• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 09:14
CEST 15:14
KST 22:14
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2914Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
Reynor: GSL Loss Wasn't About Preparation Format12[IPSL] Spring 2026 Grand Finals - This Weekend!4Weekly Cups (July 6 - 12): Protoss strike back12BSL Season 22 Full Overview & Conclusion8BSL Season 22 Full Overview & Conclusion8
StarCraft 2
General
Is the larve respawn broken? BGE Stara Zagora to be held again in June 2025 Weekly Cups (July 6 - 12): Protoss strike back Serral wins HomeStory Cup 29 Yamato Cup Series
Tourneys
WardiTV Summer Cup 2026 GSL CK #5 Race War RSL Revival: Season 6 - Qualifiers and Main Event HomeStory Cup 29 Vespene Cup #1 — $300+ USD, July 10
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 534 Burning Evacuation Mutation # 533 Die Together Mutation # 532 Nuclear Family
Brood War
General
Pros Debate: Zerg Unfairly Nerfed? (ASL S22 map) BGH Auto Balance -> http://bghmmr.eu/ Etiquete rules in Asl? screpdb: new Starcraft reporting tool ASL 22 Proposed Map Pool
Tourneys
[IPSL] Spring 2026 Grand Finals - This Weekend! Escore Tournament - Season 3 [Megathread] Daily Proleagues [ASL22] Wildcard Qualifier
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies
Other Games
General Games
General RTS Discussion Thread Path of Exile Nintendo Switch Thread Stormgate/Frost Giant Megathread Summer Games Done Quick 2026!
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread UK Politics Mega-thread YouTube Thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Movie Discussion! Series you have seen recently...
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Tennis[sport] Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Simple Questions Simple Answers FPS when play League Of Legend on laptop How to clean a TTe Thermaltake keyboard?
TL Community
Northern Ireland Global Starcraft The Automated Ban List
Blogs
Poker (part 2)
Nebuchad
The Experiences We Want and …
TrAiDoS
An Exploration of th…
waywardstrategy
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 6962 users

Simple Questions Simple Answers - Page 14

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 12 13 14 15 16 900 Next
drooL
Profile Blog Joined May 2010
United Kingdom2108 Posts
February 09 2011 21:58 GMT
#261
hokay simple question: does the shield upgrade in the protoss forge affect air units too? if yes, wouldn't it be a good idea to go for shield first e.g. when going for stargate (voidray/phoenix) play vs terran or pretty much against any race?
@nowSimon
vlnplyr
Profile Joined November 2010
United States76 Posts
February 09 2011 22:18 GMT
#262
On February 10 2011 06:58 drooL wrote:
hokay simple question: does the shield upgrade in the protoss forge affect air units too? if yes, wouldn't it be a good idea to go for shield first e.g. when going for stargate (voidray/phoenix) play vs terran or pretty much against any race?


Yes, shield upgrade affects all Protoss units (air/ground) and structures. You will very rarely see players get this simply because of the gas cost. Since Protoss is so gas intensive, spending an additional 100 gas vs. the weapons upgrade just isn't very viable. Yes, it makes all your units and structures more durable, and even moreso since shields recharge (if the unit lives), but for some reason it's a bit underused IMHO.
www.youtube.com/vlnplyr5
vlnplyr
Profile Joined November 2010
United States76 Posts
February 09 2011 22:22 GMT
#263
On February 10 2011 05:02 orion11380 wrote:
QUESTION: What is the shortcut/command to have my medivac automatically follow my bio-ball?

I'm a self-admitted noob, and just discovered the wonders of the MMM strat. I know that normally the 'follow' command is to select unit, then right click on the unit that you want them to follow. But if I select a medivac, then right click on an inf unit, she'll just pick up the unit.

This forces me to actually manually command my troops, instead of atk-move (the other marvel that I recently discovered). And who has the time to do that? My current alternative is to have a Raven follow a maurader, then have my medivacs follow the Raven. But that plan goes in the toilet when a fleet of vikings (by fleet, I mean 2) destroy my Raven. Then I end up having my bioball rolled down a ramp because my medivacs are sitting in the middle of the map, having a cig break.

Please help!


Ahh, a question I've seen answered lots. The easiest way to "follow" with a Medivac is to press select your Medivacs and press A (like attack) and click one of your Marauders (I use Marauder because it's more durable). If you look at the options for the Medivac in your HUD (bottom right), you will see that the option for this is called "Scan-Move", which is basically to follow.

However, the caveat to this is that if your Marauder that you are following dies, the Medivacs will cease to follow your army, so you must pay VERY close attention or you will suddenly be short several Medivacs. Also be careful when retreating because the Medivacs will lag behind your army healing the whole way back to your base, so they can easily get picked off by the opposing army if you aren't careful with them.
www.youtube.com/vlnplyr5
CrushingShadows
Profile Blog Joined November 2010
Canada39 Posts
February 09 2011 22:48 GMT
#264
in zvz, is it a good idea to target larvae with banelings? with no ups 1 baneling can one-shot them all since they are all clumped together. (banes do 35dmg vs light, the larvae have 10 armor and 25 life) I've read that larvae are the 4th resource for zerg and i thought it might be worthwhile to kill them, but is it better to just go after the drones?
zerg fanboy to the core Dark | soO | Hydra
thesideshow
Profile Blog Joined May 2010
930 Posts
February 09 2011 22:53 GMT
#265
On February 10 2011 07:48 CrushingShadows wrote:
in zvz, is it a good idea to target larvae with banelings? with no ups 1 baneling can one-shot them all since they are all clumped together. (banes do 35dmg vs light, the larvae have 10 armor and 25 life) I've read that larvae are the 4th resource for zerg and i thought it might be worthwhile to kill them, but is it better to just go after the drones?


99% of the time its better to go for the drones

Source: EGStrifeCro in 12 weeks with the pros
OGS:levelchange
validname
Profile Joined February 2011
United States6 Posts
February 09 2011 23:54 GMT
#266
why do larvae/cocoons have 10 armor?
do it fer teh lulz.
VAGZ
Profile Joined September 2010
574 Posts
February 10 2011 01:21 GMT
#267
I just watched mrbitters stream where he was coached by Sheth and he mentioned something about "day9 300 food army" in ZvP. What does that mean exactly? is there specific daily where he goes through and explain this in detail? i understand that it's the zergs ability to re-max their army quickly but there are numbers of ways do that. Im sure he is relating to some specific method knowing day9
MagusX
Profile Joined February 2011
United States20 Posts
February 10 2011 03:05 GMT
#268
On February 10 2011 10:21 VAGZ wrote:
I just watched mrbitters stream where he was coached by Sheth and he mentioned something about "day9 300 food army" in ZvP. What does that mean exactly? is there specific daily where he goes through and explain this in detail? i understand that it's the zergs ability to re-max their army quickly but there are numbers of ways do that. Im sure he is relating to some specific method knowing day9



Basically you keep yourself maxxed as you are pushing. This is my understanding of it anyways. You just keep moving all of your units to attack as the initial ones die. In this way you pretty much crush your opponent because they cannot reinforce at the same rate as you do. and By the end of it you attacked with about 300 food worth of army.
HuK is my idol
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
February 10 2011 04:21 GMT
#269
On February 10 2011 12:05 MagusX wrote:
Show nested quote +
On February 10 2011 10:21 VAGZ wrote:
I just watched mrbitters stream where he was coached by Sheth and he mentioned something about "day9 300 food army" in ZvP. What does that mean exactly? is there specific daily where he goes through and explain this in detail? i understand that it's the zergs ability to re-max their army quickly but there are numbers of ways do that. Im sure he is relating to some specific method knowing day9



Basically you keep yourself maxxed as you are pushing. This is my understanding of it anyways. You just keep moving all of your units to attack as the initial ones die. In this way you pretty much crush your opponent because they cannot reinforce at the same rate as you do. and By the end of it you attacked with about 300 food worth of army.


Another outrageous alternative is to make spine crawlers with your drones, make a lot of what you want (you'll have freed up about 60 food if you toss all your drones to spine crawlers).

After that, cancel the spine crawlers and put them back to work.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
drooL
Profile Blog Joined May 2010
United Kingdom2108 Posts
February 10 2011 04:26 GMT
#270
On February 10 2011 07:18 vlnplyr wrote:
Show nested quote +
On February 10 2011 06:58 drooL wrote:
hokay simple question: does the shield upgrade in the protoss forge affect air units too? if yes, wouldn't it be a good idea to go for shield first e.g. when going for stargate (voidray/phoenix) play vs terran or pretty much against any race?


Yes, shield upgrade affects all Protoss units (air/ground) and structures. You will very rarely see players get this simply because of the gas cost. Since Protoss is so gas intensive, spending an additional 100 gas vs. the weapons upgrade just isn't very viable. Yes, it makes all your units and structures more durable, and even moreso since shields recharge (if the unit lives), but for some reason it's a bit underused IMHO.


thanks for the quick answer. i was just thinking that it might be an awesome idea to just invest the 200/200 into the shield upgrade, because if you go phoenix for example, you kinda want to pull them out before they lose much hull life anyways. so kind of a 2gate phoenix expand into forge+shield or something like that. maybe even an earlier shield upgrade whereas it's unlikely to work off of just 2gas. i might start messing around with that.

thanks again
@nowSimon
stroggos
Profile Joined February 2009
New Zealand1543 Posts
February 10 2011 05:41 GMT
#271
question: in the matchup of pvp, 4gaters place their pylons so they can see up the ramp. Is there actually any ff placing that i can do so they wont be able to see up? (should i place at bottom, near bottom, near top or top?)
hi
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
February 10 2011 06:11 GMT
#272
On February 10 2011 14:41 stroggos wrote:
question: in the matchup of pvp, 4gaters place their pylons so they can see up the ramp. Is there actually any ff placing that i can do so they wont be able to see up? (should i place at bottom, near bottom, near top or top?)


Block the bottom of the ramp with a FF to prevent them from getting on the ramp and gaining site of your base.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Akuemon
Profile Joined June 2010
Canada151 Posts
February 10 2011 06:30 GMT
#273
when dropping a Terran/protoss main with a small amount of units, usually lings (2-3 overlords full), what should i target? tech, production buildings, or supply buildings?
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
February 10 2011 06:41 GMT
#274
On February 10 2011 15:30 Akuemon wrote:
when dropping a Terran/protoss main with a small amount of units, usually lings (2-3 overlords full), what should i target? tech, production buildings, or supply buildings?


For Terran: SCVs -> Tech buildings (reactors, tech labs), then production structures/supply depots
For Protoss: Probes -> Pylon -> Stargates/Production structures
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Kaitlin
Profile Joined December 2010
United States2958 Posts
February 10 2011 07:21 GMT
#275
On February 10 2011 08:54 validname wrote:
why do larvae/cocoons have 10 armor?


http://wiki.teamliquid.net/starcraft2/Larva

LiquipediaDespite having only 25 hit points, Larva are extremely durable with their 10 armor preventing large amounts of damage.


Since they are the mechanic by which Zerg replenishes it's army and economy, it wouldn't be fair for a couple of marines to walk in and kill them in 3 seconds, would it ? Raven Seeker Missiles, however, are a different matter ...
VAGZ
Profile Joined September 2010
574 Posts
Last Edited: 2011-02-10 17:32:29
February 10 2011 17:30 GMT
#276
On February 10 2011 12:05 MagusX wrote:
Show nested quote +
On February 10 2011 10:21 VAGZ wrote:
I just watched mrbitters stream where he was coached by Sheth and he mentioned something about "day9 300 food army" in ZvP. What does that mean exactly? is there specific daily where he goes through and explain this in detail? i understand that it's the zergs ability to re-max their army quickly but there are numbers of ways do that. Im sure he is relating to some specific method knowing day9



Basically you keep yourself maxxed as you are pushing. This is my understanding of it anyways. You just keep moving all of your units to attack as the initial ones die. In this way you pretty much crush your opponent because they cannot reinforce at the same rate as you do. and By the end of it you attacked with about 300 food worth of army.


Ok then I understand, thanks. But for that to work you will need to engage the protoss army pretty close to your bases right? since a maxed zerg army gets roasted in seconds vs a protoss ball of death.
Ulyx
Profile Joined December 2009
Canada45 Posts
February 10 2011 17:55 GMT
#277
Zerg Maco:

I hear people saying best way to inject is to keep all queens one key, and spam space bar and inject. I tried this and a lot of the times, the space bar just directs me to another event other than the queen.

Question:

Do people who use this queen method constantly have this same problem, or do you just have to be really fast and press the space bar as soon as the larvae pop?
As you think, so shall you become.
Cenecia
Profile Joined January 2011
Canada30 Posts
February 10 2011 18:46 GMT
#278
Is there a key+click combination to select all of a certain unit (ie all marines) without double-clicking on them?

If I have multiple buildings selected, is there an easy way to cycle through them?

What is faster to rush to: blue flame hellion drops or cloaked banshees?
Somewhere, something incredible is waiting to be known.
thesideshow
Profile Blog Joined May 2010
930 Posts
Last Edited: 2011-02-10 18:54:10
February 10 2011 18:50 GMT
#279
On February 11 2011 02:55 Ulyx wrote:
Zerg Maco:

I hear people saying best way to inject is to keep all queens one key, and spam space bar and inject. I tried this and a lot of the times, the space bar just directs me to another event other than the queen.

Question:

Do people who use this queen method constantly have this same problem, or do you just have to be really fast and press the space bar as soon as the larvae pop?


Use the backspace button, which jumps between hatcheries, not the spacebar.

Some players also remap the ` button to replace backspace so that you're hands don't have to move over to the other side of the keyboard every 40seconds.
OGS:levelchange
thesideshow
Profile Blog Joined May 2010
930 Posts
Last Edited: 2011-02-10 18:55:10
February 10 2011 18:51 GMT
#280
On February 11 2011 03:46 Cenecia wrote:
Is there a key+click combination to select all of a certain unit (ie all marines) without double-clicking on them?


ctrl + click

On February 11 2011 03:46 Cenecia wrote:
If I have multiple buildings selected, is there an easy way to cycle through them?


tab

On February 11 2011 03:46 Cenecia wrote:

What is faster to rush to: blue flame hellion drops or cloaked banshees?

I'm not a terran player sorry
OGS:levelchange
Prev 1 12 13 14 15 16 900 Next
Please log in or register to reply.
Live Events Refresh
WardiTV Qualifier
12:00
Summer Cup, Qualifier #1
WardiTV556
Liquipedia
CrankTV Team League
11:00
Crank Gathers S4: Group Stage
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko412
SortOf 134
RushiSC 13
StarCraft: Brood War
Calm 8817
Sea 1690
Horang2 562
EffOrt 478
Soma 403
Mini 306
BeSt 279
Soulkey 247
Light 188
Snow 186
[ Show more ]
actioN 179
Last 151
Mong 136
Larva 109
JYJ 100
Rush 96
Zeus 92
hero 70
Sharp 54
Killer 52
Sea.KH 48
Pusan 47
ToSsGirL 39
sorry 35
JulyZerg 29
Bale 21
HiyA 20
Barracks 18
Sacsri 16
IntoTheRainbow 13
zelot 12
ajuk12(nOOB) 10
Sexy 10
Yoon 10
Icarus 7
Dota 2
Gorgc7599
XcaliburYe134
syndereN132
League of Legends
Doublelift2451
Counter-Strike
markeloff135
Heroes of the Storm
Khaldor20
Other Games
singsing1591
B2W.Neo540
hiko470
crisheroes319
DeMusliM260
Happy205
XaKoH 137
Sick131
QueenE53
Liquid`VortiX31
Organizations
Other Games
gamesdonequick2545
StarCraft: Brood War
UltimateBattle 869
Other Games
BasetradeTV205
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 12 non-featured ]
StarCraft 2
• StrangeGG 73
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos2474
Upcoming Events
OSC
3h 46m
Replay Cast
19h 46m
CrankTV Team League
21h 46m
WardiTV Qualifier
22h 46m
Epic.LAN
23h 46m
Replay Cast
1d 10h
RSL Revival
1d 19h
Clem vs Lambo
Scarlett vs Cure
CranKy Ducklings
1d 20h
Epic.LAN
1d 23h
IPSL
2 days
Dragon vs Hawk
[ Show More ]
RSL Revival
2 days
Classic vs Trap
herO vs SHIN
Sparkling Tuna Cup
2 days
IPSL
3 days
Bonyth vs Ret
WardiTV Weekly
3 days
Monday Night Weeklies
4 days
PiGosaur Cup
5 days
The PondCast
5 days
Replay Cast
6 days
CrankTV Team League
6 days
Liquipedia Results

Completed

Proleague 2026-07-13
HSC XXIX
Eternal Conflict S2 E2

Ongoing

IPSL Spring 2026
Acropolis #4
CSL 2026 Summer (S21)
KCM Race Survival 2026 Season 3
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
SCTL 2026 Spring
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026

Upcoming

Escore Tournament S3: W3
ASL S22 SEASON OPEN Day 1
Escore Tournament S3: W4
ASL S22 SEASON OPEN Day 2
Escore Tournament S3: W5
CSLAN 4
Blizzard Classic Cup 2026
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Logitech G Connect 2026
StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.