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Simple Questions Simple Answers - Page 172

Forum Index > StarCraft 2 Strategy
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True86
Profile Joined November 2010
United States2 Posts
May 30 2011 10:33 GMT
#3421
What do I look for when scouting a T all in?
NoDDiE
Profile Joined November 2006
Poland170 Posts
Last Edited: 2011-05-30 10:52:05
May 30 2011 10:50 GMT
#3422
On May 30 2011 19:33 True86 wrote:
What do I look for when scouting a T all in?


what race do you play ?

typically there are few factors to consider.
1)wall under the ramp which deny scouting : might be some sort of all in
2) if you manage to get probe inside his main and you see no gaz//no scv production it might be allin
3)if he finished his rax and he isnt making orbital that means 95% proxy rax
4)no scouting scv might be sign of it too (but sometimes t scout very late, so its not a rule
5) if scouting scv just peeked inside your base and retreated very fast (and it isnt near xelnagas, didnt return to base) it could be proxy rax
One for the money , two for the show , straight to hell is where i go
Dariusz
Profile Joined May 2011
Poland657 Posts
May 30 2011 12:49 GMT
#3423
On January 26 2011 19:37 SpiciestZerg wrote:
Show nested quote +
On January 26 2011 17:45 zatic wrote:
Got a simple question?<ul>
<li>Why do some pros not mine the middle minerals at the beginning of the game?</li>
<li>Why do I see players not scouting the close positions first?</li>
<li>How many workers should I transfer to my new natural?</li>

I'd like to know the answer to these three.


1. They put 2 workers on closest mineral patches first (closest to Nexus/Hatch/CC) which gives slightly better income

2. They don't if they play on maps with close positions disabled

3. It depends, usualy you transfer 50% of the workers from mineral line, but sometimes it's better to transfer just enaugh to not be oversaturated and rally all worker production to new mineral line, which will make your economy more smooth (even tho it's same income)
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
May 30 2011 15:28 GMT
#3424
On May 30 2011 19:33 True86 wrote:
What do I look for when scouting a T all in?


It depends on your race, a really early all-in would show no tech add-ons, a lot of fast and early barracks and generally no gas.

However, they could be just expanding as well :x
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Qxz
Profile Joined May 2011
Canada189 Posts
Last Edited: 2011-05-30 15:52:45
May 30 2011 15:51 GMT
#3425
To become a master zerg, should I learn how to play terran and protoss somewhat decently, or would my time be better invested refining my zerg play? I am #1 diamond zerg but probably around silver level terran and protoss.
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
May 30 2011 15:54 GMT
#3426
On May 31 2011 00:51 Qxz wrote:
To become a master zerg, should I learn how to play terran and protoss somewhat decently, or would my time be better invested refining my zerg play? I am #1 diamond zerg but probably around silver level terran and protoss.


I'm just like you (rank 1 diamond playing Master's)

Generally, it's good to know your enemy races well, but it's not essential to play and learn how to play them. Learning to do so will give you a better idea of their capabilities, their timings, etc.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
loneB
Profile Joined April 2011
United States28 Posts
Last Edited: 2011-05-30 18:57:04
May 30 2011 18:55 GMT
#3427
Can I block certain players so that I never have to play them on any ranked/unranked games?

What with cheaters, morons, and kids, I'd rather filter down the people I actually play.
h e l l o i l i k e t o w a t c h s t r e a m s
Geiko
Profile Blog Joined June 2010
France2036 Posts
May 30 2011 19:05 GMT
#3428
On May 31 2011 03:55 loneB wrote:
Can I block certain players so that I never have to play them on any ranked/unranked games?

What with cheaters, morons, and kids, I'd rather filter down the people I actually play.


Unfortunately no. You can only block their communication, and if playing a custom, just disconnect before the game starts.
geiko.813 (EU)
Kambing
Profile Joined May 2010
United States1176 Posts
Last Edited: 2011-05-30 19:07:55
May 30 2011 19:06 GMT
#3429
On May 31 2011 03:55 loneB wrote:
Can I block certain players so that I never have to play them on any ranked/unranked games?

What with cheaters, morons, and kids, I'd rather filter down the people I actually play.


Unfortunately not. Best you can do is block communication from them and pretend they're just the AI.

(Not to mention this kind of functionality could be abused by people who want to avoid people that have their number.)

EDIT: lol geiko. I thought I double posted because our responses started out the same... ^_^
Comlock
Profile Joined May 2011
Norway17 Posts
May 30 2011 20:33 GMT
#3430
Question> Why is Day9 called Day9?
Heihei
JustSimonX
Profile Joined May 2011
Sweden4 Posts
May 30 2011 20:40 GMT
#3431
If a infestor mindcontrols a medivac full of marines(or any other unit), can the zerg player force it to drop the units inside?
(To let zerglings kill off the units for example)
Ladder is getting though? Blizzard is afraid of your progress
Kambing
Profile Joined May 2010
United States1176 Posts
May 30 2011 20:47 GMT
#3432
On May 31 2011 05:40 JustSimonX wrote:
If a infestor mindcontrols a medivac full of marines(or any other unit), can the zerg player force it to drop the units inside?
(To let zerglings kill off the units for example)


You can't mind control medivacs that contain units.
Grandpipe
Profile Joined April 2010
Australia17 Posts
Last Edited: 2011-05-30 20:55:02
May 30 2011 20:49 GMT
#3433
Can i choose which unit is the primary focus on the hotkey? eg. If i have marines, marauders and a raven on control group 1. When i press 1 the raven spells are always displayed and i have to tab to use stim. Is there a way to hotkey the group so that when i press 1, the MM (and stim) are displayed first?

Thanks
JustSimonX
Profile Joined May 2011
Sweden4 Posts
May 30 2011 20:54 GMT
#3434
On May 31 2011 05:47 Kambing wrote:
Show nested quote +
On May 31 2011 05:40 JustSimonX wrote:
If a infestor mindcontrols a medivac full of marines(or any other unit), can the zerg player force it to drop the units inside?
(To let zerglings kill off the units for example)


You can't mind control medivacs that contain units.

Ok, thanks
Ladder is getting though? Blizzard is afraid of your progress
Kambing
Profile Joined May 2010
United States1176 Posts
Last Edited: 2011-05-30 21:02:07
May 30 2011 20:58 GMT
#3435
On May 31 2011 05:54 JustSimonX wrote:
Show nested quote +
On May 31 2011 05:47 Kambing wrote:
On May 31 2011 05:40 JustSimonX wrote:
If a infestor mindcontrols a medivac full of marines(or any other unit), can the zerg player force it to drop the units inside?
(To let zerglings kill off the units for example)


You can't mind control medivacs that contain units.

Ok, thanks


No prob! (Didn't know that until I tried just now.)

On May 31 2011 05:49 Grandpipe wrote:
Can i choose which unit is the primary focus on the hotkey? eg. If i have marines, marauders and a raven on control group 1. When i press 1 the raven spells are always displayed and i have to tab to use stim. Is there a way to hotkey the group so that when i press 1, the MM (and stim) are displayed first?

Thanks


Currently, no. See http://www.teamliquid.net/forum/viewmessage.php?topic_id=215308.
HueHang
Profile Joined August 2010
73 Posts
May 30 2011 21:01 GMT
#3436
Is it wise to build workers while being contained? Or do you just get about 30 workers to saturate your main base and get an army up. I am playing Protoss by the way. Or is it better to stop probe production at 24/25 and start powering gateways and crush the contain and expand?
Geiko
Profile Blog Joined June 2010
France2036 Posts
May 30 2011 21:41 GMT
#3437
On May 31 2011 05:33 Comlock wrote:
Question> Why is Day9 called Day9?


Forgot why exactly but he says so somewhere in here :
http://blip.tv/day9tv/day-9-daily-100-my-life-of-starcraft-3505715

Which if you haven't seen it, you should ^^
geiko.813 (EU)
Micket
Profile Joined April 2011
United Kingdom2163 Posts
May 30 2011 21:54 GMT
#3438
What type of micro should I use against banelings off creep? Stim stutter step, stim kite, or marine split?

I have around 25 marines. I've seen awful YouTube videos of people 'showing off' their splits and end up having 0 dps, resulting in the marines dying in a situation where the marines can win.
Xanbatou
Profile Blog Joined February 2010
United States805 Posts
May 30 2011 21:59 GMT
#3439
What's the best response to a 2rax in close positions (e.g. metalopolis)? I feel like one-basing sometimes, but bad things happen if you don't get your FE up quickly too.
Geiko
Profile Blog Joined June 2010
France2036 Posts
May 30 2011 22:00 GMT
#3440
On May 31 2011 06:54 Micket wrote:
What type of micro should I use against banelings off creep? Stim stutter step, stim kite, or marine split?

I have around 25 marines. I've seen awful YouTube videos of people 'showing off' their splits and end up having 0 dps, resulting in the marines dying in a situation where the marines can win.


What is the difference between marine stutter step and marine kiting ?
geiko.813 (EU)
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