• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 10:14
CET 16:14
KST 00:14
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Weekly Cups (Oct 26 - Nov 1): MaxPax, herO, Solar win0Weekly Cups (October 19-25): Clem triples first in 5.0.175Evil Geniuses - shutting down23ISSL (IntoTheTV x SOOP SC2 League): Premier7Weekly Cups (October 12-18): 5.0.17 era begins1
StarCraft 2
General
No more SC2 streamers on team liquid? StarCraft open world shooter announced at BlizzCon [D] Hacker peak in sc2 ? Liquibets sc2 season 30 Evil Geniuses - shutting down
Tourneys
SC2 iNu's Battles #22 SC4ALL: II Venue Change Announcement! Sparkling Tuna Cup - Weekly Open Tournament WardiTV Mondays ISSL (IntoTheTV x SOOP SC2 League): Premier
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
Starcraft 2 Advance [G] How to playtest arcade maps [D] the control group Simple Questions/Answers
External Content
Mutation # 551 Robotic Revival Mutation # 550 Graveyard Shift The PondCast: SC2 News & Results Mutation # 549 Endless Sparkles
Brood War
General
Rollback Netcode in Brood War List of top players active on ShieldBattery BW General Discussion Cwal.gg not working Sagi.gg Launcher Released
Tourneys
[$1250] International ShieldBattery League [Megathread] Daily Proleagues Small VOD Thread 2.0 KCM Race Survival 2026 Season 4
Strategy
50,000-Word Terran Builds Memo 2026-10-22 Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers
Other Games
General Games
General RTS Discussion Thread ZeroSpace Early Access is Now Live! Nintendo Switch Thread Path of Exile Stormgate/Frost Giant Megathread
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Trading/Investing Thread Dating: How's your luck? Things Aren’t Peaceful in Palestine
Fan Clubs
Fan Club Resource Thread Reynor Fan Club The Flash Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
The time I organised my…
AssyrianKing
Playlenda
Playlendapro
Why I built Repalyzer (1.1.…
BlueStar
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 10610 users

Simple Questions Simple Answers - Page 657

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 655 656 657 658 659 900 Next
Maxamix
Profile Joined January 2012
Canada165 Posts
June 26 2012 16:10 GMT
#13121
On June 27 2012 00:32 gun.slinger wrote:
MMM vs Speedlot archon HT.

When should I start getting ghost?


As soon as you see HT being made, you basically want ghost to negate the storm possibility. Also EMPing the archon makes them so squisky.
TheExodus
Profile Joined November 2011
293 Posts
June 26 2012 17:19 GMT
#13122
On June 27 2012 01:10 Maxamix wrote:
Show nested quote +
On June 27 2012 00:32 gun.slinger wrote:
MMM vs Speedlot archon HT.

When should I start getting ghost?


As soon as you see HT being made, you basically want ghost to negate the storm possibility. Also EMPing the archon makes them so squisky.


Don't EMP our fluffies, they are allergic
mYiKane
Profile Blog Joined March 2011
Canada1772 Posts
June 26 2012 17:53 GMT
#13123
dunno where else to post this; when creating a replay pack do you only include replays where you win? or is that considered bragging, ill mannered, etc.
Anacletus
Profile Blog Joined April 2012
United States733 Posts
June 26 2012 18:27 GMT
#13124
On June 27 2012 02:53 LgNKane wrote:
dunno where else to post this; when creating a replay pack do you only include replays where you win? or is that considered bragging, ill mannered, etc.


No, I would say that most replay packs consist of only wins and it isn't considered ill mannered at all. People who download your replay packs are there to watch you play well and want to see you at your best. That being said though, some of your best games could be losses. When I was applying to join the team that I am on now half of the replays that I sent were losses, it does show some humility and also that you look at games objectively leaving out the emotions of winning or losing. But again, there's nothing wrong with just wins as well.

Toss me a link to your replay pack through PM when you post it - I'd like to check a few out.

http://talk-to-stimey-please.1324083.n2.nabble.com/
Sprite825
Profile Joined December 2011
France57 Posts
June 26 2012 20:08 GMT
#13125
I every one, i'm terran diamond and i have difficulties to search what aspect of my game i have to improve. I watch all my games but it'S very indecisive, i can't find a thing to work on at a time, and the result is that i don't improve as much as i should. It is very hard for me to search and find a style(Ex:Bio, Bio/mech, mech...) and then stick to it for better and faster improvement. So in the hope that you'll heLp me, i give you some replays :
http://www.2shared.com/file/yDtMWW6l/replay_pack_ace.html
It would be awsome if you help me just a little.
What's up people ?!
Anacletus
Profile Blog Joined April 2012
United States733 Posts
June 26 2012 20:11 GMT
#13126
On June 27 2012 05:08 Sprite825 wrote:
I every one, i'm terran diamond and i have difficulties to search what aspect of my game i have to improve. I watch all my games but it'S very indecisive, i can't find a thing to work on at a time, and the result is that i don't improve as much as i should. It is very hard for me to search and find a style(Ex:Bio, Bio/mech, mech...) and then stick to it for better and faster improvement. So in the hope that you'll heLp me, i give you some replays :
http://www.2shared.com/file/yDtMWW6l/replay_pack_ace.html
It would be awsome if you help me just a little.


Hey - I would love to help, but can you upload individual replays to drop.sc or some other replay site? I am not interested in downloading entire packs right now or from that site.
http://talk-to-stimey-please.1324083.n2.nabble.com/
Sprite825
Profile Joined December 2011
France57 Posts
June 26 2012 20:38 GMT
#13127
no problem anacletus:
http://drop.sc/208531?pass=88cdc538-7367-4ee9-86e7-0939f5d72c38
http://drop.sc/208530?pass=9b583e41-8e75-4ecf-b575-9227d74bc895
http://drop.sc/208529?pass=9a99bbb2-dfc9-46bf-a360-065eb92f4aab
http://drop.sc/208528?pass=4fee3fd3-39ff-4f5b-8e3e-ba61ccd88dd0
http://drop.sc/208527?pass=2b33e579-5312-451d-8225-b156ecded1dc
http://drop.sc/208526?pass=43c860b0-5450-4005-9248-e591a67125ec
What's up people ?!
Anacletus
Profile Blog Joined April 2012
United States733 Posts
June 26 2012 22:18 GMT
#13128
On June 27 2012 05:38 Sprite825 wrote:
no problem anacletus:
http://drop.sc/208531?pass=88cdc538-7367-4ee9-86e7-0939f5d72c38
http://drop.sc/208530?pass=9b583e41-8e75-4ecf-b575-9227d74bc895
http://drop.sc/208529?pass=9a99bbb2-dfc9-46bf-a360-065eb92f4aab
http://drop.sc/208528?pass=4fee3fd3-39ff-4f5b-8e3e-ba61ccd88dd0
http://drop.sc/208527?pass=2b33e579-5312-451d-8225-b156ecded1dc
http://drop.sc/208526?pass=43c860b0-5450-4005-9248-e591a67125ec


This is an analysis for this replay: http://drop.sc/208530?pass=9b583e41-8e75-4ecf-b575-9227d74bc895
  • At 7 minute you see he doesn't have a third. At this time you need to figure out what he is doing, whether it's an all in or a fast tech build.
  • When you scouted his aggression you should have built more bunkers because although you still held, his aggression was extremely weak, and if he had committed more you would have easily died to a bane bust.
  • You do an awesome job of keeping your money low, this is fantastic.
  • I really think that you should poke more with your hellions, you let him get a good bit of creep out for free, and you also didn't try to pick any lings heading across the map when he was reinforcing.
  • At 11:30 I feel like you should have started a third CC since you held his aggression. You just did
  • At 13 minutes I like your decision to put the pressure back on him - the doom drop choice at 14:30 was awesome as well.
  • During your drop you spent a few seconds not attacking priority targets - like the drones or hatchery after you kill the infestation pit. I know this seems small - but you could have easily made a lot bigger of a dent in his base if you had focused on that drop a bit more.
  • Okay, as the drop goes on you pick off a ton of extraneous structures - I really think you should have aimed down the lair while keeping your units clumped up behind the minerals using them as a choke. If the Zerg sends banelings you can lift quickly, and if he sends lings you are in a nice choke to kill them in. By killing the lair you delay a LOT of his tech times as well as cut off mining from that base and get rid of a lot of his larva production.
  • During that entire drop your macro has fallen apart. You could have built an extra base - landed your third - built more production and supply - created a lot more marines for a follow up. There is a lot you could do.


Overall I think you played well but think you should take some serious work on multitasking when attacking. Your macro could use a lot of work when attacking. Your read on his build was also non-existent, when he doesn't take a third you need more knowledge on his play, you should have used your hellions more efficiently and had extra defense ready.

I hope this helps some - I'll watch a replay or two more later, good luck have fun!
http://talk-to-stimey-please.1324083.n2.nabble.com/
Anacletus
Profile Blog Joined April 2012
United States733 Posts
June 27 2012 01:20 GMT
#13129
On June 27 2012 05:38 Sprite825 wrote:
no problem anacletus:
http://drop.sc/208531?pass=88cdc538-7367-4ee9-86e7-0939f5d72c38
http://drop.sc/208530?pass=9b583e41-8e75-4ecf-b575-9227d74bc895
http://drop.sc/208529?pass=9a99bbb2-dfc9-46bf-a360-065eb92f4aab
http://drop.sc/208528?pass=4fee3fd3-39ff-4f5b-8e3e-ba61ccd88dd0
http://drop.sc/208527?pass=2b33e579-5312-451d-8225-b156ecded1dc
http://drop.sc/208526?pass=43c860b0-5450-4005-9248-e591a67125ec


This is an analysis for this replay: http://drop.sc/208528?pass=4fee3fd3-39ff-4f5b-8e3e-ba61ccd88dd0
  • At 8 minutes you are floating 500 minerals. I feel like you should be producing another CC with this money at this time - and since you don't have hellions out to pressure him at all or deny any creep you should at least see what he is doing and use a scan.
  • I think that since you are capped for gas with that build creating reactors was a waste and that you should just build more barracks and use your gas to produce more tech/units instead.
  • At 11:30 you just attack blindly into him. You have no idea what composition he has or where his units are. You also just a-click into his banelings which decimate your army. I think that you could improve your micro but also do drops during your attack, not to mention that your attack force was also extremely small and weak.
  • If you notice at his natural he only has a spore and a queen, and at his main he has only a queen. If you were to do a split attack (attacking from one side and dropping someplace else) I feel like you could have done some serious economic damage to him. When you go bio you should really consider trying more of this tricky maneuvering.
  • I think that you should also sim city your third so he can't just do runbys and decimate your income, consider making a bunker or two (even if you only leave 1 marine in each) and maybe a supply depot or two to create chokes to stop lings.


Overall I think that your biggest problem here was that you kept fighting him head to head. You should really start dropping and trying to put pressure on him without just engaging into his superior army while on creep (this is a HUGE deal, try to not engage on creep, use scans or a raven to clear it out), and not splitting.

good luck have fun future matches
http://talk-to-stimey-please.1324083.n2.nabble.com/
Snoodles
Profile Joined March 2012
401 Posts
June 27 2012 04:09 GMT
#13130
I hope this is a simple enough question:

If you scout a spire being built/completed, how do you determine if the zerg is going mutas or corrupters for brood tech? Last game I saw a spire and put up a bunch of turrets, but the spire was just there so that it could later be a greater spire.
phiinix
Profile Blog Joined February 2011
United States1169 Posts
June 27 2012 04:50 GMT
#13131
On June 27 2012 13:09 Snoodles wrote:
I hope this is a simple enough question:

If you scout a spire being built/completed, how do you determine if the zerg is going mutas or corrupters for brood tech? Last game I saw a spire and put up a bunch of turrets, but the spire was just there so that it could later be a greater spire.

Slightly tricky without knowing some more information about the game. It depends on when you spot things. It's extremely rare for someone to make only ling bling and just get a spire for bl; It's even more rare to open with the spire and not build mutas. So, if you scan and scout a spire done between 11-13 (maybe later if you're a in a lower league) they're probably building some mutas. If it's later than that, most likely it's for bl. Also, if you play mech and they scout it, you should assume it's for bl (though if it's early in the game they could still get some mutas to see if they could do damage)
zerocrack
Profile Joined September 2010
United States2 Posts
June 27 2012 08:43 GMT
#13132
few noob question concerning TvT.

1. What is the standard/safe opening for TvT. I usually skip gas for fast exp. 3 rax, 2 with tech and add in factory for siege/port for medivac

2. How should i prevent drop from opponent? Last few game, I manage to out macro enemy and have 1/2 base over them. I was pushing back and lock them in but they just drop medivac at my expo, kill off svc and sometimes even CC. Should i alwasy build sensor tower to prevent this?

3. I am not quite sure the meta of TvT is anymore. when i played SC 2 a year ago, It was that you control the air, you control the game but it doesnt seem that way anymore. Anyone mind explaining the meta of TvT as of right now?
Anacletus
Profile Blog Joined April 2012
United States733 Posts
June 27 2012 11:50 GMT
#13133
On June 27 2012 13:09 Snoodles wrote:
I hope this is a simple enough question:

If you scout a spire being built/completed, how do you determine if the zerg is going mutas or corrupters for brood tech? Last game I saw a spire and put up a bunch of turrets, but the spire was just there so that it could later be a greater spire.


You should look at his previous gas usage leading up to the spire being complete. If a player is going mutas he will have spent minimal amounts of gas leading up to the spire because mutas are extremely costly in gas. If you see him making almost entirely lings and a few banes he will probably be getting mutas (but even then it's not certain, just more likely). If you see that he has a ton of roaches and upgrades on roaches and such he is probably not going to get mutas, at least not in a count that should be threatening.

You should also try and scout the rest of his base to see if he has an infestation pit or a hive getting started - these are tell-tale signs as well.
http://talk-to-stimey-please.1324083.n2.nabble.com/
AmericanUmlaut
Profile Blog Joined November 2010
Germany2599 Posts
June 27 2012 12:12 GMT
#13134
On June 27 2012 20:50 Anacletus wrote:
Show nested quote +
On June 27 2012 13:09 Snoodles wrote:
I hope this is a simple enough question:

If you scout a spire being built/completed, how do you determine if the zerg is going mutas or corrupters for brood tech? Last game I saw a spire and put up a bunch of turrets, but the spire was just there so that it could later be a greater spire.


You should look at his previous gas usage leading up to the spire being complete. If a player is going mutas he will have spent minimal amounts of gas leading up to the spire because mutas are extremely costly in gas. If you see him making almost entirely lings and a few banes he will probably be getting mutas (but even then it's not certain, just more likely). If you see that he has a ton of roaches and upgrades on roaches and such he is probably not going to get mutas, at least not in a count that should be threatening.

You should also try and scout the rest of his base to see if he has an infestation pit or a hive getting started - these are tell-tale signs as well.

Another useful tell is whether Zerg is pooling larva as the Spire nears completion, since it's very common for Zerg to build a large number of Mutalisks right as the Spire completes.
The frumious Bandersnatch
dynwar7
Profile Joined May 2011
1983 Posts
June 27 2012 12:40 GMT
#13135
Hi guys

I tried using camera hotkey to my play now, so using f2 f3 f4 or so to my bases.

Problem is, f1 s idle worker by default. I can change it to ` , however I just realized something annoying. If I want to select ALL my idle workers, normally I would click control + f1, however since changing it to `, I cannot do control + `. Rather, I have to do it one by one (pressing `)


This is so disappointing, I hope there is a fix to this? I just want to be able to select all idle workers by clicking control + `. If I cannot do this, then I have to use default for idel worker, which is f1...
Regarding the imbalance, hilarious to see Zergs defending themselves....
Severus_
Profile Blog Joined October 2010
759 Posts
June 27 2012 14:25 GMT
#13136
Do you guys think CC first is useless in my opinion it is because other races can snowball you even in TvT. I find myself beating every single one of my terran opponents who goes CC first just by having better tech ( and going mech) and faster 3rd CC. Maybe i play bad players ( high masters eu ) but from my experience if i scout him going cc first i will always win. Same goes for ZvT where Z just gets another base and builds more workers because you can pressure him and in PvT toss can do the PartinG build and be ahead always.
Salivanth
Profile Blog Joined October 2010
Australia1071 Posts
June 27 2012 17:07 GMT
#13137
Why do players go 12 Gate in PvP when it cuts probes briefly? What are they defending against?
<@Wikt> so you are one of those nega-fans <@Wikt> that hates the company that makes a game and everything they stand for <@Wikt> but still plays the game <@Wikt> (like roughly 30% of blizzard's player base, maybe much more...)
AmericanUmlaut
Profile Blog Joined November 2010
Germany2599 Posts
June 27 2012 18:09 GMT
#13138
On June 28 2012 02:07 Salivanth wrote:
Why do players go 12 Gate in PvP when it cuts probes briefly? What are they defending against?

It gets your first units out faster, and it gets your cybercore and thus your warpgate faster. It's a question of trading a few seconds of mining for having your first gateway a few seconds faster, but because early-game PvP so frequently features heavy aggression of some kind by one side or the other, the few seconds can make a huge difference. Getting WG five seconds fastercan be a game-winning advantage, whereas having a few extra minerals will more rarely make much of a difference.
The frumious Bandersnatch
dynwar7
Profile Joined May 2011
1983 Posts
June 28 2012 02:10 GMT
#13139
How do you react to cannon rush behind mineral line? You know...2 pylons to block, then 1 cannon. I managed to put a bunker etc but he was already makingi cannons in other places...lol

Regarding the imbalance, hilarious to see Zergs defending themselves....
DueSs
Profile Blog Joined July 2010
United States765 Posts
June 28 2012 02:41 GMT
#13140
*Not a strategy question, just don't know the exact appropriate thread to ask this question*

I may just be stupid, but is the Public Test Realm for SC2 live? When I launch Public Test Realm.exe in my starcraft folder, it does nothing. Nothing happens. What could be wrong? Or am I just.. dumb?

Apologies for non-strategy topic.
Prev 1 655 656 657 658 659 900 Next
Please log in or register to reply.
Live Events Refresh
WardiTV Weekly
21:00
#112
IntoTheiNu 1128
WardiTV886
OGKoka 296
Rex129
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
OGKoka 296
Rex 129
StarCraft: Brood War
Rain 2068
Jaedong 1153
EffOrt 813
Shuttle 748
Mini 679
BeSt 494
Light 414
actioN 330
Snow 243
Stork 226
[ Show more ]
Larva 219
ggaemo 218
hero 193
Rush 179
ZerO 174
ProTech163
firebathero 103
Pusan 66
sSak 50
Sharp 45
Barracks 34
Shine 33
Terrorterran 30
Shinee 29
Bale 28
Free 22
910 18
scan(afreeca) 16
soO 15
Trap 14
zelot 14
HiyA 13
ajuk12(nOOB) 7
Britney 0
Dota 2
Dendi1067
BananaSlamJamma303
Counter-Strike
jkaem84
Heroes of the Storm
crisheroes453
Other Games
olofmeister910
hiko762
Lowko472
B2W.Neo331
syndereN238
Fuzer 227
ArmadaUGS125
Liquid`VortiX84
QueenE69
ViBE37
NeuroSwarm36
Railgan29
ZerO(Twitch)17
Organizations
Counter-Strike
PGL104
StarCraft: Brood War
lovetv 7
[ Show 10 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV295
League of Legends
• Nemesis1781
Upcoming Events
Monday Night Weeklies
1h 46m
Replay Cast
7h 46m
Sparkling Tuna Cup
18h 46m
WardiTV Invitational
20h 46m
YoungYakov vs Lambo
SHIN vs TBD
Percival vs Shameless
Solar vs TBD
OSC
1d 7h
ByuN vs MaxPax
herO vs Krystianer
Percival vs Shameless
LetaleX vs YoungYakov
Nicoract vs Gerald
GgMaChine vs ArT
PiGosaur Cup
1d 9h
The PondCast
2 days
KCM Race Survival
2 days
WardiTV Invitational
2 days
Ultimate Battle
3 days
[ Show More ]
CranKy Ducklings
4 days
IPSL
5 days
TerrOr vs IJ_Terran
rasowy vs Hazorath
Sparkling Tuna Cup
5 days
IPSL
6 days
Art_Of_Turtle vs KameZerg
Radley vs George
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-11-06
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
Individual League
BSL Season 23
IPSL Winter 2026-27
Calamity Cup Div. A Season 8
IEM Beijing 2026
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026

Upcoming

YSL S4
Sector 951
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Underdog Cup 2026 Div 2-3
PGL Bucharest 2027
BLAST Bounty Winter 2027
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.