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Simple Questions Simple Answers - Page 16

Forum Index > StarCraft 2 Strategy
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Tiazi
Profile Joined February 2010
Netherlands761 Posts
February 11 2011 12:49 GMT
#301
On January 26 2011 18:50 Ulfsark wrote:

As Zerg, where should I send my first overlord?



You should send your overlord to where you need vision first. If you fast expand you want a overlord over the morping hatch. If you can be close by air you want to scout this. If you need to know if the toss is 4-gatin you, you want to put the ovi in a position to scout this.

In other words, you dont have zatic's back, cause this is a situational question!
"A brilliant yet deluded man once said, 'Introduce a little anarchy. Upset the established order, and everything becomes chaos.' Gumiho is that agent of chaos." -monk
Mythito
Profile Joined January 2011
Canada230 Posts
February 11 2011 13:49 GMT
#302
On February 11 2011 21:27 stroggos wrote:
Show nested quote +
On February 10 2011 15:11 Torte de Lini wrote:
On February 10 2011 14:41 stroggos wrote:
question: in the matchup of pvp, 4gaters place their pylons so they can see up the ramp. Is there actually any ff placing that i can do so they wont be able to see up? (should i place at bottom, near bottom, near top or top?)


Block the bottom of the ramp with a FF to prevent them from getting on the ramp and gaining site of your base.


i dont think that works, are you sure you read my question properly? im talking about pylons gaining vision up the ramp even with forcefeild blocking units at the bottom.


unless i also misunderstand, a pylon can't see up a ramp so you don't have to worry about that.. the problem is when they have a pylon at the bottom and can get a unit up the ramp then they can warp in at the high ground
Did everything just taste purple for a second?
Artisian
Profile Joined October 2010
United States115 Posts
February 11 2011 14:01 GMT
#303
Hopefully this isn't too complicated:

How many units(hydras/zealots/zerglings, I know it only hits about 1 on larger units) can a colossi hit per sweep?
Supply is a conspiracy against me...
thesideshow
Profile Blog Joined May 2010
930 Posts
February 11 2011 16:00 GMT
#304
On February 11 2011 23:01 Artisian wrote:
Hopefully this isn't too complicated:

How many units(hydras/zealots/zerglings, I know it only hits about 1 on larger units) can a colossi hit per sweep?


[image loading]

Thermal lens makes no difference.
OGS:levelchange
Exstasy
Profile Joined August 2010
United Kingdom393 Posts
February 11 2011 17:04 GMT
#305
Why do Blizzard put destructible rocks (At Expos) in their maps?, higher levels will punish a player who takes them too fast anyway.
and at low level players barely take their natural.
Kaitlin
Profile Joined December 2010
United States2958 Posts
February 11 2011 17:16 GMT
#306
On February 12 2011 02:04 Exstasy wrote:
Why do Blizzard put destructible rocks (At Expos) in their maps?, higher levels will punish a player who takes them too fast anyway.
and at low level players barely take their natural.


To prevent early, early expansion to those locations. In other words, you need a few extra army to break them down before expanding there. I disagree that low level players barely take their natural, unless you are referring only to the absolute bottom of Bronze League.
Exstasy
Profile Joined August 2010
United Kingdom393 Posts
February 11 2011 17:20 GMT
#307
On February 12 2011 02:16 Kaitlin wrote:
Show nested quote +
On February 12 2011 02:04 Exstasy wrote:
Why do Blizzard put destructible rocks (At Expos) in their maps?, higher levels will punish a player who takes them too fast anyway.
and at low level players barely take their natural.


To prevent early, early expansion to those locations. In other words, you need a few extra army to break them down before expanding there. I disagree that low level players barely take their natural, unless you are referring only to the absolute bottom of Bronze League.


I am being serious, I have been Silver league since I started playing and it is very rare for my opponents to Fast expand let alone take an early 3rd.
SlapMySalami
Profile Joined August 2010
United States1060 Posts
February 11 2011 20:06 GMT
#308
On February 12 2011 02:20 Exstasy wrote:
Show nested quote +
On February 12 2011 02:16 Kaitlin wrote:
On February 12 2011 02:04 Exstasy wrote:
Why do Blizzard put destructible rocks (At Expos) in their maps?, higher levels will punish a player who takes them too fast anyway.
and at low level players barely take their natural.


To prevent early, early expansion to those locations. In other words, you need a few extra army to break them down before expanding there. I disagree that low level players barely take their natural, unless you are referring only to the absolute bottom of Bronze League.


I am being serious, I have been Silver league since I started playing and it is very rare for my opponents to Fast expand let alone take an early 3rd.



Blizzard put the rocks at expos because they want you to expand to your natural rather than a gold. As far as delta quadrant is concerned I guess they don't want you to be too safe in expanding as far as the early game is concerned.
marineking will u huk my bigtt1 ilu
sixdrumquads
Profile Joined January 2011
United States51 Posts
February 11 2011 20:48 GMT
#309
as terran should i get my first depot at 9 or 10. is that second of supply block ok?
Moody
Profile Blog Joined August 2010
United States750 Posts
February 11 2011 20:59 GMT
#310
On February 12 2011 05:48 sixdrumquads wrote:
as terran should i get my first depot at 9 or 10. is that second of supply block ok?


You get it at 10. And no that second of supply block is not ok. If you do it right, you won't get supply blocked.
A marine walks into a bar and asks, "Where's the counter?"
Moody
Profile Blog Joined August 2010
United States750 Posts
February 11 2011 21:03 GMT
#311
On February 02 2011 17:45 Fist wrote:
First sending your workers, or first producing one?


Create worker, send workers is what I do.... the 1/5th of a second between the 2 shouldn't be a big deal.
The reason I do it this way is because I do a 3/3 split (I know it doesn't matter) and if I Send workers, split workers, then make worker the constructing worker is behind by a bit.
A marine walks into a bar and asks, "Where's the counter?"
Kaitlin
Profile Joined December 2010
United States2958 Posts
February 11 2011 22:56 GMT
#312
On February 12 2011 02:20 Exstasy wrote:
Show nested quote +
On February 12 2011 02:16 Kaitlin wrote:
On February 12 2011 02:04 Exstasy wrote:
Why do Blizzard put destructible rocks (At Expos) in their maps?, higher levels will punish a player who takes them too fast anyway.
and at low level players barely take their natural.


To prevent early, early expansion to those locations. In other words, you need a few extra army to break them down before expanding there. I disagree that low level players barely take their natural, unless you are referring only to the absolute bottom of Bronze League.


I am being serious, I have been Silver league since I started playing and it is very rare for my opponents to Fast expand let alone take an early 3rd.


Well, now you're saying "Fast expand" whereas I was disagreeing with "barely take their natural". I agree there isn't much fast expanding, but most will expand, maybe a little later than they could, but still not to late they are running out in their main.

On February 12 2011 05:48 sixdrumquads wrote:
as terran should i get my first depot at 9 or 10. is that second of supply block ok?


It's important when executing build orders to send the worker early so they are on top of the spot to start the building exactly when you have the minerals to make it.
sixdrumquads
Profile Joined January 2011
United States51 Posts
Last Edited: 2011-02-12 02:52:09
February 12 2011 02:49 GMT
#313
thanks for that one, is 9 depot ok?
harold_teo90
Profile Joined September 2010
2 Posts
February 12 2011 18:03 GMT
#314
I have a question, I've seen everybody using dropships whereby units are dropping as the dropships are flying, how do i do that ?
NadaSound
Profile Joined March 2010
United States227 Posts
February 12 2011 18:14 GMT
#315
what dose tl dr mean?
NeWnAr
Profile Joined April 2010
Singapore231 Posts
February 12 2011 18:52 GMT
#316
On February 13 2011 03:14 NadaSound wrote:
what dose tl dr mean?


Too long; didn't read.
Live For the Swarm!
thesideshow
Profile Blog Joined May 2010
930 Posts
Last Edited: 2011-02-12 20:15:29
February 12 2011 20:15 GMT
#317
On February 13 2011 03:03 harold_teo90 wrote:
I have a question, I've seen everybody using dropships whereby units are dropping as the dropships are flying, how do i do that ?


press 'd' (or whatever your 'unload' hotkey is set to) then click on the dropship itself. It will begin dropping units one by one. You can change direction and it will continue dropping.

Needless to say, applies to overlord and warp prisms as well.
OGS:levelchange
Soleron
Profile Blog Joined September 2010
United Kingdom1324 Posts
Last Edited: 2011-02-12 20:33:50
February 12 2011 20:33 GMT
#318
What do casters mean when they say "spawned as the Protoss pieces" or similar?
meep
Profile Blog Joined August 2009
United States1699 Posts
Last Edited: 2011-02-12 20:38:52
February 12 2011 20:38 GMT
#319
On February 13 2011 05:33 Soleron wrote:
What do casters mean when they say "spawned as the Protoss pieces" or similar?


They appear (spawn) on the map as the Protoss race (pieces), pieces such as chess pieces.
閑静 しずか (ノ・_・)ノ
Soleron
Profile Blog Joined September 2010
United Kingdom1324 Posts
February 12 2011 20:46 GMT
#320
Thanks.
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