• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 06:21
CET 12:21
KST 20:21
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets3$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7)15Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns7[BSL21] Non-Korean Championship - Starts Jan 103SC2 All-Star Invitational: Jan 17-1824
StarCraft 2
General
SC2 All-Star Invitational: Jan 17-18 Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets When will we find out if there are more tournament SC2 Spotted on the EWC 2026 list? Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns
Tourneys
SC2 AI Tournament 2026 $21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7) $25,000 Streamerzone StarCraft Pro Series announced WardiTV Winter Cup WardiTV Mondays
Strategy
Simple Questions Simple Answers
Custom Maps
Map Editor closed ?
External Content
Mutation # 508 Violent Night Mutation # 507 Well Trained Mutation # 506 Warp Zone Mutation # 505 Rise From Ashes
Brood War
General
[ASL21] Potential Map Candidates A cwal.gg Extension - Easily keep track of anyone Potential ASL qualifier breakthroughs? BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion
Tourneys
[Megathread] Daily Proleagues [BSL21] Grand Finals - Sunday 21:00 CET [BSL21] Non-Korean Championship - Starts Jan 10 SLON Grand Finals – Season 2
Strategy
Game Theory for Starcraft Simple Questions, Simple Answers Current Meta [G] How to get started on ladder as a new Z player
Other Games
General Games
Beyond All Reason Nintendo Switch Thread Awesome Games Done Quick 2026! Mechabellum Stormgate/Frost Giant Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine European Politico-economics QA Mega-thread Trading/Investing Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List TL+ Announced
Blogs
My 2025 Magic: The Gathering…
DARKING
Physical Exercise (HIIT) Bef…
TrAiDoS
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
James Bond movies ranking - pa…
Topin
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1853 users

ZvP December Build - Page 4

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 2 3 4 5 6 Next All
sooch
Profile Joined April 2010
Canada299 Posts
February 01 2011 14:23 GMT
#61
I like the idea of this build, burrow is a *little* uncomfortable vs 6gate in terms of the timing but even more than that I think the biggest issue is that it's quite a specific response that you have to start very early (i.e. before you know 6gate is coming). Even though you can cancel it, that's 100 gas sitting idle for a long time...+1 may not be as hardcounterish as burrow but it has a lot more general utility. I'd have to try it to see how big of an impact i feel it makes in game cuz even though +2 is quite a bit of a damage boost, I won't be convinced until i see it with my own eyes
Ciara
Profile Joined January 2009
Denmark13 Posts
February 01 2011 14:27 GMT
#62
Dont know what game you are playing, a protss who takes 3 bases fast are way overextending what he can actually defend and should never be allowed as zerg. and yes colosus voids are a bitch to deal with, but if you are sitting at 200 food as zerg against 200 food toss, you more or less always lose and was not what i was saying, you hit 200 food as zerg before toss, and when you hit 200 food your ress start to build up, you attack and can more or less remax instantly again, yes you probably lose the fight but you can pick off quite a bit and make the army you want to deal with him while remaxing, cutting corruptors or getting more, mass roaches vs Templer tech and so on.

and do know how important upgrads are on Hydra/roaches but it dont justify going for them that early and cut into your econemy just to defend some push that might never come. sure you been succesfull with your roach pushes afterwards, but lets be real, which GOOD protoss have you ever played with it?

last but not least, why would i change my play style against toss seeing im beating who are considered the best toss players outside of korea white-ra/nightend/mana sadly lost to cruncher the TSL before were i was stupid enough to try some roach push of 2 bases, which i may add he shut down completly and steam roll me afterwards
decemvre
Profile Joined May 2010
Romania639 Posts
February 01 2011 14:38 GMT
#63
On February 01 2011 23:27 Ciara wrote:
Dont know what game you are playing, a protss who takes 3 bases fast are way overextending what he can actually defend and should never be allowed as zerg. and yes colosus voids are a bitch to deal with, but if you are sitting at 200 food as zerg against 200 food toss, you more or less always lose and was not what i was saying, you hit 200 food as zerg before toss, and when you hit 200 food your ress start to build up, you attack and can more or less remax instantly again, yes you probably lose the fight but you can pick off quite a bit and make the army you want to deal with him while remaxing, cutting corruptors or getting more, mass roaches vs Templer tech and so on.

and do know how important upgrads are on Hydra/roaches but it dont justify going for them that early and cut into your econemy just to defend some push that might never come. sure you been succesfull with your roach pushes afterwards, but lets be real, which GOOD protoss have you ever played with it?

last but not least, why would i change my play style against toss seeing im beating who are considered the best toss players outside of korea white-ra/nightend/mana sadly lost to cruncher the TSL before were i was stupid enough to try some roach push of 2 bases, which i may add he shut down completly and steam roll me afterwards


Don't be defensive i'm not trying to discredit you as a player. I'm simply saying that i like to attack into the protoss before 200 so i dont have to deal with his ball of death in midgame .

Now if thats better or not remains to be seen.
decemberTV
decemvre
Profile Joined May 2010
Romania639 Posts
February 01 2011 14:43 GMT
#64
On February 01 2011 23:27 Ciara wrote:
Dont know what game you are playing, a protss who takes 3 bases fast are way overextending what he can actually defend and should never be allowed as zerg. and yes colosus voids are a bitch to deal with, but if you are sitting at 200 food as zerg against 200 food toss, you more or less always lose and was not what i was saying, you hit 200 food as zerg before toss, and when you hit 200 food your ress start to build up, you attack and can more or less remax instantly again, yes you probably lose the fight but you can pick off quite a bit and make the army you want to deal with him while remaxing, cutting corruptors or getting more, mass roaches vs Templer tech and so on.

and do know how important upgrads are on Hydra/roaches but it dont justify going for them that early and cut into your econemy just to defend some push that might never come. sure you been succesfull with your roach pushes afterwards, but lets be real, which GOOD protoss have you ever played with it?

last but not least, why would i change my play style against toss seeing im beating who are considered the best toss players outside of korea white-ra/nightend/mana sadly lost to cruncher the TSL before were i was stupid enough to try some roach push of 2 bases, which i may add he shut down completly and steam roll me afterwards


I didnt mean a very fast 3rd base. I meant, not attacking you at all once he hits 120 population or so and then just expanding to the closest minerals (as a 3rd) and just playing defensive from then till he hits 200.

But again, i'm talking about a passive 3rd base after 120 population or so.

... Did i tell you to change your playstyle ? I don't think i did.
decemberTV
Alphasquad
Profile Joined August 2010
Austria505 Posts
February 01 2011 14:45 GMT
#65
On February 01 2011 23:38 decemberTV wrote:
Show nested quote +
On February 01 2011 23:27 Ciara wrote:
Dont know what game you are playing, a protss who takes 3 bases fast are way overextending what he can actually defend and should never be allowed as zerg. and yes colosus voids are a bitch to deal with, but if you are sitting at 200 food as zerg against 200 food toss, you more or less always lose and was not what i was saying, you hit 200 food as zerg before toss, and when you hit 200 food your ress start to build up, you attack and can more or less remax instantly again, yes you probably lose the fight but you can pick off quite a bit and make the army you want to deal with him while remaxing, cutting corruptors or getting more, mass roaches vs Templer tech and so on.

and do know how important upgrads are on Hydra/roaches but it dont justify going for them that early and cut into your econemy just to defend some push that might never come. sure you been succesfull with your roach pushes afterwards, but lets be real, which GOOD protoss have you ever played with it?

last but not least, why would i change my play style against toss seeing im beating who are considered the best toss players outside of korea white-ra/nightend/mana sadly lost to cruncher the TSL before were i was stupid enough to try some roach push of 2 bases, which i may add he shut down completly and steam roll me afterwards


Don't be defensive i'm not trying to discredit you as a player. I'm simply saying that i like to attack into the protoss before 200 so i dont have to deal with his ball of death in midgame .

Now if thats better or not remains to be seen.


i like that too but how would you adapt this strategy if the protoss goes for voids early?
Ciara
Profile Joined January 2009
Denmark13 Posts
February 01 2011 14:46 GMT
#66
Not defensiv, im objectiv. defensiv forcefield or offensiv doesnt matter the outcome is the same, you lose your army killing barely anything (depend on the level of the protiss) but you kill even less if you are the one attacking, he wil have good position, and you will have a longer reinforcement route, which wont allow you to take advangted of the forcefields as easily sure he might run out of energy at some point, but normaly when that happens you lost to much to continue pushing in, and expanding while pushing you sell yourself short so easily, you wont have the big enough army to deal dmg needed and you wont be able to defend your expansion assuming the protoss dont manage to lose the game.

But yes i havent played this exact style of play, but iv 2 based my share of protoss close spot meta/LT, and i lose lik 70-80% of thoes games mainly cause they just delay/ kill of my stuff with forcefield while i do little to no dmg and than i just die to counter push.
SubtleArt
Profile Blog Joined January 2010
2710 Posts
February 01 2011 14:47 GMT
#67
It seems like your drone count would be pretty low but I'll definitely give it a shot. I remember fiddling around with +1 melee builds for ZvZ a while back.
2 questions though:

any reason in particular that you think +1 range is more worth it than +1 armor? Ive always assumed armor to be more valuable.

Second, ever since the patch that fixed pylon blocking a ramp I've been pretty comfortable 14 hatching vs toss and I find it gives a better econ. Would this build work with a 14h too or do you need to 14gas to have enough gas for everything.
Morrow on ZvP: "I'm not very confident in general vs Protoss because of the imbalance (Yes its imbalanced, get over it)."
Ciara
Profile Joined January 2009
Denmark13 Posts
February 01 2011 14:50 GMT
#68
when toss takes his 3, you already have had yours up for some time, just about when it starts to kick in, you hit 200 food as zerg and he wont reap the benifits of the expo for some time....

anywho im done, we play against 2 completly different level of protoss players, and that has it affect on what strats work, and what is semi all in/risky
clayn
Profile Joined November 2010
Germany444 Posts
February 01 2011 15:03 GMT
#69
200 protoss crushes 200 zerg and you cant produce fast enough a new army for crushing the rest of the protoss' army because he can reproduce quite fast aswell (gateways, chronoboost). Ciara did you only sign up on TL.net for trolling decemvre's build?
decemvre
Profile Joined May 2010
Romania639 Posts
February 01 2011 15:03 GMT
#70
On February 01 2011 23:47 SubtleArt wrote:
It seems like your drone count would be pretty low but I'll definitely give it a shot. I remember fiddling around with +1 melee builds for ZvZ a while back.
2 questions though:

any reason in particular that you think +1 range is more worth it than +1 armor? Ive always assumed armor to be more valuable.

Second, ever since the patch that fixed pylon blocking a ramp I've been pretty comfortable 14 hatching vs toss and I find it gives a better econ. Would this build work with a 14h too or do you need to 14gas to have enough gas for everything.


no your drone count is not low by any means.


And Ciara, why do you have to remind us that you play slightly better protoss players than me in each and every post you write ?

I got it the first time.
decemberTV
Ciara
Profile Joined January 2009
Denmark13 Posts
February 01 2011 15:06 GMT
#71
Funny how you thinking sc2 ranking me, and not seeing my account im playing on, barely played any games on that account since master league came out, but sure hope that made you feel better about yourself, a reason iv gotten top 16 in all 3 TSL iv played, and you havent even hit what? top 64?
Sadform
Profile Joined September 2010
United Kingdom79 Posts
February 01 2011 15:09 GMT
#72
On February 02 2011 00:06 Ciara wrote:
Funny how you thinking sc2 ranking me, and not seeing my account im playing on, barely played any games on that account since master league came out, but sure hope that made you feel better about yourself, a reason iv gotten top 16 in all 3 TSL iv played, and you havent even hit what? top 64?


The question really is... who cares?
Skinnyowllegs
Profile Joined January 2011
Sweden28 Posts
February 01 2011 15:15 GMT
#73
On February 02 2011 00:09 Sadform wrote:
Show nested quote +
On February 02 2011 00:06 Ciara wrote:
Funny how you thinking sc2 ranking me, and not seeing my account im playing on, barely played any games on that account since master league came out, but sure hope that made you feel better about yourself, a reason iv gotten top 16 in all 3 TSL iv played, and you havent even hit what? top 64?


The question really is... who cares?


Good players, not random diamond scrubs like yourself
Sadform
Profile Joined September 2010
United Kingdom79 Posts
February 01 2011 15:18 GMT
#74
On February 02 2011 00:15 Skinnyowllegs wrote:
Show nested quote +
On February 02 2011 00:09 Sadform wrote:
On February 02 2011 00:06 Ciara wrote:
Funny how you thinking sc2 ranking me, and not seeing my account im playing on, barely played any games on that account since master league came out, but sure hope that made you feel better about yourself, a reason iv gotten top 16 in all 3 TSL iv played, and you havent even hit what? top 64?


The question really is... who cares?


Good players, not random diamond scrubs like yourself


Oh no, please don't offend my ability to play a computer game. My life is over!
decemvre
Profile Joined May 2010
Romania639 Posts
February 01 2011 15:20 GMT
#75
On February 02 2011 00:06 Ciara wrote:
Funny how you thinking sc2 ranking me, and not seeing my account im playing on, barely played any games on that account since master league came out, but sure hope that made you feel better about yourself, a reason iv gotten top 16 in all 3 TSL iv played, and you havent even hit what? top 64?



Well i'm sorry and i appologize but each and every post you've made has in one way or the other contained the idea that "i play slightly better protoss players than you"

I won against this and i've won against that. "I've gotten top this and i've gotten top that. I... I... I...

>_<;
decemberTV
Communism
Profile Joined November 2010
United States176 Posts
February 01 2011 15:22 GMT
#76
My standard ZvP against a 6-gate is speed/burrow roach timing attack of about 18 roaches (dpending on how much they pressured), this usually ends the game right here or at least denies their expansion.

I like the idea of the +1 also, but i have tried this as well and I feel like it reduces my roach count too much, (by like 4-6 roaches : 75 for chamber plus 150 150 for upgrade) at the critical timing right when burrow/speed finishes. That is what makes this attack so strong is because it usually hits before detection is out (unless they forge expanded in which you have to be careful and snipe cannons)., unless you scouted early robo in which case you should not get burrow and tech switch before you make a lot of roaches.
TearDrop
Profile Joined January 2011
63 Posts
February 01 2011 15:26 GMT
#77
On February 01 2011 22:26 Ciara wrote:
The build is not horrible, but it aint good either. What if the 6 gate never comes? and even if it come i see you losing to lots of forcefield stalkers. its a "safe" build, but like skinnyowllegs said you gonna lose to good players with this


Well you get +1 anyways. 100 gas will delay the lair by like 20-30 seconds. Against what king of play do you need a fast lair? I can only think of 6gate as stargate play gets shot down by queens + spore which don´t need gas and dts get owned by one spore. Note how you have the evo chamber already up for spores.
decemvre
Profile Joined May 2010
Romania639 Posts
February 01 2011 15:37 GMT
#78
On February 02 2011 00:22 Communism wrote:
My standard ZvP against a 6-gate is speed/burrow roach timing attack of about 18 roaches (dpending on how much they pressured), this usually ends the game right here or at least denies their expansion.

I like the idea of the +1 also, but i have tried this as well and I feel like it reduces my roach count too much, (by like 4-6 roaches : 75 for chamber plus 150 150 for upgrade) at the critical timing right when burrow/speed finishes. That is what makes this attack so strong is because it usually hits before detection is out (unless they forge expanded in which you have to be careful and snipe cannons)., unless you scouted early robo in which case you should not get burrow and tech switch before you make a lot of roaches.


While there is obvious strenght in numbers, the problem is that any number advantage you get is denied by force fields so one could argue that instead of having 4 extra roaches (100 gas) it would be better to have those roaches in the front that can reach and do damage, do 18dmg instead of 16.

But this is only my humble opinion i don't play against good protoss players at 3300 Master Sorry : (
decemberTV
SubtleArt
Profile Blog Joined January 2010
2710 Posts
February 01 2011 15:48 GMT
#79
On February 02 2011 00:06 Ciara wrote:
Funny how you thinking sc2 ranking me, and not seeing my account im playing on, barely played any games on that account since master league came out, but sure hope that made you feel better about yourself, a reason iv gotten top 16 in all 3 TSL iv played, and you havent even hit what? top 64?


The funny thing is that no1 cares trry to stick to the argument instead of pointing out random statistics and making yourself look like an ass with an undeserved ego
Morrow on ZvP: "I'm not very confident in general vs Protoss because of the imbalance (Yes its imbalanced, get over it)."
Geo.Rion
Profile Blog Joined October 2008
7377 Posts
Last Edited: 2011-02-01 16:01:10
February 01 2011 15:49 GMT
#80
my problem with this is that almost every P goes for at least a pressure build if he's not forge expanding( and sometimes even so), what you can hold off with either a tone of units or roaches with speed and/or burrow. If you delay the Lair that heavily you wont have either of it out, in my experience, and i play on pretty much the same rankings, i even played the guys you beat in the reps. Clash could have done some serious demage had he not retreat seeing 16 lings and 2 crawlers, on Xelanaga, those crawlers can be avoided, and with that many sentries lings wouldnt have been bale to do much.
I certainly can see this one working out, but it's rather up to the opponent not taking advantage of the holes in it.
Not to mention often protosses fake going 3 gate expand and allin hardcore instead with some hidden gates / tech, and then your half way done +1 wont help out too much.

Very recently i died to an expention build which turned out to be a 4 gate allin after placing the nexus. It was stupid, but because of it, i had no chance to hold it off.

But it's great that you try to help zergs out there
"Protoss is a joke" Liquid`Jinro Okt.1. 2011
Prev 1 2 3 4 5 6 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 40m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
BRAT_OK 106
StarCraft: Brood War
Shuttle 726
Soma 479
Hyun 291
BeSt 283
Hyuk 231
Mini 199
Last 194
Mong 176
Light 167
Snow 128
[ Show more ]
Rush 112
ZerO 111
Dewaltoss 99
Zeus 96
Pusan 96
hero 55
Mind 51
Aegong 51
EffOrt 44
Barracks 44
JYJ 35
GoRush 33
JulyZerg 31
Free 29
Sacsri 25
soO 24
Sea.KH 21
Bale 20
Icarus 18
HiyA 17
Noble 16
Dota 2
XcaliburYe106
ODPixel79
League of Legends
JimRising 445
C9.Mang0393
Counter-Strike
olofmeister1507
shoxiejesuss654
fl0m612
Super Smash Bros
Mew2King113
Other Games
summit1g8654
singsing1487
B2W.Neo276
Pyrionflax253
XaKoH 235
crisheroes178
Sick118
ZerO(Twitch)11
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• Berry_CruncH208
• LUISG 22
• Kozan
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• Migwel
• intothetv
• IndyKCrew
StarCraft: Brood War
• iopq 8
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV222
League of Legends
• Jankos1388
• Stunt724
• TFBlade490
Upcoming Events
WardiTV Invitational
40m
Creator vs Shameless
Shameless vs GuMiho
Shameless vs YoungYakov
Creator vs YoungYakov
Creator vs GuMiho
GuMiho vs YoungYakov
The PondCast
22h 40m
OSC
1d
Jumy vs sebesdes
Nicoract vs GgMaChine
ReBellioN vs MaNa
Lemon vs TriGGeR
Gerald vs Cure
Creator vs SHIN
OSC
2 days
All Star Teams
2 days
INnoVation vs soO
Serral vs herO
Cure vs Solar
sOs vs Scarlett
Classic vs Clem
Reynor vs Maru
uThermal 2v2 Circuit
3 days
All Star Teams
3 days
MMA vs DongRaeGu
Rogue vs Oliveira
Sparkling Tuna Cup
3 days
OSC
4 days
Replay Cast
4 days
[ Show More ]
Wardi Open
5 days
The PondCast
6 days
Liquipedia Results

Completed

Proleague 2026-01-13
Big Gabe Cup #3
NA Kuram Kup

Ongoing

C-Race Season 1
IPSL Winter 2025-26
BSL 21 Non-Korean Championship
CSL 2025 WINTER (S19)
OSC Championship Season 13
Underdog Cup #3
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025

Upcoming

Escore Tournament S1: W4
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Rongyi Cup S3
SC2 All-Star Inv. 2025
Nations Cup 2026
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.