• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 08:02
CET 13:02
KST 21:02
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy7ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289
Community News
Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool48Weekly Cups (March 9-15): herO, Clem, ByuN win42026 KungFu Cup Announcement6BGE Stara Zagora 2026 cancelled12
StarCraft 2
General
What mix of new & old maps do you want in the next ladder pool? (SC2) Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Weekly Cups (March 16-22): herO doubles, Cure surprises Weekly Cups (August 25-31): Clem's Last Straw? Team Liquid Map Contest #22 - Presented by Monster Energy
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament World University TeamLeague (500$+) | Signups Open RSL Season 4 announced for March-April WardiTV Team League Season 10 KSL Week 87
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat Mutation # 516 Specter of Death
Brood War
General
RepMastered™: replay sharing and analyzer site mca64Launcher - New Version with StarCraft: Remast ASL21 General Discussion BGH Auto Balance -> http://bghmmr.eu/ Soulkey's decision to leave C9
Tourneys
[ASL21] Ro24 Group C [ASL21] Ro24 Group B 2026 Changsha Offline Cup [ASL21] Ro24 Group A
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2
Other Games
General Games
General RTS Discussion Thread Nintendo Switch Thread Stormgate/Frost Giant Megathread Path of Exile Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread European Politico-economics QA Mega-thread Things Aren’t Peaceful in Palestine YouTube Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books Movie Discussion! [Manga] One Piece
Sports
2024 - 2026 Football Thread Cricket [SPORT] Formula 1 Discussion Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1395 users

Meet the New ZERG BALL OF DEATH: THE ULTRA QUEENS! - Page 7

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 5 6 7 8 Next All
Ineffability~
Profile Joined February 2011
84 Posts
February 09 2011 17:57 GMT
#121
As a terran player i look on the positive side of creativity. Now ghost will actually have a place in the terran army in tvz, which may provoke more tactical play including nukes

And I definitely think the future of zerg includes more than a queen a hatch and 1 spreading creep, early game can be actually be the key to stopping the dreaded 4 gate push PvZ and can help spread creep super fast. Late game combo with (Day9 daily viewership) "beefy" units
Malminos
Profile Joined July 2010
United States321 Posts
February 09 2011 18:06 GMT
#122
On February 04 2011 11:10 Skinnyowllegs wrote:
Show nested quote +
On February 04 2011 11:02 iChau wrote:
On February 04 2011 10:58 Skinnyowllegs wrote:
On February 04 2011 10:51 PepperoniPiZZa wrote:
Did you know that there already exist zerg army compositions that are very hard to beat? The problem is getting there. It's so hard to tech to ultras under constant aggression, massing queens while achieving the tech is ludicrous. Certainly, at your level, where absolutely nothing happens in the early and midgame, it's an achievable task but better players will roflstomp you.



Did you know that there doesnt exist a zerg army composition that are very hard to beat? Both terran and protoss has 200/200 unit comps that are unbeatable at very high lvl (masters 3200+) for zerg. But maybe "at your lvl" you dont get "roflstomped" by good players.


Diamond 2800, can't get in Masters and I admit the reason is that I disconnect a lot and I lose to all fast pools (I always FE, IDGAF about losing occasional games). It ruins streaks that you need.

I used protoss death balls, and I admit, it's friggin' strong. If you're just insulting my league, then please don't post in these forums.

Protoss Colossi death ball is beaten by ultras or bl + speedling support, but void ray/colossi is a lot stronger, but however, can still be beaten (way hard though, not friggin' unbeatable) by large maps with 300 food push + t3 tech. I seen occasional replays of this, but on small maps I agree that it IS unbeatable, but on large maps it's not the same.

So, saving up larvae and having so many resources from being maxed is not enough to spam ultras? For queens, you should be making them as soon as you see some void rays. They're ALWAYS good as AA, and can tank damage. This is commonly accepted by TL already.

edit: Insulting me then quickly editing your post to make yourself sound more caring? Hmm.

+ Show Spoiler +


On February 04 2011 11:01 Skinnyowllegs wrote:
Show nested quote +
On February 04 2011 10:56 iChau wrote:
On February 04 2011 10:45 Skinnyowllegs wrote:
On February 04 2011 10:37 iChau wrote:
On February 04 2011 10:34 Skinnyowllegs wrote:
why are you even disgussing this build when there is no way in hell it can even be achieved at highlvl play?


Because this is late-game? Read, please.


Read what I said instead -.-


It's hard to get to, but it's not like there's "no way in hell" it can be achieved. When you're on multiple bases with macro hatches you can get a lot of queens, and queens make larvae --> lots of ultras.

This is why it's late-game, because it takes long to get to. It's not easy, but it's possible.

(in higher level it's possible because of the above)


It is actually impossible at pro level, since the transition from e.g. roach hydra corruptor (vs protoss) in midgame to suddenly having 20 queens and ultras is impossible. If you cant see this then you should stop arguing against.



1. I didnt edit any of my posts.
2. Yes I am insulting your league cause I dont think that anyone other than the top tier of players should state opinions as facts.
3. spamming queens non stop in midgame weakens your army and economy to that point that you outright lose the game against good players (top masters).

Nice try, but no banana...



You may want to watch day9's most recent funday monday.
"To dream of because become happiness "
Ineffability~
Profile Joined February 2011
84 Posts
February 09 2011 18:55 GMT
#123
On February 10 2011 03:06 Malminos wrote:
Show nested quote +
On February 04 2011 11:10 Skinnyowllegs wrote:
On February 04 2011 11:02 iChau wrote:
On February 04 2011 10:58 Skinnyowllegs wrote:
On February 04 2011 10:51 PepperoniPiZZa wrote:
Did you know that there already exist zerg army compositions that are very hard to beat? The problem is getting there. It's so hard to tech to ultras under constant aggression, massing queens while achieving the tech is ludicrous. Certainly, at your level, where absolutely nothing happens in the early and midgame, it's an achievable task but better players will roflstomp you.



Did you know that there doesnt exist a zerg army composition that are very hard to beat? Both terran and protoss has 200/200 unit comps that are unbeatable at very high lvl (masters 3200+) for zerg. But maybe "at your lvl" you dont get "roflstomped" by good players.


Diamond 2800, can't get in Masters and I admit the reason is that I disconnect a lot and I lose to all fast pools (I always FE, IDGAF about losing occasional games). It ruins streaks that you need.

I used protoss death balls, and I admit, it's friggin' strong. If you're just insulting my league, then please don't post in these forums.

Protoss Colossi death ball is beaten by ultras or bl + speedling support, but void ray/colossi is a lot stronger, but however, can still be beaten (way hard though, not friggin' unbeatable) by large maps with 300 food push + t3 tech. I seen occasional replays of this, but on small maps I agree that it IS unbeatable, but on large maps it's not the same.

So, saving up larvae and having so many resources from being maxed is not enough to spam ultras? For queens, you should be making them as soon as you see some void rays. They're ALWAYS good as AA, and can tank damage. This is commonly accepted by TL already.

edit: Insulting me then quickly editing your post to make yourself sound more caring? Hmm.

+ Show Spoiler +


On February 04 2011 11:01 Skinnyowllegs wrote:
Show nested quote +
On February 04 2011 10:56 iChau wrote:
On February 04 2011 10:45 Skinnyowllegs wrote:
On February 04 2011 10:37 iChau wrote:
On February 04 2011 10:34 Skinnyowllegs wrote:
why are you even disgussing this build when there is no way in hell it can even be achieved at highlvl play?


Because this is late-game? Read, please.


Read what I said instead -.-


It's hard to get to, but it's not like there's "no way in hell" it can be achieved. When you're on multiple bases with macro hatches you can get a lot of queens, and queens make larvae --> lots of ultras.

This is why it's late-game, because it takes long to get to. It's not easy, but it's possible.

(in higher level it's possible because of the above)


It is actually impossible at pro level, since the transition from e.g. roach hydra corruptor (vs protoss) in midgame to suddenly having 20 queens and ultras is impossible. If you cant see this then you should stop arguing against.



1. I didnt edit any of my posts.
2. Yes I am insulting your league cause I dont think that anyone other than the top tier of players should state opinions as facts.
3. spamming queens non stop in midgame weakens your army and economy to that point that you outright lose the game against good players (top masters).

Nice try, but no banana...



You may want to watch day9's most recent funday monday.

How the **** does it weaken your economy when you aren't using ANY larvae to build queens, so you can dedicate it to drones only. Think a lil'
Fiel
Profile Joined March 2010
United States587 Posts
February 09 2011 19:05 GMT
#124
The great thing about using queens to defend early rushes (and day9's video shows early queens stopping a 4 gate with proper transfuses/roaches) is that no larvae are used in the process. You can use all of that time for drones drones drones. This also protects you from phoenix harass/stargate builds.
DiranMan
Profile Joined January 2011
25 Posts
February 09 2011 19:14 GMT
#125
On February 10 2011 03:06 Malminos wrote:
Show nested quote +
On February 04 2011 11:10 Skinnyowllegs wrote:
On February 04 2011 11:02 iChau wrote:
On February 04 2011 10:58 Skinnyowllegs wrote:
On February 04 2011 10:51 PepperoniPiZZa wrote:
Did you know that there already exist zerg army compositions that are very hard to beat? The problem is getting there. It's so hard to tech to ultras under constant aggression, massing queens while achieving the tech is ludicrous. Certainly, at your level, where absolutely nothing happens in the early and midgame, it's an achievable task but better players will roflstomp you.



Did you know that there doesnt exist a zerg army composition that are very hard to beat? Both terran and protoss has 200/200 unit comps that are unbeatable at very high lvl (masters 3200+) for zerg. But maybe "at your lvl" you dont get "roflstomped" by good players.


Diamond 2800, can't get in Masters and I admit the reason is that I disconnect a lot and I lose to all fast pools (I always FE, IDGAF about losing occasional games). It ruins streaks that you need.

I used protoss death balls, and I admit, it's friggin' strong. If you're just insulting my league, then please don't post in these forums.

Protoss Colossi death ball is beaten by ultras or bl + speedling support, but void ray/colossi is a lot stronger, but however, can still be beaten (way hard though, not friggin' unbeatable) by large maps with 300 food push + t3 tech. I seen occasional replays of this, but on small maps I agree that it IS unbeatable, but on large maps it's not the same.

So, saving up larvae and having so many resources from being maxed is not enough to spam ultras? For queens, you should be making them as soon as you see some void rays. They're ALWAYS good as AA, and can tank damage. This is commonly accepted by TL already.

edit: Insulting me then quickly editing your post to make yourself sound more caring? Hmm.

+ Show Spoiler +


On February 04 2011 11:01 Skinnyowllegs wrote:
Show nested quote +
On February 04 2011 10:56 iChau wrote:
On February 04 2011 10:45 Skinnyowllegs wrote:
On February 04 2011 10:37 iChau wrote:
On February 04 2011 10:34 Skinnyowllegs wrote:
why are you even disgussing this build when there is no way in hell it can even be achieved at highlvl play?


Because this is late-game? Read, please.


Read what I said instead -.-


It's hard to get to, but it's not like there's "no way in hell" it can be achieved. When you're on multiple bases with macro hatches you can get a lot of queens, and queens make larvae --> lots of ultras.

This is why it's late-game, because it takes long to get to. It's not easy, but it's possible.

(in higher level it's possible because of the above)


It is actually impossible at pro level, since the transition from e.g. roach hydra corruptor (vs protoss) in midgame to suddenly having 20 queens and ultras is impossible. If you cant see this then you should stop arguing against.



1. I didnt edit any of my posts.
2. Yes I am insulting your league cause I dont think that anyone other than the top tier of players should state opinions as facts.
3. spamming queens non stop in midgame weakens your army and economy to that point that you outright lose the game against good players (top masters).

Nice try, but no banana...



I suppose Some master players will start using this composition late game since it has been used by pro gamers (after they read my post). while just 1 week ago they were insulting me and my league position disregarding my strat/army composition as fantasies...

I guess some people are made to make inventions and others are competent in using them

I suggest u try again with a banana...

You may want to watch day9's most recent funday monday.


I suppose Some master players will start using this composition late game since it has been used by pro gamers (after they read my post). while just 1 week ago they were insulting me and my league position disregarding my strat/army composition as fantasies...

I guess some people are made to make inventions and others are competent in using them

I suggest u try again with a banana...
loklok
Profile Joined January 2011
Germany161 Posts
February 09 2011 19:25 GMT
#126
Watched ROOTCatz games and we can't really say how often he tryed because i'm sure he did not send the replays where he failed. Played 2 Times against Ultra / Queens and i'm never making the protoss "deathball" . I try to focus on Gateunits + 4-5 immortals + archons and HT and the Zerg had not really a chance... . FB on queens and immos + archons one hit an ultra.
BloodyPikachu
Profile Joined January 2011
19 Posts
February 09 2011 19:26 GMT
#127
On February 05 2011 13:02 tuestresfat wrote:
I'm a huge advocate for any unorthodox strategy that makes use of previously thought to be unviable (or just really bad) units.

This is possibly one of them. Maybe not "tech straight to pure ultras and mass queens in that exact ratio", but it's the general idea that I like.

Keep it up OP.

WORKER RUSH FTW!

Anyways, Isnt this the assumption that the toss doesnt have more VR's than collossi / immortal? because i know that a voidray can take on 2 queens, and queens take FOREVER to make and are replaced dreadfully slow compared to a chronoboosted stargate. Once the queens are taken care of, the ultras are done for
Failure To Comply
DiranMan
Profile Joined January 2011
25 Posts
February 09 2011 20:37 GMT
#128
On February 10 2011 04:26 BloodyPikachu wrote:
Show nested quote +
On February 05 2011 13:02 tuestresfat wrote:
I'm a huge advocate for any unorthodox strategy that makes use of previously thought to be unviable (or just really bad) units.

This is possibly one of them. Maybe not "tech straight to pure ultras and mass queens in that exact ratio", but it's the general idea that I like.

Keep it up OP.

WORKER RUSH FTW!

Anyways, Isnt this the assumption that the toss doesnt have more VR's than collossi / immortal? because i know that a voidray can take on 2 queens, and queens take FOREVER to make and are replaced dreadfully slow compared to a chronoboosted stargate. Once the queens are taken care of, the ultras are done for


24 queens can take on 20Vrays with a maximum 3-4 casualties if transfused correctly. i wonder what would happen if u replace those queens with hydras...

I have already stated that Hts counter this strat. You have to use banelings (not used often against toss) and or Broodlords.
Lmui
Profile Joined November 2010
Canada6223 Posts
February 09 2011 20:45 GMT
#129
Friggin catz and his queens were epic on shakuras vs the terran in the day9 daily.

+ Show Spoiler +
5 broodlords with queen support took out about 70 supply of units from a terran push without losing any BLs. Also, catz's creep spread by that time was through the roof, he had it literally everywhere.


willeesmalls
Profile Joined March 2010
United States477 Posts
February 09 2011 20:57 GMT
#130
They need to allow the option of spawning queens out of eggs. Then I would do this.
Manimal_pro
Profile Joined June 2010
Romania991 Posts
February 09 2011 21:42 GMT
#131
this strat does not take into consideration that queens are much harder to replace than any other zerg unit, if you lose your queens at some point you will not be able to come back, only if you switch to some other strat
If you like brood war, please go play brood war and stop whining about SC2
DiranMan
Profile Joined January 2011
25 Posts
February 09 2011 21:50 GMT
#132
On February 10 2011 06:42 Manimal_pro wrote:
this strat does not take into consideration that queens are much harder to replace than any other zerg unit, if you lose your queens at some point you will not be able to come back, only if you switch to some other strat


read well! I said queens are more valuable than your ultras, you can always sacrifice them... but never the queens! LONG LIVE THE QUEENS!!
FOR THE SWARM!!

your queens should be safe healing your ultra/BL unless you get massive feedback.. than you have been countered, else it would have been a thread about OP zerg... which wil not happen anytime soon...
ibreakurface
Profile Joined June 2010
United States664 Posts
February 09 2011 21:56 GMT
#133
Everyone needs to chill with bashing this, try it out. If anything it's interesting.


Don't underestimate 20 queens with transfusion, or just transfusion in general.
:) I play zerg. FOX AND KT ROLSTER COASTER FAN! Because I love everyone. Except bisu.
Antisocialmunky
Profile Blog Joined March 2010
United States5912 Posts
February 09 2011 22:52 GMT
#134
On February 10 2011 06:56 ibreakurface wrote:
Everyone needs to chill with bashing this, try it out. If anything it's interesting.


Don't underestimate 20 queens with transfusion, or just transfusion in general.


Or 3 Ultras with infinite health doing a 300 thing on the narrow passes of these Blziz maps.
[゚n゚] SSSSssssssSSsss ¯\_(ツ)_/¯
Marine/Raven Guide:http://www.teamliquid.net/forum/viewmessage.php?topic_id=163605
Parra
Profile Joined September 2010
United States152 Posts
February 09 2011 22:57 GMT
#135
Why you don't see Queens in army = they require creep which any above average player will make sure the Zerg opponents creep highway is kept at a minimum at all times.
Super_bricklayer
Profile Joined May 2010
France104 Posts
February 10 2011 01:38 GMT
#136
On February 10 2011 04:14 DiranMan wrote:
Show nested quote +
On February 10 2011 03:06 Malminos wrote:
On February 04 2011 11:10 Skinnyowllegs wrote:
On February 04 2011 11:02 iChau wrote:
On February 04 2011 10:58 Skinnyowllegs wrote:
On February 04 2011 10:51 PepperoniPiZZa wrote:
Did you know that there already exist zerg army compositions that are very hard to beat? The problem is getting there. It's so hard to tech to ultras under constant aggression, massing queens while achieving the tech is ludicrous. Certainly, at your level, where absolutely nothing happens in the early and midgame, it's an achievable task but better players will roflstomp you.



Did you know that there doesnt exist a zerg army composition that are very hard to beat? Both terran and protoss has 200/200 unit comps that are unbeatable at very high lvl (masters 3200+) for zerg. But maybe "at your lvl" you dont get "roflstomped" by good players.


Diamond 2800, can't get in Masters and I admit the reason is that I disconnect a lot and I lose to all fast pools (I always FE, IDGAF about losing occasional games). It ruins streaks that you need.

I used protoss death balls, and I admit, it's friggin' strong. If you're just insulting my league, then please don't post in these forums.

Protoss Colossi death ball is beaten by ultras or bl + speedling support, but void ray/colossi is a lot stronger, but however, can still be beaten (way hard though, not friggin' unbeatable) by large maps with 300 food push + t3 tech. I seen occasional replays of this, but on small maps I agree that it IS unbeatable, but on large maps it's not the same.

So, saving up larvae and having so many resources from being maxed is not enough to spam ultras? For queens, you should be making them as soon as you see some void rays. They're ALWAYS good as AA, and can tank damage. This is commonly accepted by TL already.

edit: Insulting me then quickly editing your post to make yourself sound more caring? Hmm.

+ Show Spoiler +


On February 04 2011 11:01 Skinnyowllegs wrote:
Show nested quote +
On February 04 2011 10:56 iChau wrote:
On February 04 2011 10:45 Skinnyowllegs wrote:
On February 04 2011 10:37 iChau wrote:
On February 04 2011 10:34 Skinnyowllegs wrote:
why are you even disgussing this build when there is no way in hell it can even be achieved at highlvl play?


Because this is late-game? Read, please.


Read what I said instead -.-


It's hard to get to, but it's not like there's "no way in hell" it can be achieved. When you're on multiple bases with macro hatches you can get a lot of queens, and queens make larvae --> lots of ultras.

This is why it's late-game, because it takes long to get to. It's not easy, but it's possible.

(in higher level it's possible because of the above)


It is actually impossible at pro level, since the transition from e.g. roach hydra corruptor (vs protoss) in midgame to suddenly having 20 queens and ultras is impossible. If you cant see this then you should stop arguing against.



1. I didnt edit any of my posts.
2. Yes I am insulting your league cause I dont think that anyone other than the top tier of players should state opinions as facts.
3. spamming queens non stop in midgame weakens your army and economy to that point that you outright lose the game against good players (top masters).

Nice try, but no banana...



I suppose Some master players will start using this composition late game since it has been used by pro gamers (after they read my post). while just 1 week ago they were insulting me and my league position disregarding my strat/army composition as fantasies...

I guess some people are made to make inventions and others are competent in using them

I suggest u try again with a banana...

You may want to watch day9's most recent funday monday.


I suppose Some master players will start using this composition late game since it has been used by pro gamers (after they read my post). while just 1 week ago they were insulting me and my league position disregarding my strat/army composition as fantasies...

I guess some people are made to make inventions and others are competent in using them

I suggest u try again with a banana...


As full of love that i am with our queens. I think you should also try to reconsider yourself and your self-esteem a little.

In almost all the replay you've submitted you talked about the ubber new strategy, how strong and ubber your play is. Of course, that ubber strat' you have found and nobody ever used. How pathetic master player are, how you did understand what other don't etc...I've already express how borderline it feels imo.

Let me just say you didn't create shit. You just use some units with success that other have also used before. Your games are not relevant at all about any good strat', there are about a good end game composition. Our ( diamond and almost 90% of master ) skill sux and the games we played can't be used as proof of anything expect ideas and thoughts about the game.

I really like the idea of mass queen, since the beta, i discover that in Zelnic's ZvZ day J daily. And i'm pretty sure some crazy players have used it before ( specially since queen have seen their of creep movement nerfed so hard way before that Day 9 show ).

So please, reconsider your position a little.
Terranium
Profile Joined February 2004
Turkmenistan144 Posts
February 10 2011 02:47 GMT
#137
3/3 Queen/Ultra can't do shit against a 200/200 3/3pure mech army (tanks+thors+vikings). I tried it in the unit tester, when you are facing 20+ fully upgraded siege tanks, transfusion becomes a joke.
DiranMan
Profile Joined January 2011
25 Posts
Last Edited: 2011-02-10 12:31:03
February 10 2011 12:26 GMT
#138
On February 10 2011 10:38 Super_bricklayer wrote:
Show nested quote +
On February 10 2011 04:14 DiranMan wrote:
On February 10 2011 03:06 Malminos wrote:
On February 04 2011 11:10 Skinnyowllegs wrote:
On February 04 2011 11:02 iChau wrote:
On February 04 2011 10:58 Skinnyowllegs wrote:
On February 04 2011 10:51 PepperoniPiZZa wrote:
Did you know that there already exist zerg army compositions that are very hard to beat? The problem is getting there. It's so hard to tech to ultras under constant aggression, massing queens while achieving the tech is ludicrous. Certainly, at your level, where absolutely nothing happens in the early and midgame, it's an achievable task but better players will roflstomp you.



Did you know that there doesnt exist a zerg army composition that are very hard to beat? Both terran and protoss has 200/200 unit comps that are unbeatable at very high lvl (masters 3200+) for zerg. But maybe "at your lvl" you dont get "roflstomped" by good players.


Diamond 2800, can't get in Masters and I admit the reason is that I disconnect a lot and I lose to all fast pools (I always FE, IDGAF about losing occasional games). It ruins streaks that you need.

I used protoss death balls, and I admit, it's friggin' strong. If you're just insulting my league, then please don't post in these forums.

Protoss Colossi death ball is beaten by ultras or bl + speedling support, but void ray/colossi is a lot stronger, but however, can still be beaten (way hard though, not friggin' unbeatable) by large maps with 300 food push + t3 tech. I seen occasional replays of this, but on small maps I agree that it IS unbeatable, but on large maps it's not the same.

So, saving up larvae and having so many resources from being maxed is not enough to spam ultras? For queens, you should be making them as soon as you see some void rays. They're ALWAYS good as AA, and can tank damage. This is commonly accepted by TL already.

edit: Insulting me then quickly editing your post to make yourself sound more caring? Hmm.

+ Show Spoiler +


On February 04 2011 11:01 Skinnyowllegs wrote:
Show nested quote +
On February 04 2011 10:56 iChau wrote:
On February 04 2011 10:45 Skinnyowllegs wrote:
On February 04 2011 10:37 iChau wrote:
On February 04 2011 10:34 Skinnyowllegs wrote:
why are you even disgussing this build when there is no way in hell it can even be achieved at highlvl play?


Because this is late-game? Read, please.


Read what I said instead -.-


It's hard to get to, but it's not like there's "no way in hell" it can be achieved. When you're on multiple bases with macro hatches you can get a lot of queens, and queens make larvae --> lots of ultras.

This is why it's late-game, because it takes long to get to. It's not easy, but it's possible.

(in higher level it's possible because of the above)


It is actually impossible at pro level, since the transition from e.g. roach hydra corruptor (vs protoss) in midgame to suddenly having 20 queens and ultras is impossible. If you cant see this then you should stop arguing against.



1. I didnt edit any of my posts.
2. Yes I am insulting your league cause I dont think that anyone other than the top tier of players should state opinions as facts.
3. spamming queens non stop in midgame weakens your army and economy to that point that you outright lose the game against good players (top masters).

Nice try, but no banana...



I suppose Some master players will start using this composition late game since it has been used by pro gamers (after they read my post). while just 1 week ago they were insulting me and my league position disregarding my strat/army composition as fantasies...

I guess some people are made to make inventions and others are competent in using them

I suggest u try again with a banana...

You may want to watch day9's most recent funday monday.


I suppose Some master players will start using this composition late game since it has been used by pro gamers (after they read my post). while just 1 week ago they were insulting me and my league position disregarding my strat/army composition as fantasies...

I guess some people are made to make inventions and others are competent in using them

I suggest u try again with a banana...


As full of love that i am with our queens. I think you should also try to reconsider yourself and your self-esteem a little.

In almost all the replay you've submitted you talked about the ubber new strategy, how strong and ubber your play is. Of course, that ubber strat' you have found and nobody ever used. How pathetic master player are, how you did understand what other don't etc...I've already express how borderline it feels imo.

Let me just say you didn't create shit. You just use some units with success that other have also used before. Your games are not relevant at all about any good strat', there are about a good end game composition. Our ( diamond and almost 90% of master ) skill sux and the games we played can't be used as proof of anything expect ideas and thoughts about the game.

I really like the idea of mass queen, since the beta, i discover that in Zelnic's ZvZ day J daily. And i'm pretty sure some crazy players have used it before ( specially since queen have seen their of creep movement nerfed so hard way before that Day 9 show ).

So please, reconsider your position a little.


I never claimed that my strat is the ubber strat or my play is the ubber play.. you have trouble interpreting statements. I clearly said that my unit composition can smash "Standard" protoss/terran ball of death. You can try it if you like. and yeah death balls happen end game (where zerg has most trouble if not ahead by a margin) and this is clearly an end game unit composition. In my replays I used an unorthodox oppening to demonstrate that although behind, zerg can win if you have the "right" unit composition.
Im sure you have been using mass queens all along but just find that toss ball is unstopable unless you have 2+ bases. next time you wana slam another players idea, I suggest u try it first...
I guess some master players did try it and decided to make it a day[9] edition.
DiranMan
Profile Joined January 2011
25 Posts
February 10 2011 12:29 GMT
#139
On February 10 2011 11:47 Terranium wrote:
3/3 Queen/Ultra can't do shit against a 200/200 3/3pure mech army (tanks+thors+vikings). I tried it in the unit tester, when you are facing 20+ fully upgraded siege tanks, transfusion becomes a joke.


yeah I already said that mass Siege tanks 12+ is a problem. all you need is a few Broodlords if only to force unsiege. than it will be a complete massacre the other way. if you dont believe than watch my first replay. and yeah gl killing My BLs with 6-8 vickings.
Super_bricklayer
Profile Joined May 2010
France104 Posts
February 10 2011 12:54 GMT
#140
So let me just quote that one :

On February 10 2011 21:26 DiranMan wrote:
Im sure you have been using mass queens all along but just find that toss ball is unstopable unless you have 2+ bases. next time you wana slam another players idea, I suggest u try it first...


See ?

I never said anything against that composition or about my personal experience with it, i always loved mass queen since the beta. All i said was about your tone and how pretentious you felt to me in the game you submited and more and more with your comments.
But your reaction show to me why this thread is just bullshit forum wars instead of a "let's think/ talk about possible stuff".

Anyway, we have a new mass queen topic every two weeks, let's just wait for the next one to be more constructive.
Prev 1 5 6 7 8 Next All
Please log in or register to reply.
Live Events Refresh
Kung Fu Cup
11:00
2026 Week 2
WardiTV461
TKL 166
IndyStarCraft 108
Rex90
SteadfastSC70
LiquipediaDiscussion
Afreeca Starleague
10:00
Ro24 Group C
hero vs YSC
Larva vs Shine
Afreeca ASL 8859
StarCastTV_EN254
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SortOf 166
TKL 166
Lowko112
IndyStarCraft 108
Rex 90
SteadfastSC 70
StarCraft: Brood War
Britney 52494
Calm 13947
Sea 11039
Jaedong 3985
Horang2 1826
Mini 1332
EffOrt 837
actioN 469
ZerO 438
Zeus 381
[ Show more ]
Pusan 331
ggaemo 282
Snow 161
Leta 151
Last 130
Mind 127
Light 119
Sharp 104
ToSsGirL 70
Aegong 59
Rush 57
Backho 44
Barracks 36
Bale 24
GoRush 19
Icarus 16
ajuk12(nOOB) 14
Terrorterran 14
sorry 14
Sacsri 11
Noble 9
IntoTheRainbow 9
eros_byul 1
Dota 2
Gorgc5088
XaKoH 444
BananaSlamJamma222
XcaliburYe110
Counter-Strike
olofmeister1457
shoxiejesuss1162
x6flipin280
edward85
Heroes of the Storm
MindelVK10
Other Games
singsing1777
B2W.Neo815
Liquid`RaSZi700
XBOCT342
crisheroes218
Fuzer 170
Sick113
ArmadaUGS49
Organizations
StarCraft: Brood War
UltimateBattle 262
Dota 2
PGL Dota 2 - Main Stream42
StarCraft: Brood War
lovetv 12
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• StrangeGG 62
• CranKy Ducklings SOOP3
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 3
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV312
Upcoming Events
Replay Cast
11h 59m
KCM Race Survival
20h 59m
The PondCast
21h 59m
WardiTV Team League
23h 59m
OSC
23h 59m
Replay Cast
1d 11h
WardiTV Team League
1d 23h
RSL Revival
2 days
Cure vs Zoun
herO vs Rogue
WardiTV Team League
2 days
Platinum Heroes Events
3 days
[ Show More ]
BSL
3 days
RSL Revival
3 days
ByuN vs Maru
MaxPax vs TriGGeR
WardiTV Team League
3 days
BSL
4 days
Replay Cast
4 days
Replay Cast
4 days
Afreeca Starleague
4 days
Light vs Calm
Royal vs Mind
Wardi Open
4 days
Monday Night Weeklies
5 days
OSC
5 days
Sparkling Tuna Cup
5 days
Afreeca Starleague
5 days
Rush vs PianO
Flash vs Speed
Replay Cast
6 days
Afreeca Starleague
6 days
BeSt vs Leta
Queen vs Jaedong
Liquipedia Results

Completed

Proleague 2026-03-23
WardiTV Winter 2026
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
BSL Season 22
CSL Elite League 2026
CSL Season 20: Qualifier 1
ASL Season 21
Acropolis #4 - TS6
RSL Revival: Season 4
Nations Cup 2026
NationLESS Cup
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

2026 Changsha Offline CUP
CSL Season 20: Qualifier 2
CSL 2026 SPRING (S20)
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.