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[G] Roach/Ling/Bling: More Stable Platform for ZvT - Page 3

Forum Index > StarCraft 2 Strategy
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Lobotomist
Profile Joined May 2010
United States1541 Posts
March 13 2011 00:44 GMT
#41
So did anyone one See the GSL Code A finals of Losira vs Supernova? Losira (Z) did this style almost exclusively, and it looked very strong. He would transition into mutas on 3 bases (iirc). I suppose it's pretty difficult for terrans to drop you if you're only on two bases, so maybe delaying mutas that long is viable? LINK
Teching to hive too quickly isn't just a risk: it's an ultrarisk
michaelhasanalias
Profile Joined May 2010
Korea (South)1231 Posts
March 13 2011 01:40 GMT
#42
On March 13 2011 09:44 Lobotomist wrote:
So did anyone one See the GSL Code A finals of Losira vs Supernova? Losira (Z) did this style almost exclusively, and it looked very strong. He would transition into mutas on 3 bases (iirc). I suppose it's pretty difficult for terrans to drop you if you're only on two bases, so maybe delaying mutas that long is viable? LINK


haven't had a chance to watch it yet, but thanks for ruining it without a spoiler
KR NsPMichael.805 | AM Michael.2640 | SEA Michael.523 | 엔에스피 New Star Players
whatthefat
Profile Blog Joined August 2010
United States918 Posts
March 15 2011 17:31 GMT
#43
Updated with a spoiler warning and a new section on attacking the terran army head on.
SlayerS_BoxeR: "I always feel sorry towards Greg (Grack?) T_T"
IPA
Profile Joined August 2010
United States3206 Posts
March 15 2011 17:48 GMT
#44
On March 13 2011 10:40 michaelhasanalias wrote:
Show nested quote +
On March 13 2011 09:44 Lobotomist wrote:
So did anyone one See the GSL Code A finals of Losira vs Supernova? Losira (Z) did this style almost exclusively, and it looked very strong. He would transition into mutas on 3 bases (iirc). I suppose it's pretty difficult for terrans to drop you if you're only on two bases, so maybe delaying mutas that long is viable? LINK


haven't had a chance to watch it yet, but thanks for ruining it without a spoiler


That was days ago. We can't keep information secret forever. If you truly cared, you would have watched by now. Quit whining.

Nice post OP.
Time held me green and dying though I sang in my chains like the sea.
magha
Profile Joined March 2010
Netherlands427 Posts
Last Edited: 2011-04-05 15:52:22
April 05 2011 15:49 GMT
#45
Just liked to bump this topic after noticing well over half of the games at MLG the Zergs went for roaches along with ling/bling in ZvT.
I'm still in doubt, being someone who always avoided roaches in ZvT since beta but it seems really strong.
Very often Zergs went for the Roach Warren right after the Pool or end up throwing down both a Roach Warren and a Baneling Nest (and sometimes an Evo Chamber aswell).
And then went for a very strong attack around 10-12 minutes with a lot of banelings (with speed), roaches (with speed), and speedlings.
Johnny_Vegas
Profile Joined December 2007
United States239 Posts
Last Edited: 2011-04-21 18:18:10
April 21 2011 17:54 GMT
#46
I would just like to comment on the power of early roaches versus early marines. Versus 2 rax pressure, I've found good success with just getting a fast roach warren, and not even bothering with zergling speed until much later.

Without stim, small forces of roaches vs. small forces of marines usually favor the zerg. At this early stage of the game it is quite easy to micro the wounded roaches back, and if you fight on creep the roaches are 30% faster than the marines, so it is easy to do so. A great tactic is to hide your roaches until the terran ventures far on to your creep before showing your roaches at all. Because of the speed differential on creep the marines can have a hard time retreating.

[EDIT: Marines have 45 health not 40, removed previously stated thought]

If the map is small, most of the time after a favorable engagement where the terran loses many marines to my roaches I'll counter attack, as a lot of the time terran tries to expand behind 2 rax pressure. I am usually able to hit before stim, and before Mauraders are out in any number. The terran defense is usually optimized to thwart zerglings, not roaches, so with range 4 I often can snipe buildings, scvs, marines. Bunkers are usually the only good defensive response the terran can make, but a lone bunker at least, can often be avoided.

Before my slow roaches become useless (thanks to tanks,mauraders,stim) I will transition into something else, but I'm quick to go back to roaches if I feel the terran's unit composition warrants it. It usually doesn't hurt to keep a small number of roaches in your army, for reasons that the original @OP suggests.

Spoiler for today's GSL, Zenio vs MKP

+ Show Spoiler +

http://www.gomtv.net/2011gslsponsors3/vod/65021

MKP floated to the gold to open up the game, and went mass marine off 5 rax, mining no gas. Kyrix tried to defend his FE with speedling/baneling, but MKP's marine micro was too strong, splitting his marines perfectly, making the banes nearly useless. I think if Kyrix had went roach, with not banes, he probably could have held the initial push of marines, transitioning into banes when the marine count got higher.


EDIT: When defending early marines with roaches, having the queen(s) tank a little fire makes a HUGE difference.
battlereports.com (co-founder/developer), Nohunters Discussion Forum operator
Sapp
Profile Joined March 2011
Poland173 Posts
April 22 2011 18:07 GMT
#47
one little thing i guess.

"(3) Due to their speed synergy with banelings and much larger size, roaches uncluster banelings, resulting in less vulnerability to splash damage."

but that's the whole idea! I don't want banelings to be in front of my army, i want them IN the zerglings (a little behind) coz i want that fu**ed up dps of the mariners hit on the zerglings, not banelings. If i do as u say, roaches will stay at range 4 from the mariners. ;(

all in all, nice topic.. worth discusing
Quote? O.o?
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