• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 09:56
CET 15:56
KST 23:56
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Behind the Blue - Team Liquid History Book11Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info7herO wins SC2 All-Star Invitational14
Community News
Weekly Cups (Feb 2-8): Classic, Solar, MaxPax win2Nexon's StarCraft game could be FPS, led by UMS maker6PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar)9Weekly Cups (Jan 26-Feb 1): herO, Clem, ByuN, Classic win2RSL Season 4 announced for March-April8
StarCraft 2
General
Terran Scanner Sweep How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? Nexon's StarCraft game could be FPS, led by UMS maker Behind the Blue - Team Liquid History Book Weekly Cups (Feb 2-8): Classic, Solar, MaxPax win
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament RSL Season 4 announced for March-April PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) WardiTV Mondays $21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7)
Strategy
Custom Maps
Map Editor closed ? [A] Starcraft Sound Mod
External Content
Mutation # 512 Overclocked The PondCast: SC2 News & Results Mutation # 511 Temple of Rebirth Mutation # 510 Safety Violation
Brood War
General
[ASL21] Potential Map Candidates BGH Auto Balance -> http://bghmmr.eu/ Gypsy to Korea BW General Discussion Liquipedia.net NEEDS editors for Brood War
Tourneys
[Megathread] Daily Proleagues Escore Tournament StarCraft Season 1 Small VOD Thread 2.0 KCM Race Survival 2026 Season 1
Strategy
Zealot bombing is no longer popular? Simple Questions, Simple Answers Current Meta Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Battle Aces/David Kim RTS Megathread Diablo 2 thread ZeroSpace Megathread EVE Corporation Nintendo Switch Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Sex and weight loss YouTube Thread The Games Industry And ATVI
Fan Clubs
The herO Fan Club! The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
Play, Watch, Drink: Esports …
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1918 users

[G] Safe PvP - Defensive 3 Gate - Page 13

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 11 12 13 All
Nyast
Profile Joined November 2010
Belgium554 Posts
August 16 2011 11:47 GMT
#241
That's a cool build, thanks for it. However I just noticed one thing in your guide, you mention that if your opponent goes robo you just poke at his natural while you expand while threatening for a base trade. I don't think it'd work that easily, as I've been playing for a while from the other end and usually win in this case.

More specifically, my standard build in PvP is the infamous 3-stalkers rush. I then transition into a 2-gate robo, a third gate and a fast immortal. Against blink I'm forced into a defensive position at the beginning, however after I get 1-2 immortals I'll immediately drop my own twilight and tech blink. Once I have immortals and blink stalkers, I'll do a strong push, and if you did expo, you will lose. If you attempt a base trade for some reason, I have a higher dps and will most likely win it.

Still an interesting build, I'll give it a try especially if there are hints of a 4-gate.
Teoita
Profile Blog Joined January 2011
Italy12246 Posts
August 16 2011 11:54 GMT
#242
On August 16 2011 20:47 Nyast wrote:
That's a cool build, thanks for it. However I just noticed one thing in your guide, you mention that if your opponent goes robo you just poke at his natural while you expand while threatening for a base trade. I don't think it'd work that easily, as I've been playing for a while from the other end and usually win in this case.

More specifically, my standard build in PvP is the infamous 3-stalkers rush. I then transition into a 2-gate robo, a third gate and a fast immortal. Against blink I'm forced into a defensive position at the beginning, however after I get 1-2 immortals I'll immediately drop my own twilight and tech blink. Once I have immortals and blink stalkers, I'll do a strong push, and if you did expo, you will lose. If you attempt a base trade for some reason, I have a higher dps and will most likely win it.

Still an interesting build, I'll give it a try especially if there are hints of a 4-gate.


The base trade is the reaction to a 1base colossus push. Vs blink/immortal people often get charge; there's plenty of good info on here about that http://www.teamliquid.net/forum/viewmessage.php?topic_id=249638
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
Gyoza
Profile Joined August 2011
Sweden45 Posts
Last Edited: 2011-08-25 04:13:42
August 25 2011 04:12 GMT
#243
Hello Geiko!
Your opening is amazing against what it is designed for, and even without perfect execution it works great!

I'm just curious, with the recently released Patch 1.4.0 PTR notes stating that Blink research time is increased from 110 to 140, should this change go through, would you still opt to go blink stalkers or prefer something else?

Arklite
Profile Joined September 2010
12 Posts
August 25 2011 04:30 GMT
#244
Cool! Thanks! I'm gonna try that out
Geiko
Profile Blog Joined June 2010
France1944 Posts
August 25 2011 09:13 GMT
#245
On August 25 2011 13:12 Brainless Mike wrote:
Hello Geiko!
Your opening is amazing against what it is designed for, and even without perfect execution it works great!

I'm just curious, with the recently released Patch 1.4.0 PTR notes stating that Blink research time is increased from 110 to 140, should this change go through, would you still opt to go blink stalkers or prefer something else?



Yeah these patch notes seem like they are pretty bad for PvP diversity. I don't want to react too quickly but it seems like pure blink builds will have an even harder time vs robo builds.
I think robo then twilight will become even more standard than it is right now.

I would probably go robo before 4th pylon with my build from then on.

Other then that, awesome patch notes
geiko.813 (EU)
sleepingdog
Profile Joined August 2008
Austria6145 Posts
August 25 2011 09:19 GMT
#246
On August 25 2011 18:13 Geiko wrote:
Show nested quote +
On August 25 2011 13:12 Brainless Mike wrote:
Hello Geiko!
Your opening is amazing against what it is designed for, and even without perfect execution it works great!

I'm just curious, with the recently released Patch 1.4.0 PTR notes stating that Blink research time is increased from 110 to 140, should this change go through, would you still opt to go blink stalkers or prefer something else?



Yeah these patch notes seem like they are pretty bad for PvP diversity. I don't want to react too quickly but it seems like pure blink builds will have an even harder time vs robo builds.
I think robo then twilight will become even more standard than it is right now.

I would probably go robo before 4th pylon with my build from then on.

Other then that, awesome patch notes


Personally, I expect a lot more one gate robo 3 gate compared to 3 gate robo now....you can do this now already if there isn't a hard 4 gate and immortals will be a good thing to have in the future.
"You see....YOU SEE..." © 2010 Sen
eschenbach
Profile Joined June 2011
Canada14 Posts
September 01 2011 18:33 GMT
#247
Awesome build, thanks a lot! This is forcing me to finally learn how to play PvP after the 8 minute mark.
Romple
Profile Joined October 2010
United States57 Posts
September 11 2011 04:01 GMT
#248
You just saved my PvP. Pretty much winning against almost any build.
whereismymind
Profile Blog Joined March 2011
United Kingdom717 Posts
September 12 2011 22:02 GMT
#249
Its ultra effective if you steal his gas and force him to 4 gate
one day.. i'll lose my mind
JASONB0URNE
Profile Joined September 2011
Australia22 Posts
Last Edited: 2011-09-26 05:06:06
September 26 2011 05:03 GMT
#250
I've played eight games of PvP straight on the ladder and I have tried the same blink stalker build across each. I lost all eight.

The blink research nerf hurts alot even if you chronoboost it 100% of the time. I don't feel safe against a four gate at all. By the time blink research is done your opponent is already warping his 1st round of units inside your base. I think I have to put a two more sentries in there even though I feel I am way behind if I even add on one sentry.

Against gate/robo builds I got destroyed. If they hit the money forcefield (which isn't that hard) you have no chance of just barraging their ramp and blinking in. They can FF you out until they have 1-2 immortals at which point fighting head-on (as I have experienced) becomes very difficult. This used to be manageable before they nerfed unit vision up ramps and increased immortal range but I feel it's alot harder now with these changes.

In hindsight I feel the correct response here would of been to take an expo behind the pressure and move to archons and speed zealots.

Edit: I'm sorry. This post is very out of context.
monk
Profile Blog Joined May 2009
United States8476 Posts
September 26 2011 05:07 GMT
#251
On September 26 2011 14:03 JASONB0URNE wrote:
I've played eight games of PvP straight on the ladder and I have tried the same blink stalker build across each. I lost all eight.

The blink research nerf hurts alot even if you chronoboost it 100% of the time. I don't feel safe against a four gate at all. By the time blink research is done your opponent is already warping his 1st round of units inside your base. I think I have to put a two more sentries in there even though I feel I am way behind if I even add on one sentry.

Against gate/robo builds I got destroyed. If they hit the money forcefield (which isn't that hard) you have no chance of just barraging their ramp and blinking in. They can FF you out until they have 1-2 immortals at which point fighting head-on (as I have experienced) becomes very difficult. This used to be manageable before they nerfed unit vision up ramps and increased immortal range but I feel it's alot harder now with these changes.

In hindsight I feel the correct response here would of been to take an expo behind the pressure and move to archons and speed zealots.


I don't see why this belongs in this thread. If you follow this guide, you should be able to stop 4 gates.

Yes, offensive blink builds got much weaker because of the patch, so try your luck with expansion based blink builds.
Moderator
Catchafire2000
Profile Joined August 2010
United States227 Posts
October 20 2011 03:41 GMT
#252
anyone using this as a pvp build???
jabooty
Avean
Profile Blog Joined September 2010
Norway449 Posts
Last Edited: 2011-10-20 14:19:07
October 20 2011 14:18 GMT
#253
No
HaXXspetten
Profile Blog Joined October 2009
Sweden15718 Posts
October 20 2011 14:21 GMT
#254
On October 20 2011 12:41 Catchafire2000 wrote:
anyone using this as a pvp build???

I'm sure someone is using it... -.-
Geiko
Profile Blog Joined June 2010
France1944 Posts
October 20 2011 14:33 GMT
#255
I'm working on an update to this after patch 1.4.
6stalkers 1 zealot 1 sentry is a bit overkill to stop 4 gate with the ramp change it would seem.
geiko.813 (EU)
Catchafire2000
Profile Joined August 2010
United States227 Posts
Last Edited: 2011-10-21 10:35:06
October 21 2011 10:34 GMT
#256
I'm looking forward to an update for this, and how it transitions to builds post patch 1.4

Sad I stopped doing this build because it gave me some structure in pre 1.4 pvp matches.
jabooty
Prev 1 11 12 13 All
Please log in or register to reply.
Live Events Refresh
Next event in 10h 5m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Sea 12876
Calm 4589
Bisu 2661
Horang2 1554
Jaedong 1264
Larva 707
BeSt 474
Stork 442
Soma 393
Mini 363
[ Show more ]
actioN 358
EffOrt 303
firebathero 286
Light 265
ggaemo 261
Snow 258
GuemChi 257
Hyuk 251
Rush 155
hero 125
Sharp 117
Mong 115
Aegong 62
Barracks 58
PianO 48
sorry 47
Killer 37
Shine 35
JYJ 32
ToSsGirL 30
Movie 26
Free 26
JulyZerg 24
910 19
HiyA 18
Terrorterran 16
Hm[arnc] 15
soO 14
yabsab 13
Noble 10
NaDa 8
ajuk12(nOOB) 8
zelot 7
Dota 2
Gorgc2655
qojqva1863
Dendi489
League of Legends
Rex102
Counter-Strike
byalli554
oskar71
Other Games
hiko823
crisheroes271
Fuzer 211
Sick175
Pyrionflax169
ArmadaUGS66
Mew2King59
Organizations
Other Games
gamesdonequick261
StarCraft: Brood War
Kim Chul Min (afreeca) 9
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• StrangeGG 106
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• HerbMon 13
• iopq 9
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV130
League of Legends
• TFBlade539
Upcoming Events
PiGosaur Monday
10h 5m
Replay Cast
18h 5m
LiuLi Cup
20h 5m
Clem vs Rogue
SHIN vs Cyan
Replay Cast
1d 9h
The PondCast
1d 19h
KCM Race Survival
1d 19h
LiuLi Cup
1d 20h
Scarlett vs TriGGeR
ByuN vs herO
Replay Cast
2 days
Online Event
2 days
LiuLi Cup
2 days
Serral vs Zoun
Cure vs Classic
[ Show More ]
RSL Revival
3 days
RSL Revival
3 days
LiuLi Cup
3 days
uThermal 2v2 Circuit
3 days
RSL Revival
4 days
Replay Cast
4 days
Sparkling Tuna Cup
4 days
LiuLi Cup
4 days
Replay Cast
5 days
Replay Cast
5 days
LiuLi Cup
5 days
Wardi Open
5 days
Monday Night Weeklies
6 days
Replay Cast
6 days
WardiTV Winter Champion…
6 days
Liquipedia Results

Completed

Proleague 2026-02-09
Rongyi Cup S3
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
LiuLi Cup: 2025 Grand Finals
Nations Cup 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8

Upcoming

Escore Tournament S1: W8
Acropolis #4
IPSL Spring 2026
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
WardiTV Winter 2026
CCT Season 3 Global Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.