• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 13:15
CEST 19:15
KST 02:15
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2914Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
Clem: "I don't have that much hope in Blizzard"2ZeroSpace Early Access is Now Live!20Weekly Cups (July 13-19): Terran & Protoss rise; Zerg falters2Balance hotfix patch 5.0.16b (July 16)88Reynor: GSL Loss Wasn't About Preparation Format17
StarCraft 2
General
Reynor: GSL Loss Wasn't About Preparation Format Balance hotfix patch 5.0.16b (July 16) How would you feel about frequent/monthly balance patches for SC2? Clem: "I don't have that much hope in Blizzard" Weekly Cups (July 13-19): Terran & Protoss rise; Zerg falters
Tourneys
IntoTheTV X SOOP SC2 League : Weekly & Monthly INu's Battles#18 - Cure, herO, Rogue & ByuN RSL Revival: Season 6 - Qualifiers and Main Event Master Swan Open (Global Bronze-Master 2) WardiTV Summer Cup 2026
Strategy
[G] Having the right mentality to improve
Custom Maps
[M] (2) Industrial Park New Map Maker - Looking for Advice - Love or Hate
External Content
Mutation # 535 Assembly of Vengeance The PondCast: SC2 News & Results Mutation # 534 Burning Evacuation Mutation # 533 Die Together
Brood War
General
BW General Discussion Animated Gateway BGH Auto Balance -> http://bghmmr.eu/ HORROR STARCRAFT MOVIE How Famous was FlaSh before his Debut?
Tourneys
Escore Tournament - Season 3 [Megathread] Daily Proleagues [IPSL] Spring 2026 Grand Finals - This Weekend! Small VOD Thread 2.0
Strategy
Simple Questions, Simple Answers PvT advise for noobs Fighting Spirit mining rates Creating a full chart of Zerg builds
Other Games
General Games
ZeroSpace Early Access is Now Live! Path of Exile Nintendo Switch Thread General RTS Discussion Thread Diablo IV
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Artificial Intelligence Thread Russo-Ukrainian War Thread How to buy a book - shipping from Korea to Europe The Games Industry And ATVI
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Anime Discussion Thread Series you have seen recently... Movie Discussion! [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion MLB/Baseball 2023 McBoner: A hockey love story
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
Northern Ireland Global Starcraft The Automated Ban List
Blogs
How Games can Help with Majo…
TrAiDoS
Hello guys!
LIN1s
ASL S22 English Commentary…
namkraft
Poker (part 2)
Nebuchad
An Exploration of th…
waywardstrategy
Customize Sidebar...

Website Feedback

Closed Threads



Active: 3316 users

Simple Questions Simple Answers - Page 685

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 683 684 685 686 687 900 Next
Mavvie
Profile Blog Joined May 2012
Canada923 Posts
August 10 2012 15:44 GMT
#13681
On August 10 2012 12:29 hubrid wrote:
Show nested quote +
On August 09 2012 13:36 Mavvie wrote:
On August 09 2012 07:50 hubrid wrote:
When I play TvZ (with me as T) I've been practicing punishing a poorly timed/defended Z expansion with a small group of marines/maruaders + 2 hellions. However, I'm not certain on the timing of this early push. I try to hit immediately when the expo finishes, thus before any spines are up. About what time does an optimal Z expo finish, what timing is considered a fast Z expo, and what is a late Z expo? To have just a quick knowledge of these estimated times as reference, I think I could be much better at timing this push. Thanks.

Answer can be in the form:

Early Z expo finishes: ~X:XX
Normal Z expo finishes: ~X:XX
Late Z expo finishes: ~X:XX

You'll never be able to hit before a Zerg's expo finishes. If you mean third, then there's a bunch of timings. But unless you're doing a REALLY fast 1base all in, it'll never be in time.
A 15 hatch (which is standard, a Zerg should always 15 hatch) the only way for Terran to pressure before it finishing is with 2rax/bunkers/proxy rax with bunkers. 1 base reactor hellions pop ~5:30, which is when many zergs are already taking their third.
Sorry this isn't the form you asked for, but it's probably more helpful.
Hatch first finishes: 3:45
15p/16h finishes: 4:15
14g/14p/21h finishes: 5:30
You'll never have units in time to kill a 15h or 15p/16h, and a 14/14 is a build that gets fast ling sped/bane nest so GL pressuring someone who opens 14/14

Sorry, but stick to 2base all-ins that hit when Zerg takes a greedy third


Wow, no this is really useful! Quick question then, is it viable to stay economically even with Z if you are one base behind? Like if Z is grabbing his third, as T, I'm not really forced to either all in push or match his 3rd expo, right? I can sit back on 2 and stay even?

Basically, can T be one expo behind Z, is that standard?

Yup, typically Zergs are ahead by one base. Except ZvT is the one matchup where it can be very difficult to take a third if Terran makes hellion/banshee. I actually recommend this, and it's pretty safe from all ins.
1 rax FE -> double gas -> reactor hellion and banshee
Just make sure to scout early game to avoid cheese!
Typically, Terrans have trouble because if they play greedy they die to an all in, and if they play safe but zerg DOESN'T all-in, they lose the macro game. Hellions in theory enable you to scout all-ins so you can get bunkers up in time.

Here's a build I'm looking at that could be fun:
Fast tank 3OC TvZ
Getting back into sc2 O_o
Whatson
Profile Blog Joined January 2012
United States5357 Posts
August 10 2012 17:29 GMT
#13682
So if I don't play any games at all for a very long time, will i eventually get demoted to bronze?
¯\_(シ)_/¯
hubrid
Profile Joined August 2012
United States6 Posts
Last Edited: 2012-08-10 17:52:27
August 10 2012 17:51 GMT
#13683
On August 11 2012 02:29 Whatson wrote:
So if I don't play any games at all for a very long time, will i eventually get demoted to bronze?

No, I don't think so. If you play another placement after like a 5 season hiatus and win against a higher rank, there is not reason you would be?

Someone confirm this though.
Nothing's impossible, even the word itself says "I'm possible".
hubrid
Profile Joined August 2012
United States6 Posts
August 10 2012 17:55 GMT
#13684
On August 11 2012 00:44 Mavvie wrote:
Yup, typically Zergs are ahead by one base. Except ZvT is the one matchup where it can be very difficult to take a third if Terran makes hellion/banshee. I actually recommend this, and it's pretty safe from all ins.
1 rax FE -> double gas -> reactor hellion and banshee
Just make sure to scout early game to avoid cheese!
Typically, Terrans have trouble because if they play greedy they die to an all in, and if they play safe but zerg DOESN'T all-in, they lose the macro game. Hellions in theory enable you to scout all-ins so you can get bunkers up in time.

Here's a build I'm looking at that could be fun:
Fast tank 3OC TvZ

Exactly, that's the problem I've been having. Can't macro to match the Z, but reactor hellions and banshees as distractions while hitting his front or something with a bio ball and just messing with him constantly like that is a good idea.

That build looks pretty fun, btw. =D

Nothing's impossible, even the word itself says "I'm possible".
Maxamix
Profile Joined January 2012
Canada165 Posts
August 10 2012 18:11 GMT
#13685
On August 11 2012 02:51 hubrid wrote:
Show nested quote +
On August 11 2012 02:29 Whatson wrote:
So if I don't play any games at all for a very long time, will i eventually get demoted to bronze?

No, I don't think so. If you play another placement after like a 5 season hiatus and win against a higher rank, there is not reason you would be?

Someone confirm this though.


After 2 season without playing any 1v1 or random team games you will have to redo the 5 placement matches, so you won't be demoted to bronze
PieTaster
Profile Joined September 2011
52 Posts
August 10 2012 21:23 GMT
#13686
Is it more efficient to make a drone first or split first?

I'm sure this has been answered before but I have no idea what page it is so a page # would be great too.
The brofestors are after you next.
tehemperorer
Profile Blog Joined June 2010
United States2183 Posts
August 10 2012 21:36 GMT
#13687
On August 11 2012 06:23 PieTaster wrote:
Is it more efficient to make a drone first or split first?

I'm sure this has been answered before but I have no idea what page it is so a page # would be great too.

Drone first
Knowing is half the battle... the other half is lasers.
Mavvie
Profile Blog Joined May 2012
Canada923 Posts
August 10 2012 23:28 GMT
#13688
On August 11 2012 06:23 PieTaster wrote:
Is it more efficient to make a drone first or split first?

I'm sure this has been answered before but I have no idea what page it is so a page # would be great too.

It's been proven that:
1) splitting makes no difference at all, and
2) Zerg should send workers to mine and then make a drone, while for Protoss and Terran it's the other way around
However, it's really a miniscule difference. You won't win or lose a game because of it
Getting back into sc2 O_o
NewDawn
Profile Joined March 2012
Canada120 Posts
August 11 2012 00:39 GMT
#13689
Usually, I click base, make harvester, quickly click again, box, split. Works for me.
I rally after.
이지은 | 송지은 | 정은지 | 홧팅 ~ !
zeonax
Profile Joined April 2011
8 Posts
August 11 2012 02:48 GMT
#13690
Can anyone recommend me any aggressive openers that can lead well into macro games and could win the game straight away? I play Terran and sorry if it has been asked many times, but I didn't scroll other pages.
Asmodeusx
Profile Blog Joined July 2012
286 Posts
August 11 2012 03:11 GMT
#13691
On August 11 2012 11:48 zeonax wrote:
Can anyone recommend me any aggressive openers that can lead well into macro games and could win the game straight away? I play Terran and sorry if it has been asked many times, but I didn't scroll other pages.


TvZ 2 rax
TvP 2 rax reactor/techlab
TvT 111
Hermetis Vögelein ist mein Nahm verlahs meine Flügel und werde zahm.
Halozination
Profile Joined January 2012
69 Posts
August 11 2012 13:11 GMT
#13692
I finished the campaign on brutal but did not get the sarah kerrigan avatare or the information in my profile. I only finished 22/25 missions it says in the mission archive and sarrah kerrigan is 29 missions on brutal. So I went to missions archives and finished the 3 other missions but it still shows 22/25, why? How do I get the avatare and profile update the easiest from here?
Ccx55
Profile Joined July 2011
Sweden62 Posts
August 11 2012 13:38 GMT
#13693
Why are probes not penalized for building structures? Drones mutate, thereby the Zerg loses a worker and mining time. SCVs have to be present when a structure is building, costing the Terran mining time and leaving the SCV susceptible to harass.

Probes only lose mining time (much less than SCVs and drones). Are they penalized in a more complex way, perhaps?
Apocalypse: The Aftermath mod for SC2 - trailers available soon on youtube
Komamru
Profile Joined August 2012
Netherlands2 Posts
August 11 2012 16:01 GMT
#13694
Hi, I have a question about the kind of opening I should use. I only recently bought SC2 and I wanna start playing Multiplayer but so far I've only been practicing against the AI.

I saw this strategy on Liquipedia; Wall-In at Natural.

I like this strategy because it's defensive and it stops early rushes, at least that's what it says. Because I've only been playing for a little while, I'm having a hard time setting up my base AND getting small army's out at the beginning of the game to harass. Mostly because I forget doing one thing, while I'm doing the other. Like building Pylons or Probes while attacking.

My question: Should I practice this strategy so that I can use it in matches, or should I practice a more aggressive strategy to try and kill my opponent while he's building his base.
Kentisc
Profile Joined June 2012
Belgium9 Posts
August 11 2012 16:42 GMT
#13695
On August 11 2012 22:38 Ccx55 wrote:
Why are probes not penalized for building structures? Drones mutate, thereby the Zerg loses a worker and mining time. SCVs have to be present when a structure is building, costing the Terran mining time and leaving the SCV susceptible to harass.

Probes only lose mining time (much less than SCVs and drones). Are they penalized in a more complex way, perhaps?


The only explanation I can think of is:
Drones mutate but Zerg buildings cost less, SCV's have to work on a building but Terrans have the ability to call down MULES, who make up for a lot of the economy. Protoss have CB but they have to choose whether to use it for probes, units, upgrades...
EU Protoss - Gold League
GWBuffalo
Profile Joined January 2011
United States234 Posts
August 11 2012 16:43 GMT
#13696
Is there anyway to watch older replays without logging in/logging out over and over? I remember it used to be possible to drag a replay onto sc2 and it would start without making you log in. Now it always makes you log in, only to log out.
TbMMaize
Profile Joined December 2011
Germany18 Posts
August 11 2012 16:49 GMT
#13697
Anyone knows an good AllIn as Protoss vs Terran?
Mavvie
Profile Blog Joined May 2012
Canada923 Posts
August 11 2012 17:39 GMT
#13698
On August 12 2012 01:49 TbMMaize wrote:
Anyone knows an good AllIn as Protoss vs Terran?

There's always the 4gate
My personal favourite though, is the 1gate->robo->3gate all in
You make non-stop immortals, 1 observer to spot the high ground, then a few sentries and zealots, then pure stalkers.
You do a simple double gas opening into 1gate robo, adding on 2 more gates when you can afford it. Stop at 26 probes, you need all the money you can get (even if it's not "optimal" to go past 22 on one base). I main Zerg at low masters, but my Protoss all ins aren't half bad. Immortals eat buildings (yes, all buildings, even bunkers and ultralisks) and marauders alive, zealot/sentry tears up marines, stalkers are shit but you're Protoss so you always make stalkers.
Getting back into sc2 O_o
Ccx55
Profile Joined July 2011
Sweden62 Posts
August 11 2012 17:39 GMT
#13699
On August 12 2012 01:42 Kentisc wrote:
Show nested quote +
On August 11 2012 22:38 Ccx55 wrote:
Why are probes not penalized for building structures? Drones mutate, thereby the Zerg loses a worker and mining time. SCVs have to be present when a structure is building, costing the Terran mining time and leaving the SCV susceptible to harass.

Probes only lose mining time (much less than SCVs and drones). Are they penalized in a more complex way, perhaps?


The only explanation I can think of is:
Drones mutate but Zerg buildings cost less, SCV's have to work on a building but Terrans have the ability to call down MULES, who make up for a lot of the economy. Protoss have CB but they have to choose whether to use it for probes, units, upgrades...


True, but the Zerg still loses the worker (which doesn't only cost money, but time and larvae as well), as well as the mining time of said worker. Terran also has to choose whether to use their OC on their economy, scouting or supply, which is all very vital. Additionally, the Terran also loses the mining time.

Although I agree what you said about CB perhaps prioritizing units or upgrades, that doesn't fit in with early-game when no units or upgrades are available.
Apocalypse: The Aftermath mod for SC2 - trailers available soon on youtube
Math.random();
Profile Joined July 2011
433 Posts
Last Edited: 2012-08-11 18:41:26
August 11 2012 18:34 GMT
#13700
On August 12 2012 01:01 Komamru wrote:
Hi, I have a question about the kind of opening I should use. I only recently bought SC2 and I wanna start playing Multiplayer but so far I've only been practicing against the AI.

I saw this strategy on Liquipedia; Wall-In at Natural.

I like this strategy because it's defensive and it stops early rushes, at least that's what it says. Because I've only been playing for a little while, I'm having a hard time setting up my base AND getting small army's out at the beginning of the game to harass. Mostly because I forget doing one thing, while I'm doing the other. Like building Pylons or Probes while attacking.

My question: Should I practice this strategy so that I can use it in matches, or should I practice a more aggressive strategy to try and kill my opponent while he's building his base.


Vs zerg it's good having a wall at your natural, to prevent you from losing to a lot of speedlings.
http://wiki.teamliquid.net/starcraft2/Forge_Fast_Expansion_(vs._Zerg)
or if you want to go for Gate - Nexus:
http://wiki.teamliquid.net/starcraft2/Gate_Nexus_YufFE_(vs._Zerg)

Against the other races you don't see it very often, except in certain situation, eg when your opponent goes for zealots&archons in pvp, then you want to create a wall.

But you can always go for a one base build and be aggressive.
And if you aren't familiar with all the match-ups, I'd recommend you to look through some build orders (liquipedia). This may help you as well:
+ Show Spoiler +
Prev 1 683 684 685 686 687 900 Next
Please log in or register to reply.
Live Events Refresh
Next event in 6h 45m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ByuN 556
mouzHeroMarine 316
BRAT_OK 68
FoxeR 45
RushiSC 32
StarCraft: Brood War
Calm 3834
Bisu 2171
Rain 1497
Shuttle 773
Mini 607
EffOrt 420
Larva 369
firebathero 350
Light 347
Soulkey 309
[ Show more ]
Stork 225
hero 218
ggaemo 177
Snow 174
actioN 160
Zeus 141
Rush 118
Dewaltoss 113
Mong 89
Hyun 66
ToSsGirL 36
Movie 35
Sexy 30
Bale 22
sorry 20
Shine 19
Terrorterran 19
Barracks 18
JYJ 17
yabsab 14
HiyA 13
Noble 13
ajuk12(nOOB) 12
Yoon 10
zelot 10
Sacsri 10
Dota 2
qojqva1955
Counter-Strike
fl0m3443
x6flipin605
byalli553
Super Smash Bros
C9.Mang0126
Other Games
Grubby2470
singsing1862
Livibee570
DeMusliM304
ArmadaUGS173
Beastyqt124
B2W.Neo122
JuggernautJason119
KnowMe61
Trikslyr58
Rex30
ODPixel26
MindelVK3
Organizations
StarCraft 2
TaKeTV 308
Other Games
BasetradeTV216
StarCraft: Brood War
lovetv 9
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 15 non-featured ]
StarCraft 2
• mYiSmile127
• Adnapsc2 7
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• TFBlade995
Other Games
• Shiphtur415
• imaqtpie171
Upcoming Events
Replay Cast
6h 45m
Escore
16h 45m
CrankTV Team League
17h 45m
WardiTV Summer Champion…
18h 45m
Big Brain Bouts
22h 45m
Soulspirit vs goblin
TriGGeR vs Bunny
OSC
1d 4h
Korean StarCraft League
1d 9h
Afreeca Starleague
1d 10h
RSL Revival
1d 15h
Serral vs SHIN
herO vs Solar
Online Event
1d 21h
[ Show More ]
Replay Cast
2 days
RSL Revival
2 days
Clem vs ByuN
Rogue vs Lambo
OSC
2 days
WardiTV Weekly
3 days
Sparkling Tuna Cup
4 days
INu's Battles
4 days
Cure vs herO
ByuN vs Rogue
PiGosaur Cup
5 days
The PondCast
5 days
Kung Fu Cup
5 days
Patches Events
5 days
Replay Cast
6 days
CrankTV Team League
6 days
Liquipedia Results

Completed

Proleague 2026-07-22
HSC XXIX
Eternal Conflict S2 E3

Ongoing

CSL 2026 Summer (S21)
KCM Race Survival 2026 Season 3
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
SCTL 2026 Spring
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026

Upcoming

Escore Tournament S3: W4
ASL S22 SEASON OPEN Day 2
Escore Tournament S3: W5
ASL Season 22: Qualifier #1
ASL Season 22: Qualifier #2
CSLAN 4
ASL Season 22
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
Light Tournament 2026
Eternal Conflict S2 Finale
ESL Pro League Season 24
Stake Ranked Episode 4
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.