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Simple Questions Simple Answers - Page 751

Forum Index > StarCraft 2 Strategy
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madnessman
Profile Blog Joined May 2009
United States1581 Posts
March 15 2013 06:13 GMT
#15001
I didn't know unranked matches affected your mmr. I thought they were like custom games except with match making so you play someone at a similar level to you.

jcroisdale
Profile Blog Joined October 2010
United States1543 Posts
March 15 2013 07:52 GMT
#15002
The mmr for ranked and unranked are separate from what I understand.
"I think bringing a toddler to a movie theater is a terrible idea. They are too young to understand what is happening it would be like giving your toddler acid. Bad idea." - Sinensis
Kaitlin
Profile Joined December 2010
United States2958 Posts
March 15 2013 08:00 GMT
#15003
On March 09 2013 19:40 Yokwe wrote:
Is there a way to change the hotkeys for setting autocast?

For example you can right click the repair icon on scvs OR do alt+r to set autocast. Is it possible to change it to ctrl+r? I checked all the hot key options and couldn't find it so maybe someone could kindly tell me which section under the hotkeys it is?


Each of the modifiers have behavior that can't be changed (within the game, at least). For Alt, it's autocast. Shift is toggling selected units. Control is selecting all units of whatever you click on.
Kaitlin
Profile Joined December 2010
United States2958 Posts
March 15 2013 08:17 GMT
#15004
On March 15 2013 12:43 Mavvie wrote:
Show nested quote +
On March 15 2013 12:11 TarLaPaN wrote:
Does anyone actually use the idle army key? I'm debating if its even useful since it promotes 1a syndrome.

my friend was trolling around on stream just "F2+A"ing his opponents playing Protoss, joking around that it's like 1a but easier...I don't know, it seems very useless to me. But I wouldn't mind a button that selects unhotkeyed army units or something, because very often I misclick the eggs/larvae so the units aren't added to my control group so they chill at the rally point.

So yeah, nobody really uses it. Not much point.


There are situations wherein it's very helpful. It's not all about A-moving.

Ever seen a Terran with Medivacs strewn across the map, remnants of drops killed off ? This hotkey makes it easy to bring them all home by ctrl+clicking a medivac in the wireframe and bringing it home.

Ever seen a Terran rally units to a seige tank to provide reinforcements ? These units have always moved across the map, running by anything and everything. Using the army hotkey, you can ctrl+click wireframes for the units you're rallying, and issuing an attack move to your current location, optionally adding to the ctrl group. This prevents them from getting caught by zerglings without fighting back.

Ever seen a Zerg with units either at a hatchery, or mysterious rally points ? This solves that problem. I hotkey my army as eggs, but sometimes it gets screwed up. I use the army hotkey to get them straightened out.

Ever have units scouting the map in the early game and discover an all in ? One hotkey to return everybody home is quicker than however many control groups are involved otherwise.

Finally, it's rebindable, and not only to a key, but a combination of keys. If you have idle workers on ~, for example, you can have this on Shift+~, as you want Ctrl+~ for 'all idle workers'.

Give it some thought, I'm sure you can find more uses.
Alvas
Profile Joined August 2010
United States309 Posts
March 15 2013 09:02 GMT
#15005
I want to upload replays and post them here to get feedback. What is the best website for that?
Every bullet counts...
madnessman
Profile Blog Joined May 2009
United States1581 Posts
March 15 2013 09:12 GMT
#15006
On March 15 2013 17:17 Kaitlin wrote:
Show nested quote +
On March 15 2013 12:43 Mavvie wrote:
On March 15 2013 12:11 TarLaPaN wrote:
Does anyone actually use the idle army key? I'm debating if its even useful since it promotes 1a syndrome.

my friend was trolling around on stream just "F2+A"ing his opponents playing Protoss, joking around that it's like 1a but easier...I don't know, it seems very useless to me. But I wouldn't mind a button that selects unhotkeyed army units or something, because very often I misclick the eggs/larvae so the units aren't added to my control group so they chill at the rally point.

So yeah, nobody really uses it. Not much point.


There are situations wherein it's very helpful. It's not all about A-moving.

Ever seen a Terran with Medivacs strewn across the map, remnants of drops killed off ? This hotkey makes it easy to bring them all home by ctrl+clicking a medivac in the wireframe and bringing it home.

Ever seen a Terran rally units to a seige tank to provide reinforcements ? These units have always moved across the map, running by anything and everything. Using the army hotkey, you can ctrl+click wireframes for the units you're rallying, and issuing an attack move to your current location, optionally adding to the ctrl group. This prevents them from getting caught by zerglings without fighting back.

Ever seen a Zerg with units either at a hatchery, or mysterious rally points ? This solves that problem. I hotkey my army as eggs, but sometimes it gets screwed up. I use the army hotkey to get them straightened out.

Ever have units scouting the map in the early game and discover an all in ? One hotkey to return everybody home is quicker than however many control groups are involved otherwise.

Finally, it's rebindable, and not only to a key, but a combination of keys. If you have idle workers on ~, for example, you can have this on Shift+~, as you want Ctrl+~ for 'all idle workers'.

Give it some thought, I'm sure you can find more uses.


My biggest problem with the select army key is that it includes observers for toss. I usually have my obs in strategic locations or following specific units.

Question: how do you split your workers now? Am i supposed to leave auto-split on, start game, build worker, and try to split my workers who are already moving? I feel like that would be the fastest way but it's a little hard tbh.
Deadlifter
Profile Joined September 2011
Norway68 Posts
March 15 2013 12:53 GMT
#15007
rank 20-40 master zerg here. Has anyone been able to consistently do anything except mutas in ZvZ? I'm growing incredibly bored with being forced to do a single strategy in mirror with my opponent.
tisalgado
Profile Joined February 2013
Brazil51 Posts
March 15 2013 13:40 GMT
#15008
On March 14 2013 10:43 neoghaleon55 wrote:
I want to know if changing can trigger a widow mine.
Especially while in "disguised" marine form.
Does anyone know?


changelings trigger widow mines only when they are in changeling form... "disguised" changelings don't
Luck = Preparation + Oportunity
Iyerbeth
Profile Blog Joined October 2010
England2410 Posts
Last Edited: 2013-03-15 13:48:43
March 15 2013 13:47 GMT
#15009
On March 15 2013 18:02 Alvas wrote:
I want to upload replays and post them here to get feedback. What is the best website for that?


I like drop.sc but Liquipedia has you covered if you prefer something else.

(Wiki)Replay Websites
♥ Liquid`Sheth ♥ Liquid`TLO ♥
Alvas
Profile Joined August 2010
United States309 Posts
March 15 2013 15:25 GMT
#15010
On March 15 2013 22:47 Iyerbeth wrote:
Show nested quote +
On March 15 2013 18:02 Alvas wrote:
I want to upload replays and post them here to get feedback. What is the best website for that?


I like drop.sc but Liquipedia has you covered if you prefer something else.

(Wiki)Replay Websites


thank you very much!
Every bullet counts...
Carpenter
Profile Joined August 2010
126 Posts
March 15 2013 15:41 GMT
#15011
whats considered the most optimal graphic settings for spotting cloaked units?
Arolis
Profile Joined October 2010
United States496 Posts
March 15 2013 15:53 GMT
#15012
I just played a few games of SC2 for the first time in over 6 months with the release of HOTS and noticed I can't click on enemy buildings or units to check what is constructing and what upgrades they're at. I also can't click on ally buildings and units to do the same. Is there any way to turn this back on or is this a new thing in HOTS that's here to stay?
BlackPride
Profile Joined July 2012
United States186 Posts
March 15 2013 17:07 GMT
#15013
Does the mothership core's time warp ability thing affect attack speed or just movement speed?
I've never waited in line at the DMV [YVNG]
BlackPride
Profile Joined July 2012
United States186 Posts
March 15 2013 17:08 GMT
#15014
On March 16 2013 00:53 Arolis wrote:
I just played a few games of SC2 for the first time in over 6 months with the release of HOTS and noticed I can't click on enemy buildings or units to check what is constructing and what upgrades they're at. I also can't click on ally buildings and units to do the same. Is there any way to turn this back on or is this a new thing in HOTS that's here to stay?


Go to options and gameplay and there will be a box to check so you can select enemy structures.
I've never waited in line at the DMV [YVNG]
Soul Spirit
Profile Joined October 2010
Germany24 Posts
Last Edited: 2013-03-15 18:23:30
March 15 2013 17:37 GMT
#15015
When you played unranked matches these affect your mmr but is it like the ladder that you have one mmr for all races or have different races different mmr?
I read it a lot that people wish different mmr's for every race so maybe blizzard implement it?

And then i have a question about the lvl in the new system. i see people have all races at lvl 30 and have some weird match historys like 10Hatcherys after 36seconds how is this possible?
BlackPride
Profile Joined July 2012
United States186 Posts
March 15 2013 18:54 GMT
#15016
On March 16 2013 02:37 Soul Spirit wrote:
When you played unranked matches these affect your mmr but is it like the ladder that you have one mmr for all races or have different races different mmr?
I read it a lot that people wish different mmr's for every race so maybe blizzard implement it?

And then i have a question about the lvl in the new system. i see people have all races at lvl 30 and have some weird match historys like 10Hatcherys after 36seconds how is this possible?


No, your unranked mmr starts at whatever your ranked one is at the time, then it begins to diverge from there. No separate mmr's for different races unfortunately. As for the weird match history, I have no idea.
I've never waited in line at the DMV [YVNG]
zamorph
Profile Joined March 2013
1 Post
March 15 2013 20:57 GMT
#15017
Can someone give me a link to some good, up to date, terran openings?
HelioSeven
Profile Joined February 2012
United States193 Posts
March 16 2013 00:10 GMT
#15018
On March 14 2013 13:31 Rankith wrote:
Show nested quote +
On March 14 2013 10:15 f0rk wrote:
How should I approach playing random when starting to play the game properly for the first time? I see things that appeal to me in all 3 races and don't really want to choose. Should I pick just one build order for each race to start, rather than each matchup? Are there all purpose opens for each race that will serve at around gold level?


I also play random.

If you are JUST starting, find a basic BO for each race and just do that every time, focus on macroing and practice a bunch. After you are comfortable with each build, add some transitions or builds with other units.

But really, if you are just starting... Macro, build stuff, win. Just figure it out for each race instead of race of choice.


For new players, you can always try Jakatak's method (basically, don't ever take gas). It consists of just trying to use your alerts to manage your economy properly. If you get terran, nothing but supply depots, barracks, ccs, orbitals, and marines. For protoss, nexi, probes, pylons, gateways, and zealots. For Zerg, hatcheries, overlords, queens, spawning pools, and zerglings.

The purpose of this strategy is just to focus on macro alerts, keep your money low, and don't get supply blocked (while dealing with chronos, mules, or injects). Great way to get started as a new random player.
If I smite you, have you been smitten?
Salivanth
Profile Blog Joined October 2010
Australia1071 Posts
March 16 2013 03:21 GMT
#15019
In PvP, Void Rays seem to be the new thing. They've eclipsed Colossi, and it seems they eradicate Stalkers. So, why aren't we seeing 1-base Void Ray all-ins all the time? Do they need some support units or critical mass or something, or is one of my assumptions wrong?
<@Wikt> so you are one of those nega-fans <@Wikt> that hates the company that makes a game and everything they stand for <@Wikt> but still plays the game <@Wikt> (like roughly 30% of blizzard's player base, maybe much more...)
Tritone
Profile Joined June 2010
Japan76 Posts
March 16 2013 03:52 GMT
#15020
I'm in bronze. I play Protoss now but want to transition to random eventually. In general, when should I scout and what should I look for?
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