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[G] TvZ Cloaked Banshee rush - Page 5

Forum Index > StarCraft 2 Strategy
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azarat
Profile Joined September 2010
Australia155 Posts
April 10 2011 15:21 GMT
#81
Yeah, I don't think this is that strong. I think you're playing at a level where lots of Zergs baneling bust, but step up a level and Zergs simply don't bust that often. I know, because I play Terran and Zerg at such a level. My Terran is lower than my Zerg, and baneling busts are extremely common. But when I play Zerg, I simply don't bust as a general strategy because it's a timing window that shuts pretty quickly and is by its nature pretty risky

But I'll reiterate what many posters have already said: this strategy is not solid. There's far too many ways to read that this is happening and consequently fend off this push easily. The early second gas, the bunker(s) at the ramp, the lack of units, and an Overlord scout that sees the Starport + Tech Lab are all key indicators of such a build. Banshee is the automatic assumption if a bunker is placed on one-base, but even if the Zerg doesn't scout this or the Starports (very unlikely against decent Zergs who poke up the ramp with Zerglings), the early gas is far too much of a giveaway. Such an early gas means blue-flame or Banshee, and the response to both are extra Queens. When your push comes and your opponent has 4 or 6 Queens w/Transfuse and you kill almost nothing, you lose. No ifs or buts about it, if you don't kill Drones with the Banshees you simply lose. You have no economy and no ground tech whatsoever, so the Zerg can proceed to tech and macro to whatever they want and roll you over since you have no ability to pressure them once Lair tech is out.
JediGamer
Profile Joined August 2010
United States656 Posts
April 10 2011 15:28 GMT
#82
I don't usually post on strategy. But this topic could really mislead newer players into really poor play. I think it should be removed. In fact I'd be willing to post my version of a banshee opening that actually wins if this is removed for the greater good ;p.

A zerg that FE's has nothing to do with a baneling bust. Those are separate concepts and in fact a 1 base zerg is much more likely to baneling bust initially at higher levels.
http://www.z33k.com/starcraft2/coach/sc2coaching Tastosis Approved Coaching
TRAP[yoo]
Profile Joined December 2009
Hungary6026 Posts
April 10 2011 15:35 GMT
#83
On April 11 2011 00:21 azarat wrote:
Yeah, I don't think this is that strong. I think you're playing at a level where lots of Zergs baneling bust, but step up a level and Zergs simply don't bust that often. I know, because I play Terran and Zerg at such a level. My Terran is lower than my Zerg, and baneling busts are extremely common. But when I play Zerg, I simply don't bust as a general strategy because it's a timing window that shuts pretty quickly and is by its nature pretty risky

But I'll reiterate what many posters have already said: this strategy is not solid. There's far too many ways to read that this is happening and consequently fend off this push easily. The early second gas, the bunker(s) at the ramp, the lack of units, and an Overlord scout that sees the Starport + Tech Lab are all key indicators of such a build. Banshee is the automatic assumption if a bunker is placed on one-base, but even if the Zerg doesn't scout this or the Starports (very unlikely against decent Zergs who poke up the ramp with Zerglings), the early gas is far too much of a giveaway. Such an early gas means blue-flame or Banshee, and the response to both are extra Queens. When your push comes and your opponent has 4 or 6 Queens w/Transfuse and you kill almost nothing, you lose. No ifs or buts about it, if you don't kill Drones with the Banshees you simply lose. You have no economy and no ground tech whatsoever, so the Zerg can proceed to tech and macro to whatever they want and roll you over since you have no ability to pressure them once Lair tech is out.


hes right. to use this kind of strategie as your normal BO cant be solid. good zergs will scout that you are about to do shenanigans with factory or/and starport and immediately start queen production...
when im laddering i always love terrans that try this kind of stuff because if its not doing significant damage you are so far ahead.
FTD
waffleburger
Profile Joined March 2011
United States15 Posts
April 10 2011 15:56 GMT
#84
Zerg here,

Don't want to sound brash, but, why don't you just bunker rush? Seems like a much better "cheap" way to win. Plus, 2raxing puts you at an unbelievable economy advantage even if you do slight damage with your push.

If I was confronted with your build (it's easy to tell when a terran is going for some cheesy play, they just sit on one base) I just mass banelings, bust your wall, and win. With a few spores and an extra queen at home, of course.

Just does not seem like a solid strategy to me.
The right man in the wrong place can make all the difference in the world.
sick_transit
Profile Blog Joined November 2010
United States195 Posts
Last Edited: 2011-04-10 16:20:51
April 10 2011 16:19 GMT
#85
I watched the first replay vs. Amnesiac through the 10 minute mark, at which point you clearly had the game won.

You had 4 banshees in his base at the 9:21 mark, without cloak. This suggests that alternatively you could have had 2 banshees with cloak in by the same point, given the gas cost of cloak. (Also that's my experience with cloaked banshees.)

As prior posters have pointed out, a properly prepared zerg can take this down with 4 queens. I think 4 queens is pretty common at that point in the game, and I agree that a bunker at the front causes all good zergs to prepare for banshees.

So, given that the success of rushed banshees depends on whether or not the zerg is prepared, how is this strategy superior to 2 cloaked banshees out of one starport? If the zerg has detection and queens, under both builds you have to retreat your banshees. If the zerg isn't prepared, it's probably gg under either build.

You're not getting four cloaked banshees in until quite a bit later than 9:21, at which point if you are still off one base... well then all the people who said this is all-in are correct.

Here's a youtube of Thisisjimmy executing two rushed cloaked banshees against Spanishiwa, for comparison as a strategy. It includes some commentary by Thisisjimmy.

Thisisjimmy v. Spanishiwa (banshees)

I guess given the foregoing I think this build is not a good idea. I'm open to being told I'm wrong, however.

EDIT for grammar.
War is a drug.
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