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Simple Questions Simple Answers - Page 486

Forum Index > StarCraft 2 Strategy
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The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
December 11 2011 15:40 GMT
#9701
With a 14 pool 14 gas 21 expo build, I take off workers at 100 gas for speedlings. When would I put them back on gas?
Moderatorshe/her
TL+ Member
listal
Profile Joined August 2003
United States228 Posts
December 11 2011 15:47 GMT
#9702
On December 12 2011 00:40 TehTemplar wrote:
With a 14 pool 14 gas 21 expo build, I take off workers at 100 gas for speedlings. When would I put them back on gas?


right around 30 food, if there's no pressure.
Epishade
Profile Blog Joined November 2011
United States2267 Posts
December 11 2011 17:01 GMT
#9703
Hello everyone, I have some questions all relating to Protoss matchups. Ty in advance for helping

1) What is the best followup if i get 7rr and he takes an expansion right as he moves out. I would just guess continue as normal and expand.
2) If I do the huk 20 nexus build and see a marine-scv allin heading toward my base, my response would be to cancel nexus and walloff the top of my ramp with pylons to kill marines with my stalkers while they are breaking down my pylon wall. Is this the best response?
3) If Zerg takes a quick third base and saturates it off my 1 gate expand, and I push at 9:30, will that be early enough to punish him for taking it? How long do I have to punish a zerg for taking such a quick third base before the third base starts to really benefit him?
4) Vs Terran, if I reach his base and he has walled off, is there any reason i shouldn't ever do the one gate expand? It seems like I have to just in case of 111.
5) Is there any way to tell if Terran is going 2 port banshee instead of 111 if my obs comes out as soon as a banshee enters my base (and so I keep it there in case of cloak)
6) Against a hatch first build, what is a reasonable time to expect ling speed? I usually open stalker after zealot to force lings/spines. How annoying is it for zergs to be forced to make a spine/lings rather than drones in the early game. How big a difference is that really?

thx again for anyone who takes the time to answer my questions
Pinhead Larry in the streets, Dirty Dan in the sheets.
KaiserJohan
Profile Joined May 2010
Sweden1808 Posts
December 11 2011 17:35 GMT
#9704
When doing a 1rax gasless expand TvP, at what time should I get my gas?
For example, if I would be going double engi bay TvP of a 1rax gasless expand?
England will fight to the last American
saaaa
Profile Joined November 2010
Germany419 Posts
December 11 2011 18:10 GMT
#9705
On December 12 2011 02:35 KaiserJohan wrote:
When doing a 1rax gasless expand TvP, at what time should I get my gas?
For example, if I would be going double engi bay TvP of a 1rax gasless expand?


right after your 2-3 baracks (while they are building)

this allows you to upgrade stimpack and add the necessary (TTR) add-ons
KaiserJohan
Profile Joined May 2010
Sweden1808 Posts
December 11 2011 18:19 GMT
#9706
On December 12 2011 03:10 saaaa wrote:
Show nested quote +
On December 12 2011 02:35 KaiserJohan wrote:
When doing a 1rax gasless expand TvP, at what time should I get my gas?
For example, if I would be going double engi bay TvP of a 1rax gasless expand?


right after your 2-3 baracks (while they are building)

this allows you to upgrade stimpack and add the necessary (TTR) add-ons


One or both gases?
England will fight to the last American
saaaa
Profile Joined November 2010
Germany419 Posts
December 11 2011 18:24 GMT
#9707
On December 12 2011 03:19 KaiserJohan wrote:
Show nested quote +
On December 12 2011 03:10 saaaa wrote:
On December 12 2011 02:35 KaiserJohan wrote:
When doing a 1rax gasless expand TvP, at what time should I get my gas?
For example, if I would be going double engi bay TvP of a 1rax gasless expand?


right after your 2-3 baracks (while they are building)

this allows you to upgrade stimpack and add the necessary (TTR) add-ons


One or both gases?



this depends on your follow-up normally you get both gases and then 2-3 worker in each geysir
coriamon
Profile Joined August 2011
244 Posts
December 11 2011 21:35 GMT
#9708
On December 12 2011 02:01 Epishade wrote:
Hello everyone, I have some questions all relating to Protoss matchups. Ty in advance for helping

1) What is the best followup if i get 7rr and he takes an expansion right as he moves out. I would just guess continue as normal and expand.
2) If I do the huk 20 nexus build and see a marine-scv allin heading toward my base, my response would be to cancel nexus and walloff the top of my ramp with pylons to kill marines with my stalkers while they are breaking down my pylon wall. Is this the best response?
3) If Zerg takes a quick third base and saturates it off my 1 gate expand, and I push at 9:30, will that be early enough to punish him for taking it? How long do I have to punish a zerg for taking such a quick third base before the third base starts to really benefit him?
4) Vs Terran, if I reach his base and he has walled off, is there any reason i shouldn't ever do the one gate expand? It seems like I have to just in case of 111.
5) Is there any way to tell if Terran is going 2 port banshee instead of 111 if my obs comes out as soon as a banshee enters my base (and so I keep it there in case of cloak)
6) Against a hatch first build, what is a reasonable time to expect ling speed? I usually open stalker after zealot to force lings/spines. How annoying is it for zergs to be forced to make a spine/lings rather than drones in the early game. How big a difference is that really?

thx again for anyone who takes the time to answer my questions


I'll try to answer some of these

1) It depends on your opening. Assuming you hold it off, you will be ahead. Playing standard will always work very well in this situation. You will have the advantage going into the late game. Personally, I like to get blink and push out with a gateway heavy force. This works well, because their tech will be delayed due to them having less drones early on.

2) Kite marines and scvs with stalkers while they maynard to your base. Only cancel the nexus at the last moment. When they try to get up your ramp, FF the scvs and marines apart and kill with stalkers. Remember to target marines, and constantly kite the scvs. A pylon walloff is not a bad idea, but it is generally unneeded.

4) If he's walled, I personally prefer the 1 gate robo expand. This is good at defending such things as three rax and two rax aggression.

5) Count banshees. Check the front for tanks.
Mvrio
Profile Joined July 2011
689 Posts
December 12 2011 01:21 GMT
#9709
what's the math involving me checking minerals to see how long he's been mining on a patch? 1 in-game minute for every 100 mins or what? same for gold base
On October 03 2011 Jinsho wrote: Everyone is just a speck of fly dirt on the wall compared to Greg playing at his best :D
Mesha
Profile Blog Joined January 2010
Bosnia-Herzegovina439 Posts
December 12 2011 01:32 GMT
#9710
Is the MMR and the skill level of high diamond (me) and middle masters really that similar?? I don't think i am really that good player but some masters just fall to easy. It seams that these players are in masters by pure brute force and mechanics, they don't really have higher skill than diamonds. To be more precise with my question - is high diamond the same shit as middle or low masters?
Reality hits you hard bro.
Andreas
Profile Blog Joined January 2011
Norway214 Posts
December 12 2011 01:55 GMT
#9711
On December 12 2011 10:21 Mvrio wrote:
what's the math involving me checking minerals to see how long he's been mining on a patch? 1 in-game minute for every 100 mins or what? same for gold base

I wouldn't think like that. Depending on how saturated the minerals are, if there's been any pull-off for repairs or to escape harass etc. there could be a 100-200 mineral difference.
Mvrio
Profile Joined July 2011
689 Posts
December 12 2011 08:11 GMT
#9712
On December 12 2011 10:55 Andreas wrote:
Show nested quote +
On December 12 2011 10:21 Mvrio wrote:
what's the math involving me checking minerals to see how long he's been mining on a patch? 1 in-game minute for every 100 mins or what? same for gold base

I wouldn't think like that. Depending on how saturated the minerals are, if there's been any pull-off for repairs or to escape harass etc. there could be a 100-200 mineral difference.


and gas? fully saturated as in a found a hidden expo and I'm fucked haha
On October 03 2011 Jinsho wrote: Everyone is just a speck of fly dirt on the wall compared to Greg playing at his best :D
Tobias
Profile Joined October 2010
Sweden187 Posts
December 12 2011 09:44 GMT
#9713
Is it possible to get a promotion at the start of the season _AND_ one during the season?
whereismymind
Profile Blog Joined March 2011
United Kingdom717 Posts
December 12 2011 10:30 GMT
#9714
Hi there. Protoss player here.

1) After defending 6 pool with FFE is it viable to go: gate-gas-cyber-gas-STARGATE and decimate zerg with voidray, while having 2 cannons in main mineral line?

2) how to place 4-5 cannons for defending 7rr, after FFE on maps with wide natural(metalopolis etc)? I lost to 7rr, because of fail cannon positions. He just snipped nexus and walked into main lol.

Thank you!
one day.. i'll lose my mind
AmericanUmlaut
Profile Blog Joined November 2010
Germany2591 Posts
December 12 2011 10:36 GMT
#9715
On December 12 2011 18:44 Tobias wrote:
Is it possible to get a promotion at the start of the season _AND_ one during the season?

Yes, you can get promoted or demoted at any point if your MMR stabilizes outside of your current league.
The frumious Bandersnatch
vince1234
Profile Joined May 2011
39 Posts
December 12 2011 10:47 GMT
#9716
is there a day 9 daily where he goes for 1gate fe vs terran?
tomse8909
Profile Joined December 2011
2 Posts
Last Edited: 2011-12-12 11:14:18
December 12 2011 11:13 GMT
#9717
On December 12 2011 19:30 whereismymind wrote:
Hi there. Protoss player here.

1) After defending 6 pool with FFE is it viable to go: gate-gas-cyber-gas-STARGATE and decimate zerg with voidray, while having 2 cannons in main mineral line?

2) how to place 4-5 cannons for defending 7rr, after FFE on maps with wide natural(metalopolis etc)? I lost to 7rr, because of fail cannon positions. He just snipped nexus and walked into main lol.

Thank you!


1) if you stoped the 6 pool with minior losses, then you can just go for a simple 7-8 gate. There is no posable way they can get units to defend it in time
Traumer
Profile Joined August 2010
United States8 Posts
December 12 2011 11:18 GMT
#9718
Hi. I hope this question is appropriate for this thread. I recently have obtained a legal copy of Starcraft 2 on the TW servers which is linked to the KR servers. I know there is a post on TL about the re localizing of the client to get English menu's etc but it does not change the opponent's race. I know this is possible because I have seen numerous streamers on the Korean server go into a game and look at the tab that shows opponent + race and it appears in English. Does anyone know how to do this? Thanks!
"Some people say war doesn't solve anything.. well perhaps they're using the wrong strategy."
KalWarkov
Profile Blog Joined December 2011
Germany4126 Posts
December 12 2011 11:21 GMT
#9719
On December 12 2011 20:13 tomse8909 wrote:
Show nested quote +
On December 12 2011 19:30 whereismymind wrote:
Hi there. Protoss player here.

1) After defending 6 pool with FFE is it viable to go: gate-gas-cyber-gas-STARGATE and decimate zerg with voidray, while having 2 cannons in main mineral line?

2) how to place 4-5 cannons for defending 7rr, after FFE on maps with wide natural(metalopolis etc)? I lost to 7rr, because of fail cannon positions. He just snipped nexus and walked into main lol.

Thank you!


1) if you stoped the 6 pool with minior losses, then you can just go for a simple 7-8 gate. There is no posable way they can get units to defend it in time


well, first of all, you have to expand - you need 3 gates after it to do it safely. and you have to rebuild your forge - so even in best case, you are less ahead then u think u are and u know how u do shit.

the problem with stargate in that situation is, that he scouts it easily with remaining lings in your main. queens = you lost.
So depending on how things go, you can eventually 4 gate with 2 gases or go for an expand with some units. you dont need to have 2 cannons to protect your mineralline - your zealot should come out soon enough to protect everything else with a bit of micro
DiaBoLuS ** Sc2 - Protoss: 16x GM | Dota2 - Offlane Immortal | Wc3 - Undead decent level | Diablo nerd | Chess / Magnus fanboy | BVB | Agnostic***
Mesha
Profile Blog Joined January 2010
Bosnia-Herzegovina439 Posts
Last Edited: 2011-12-12 11:42:36
December 12 2011 11:41 GMT
#9720
On December 12 2011 18:44 Tobias wrote:
Is it possible to get a promotion at the start of the season _AND_ one during the season?

Yes if you meet the requirements for a league promotion. Say you are a bronze and you are at the edge of a promotion in silver league. New season starts and you get your promotion after nice win streak. You continue to play good through out the season and yet again earn a promotion since you win against favored opponents and have win ratio more than 50 %.
Reality hits you hard bro.
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