Simple Questions Simple Answers - Page 172
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True86
United States2 Posts
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NoDDiE
Poland170 Posts
On May 30 2011 19:33 True86 wrote: What do I look for when scouting a T all in? what race do you play ? typically there are few factors to consider. 1)wall under the ramp which deny scouting : might be some sort of all in 2) if you manage to get probe inside his main and you see no gaz//no scv production it might be allin 3)if he finished his rax and he isnt making orbital that means 95% proxy rax 4)no scouting scv might be sign of it too (but sometimes t scout very late, so its not a rule 5) if scouting scv just peeked inside your base and retreated very fast (and it isnt near xelnagas, didnt return to base) it could be proxy rax | ||
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Dariusz
Poland657 Posts
On January 26 2011 19:37 SpiciestZerg wrote: I'd like to know the answer to these three. 1. They put 2 workers on closest mineral patches first (closest to Nexus/Hatch/CC) which gives slightly better income 2. They don't if they play on maps with close positions disabled 3. It depends, usualy you transfer 50% of the workers from mineral line, but sometimes it's better to transfer just enaugh to not be oversaturated and rally all worker production to new mineral line, which will make your economy more smooth (even tho it's same income) | ||
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Torte de Lini
Germany38463 Posts
On May 30 2011 19:33 True86 wrote: What do I look for when scouting a T all in? It depends on your race, a really early all-in would show no tech add-ons, a lot of fast and early barracks and generally no gas. However, they could be just expanding as well :x | ||
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Qxz
Canada189 Posts
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Torte de Lini
Germany38463 Posts
On May 31 2011 00:51 Qxz wrote: To become a master zerg, should I learn how to play terran and protoss somewhat decently, or would my time be better invested refining my zerg play? I am #1 diamond zerg but probably around silver level terran and protoss. I'm just like you (rank 1 diamond playing Master's) Generally, it's good to know your enemy races well, but it's not essential to play and learn how to play them. Learning to do so will give you a better idea of their capabilities, their timings, etc. | ||
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loneB
United States28 Posts
What with cheaters, morons, and kids, I'd rather filter down the people I actually play. | ||
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Geiko
France1939 Posts
On May 31 2011 03:55 loneB wrote: Can I block certain players so that I never have to play them on any ranked/unranked games? What with cheaters, morons, and kids, I'd rather filter down the people I actually play. Unfortunately no. You can only block their communication, and if playing a custom, just disconnect before the game starts. | ||
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Kambing
United States1176 Posts
On May 31 2011 03:55 loneB wrote: Can I block certain players so that I never have to play them on any ranked/unranked games? What with cheaters, morons, and kids, I'd rather filter down the people I actually play. Unfortunately not. Best you can do is block communication from them and pretend they're just the AI. (Not to mention this kind of functionality could be abused by people who want to avoid people that have their number.) EDIT: lol geiko. I thought I double posted because our responses started out the same... ^_^ | ||
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Comlock
Norway17 Posts
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JustSimonX
Sweden4 Posts
(To let zerglings kill off the units for example) | ||
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Kambing
United States1176 Posts
On May 31 2011 05:40 JustSimonX wrote: If a infestor mindcontrols a medivac full of marines(or any other unit), can the zerg player force it to drop the units inside? (To let zerglings kill off the units for example) You can't mind control medivacs that contain units. | ||
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Grandpipe
Australia17 Posts
Thanks | ||
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JustSimonX
Sweden4 Posts
On May 31 2011 05:47 Kambing wrote: You can't mind control medivacs that contain units. Ok, thanks ![]() | ||
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Kambing
United States1176 Posts
No prob! (Didn't know that until I tried just now.) On May 31 2011 05:49 Grandpipe wrote: Can i choose which unit is the primary focus on the hotkey? eg. If i have marines, marauders and a raven on control group 1. When i press 1 the raven spells are always displayed and i have to tab to use stim. Is there a way to hotkey the group so that when i press 1, the MM (and stim) are displayed first? Thanks Currently, no. See http://www.teamliquid.net/forum/viewmessage.php?topic_id=215308. | ||
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HueHang
73 Posts
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Geiko
France1939 Posts
On May 31 2011 05:33 Comlock wrote: Question> Why is Day9 called Day9? Forgot why exactly but he says so somewhere in here : http://blip.tv/day9tv/day-9-daily-100-my-life-of-starcraft-3505715 Which if you haven't seen it, you should ^^ | ||
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Micket
United Kingdom2163 Posts
I have around 25 marines. I've seen awful YouTube videos of people 'showing off' their splits and end up having 0 dps, resulting in the marines dying in a situation where the marines can win. | ||
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Xanbatou
United States805 Posts
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Geiko
France1939 Posts
On May 31 2011 06:54 Micket wrote: What type of micro should I use against banelings off creep? Stim stutter step, stim kite, or marine split? I have around 25 marines. I've seen awful YouTube videos of people 'showing off' their splits and end up having 0 dps, resulting in the marines dying in a situation where the marines can win. What is the difference between marine stutter step and marine kiting ? | ||
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