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Simple Questions Simple Answers - Page 530

Forum Index > StarCraft 2 Strategy
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Vod.kaholic
Profile Blog Joined August 2010
United States1052 Posts
January 17 2012 07:00 GMT
#10581
On January 17 2012 15:49 R3demption wrote:
Show nested quote +
On January 17 2012 15:42 Quochobao wrote:
Can protoss cancel his own unit warp in?

No unfortunately.. This would actually be sooo useful IMO.


The only way you could do that is if you're warping in using a warp prism. Turning it to transport mode will cancel the warp-in.
._. \: |: /: .-. :\ :| :/ ._. They see me rolling...
Squigly
Profile Joined February 2011
United Kingdom629 Posts
January 17 2012 10:10 GMT
#10582
This may be silly however:

I played against roach infestor for the first time as Terran yesterday and kept on wondering if I should be adding a lot of marauders into my army. I was plying Marine Tank Medivac. I always get concerned adding marauders as a lige switch kinda owns them.

It was generic 2 base roach into 3 base roach infestor. Im a high dia T.
SchAmToo
Profile Blog Joined April 2010
United States1141 Posts
Last Edited: 2012-01-17 13:01:14
January 17 2012 12:59 GMT
#10583
On January 17 2012 19:10 Squigly wrote:
This may be silly however:

I played against roach infestor for the first time as Terran yesterday and kept on wondering if I should be adding a lot of marauders into my army. I was plying Marine Tank Medivac. I always get concerned adding marauders as a lige switch kinda owns them.

It was generic 2 base roach into 3 base roach infestor. Im a high dia T.


I find it best to throw 3-4 in your army. And separately run them in if you see an out of position infestor or three. Try not to have more than that as you said, lings become trouble, as well as mutas. Banshees, good tank positioning, and ghosts always do well too.
twitch.tv/schamtoo | twitter.com/schamtoo
NiteWatch
Profile Joined January 2012
Indonesia58 Posts
January 17 2012 13:41 GMT
#10584
How do we use the location hotkeys (f1-f5) keys on a mac. Be kind first post :D
Thorzain & TLO are awesome!!
Josh_rakoons
Profile Joined December 2011
United Kingdom1158 Posts
January 17 2012 14:06 GMT
#10585
On January 17 2012 22:41 NiteWatch wrote:
How do we use the location hotkeys (f1-f5) keys on a mac. Be kind first post :D

Have you looked inside sc2? You should have some location hotkeys preset.;
Iyerbeth
Profile Blog Joined October 2010
England2410 Posts
Last Edited: 2012-01-17 14:08:08
January 17 2012 14:07 GMT
#10586
On January 17 2012 22:41 NiteWatch wrote:
How do we use the location hotkeys (f1-f5) keys on a mac. Be kind first post :D


I have to admit I've never used a mac so I'm not sure if I'm missing something really obvious about the system, but just to be sure you're not having a more simple issue, are you aware the location hotkeys are F5 to F8 not F1 to F5 with control being used to create the group?

As I say if I'm missing something obvious that I'd know if I had a mac I'm sorry, it's just that based on your post you may be trying with the wrong keys.
♥ Liquid`Sheth ♥ Liquid`TLO ♥
Popsicler
Profile Joined January 2012
United States40 Posts
January 17 2012 14:41 GMT
#10587
Will my income increase any if I already have 2 workers per mineral patch? is 3 the max like gas or is it 2 for minerals?
rd
Profile Blog Joined July 2010
United States2586 Posts
January 17 2012 14:57 GMT
#10588
On January 17 2012 23:41 Popsicler wrote:
Will my income increase any if I already have 2 workers per mineral patch? is 3 the max like gas or is it 2 for minerals?


Depends on the patch. If it's the close patch, no. If its the farther patch, 3 will give you more.
Popsicler
Profile Joined January 2012
United States40 Posts
Last Edited: 2012-01-17 15:44:43
January 17 2012 15:43 GMT
#10589
On January 17 2012 23:57 Tyrant0 wrote:

Depends on the patch. If it's the close patch, no. If its the farther patch, 3 will give you more.



Thanks , that makes sense. Another simple question , is it possible to patrol a unit while keeping it aggressive?

For instance, can I have a probe on patrol automatically attack a drone cruising by? or maybe more practical purpose , a patrolling viking picking off a drop ship for me ?
AmericanUmlaut
Profile Blog Joined November 2010
Germany2594 Posts
January 17 2012 15:52 GMT
#10590
On January 18 2012 00:43 Popsicler wrote:
Show nested quote +
On January 17 2012 23:57 Tyrant0 wrote:

Depends on the patch. If it's the close patch, no. If its the farther patch, 3 will give you more.



Thanks , that makes sense. Another simple question , is it possible to patrol a unit while keeping it aggressive?

For instance, can I have a probe on patrol automatically attack a drone cruising by? or maybe more practical purpose , a patrolling viking picking off a drop ship for me ?

Units that automatically attack other units when they are standing still (IE, all combat units) will also automatically engage with enemies that come close to them while they're patrolling. So patrolling your Vikings to stop a drop ship will work. Units that don't, though, like workers, will not.
The frumious Bandersnatch
iamperfection
Profile Blog Joined February 2011
United States9645 Posts
January 17 2012 16:21 GMT
#10591
Alirght this is embarrasing but its bugging me for a while hod do you quickly remove a unit it from a control group for example if i want to have to remove a zergling as i send it to a watch tower. I cant find it in hotkeys unless its name something i wouldn't expect?
http://www.teamliquid.net/forum/viewmessage.php?topic_id=406168&currentpage=78#1551
nonsequitur
Profile Blog Joined July 2010
384 Posts
Last Edited: 2012-01-17 16:25:09
January 17 2012 16:24 GMT
#10592
On January 18 2012 01:21 iamperfection wrote:
Alirght this is embarrasing but its bugging me for a while hod do you quickly remove a unit it from a control group for example if i want to have to remove a zergling as i send it to a watch tower. I cant find it in hotkeys unless its name something i wouldn't expect?



Send your control group of lings to the tower, then shift-click 1 ling and rebind the control group.
iamperfection
Profile Blog Joined February 2011
United States9645 Posts
Last Edited: 2012-01-17 16:35:55
January 17 2012 16:31 GMT
#10593
On January 18 2012 01:24 nonsequitur wrote:
Show nested quote +
On January 18 2012 01:21 iamperfection wrote:
Alirght this is embarrasing but its bugging me for a while hod do you quickly remove a unit it from a control group for example if i want to have to remove a zergling as i send it to a watch tower. I cant find it in hotkeys unless its name something i wouldn't expect?



Send your control group of lings to the tower, then shift-click 1 ling and rebind the control group.


oh thats what i do now so thers no way to just remove a unit from a control group?
http://www.teamliquid.net/forum/viewmessage.php?topic_id=406168&currentpage=78#1551
fishTrout
Profile Joined November 2011
4 Posts
Last Edited: 2012-01-17 16:48:02
January 17 2012 16:47 GMT
#10594
I would really appreciate if someone could help me out with this problem I am having.

I want a button on my mouse to function as the control key, so when I click the mouse and then a unit, it selects all like units. Also, when I click that mouse button and then a number, I want it to create a control group.

To set it to make a control group, I figured I would just go into the options and set it to mouse button + #, but I dont know how to tell it that I want to bind it to two keys. It will either just set it as the mouse button or the number. Any one have experience with this?

I have no idea how I could set the mouse button + click to select all like units, so some hints would be helpful.
AmericanUmlaut
Profile Blog Joined November 2010
Germany2594 Posts
January 17 2012 16:56 GMT
#10595
On January 18 2012 01:47 fishTrout wrote:
I would really appreciate if someone could help me out with this problem I am having.

I want a button on my mouse to function as the control key, so when I click the mouse and then a unit, it selects all like units. Also, when I click that mouse button and then a number, I want it to create a control group.

To set it to make a control group, I figured I would just go into the options and set it to mouse button + #, but I dont know how to tell it that I want to bind it to two keys. It will either just set it as the mouse button or the number. Any one have experience with this?

I have no idea how I could set the mouse button + click to select all like units, so some hints would be helpful.

SC2 only supports binding shift, alt and control as keys that you hold down while pressing another key. If you want to have a mouse key work like the control key, you need to use your mouse software to rebind the button to the control key and then just have the control key bound inside of SC2 as normal.
The frumious Bandersnatch
fishTrout
Profile Joined November 2011
4 Posts
Last Edited: 2012-01-17 17:10:07
January 17 2012 17:00 GMT
#10596
On January 18 2012 01:56 AmericanUmlaut wrote:
Show nested quote +
On January 18 2012 01:47 fishTrout wrote:
I would really appreciate if someone could help me out with this problem I am having.

I want a button on my mouse to function as the control key, so when I click the mouse and then a unit, it selects all like units. Also, when I click that mouse button and then a number, I want it to create a control group.

To set it to make a control group, I figured I would just go into the options and set it to mouse button + #, but I dont know how to tell it that I want to bind it to two keys. It will either just set it as the mouse button or the number. Any one have experience with this?

I have no idea how I could set the mouse button + click to select all like units, so some hints would be helpful.

SC2 only supports binding shift, alt and control as keys that you hold down while pressing another key. If you want to have a mouse key work like the control key, you need to use your mouse software to rebind the button to the control key and then just have the control key bound inside of SC2 as normal.


I'm stupid and you're a genius. Thanks, I'll just see if I can rebind using the razer software.

edit: It worked!
iKill
Profile Blog Joined May 2011
Denmark861 Posts
January 17 2012 17:20 GMT
#10597
Did a high-level pro recently start doing 1 rax bunker pressure in TvZ? It seems like every other ZvT is a bunker rush followed by a quick expansion now. 3 weeks ago I'd never get bunker rushed, and suddenly, everybody is doing it.

I haven't moved significantly in MMR.
thepuppyassassin: "My god... the deathball's grown wings!"
FredSuceBats
Profile Joined April 2011
Canada12 Posts
January 17 2012 22:01 GMT
#10598
When should I cut probe vs a 1-1-1? Usually I open 1 gate FE vs Terran.
Quebec
WombaT
Profile Blog Joined May 2010
Northern Ireland26763 Posts
January 17 2012 22:54 GMT
#10599
On January 17 2012 15:42 Quochobao wrote:
Can protoss cancel his own unit warp in?

You can snipe your own pylon, which resets the warpin cooldown and gives you your money back. I have successfully done this, exactly once lol but it can potentially save your ass.
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
Vod.kaholic
Profile Blog Joined August 2010
United States1052 Posts
January 17 2012 23:05 GMT
#10600
On January 18 2012 02:20 iKill wrote:
Did a high-level pro recently start doing 1 rax bunker pressure in TvZ? It seems like every other ZvT is a bunker rush followed by a quick expansion now. 3 weeks ago I'd never get bunker rushed, and suddenly, everybody is doing it.

I haven't moved significantly in MMR.


I don't recall any spectacular bunker pressure recently (although there was the MVP vs Lucky game recently). The ladder meta will shift randomly.
._. \: |: /: .-. :\ :| :/ ._. They see me rolling...
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