• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 04:23
CET 10:23
KST 18:23
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns6[BSL21] Non-Korean Championship - Starts Jan 103SC2 All-Star Invitational: Jan 17-1822Weekly Cups (Dec 22-28): Classic & MaxPax win, Percival surprises3Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies3
StarCraft 2
General
Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns SC2 All-Star Invitational: Jan 17-18 Weekly Cups (Dec 22-28): Classic & MaxPax win, Percival surprises Chinese SC2 server to reopen; live all-star event in Hangzhou Starcraft 2 Zerg Coach
Tourneys
WardiTV Winter Cup WardiTV Mondays SC2 AI Tournament 2026 OSC Season 13 World Championship uThermal 2v2 Circuit
Strategy
Simple Questions Simple Answers
Custom Maps
Map Editor closed ?
External Content
Mutation # 507 Well Trained Mutation # 506 Warp Zone Mutation # 505 Rise From Ashes Mutation # 504 Retribution
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ I would like to say something about StarCraft BW General Discussion StarCraft & BroodWar Campaign Speedrun Quest Data analysis on 70 million replays
Tourneys
[Megathread] Daily Proleagues [BSL21] Grand Finals - Sunday 21:00 CET [BSL21] Non-Korean Championship - Starts Jan 10 SLON Grand Finals – Season 2
Strategy
Game Theory for Starcraft Simple Questions, Simple Answers Current Meta [G] How to get started on ladder as a new Z player
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread General RTS Discussion Thread Awesome Games Done Quick 2026! Should offensive tower rushing be viable in RTS games?
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Trading/Investing Thread The Big Programming Thread Canadian Politics Mega-thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List TL+ Announced
Blogs
How do archons sleep?
8882
Psychological Factors That D…
TrAiDoS
James Bond movies ranking - pa…
Topin
StarCraft improvement
iopq
GOAT of Goats list
BisuDagger
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1145 users

Simple Questions Simple Answers - Page 91

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 89 90 91 92 93 900 Next
MShaw006
Profile Joined April 2011
United States74 Posts
April 13 2011 06:47 GMT
#1801
Does anybody have a good resource for (or just know) the spawn position limitations of the current map pool? I know that on Shakura's Plateau, your opponent never spawns above or below you. Are there weird spawn rules for other maps, too? Thanks in advance.
SlapMySalami
Profile Joined August 2010
United States1060 Posts
Last Edited: 2011-04-13 06:50:11
April 13 2011 06:48 GMT
#1802
On April 13 2011 14:40 CrayAB wrote:
Why do people save up minerals to throw down, say, 3 barracks at once, instead of putting them up as soon as they get 150 minerals?


i think the most common case is for 4 warp gates (PvP matchup) where you see the players put down 1 gate and then put down 3 gateways like kaboooom


if you watch the replays it's because they dont want the scouting probe to see it and also because the gateways finish at the same time as the warp gate research no matter what

the only reason you would throw down the gateways earlier is if you were actually producing out of them before the warp gates but any extra units out of a 2nd gateway would actually delay the 3rd/4th gateways by that much gold

edit: oh also i'm pretty sure you get the 3 gateways before you even place a 3rd pylon so you would be behind the cost of a zealot + a pylon
marineking will u huk my bigtt1 ilu
CookieMaker
Profile Blog Joined November 2010
Canada880 Posts
April 13 2011 06:59 GMT
#1803
On April 13 2011 15:47 MShaw006 wrote:
Does anybody have a good resource for (or just know) the spawn position limitations of the current map pool? I know that on Shakura's Plateau, your opponent never spawns above or below you. Are there weird spawn rules for other maps, too? Thanks in advance.


No. That is the only one with limitations. The rest are anything goes (*bangs head)
Micro your Macro
ZedraC
Profile Joined February 2011
South Africa109 Posts
April 13 2011 08:02 GMT
#1804
Three questions:

1. Are there any pro gamers playing random in tournies?

2. If there is, what is/are their name(s)? (I would like to follow some of their games/replays to study their builds in the different matchups.)

3. Is there a link or replay of TLO playing with protoss? (I have seen him playing Terran and Zerg but never protoss)
"What am I supposed to build to kill the things that look like giant dung beetles that eventually show up?" - beginner on battlenet forums. LMAO
kor0na
Profile Joined August 2010
Sweden28 Posts
April 13 2011 08:21 GMT
#1805
Is it possible to disable clicking on notifications on the left edge of the screen? I'm talking about the ones with stuff like "construction complete". When I'm microing frantically, I sometimes click them by accident, which moves my camera waaaay off from what I was doing I've already set the top buttons to be unclickable (actually I went all the way and hid them, as I prefer a cleaner screen) but that doesn't seem to help.
mothergoose729
Profile Joined December 2010
United States666 Posts
April 13 2011 08:52 GMT
#1806
I often see the pros desect units from a group with a keyboard shorcut. Specificallly zerg players will send out 4 lings, and send them to 4 different locations deselect them one at a time so that they each all go to a different location. What is that keyboard shortcut?
ftl
Profile Joined March 2011
28 Posts
Last Edited: 2011-04-13 08:59:32
April 13 2011 08:58 GMT
#1807
On April 13 2011 17:52 mothergoose729 wrote:
I often see the pros desect units from a group with a keyboard shorcut. Specificallly zerg players will send out 4 lings, and send them to 4 different locations deselect them one at a time so that they each all go to a different location. What is that keyboard shortcut?


Well, if you have a group selected, and you shift-click on one unit (either on the map or on the bottom of the screen) that deselects it.
mothergoose729
Profile Joined December 2010
United States666 Posts
April 13 2011 09:05 GMT
#1808
On April 13 2011 17:58 ftl wrote:
Show nested quote +
On April 13 2011 17:52 mothergoose729 wrote:
I often see the pros desect units from a group with a keyboard shorcut. Specificallly zerg players will send out 4 lings, and send them to 4 different locations deselect them one at a time so that they each all go to a different location. What is that keyboard shortcut?


Well, if you have a group selected, and you shift-click on one unit (either on the map or on the bottom of the screen) that deselects it.


The way I see them do it seems like on the fly. No clicking at all.
CatNzHat
Profile Blog Joined February 2011
United States1599 Posts
April 13 2011 09:42 GMT
#1809
What is the best way to micro ravens with Seeker missle so as to avoid killing them with your own friendly splash damage?
I've tried a lot of methods of micro, and I seem to always manage to kill my own units (because I launch the missle right under the raven to prevent them from running). This makes them very cost in-efficient and do a bad job at stacking, if they didn't do friendly splash, I think that TvP might be balanced...
-Zoda-
Profile Blog Joined April 2011
France3578 Posts
Last Edited: 2011-04-13 11:17:11
April 13 2011 10:16 GMT
#1810
On April 13 2011 17:02 ZedraC wrote:
Three questions:

1. Are there any pro gamers playing random in tournies?

2. If there is, what is/are their name(s)? (I would like to follow some of their games/replays to study their builds in the different matchups.)

3. Is there a link or replay of TLO playing with protoss? (I have seen him playing Terran and Zerg but never protoss)

1. I think there are yes. But they seem to not be very successful/known.
2. I know Elky did play as random, but he's no more active. Edit: Nerchio played random also. (I heard that most of the random players go usually for some all-in, but I don't know if it's really true.)
3. http://www.sc2rep.com/replays?page=1&s_race=&search=liquidtlo
You'll find some here.
♪ 最初はi つなぐdo それ つまりlife 常に移動 ♪ - IGN: Uhryks
Scip
Profile Blog Joined April 2010
Czech Republic11293 Posts
April 13 2011 10:52 GMT
#1811
On April 13 2011 17:21 kor0na wrote:
Is it possible to disable clicking on notifications on the left edge of the screen? I'm talking about the ones with stuff like "construction complete". When I'm microing frantically, I sometimes click them by accident, which moves my camera waaaay off from what I was doing I've already set the top buttons to be unclickable (actually I went all the way and hid them, as I prefer a cleaner screen) but that doesn't seem to help.

In game, go options -> gameplay and in User Interface disable "show alerts".

On question of my own, is it possible to change hotkey for "queue command" (what is by default shift)? I absolutely can not find it in the "Global" section of hotkeys, is it somewhere else?
"It may be pleasurable for some of us to imagine being ravished" - Christopher Hitchens in a debate with feminists RIP 2011 Psalm 2:9 You shall break them with a rod of iron
nerdragewow
Profile Joined March 2011
Czech Republic1 Post
April 13 2011 12:00 GMT
#1812
PvT whats deals best with marauder viking? sentry zealot immortal?
-Zoda-
Profile Blog Joined April 2011
France3578 Posts
April 13 2011 12:54 GMT
#1813
On April 13 2011 21:00 nerdragewow wrote:
PvT whats deals best with marauder viking? sentry zealot immortal?

You should have Colossus to deal with Marauders, Stalker to focus the vikings and avoid the Colossi to be killed, and some zealots (chargelots are better) to avoid your stalker to be killed.
Very simple.
♪ 最初はi つなぐdo それ つまりlife 常に移動 ♪ - IGN: Uhryks
Kambing
Profile Joined May 2010
United States1176 Posts
April 13 2011 13:20 GMT
#1814
On April 13 2011 18:05 mothergoose729 wrote:
Show nested quote +
On April 13 2011 17:58 ftl wrote:
On April 13 2011 17:52 mothergoose729 wrote:
I often see the pros desect units from a group with a keyboard shorcut. Specificallly zerg players will send out 4 lings, and send them to 4 different locations deselect them one at a time so that they each all go to a different location. What is that keyboard shortcut?


Well, if you have a group selected, and you shift-click on one unit (either on the map or on the bottom of the screen) that deselects it.


The way I see them do it seems like on the fly. No clicking at all.


There is no way to de-select individual units from a group with hotkeys alone. Virtually everyone shift-clicks the group wireframe to deselect a unit and clicks the minimap in order to split off lings to xel'nagas. It could be that the cases you are thinking of either 1) the player does the motion quick enough you don't see the wireframe clicks or 2) the player doesn't have their cursor displayed on the screen.
Kambing
Profile Joined May 2010
United States1176 Posts
April 13 2011 13:22 GMT
#1815
On April 13 2011 19:52 Scipaeus121212 wrote:
Show nested quote +
On April 13 2011 17:21 kor0na wrote:
Is it possible to disable clicking on notifications on the left edge of the screen? I'm talking about the ones with stuff like "construction complete". When I'm microing frantically, I sometimes click them by accident, which moves my camera waaaay off from what I was doing I've already set the top buttons to be unclickable (actually I went all the way and hid them, as I prefer a cleaner screen) but that doesn't seem to help.

In game, go options -> gameplay and in User Interface disable "show alerts".

On question of my own, is it possible to change hotkey for "queue command" (what is by default shift)? I absolutely can not find it in the "Global" section of hotkeys, is it somewhere else?


No. Core actions such as smart action (right-click) and queue (shift) currently cannot be rebound.
Quochobao
Profile Joined October 2010
United States350 Posts
April 13 2011 13:34 GMT
#1816
On April 13 2011 21:54 -Zoda- wrote:
Show nested quote +
On April 13 2011 21:00 nerdragewow wrote:
PvT whats deals best with marauder viking? sentry zealot immortal?

You should have Colossus to deal with Marauders, Stalker to focus the vikings and avoid the Colossi to be killed, and some zealots (chargelots are better) to avoid your stalker to be killed.
Very simple.


Bad advice. Against a heavy-marauder composition, colossi are not that effective. Marauders do not die quickly to colossi, and can snipe them very quickly.

As a toss, do make more immortal and chargelot than you would normally do. Use Force Field to prevent kiting.
Best or nothing.
ZedraC
Profile Joined February 2011
South Africa109 Posts
April 13 2011 13:57 GMT
#1817
On April 13 2011 19:52 Scipaeus121212 wrote:
On question of my own, is it possible to change hotkey for "queue command" (what is by default shift)? I absolutely can not find it in the "Global" section of hotkeys, is it somewhere else?


I asked a similar question about this on Battle.net a while back, and it seem like you cannot change "shift" to something else. I wanted to change the "ctrl". I hope i am wrong by saying: You cannot change these buttons currently (V1.3).
"What am I supposed to build to kill the things that look like giant dung beetles that eventually show up?" - beginner on battlenet forums. LMAO
opisska
Profile Blog Joined February 2011
Poland8852 Posts
April 13 2011 14:00 GMT
#1818
Is there a good strategy for PvZ if you are terrible at micro and have pretty low APM (60)?

To clarify - everyone and their grandmother recommend 3gate sentry expand and I can see its benefits, but I am just not able to pull off a strategy that's absolutely dependent on FF usage. Honestly, I have no idea what to even do with the sentries against speedlings.

If I try 1base, I get overwhlemed, but I have a hard time defending expansions, because speedlings are just everywhere and I can't ever kill them. I do enjoy epic games with T and P, but with Z, I either 4gate and have some chance, or just loose to their mobility and economical advantage. I am a long term gold leaguer and the state of my PvZ is quite demotivational for me to even play 1v1, when 1/3 of the games is alomst a sure loss.
"Jeez, that's far from ideal." - Serral, the king of mild trashtalk
TL+ Member
rsvp
Profile Blog Joined January 2006
United States2266 Posts
April 13 2011 14:07 GMT
#1819
On April 13 2011 22:34 Quochobao wrote:
Show nested quote +
On April 13 2011 21:54 -Zoda- wrote:
On April 13 2011 21:00 nerdragewow wrote:
PvT whats deals best with marauder viking? sentry zealot immortal?

You should have Colossus to deal with Marauders, Stalker to focus the vikings and avoid the Colossi to be killed, and some zealots (chargelots are better) to avoid your stalker to be killed.
Very simple.


Bad advice. Against a heavy-marauder composition, colossi are not that effective. Marauders do not die quickly to colossi, and can snipe them very quickly.

As a toss, do make more immortal and chargelot than you would normally do. Use Force Field to prevent kiting.


Bad advice. In smaller scale battles, on an open area, and when you have few available forcefields, then yes your colossus army is not going to fare well against a heavy marauder composition. In other cases although marauders are better than marines against colossus, colossus still do just fine.

I really wouldn't say there is a "best" way to deal with marauder viking, it all depends on your preference. There are many styles out there that can work - immortal/sentry/zealot, mass gateway chargelot/blink stalker, colossus/phoenix, even going colossus/stalker can work if you can use forcefields well and choose your battles wisely.
rsvp
Profile Blog Joined January 2006
United States2266 Posts
April 13 2011 14:09 GMT
#1820
On April 13 2011 23:00 opisska wrote:
Is there a good strategy for PvZ if you are terrible at micro and have pretty low APM (60)?

To clarify - everyone and their grandmother recommend 3gate sentry expand and I can see its benefits, but I am just not able to pull off a strategy that's absolutely dependent on FF usage. Honestly, I have no idea what to even do with the sentries against speedlings.

If I try 1base, I get overwhlemed, but I have a hard time defending expansions, because speedlings are just everywhere and I can't ever kill them. I do enjoy epic games with T and P, but with Z, I either 4gate and have some chance, or just loose to their mobility and economical advantage. I am a long term gold leaguer and the state of my PvZ is quite demotivational for me to even play 1v1, when 1/3 of the games is alomst a sure loss.


Having high APM is not a prerequisite for being able to use force fields well. Honestly force fields are just so powerful, and the easiest way to improve your PvZ is to just improve your force field usage. Keep practicing.
Prev 1 89 90 91 92 93 900 Next
Please log in or register to reply.
Live Events Refresh
Next event in 4h 37m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
JimRising 681
SortOf 93
StarCraft: Brood War
Sea 1958
GuemChi 1293
Shuttle 1079
FanTaSy 382
actioN 303
ZerO 272
firebathero 179
Aegong 142
Leta 139
Hyuk 119
[ Show more ]
Killer 91
ToSsGirL 88
ZergMaN 87
910 53
Sharp 42
Nal_rA 39
Bale 35
NaDa 20
NotJumperer 17
Terrorterran 5
Dota 2
XaKoH 1076
XcaliburYe395
NeuroSwarm139
Counter-Strike
olofmeister773
shoxiejesuss720
zeus162
Other Games
minikerr684
Happy508
ceh9447
Fuzer 239
KnowMe169
Sick95
Mew2King53
ZerO(Twitch)6
Organizations
Other Games
gamesdonequick25573
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• LUISG 33
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos2351
• Stunt562
Upcoming Events
OSC
4h 37m
Classic vs Krystianer
Solar vs TBD
ShoWTimE vs TBD
MaxPax vs TBD
MaNa vs MilkiCow
GgMaChine vs Mixu
SOOP
1d 18h
SHIN vs GuMiho
Cure vs Creator
The PondCast
2 days
Sparkling Tuna Cup
3 days
IPSL
3 days
DragOn vs Sziky
Replay Cast
3 days
Wardi Open
4 days
Monday Night Weeklies
4 days
Liquipedia Results

Completed

Proleague 2026-01-06
WardiTV 2025
META Madness #9

Ongoing

C-Race Season 1
IPSL Winter 2025-26
OSC Championship Season 13
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025

Upcoming

Escore Tournament S1: W3
BSL 21 Non-Korean Championship
CSL 2025 WINTER (S19)
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Thunderfire SC2 All-star 2025
Big Gabe Cup #3
Nations Cup 2026
Underdog Cup #3
NA Kuram Kup
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.