[D] 1000 tips - Page 26
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Kornholi0
Canada634 Posts
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riva1
United States9 Posts
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Fir3fly
Australia251 Posts
On May 08 2011 10:41 Kornholi0 wrote: Immortals beats a planetary fortress 1 on 1 if the planetary is not repaired. are you serious? im going to have to see this for myself. >.> | ||
L3g3nd_
New Zealand10461 Posts
On May 08 2011 10:41 Kornholi0 wrote: Immortals beats a planetary fortress 1 on 1 if the planetary is not repaired. surely not...immortal does 50dmagae not upgraded, the PF has 1500 HP and 3 armour, so thats 1500/47 = 31.9 (32) attacks. At a cooldown of 1.45 thats 46.4 seconds. a PF does 40 dmg. a immortal has 10attacks + 200HP and 1armour. so to get rid of shield will take 10attacks =20 seconds at a cooldown of 2. the 200 HP will go at 39hp a hit, so 5.1 attacks (6) at a cooldown of 2 thats 12 seconds. 20+12 = 32 seconds to kill an immortal, 46 to kill a PF. So youre wrong for a non upgraded immortal. If we take into account full upgrades i think it gets +5 per upgrade? 2 normal attack and +3 vs armoured? not 100% but lets go with 5. so 15 thats 65 dmg (sounds right) PF has 5 armour now, so 60 dmg. 1500/60 = 25.*1.45 = 36.25 seconds. A PF does same dmg, but immortal gets +3 armour. So 20 seconds for shields, then at 36 dmg it takes 5.5555 attacks, or 6. which is the same as before, so it will take 32 seconds. So even fully upgraded the immortal won't win. unless you arent taking into accouint PF armour. which would make thor dmg = 62 1500/62 = 24.19, or 25*1.45= the exact same. So no, an immortal will not kill a PF one on one, no matter what the upgrades are. | ||
Qntc.YuMe
United States792 Posts
tip: setting scv to auto-repair and loading the scv into a medivac can auto-repair mech units inside medivacs (Hellions) for nonstop harass. tip: in pvp, if you dont see 2 pylons in enemy base and if they have cybernetics and gateway, you know for sure that he proxied one of the pylons. | ||
Kaitlin
United States2958 Posts
tip: setting scv to auto-repair and loading the scv into a medivac can auto-repair mech units inside medivacs (Hellions) for nonstop harass. This isn't so much a tip, but more a "Did You Know" item. There has been some controversy in the media over whether it was appropriate for the Navy Seals to have killed Osama Bin Laden. I have the inside story. The true story is, the Seals came into his room, after he pushed his wife in front of him, and the Seal took aim, Bin Laden said: "Wait !!! Did you know SCVs on auto-repair inside a medivac could repair mechanical units also inside that medivac?" That's why he was shot in the head. | ||
wei2coolman
United States60033 Posts
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Baerinho
Germany257 Posts
"you get a full refund of an upgrade running if that building is destroyed" so canceling before a building is killed doesnt get you anything, expect the buildings might survive and you have to start the upgrade again | ||
nostrils
Sweden23 Posts
On May 08 2011 15:29 L3g3nd_ wrote: surely not...immortal does 50dmagae not upgraded, the PF has 1500 HP and 3 armour, so thats 1500/47 = 31.9 (32) attacks. At a cooldown of 1.45 thats 46.4 seconds. a PF does 40 dmg. a immortal has 10attacks + 200HP and 1armour. so to get rid of shield will take 10attacks =20 seconds at a cooldown of 2. the 200 HP will go at 39hp a hit, so 5.1 attacks (6) at a cooldown of 2 thats 12 seconds. 20+12 = 32 seconds to kill an immortal, 46 to kill a PF. So youre wrong for a non upgraded immortal. If we take into account full upgrades i think it gets +5 per upgrade? 2 normal attack and +3 vs armoured? not 100% but lets go with 5. so 15 thats 65 dmg (sounds right) PF has 5 armour now, so 60 dmg. 1500/60 = 25.*1.45 = 36.25 seconds. A PF does same dmg, but immortal gets +3 armour. So 20 seconds for shields, then at 36 dmg it takes 5.5555 attacks, or 6. which is the same as before, so it will take 32 seconds. So even fully upgraded the immortal won't win. unless you arent taking into accouint PF armour. which would make thor dmg = 62 1500/62 = 24.19, or 25*1.45= the exact same. So no, an immortal will not kill a PF one on one, no matter what the upgrades are. A 0/0/0 immortal will actually kill a PF it isn't repaired but ONLY IF the immortal attacks from a direction opposite of the PF's cannons. The cannons will have to turn full 180 degrees so the immortal gets 2 "free" shots. If everything goes according to plan, the PF will have 460hp left, and just caught fire. So when the immortal dies, the fortress will burn down unless repaired. | ||
Kornholi0
Canada634 Posts
Basically if you attack from the opposite angle and get 2 shots off before the immortal is hit it will hit exactly enough to cause fire. The immortal doesn't outlive the planetary it just beats it 1v1. | ||
Azulock
United Kingdom58 Posts
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TheAwesomeAll
Netherlands1609 Posts
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r3tsa
Poland94 Posts
On May 08 2011 19:51 Kornholi0 wrote: I gotta replay but it won't let me upload it cause I used a unit test thing and it said I wasn't against an opponent go figure... Basically if you attack from the opposite angle and get 2 shots off before the immortal is hit it will hit exactly enough to cause fire. The immortal doesn't outlive the planetary it just beats it 1v1. I would call it a draw | ||
L3g3nd_
New Zealand10461 Posts
On May 08 2011 19:13 nostrils wrote: A 0/0/0 immortal will actually kill a PF it isn't repaired but ONLY IF the immortal attacks from a direction opposite of the PF's cannons. The cannons will have to turn full 180 degrees so the immortal gets 2 "free" shots. If everything goes according to plan, the PF will have 460hp left, and just caught fire. So when the immortal dies, the fortress will burn down unless repaired. even with 2 free shots a immortal will not win. I did the math to back it up, show where my math is wrong. its simply not so EDIT: oh you mean the planatary will burn to death? that hardly counts... its going to take a long long time for it to burn down. hardly counts.. | ||
Killerbot
United States106 Posts
On May 08 2011 21:53 L3g3nd_ wrote: even with 2 free shots a immortal will not win. I did the math to back it up, show where my math is wrong. its simply not so EDIT: oh you mean the planatary will burn to death? that hardly counts... its going to take a long long time for it to burn down. hardly counts.. Your math is right but you are missing his point, if unrepaired it burns :-P also immortals are one of the best ways to take down PFs with a little micro you can kill them fairly easily, esp with a guardian shield. | ||
The_Templar
your Country52796 Posts
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roflcopter420
Sweden168 Posts
On May 08 2011 21:53 L3g3nd_ wrote: even with 2 free shots a immortal will not win. I did the math to back it up, show where my math is wrong. its simply not so EDIT: oh you mean the planatary will burn to death? that hardly counts... its going to take a long long time for it to burn down. hardly counts.. LOL, it sure does count. You got pwnd. I tested 163, it is false. 114 is true, I tested it plunx. My own tip, didnt see it in the list: If you have a SCV with auto-repair in a dropship and pick up a tank, the tank will be repaired! | ||
djdoodoo
United Kingdom192 Posts
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L3g3nd_
New Zealand10461 Posts
On May 09 2011 00:57 roflcopter420 wrote: LOL, it sure does count. You got pwnd. I tested 163, it is false. 114 is true, I tested it plunx. My own tip, didnt see it in the list: If you have a SCV with auto-repair in a dropship and pick up a tank, the tank will be repaired! i dont think you will EVER have a situation where a PF on 450 hp is left till it dies. Also its very misleading and isnt a helpful tip | ||
Lithian
Finland38 Posts
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