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Simple Questions Simple Answers - Page 640

Forum Index > StarCraft 2 Strategy
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MisterJulianMan
Profile Joined May 2012
19 Posts
May 30 2012 23:46 GMT
#12781
versus zerg sorry should have said that
.Mthex-
Profile Joined May 2011
United States168 Posts
May 31 2012 07:25 GMT
#12782
On May 30 2012 00:42 ShaneFeit wrote:
Simple question:

I used to be able to spot observers really easily but I played around with my settings and I cant remember what I used to have or the post that explained what settings to use, I remeber it was on low and then certain settings were tweaked. Does anyone know what the optimal settings to use are? Thanks!


texture low, effects ultra.
It was a tip on a day9 daily way back which Day9 had gotten from TLO.
"If you tricked him, then he is tricked" - Artosis
TheRealzz
Profile Joined November 2010
150 Posts
May 31 2012 13:03 GMT
#12783
On May 11 2012 15:37 TheExodus wrote:
Show nested quote +
On May 11 2012 09:29 MIDGETmuffin wrote:
Hi everyone, im in bronse league and im hoping to improve my gameplay but i have a problem with my macro and/or micro. I cant keep them balanced can anyone give me tips???

-regards MIDGETmuffin


You need to completely IGNORE micro for the next couple of weeks. Spend your time on producing workers, units and teching. Having a 100 food army at 10 minutes thanks to good macro is way better than saving four stalkers in your 30-food army by spotless blink micro.



LOL I love how everyone spots the wooden league AND there LIKE "YOU JUST NEED TO MACRO"

I started at bronze; tis true macro you will start becoming comfortable with timings i.e. when certain shit comes or expectations of how much shit your enemy has.

Then you get to a stage where your like hmm i can save that worker than starts the micro phase

TIS ALL GOOD FUN!!!! GL you have to stay with it though; this game is punishing for first time RTS players (Thats me BTW) do not give in to RANKING jitters power through sir!!
One-base play is aggression ?
Hayang
Profile Joined November 2010
United States22 Posts
May 31 2012 16:12 GMT
#12784
what's the best way to counter a 2 gate when you scout it a little late? forge or 2nd gateway? is it game over if you've already gotten to your cyber core?
ohampatu
Profile Joined July 2010
United States1448 Posts
May 31 2012 16:15 GMT
#12785
On June 01 2012 01:12 Hayang wrote:
what's the best way to counter a 2 gate when you scout it a little late? forge or 2nd gateway? is it game over if you've already gotten to your cyber core?



Uh. Opening 12 gate?

If your core is building I would cancel it and put a forge. Use your 1 gate to make zealots while you build a canon near your nexus/mineral line. Thats how HuK generally beats it. HerO did a proxy 2 gate on Taldarim inside HuK's main, and he held it with a 12 gate into forge, with a late cyber once he was safe again.
I am become death, for I am the destroyer of worlds.....You will be missed KT Violet!!!
Zushen
Profile Joined June 2011
275 Posts
May 31 2012 20:19 GMT
#12786
would it be alright to level sc2 accounts in exchange for steam games? is that ok or is it illegal?
dynwar7
Profile Joined May 2011
1983 Posts
Last Edited: 2012-06-01 12:19:55
June 01 2012 01:35 GMT
#12787
Hi guys


In TvZ, Im just wondering, is marine tank medivac still the "standard" and decent way to play it? If so, does anyone have a general build order for that? I did a search but none of them did a build that I want exactly, which is marine tank medivac.

Also in TvP, if the enemy has mass Zealots, mass Ghost is a decent choice since they do so much damage to light units, as much as marauders to armored right?

Thank you
Regarding the imbalance, hilarious to see Zergs defending themselves....
Vathus
Profile Joined October 2009
Canada404 Posts
June 01 2012 01:56 GMT
#12788
On June 01 2012 05:19 Zushen wrote:
would it be alright to level sc2 accounts in exchange for steam games? is that ok or is it illegal?


I'm pretty sure leveling accounts is illegal even if you get nothing in exchange.
ApocAlypsE007
Profile Blog Joined January 2011
Israel1007 Posts
June 01 2012 11:16 GMT
#12789
in PvZ how do I hold 1 base spine crawler rush vs FFE?
I'm playing the game, the one that will take me to my end, i'm waiting for the rain, TO WASH-- WHO I AM!!!
SwordfishConspiracy
Profile Joined December 2010
United States146 Posts
June 02 2012 00:07 GMT
#12790
Should I have a queen at my macro hatches? I've seen a lot of streaming pros skip them and I'd like to know why that is. It seems like you would want to have a queen at every hatch for maximum larvae production.
SwordfishConspiracy
Mata
Profile Joined September 2011
7 Posts
June 02 2012 06:35 GMT
#12791
Hi, can burrowed roach/infestor pass through a lowered supply depot? thank you!!!
liaf
Profile Joined April 2009
Norway318 Posts
June 02 2012 06:51 GMT
#12792
On June 02 2012 15:35 Mata wrote:
Hi, can burrowed roach/infestor pass through a lowered supply depot? thank you!!!

yes
♥ Snute ♥ Scarlett ♥ Jaedong ♥ KeeN ♥
GoingGoingGone
Profile Blog Joined January 2012
Slovakia529 Posts
June 02 2012 11:03 GMT
#12793
A gold league question about mechanics:

What is the easiest way to check and get to the optimal drone saturation? I switched to Zerg and that makes me have more bases and sometimes I get over-saturated, so I was wondering how to have the optimal number of drones ar each mining base without spending too much time.
Thanks.
Busy night, but there's always room for another... unless the servers are down.
Gullis
Profile Joined April 2012
Sweden740 Posts
Last Edited: 2012-06-02 11:39:16
June 02 2012 11:38 GMT
#12794
On June 02 2012 20:03 GoingGoingGone wrote:
A gold league question about mechanics:

What is the easiest way to check and get to the optimal drone saturation? I switched to Zerg and that makes me have more bases and sometimes I get over-saturated, so I was wondering how to have the optimal number of drones ar each mining base without spending too much time.
Thanks.


If you have 16 drones at a base all of them will work at 100%, the next 8 drones you add will work at like 30%
An easy way to check if you have 16 drones is to box your workers at the mineral line, if you have 2 full lines you have 16 drones.
I would rather eat than see my children starve.
AmericanUmlaut
Profile Blog Joined November 2010
Germany2590 Posts
June 02 2012 12:59 GMT
#12795
On June 02 2012 20:38 Gullis wrote:
Show nested quote +
On June 02 2012 20:03 GoingGoingGone wrote:
A gold league question about mechanics:

What is the easiest way to check and get to the optimal drone saturation? I switched to Zerg and that makes me have more bases and sometimes I get over-saturated, so I was wondering how to have the optimal number of drones ar each mining base without spending too much time.
Thanks.


If you have 16 drones at a base all of them will work at 100%, the next 8 drones you add will work at like 30%
An easy way to check if you have 16 drones is to box your workers at the mineral line, if you have 2 full lines you have 16 drones.

Even easier is to double-click or ctrl-click a probe; full saturation with two gas is two and a half lines. That's 20 workers, and there are two more that are in the gas geysers and can't be selected, giving you 16 on minerals and 6 on gas.
The frumious Bandersnatch
b0rt_
Profile Joined October 2011
Norway931 Posts
Last Edited: 2012-06-02 20:18:34
June 02 2012 20:16 GMT
#12796
edit, wrong thread.
pyorotemjin
Profile Blog Joined March 2009
United States95 Posts
June 03 2012 02:49 GMT
#12797
When a zealot attacks an immortal (which still has its hardened shield up), does it do 10 damage or 16? That is, does a zealot's attack count as two, or just one burst? Similiary, a colossus should do 10 dmg, not 20, right?
MatthewRock
Profile Joined April 2012
Poland11 Posts
June 03 2012 09:15 GMT
#12798
On June 03 2012 11:49 pyorotemjin wrote:
When a zealot attacks an immortal (which still has its hardened shield up), does it do 10 damage or 16? That is, does a zealot's attack count as two, or just one burst? Similiary, a colossus should do 10 dmg, not 20, right?


Not sure about colo, but zealot will deal full damage at both attacks, dealing 16 damage total, since these are 2 attacks.
Kekekekekekeke
xsnac
Profile Blog Joined August 2011
Barbados1365 Posts
June 03 2012 09:18 GMT
#12799
do you guys ( protosses ) ever use Stop command when playing 1v1 ? i unbinded S key on all units and i cant seem to find any problem , means i was never using it , how about you ? ever using Stop command ?
1/4 \pi \epsilon_0
CaptainCharisma
Profile Joined February 2011
New Zealand808 Posts
June 03 2012 13:11 GMT
#12800
I'm sorry this isn't a strategy question but I hope that's okay.

Do any of you guys know if, when you beat an opponent and for some reason the score screen doesn't show you getting points and the win doesn't show up in you or your opponent's match history, does the win still improve your MMR?

Thanks.
EG.DeMuslim --- EG.ThorZain --- TSL.Polt --- LGIMMvp --- Mill.fOrGG --- EG.Stephano --- EGiNcontroL --- EG.IdrA --- MarineKing.Prime --- SlayerS_MMA --- Liquid'Hero
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