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TvP insane tactic. - Page 4

Forum Index > StarCraft 2 Strategy
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Skepticism
Profile Joined January 2011
Australia3 Posts
Last Edited: 2011-01-19 01:17:49
January 19 2011 01:14 GMT
#61
This looks very, very similar to the TvP build used by Janook vs Liquid`Tyler in the SCRI. If you came across it independently though OP, grats to you, it seems pretty strong. No idea how I'd stop it but I'm terrible, so there you go :p

http://www.justin.tv/screddit/b/277688512
PRACTICE LEAGUE FYI
Aratan
Profile Joined October 2010
United States90 Posts
January 19 2011 02:20 GMT
#62
I think some one has tried something like this on me before. Beat it with a 3 gate, and just ran by the bunker.
iChau
Profile Joined December 2010
United States1210 Posts
January 19 2011 02:44 GMT
#63
On January 19 2011 08:16 SuNSeT(OD) wrote:
I still don't understand why people say mule is OP...it is needed to compete with chrono boosted nexus's...and the cool down time...it takes 50 energy to call down a mule as it is. The only way your going to be able to call down 10 is if you do the 4OC build vs Z, and that build although fun can be very detrimental to winning a match.


The only problem is that Terran's are using almost half of their SCV's just to add to their army knowing their economy won't be hurt. SCV's can become very good meat-shields and can so repair if needed, unlike probes or drones. Using SCV's just for an all-in doesn't sound right to me, but it's a game, I guess.
us.battle.net/sc2/en/profile/1688911/1/SaniShahin/ | http://teamenvy.net/
bahl sofs tiil
Profile Joined December 2010
United States233 Posts
January 19 2011 03:33 GMT
#64
If it is already an all-in, why wouldn't any race use their workers? If it fails, you lose anyway; so, bring everything you've got. Repair and mules makes the Terran all-in more powerful, yeah, but if you know you are all-in, there is no reason to leave anything behind.
And isn't sanity really just a one-trick pony anyway? I mean, all you get is one trick: rational thinking; but, when you're good and crazy, ooohoohoohoohoooo, the sky is the limit!
GypsyBeast
Profile Joined December 2010
Canada630 Posts
January 19 2011 06:43 GMT
#65
Man that's crazy but an even crazier strat is out there for Terran, it's called expanding, you pull about 12 scvs to your new expansion and play an enjoyable game!
On a more serious note this build has been floating around for awhile now, so it's not "crazy" at all. it gets fucked in the ass hard by stargate play which is getting even more popular.
Ya? Well ill BM you harder! Another win in 10 seconds flat! -Rainbow Dash playing SC2.
jacosajh
Profile Blog Joined September 2010
2919 Posts
Last Edited: 2011-01-19 11:18:53
January 19 2011 11:03 GMT
#66
I would think that a decent army composure of Immortals, Stalkers, and some Zealots and Sentries would make it a rather fair fight. I do admit, the Raven makes it hard for Protoss to scout because it prevents the Obs from tracking the army. Still, the immobility of this would allow towers to see movement rather easily, IMO.

But I guess since you said this was an all-in, we can't really discuss this in the same way we should discuss a normal build order / strategy. Since this seems to punish a very greedy Protoss, it'll help to have it in the bag to keep them honest.



On January 19 2011 10:14 Skepticism wrote:
This looks very, very similar to the TvP build used by Janook vs Liquid`Tyler in the SCRI. If you came across it independently though OP, grats to you, it seems pretty strong. No idea how I'd stop it but I'm terrible, so there you go :p

http://www.justin.tv/screddit/b/277688512


I honestly don't know why Nony allowed his Colossus to be raped by 250mm. I can understand the Immortals getting 250mm'ed because they have short range, but Thermal Lance colossus have what, 9 range compared to Thor's 7? For a little while, it seemed like he was going to win that battle, until the 250mm killed both Colossus, so maybe he got a little overconfident when he saw that after winning that battle, he would've killed a ton of SCVs. If he had kept those Colossus alive, he would've won IMO. Colossus can kite Thors all day long, not to mention that he was reinforcing his army pretty well for a while there. The Colossus was not only doing damage, and putting pressure on the Thors to chase them, but they would've helped to kill the repairing SCVs. I'm a Terran player, but that made me sad for Nony.
GoAudio
Profile Blog Joined November 2008
Sweden400 Posts
January 19 2011 11:08 GMT
#67
rofl... I love allins they always fail<333333333333333333333333
EffOrt[fOu] & Hyvaa[S.G] <3 :D
bobucles
Profile Joined November 2010
410 Posts
January 19 2011 13:01 GMT
#68
I don't know why players keep insisting SCVs somehow constitute an all in. They very clearly make a contribution to the attack, something that Drones or Probes could never do. Probes and drones don't heal themselves, making them inferior meat shields. They don't heal their super units, something that has been shown time and time again to beat overwhelming odds. They can't build the best defensive structures in the game, which can turn a flaky hold into a solid contain. Terran doesn't have a melee niche, giving the SCV a spot to fit in without disrupting your composition. Thanks to mules you don't lose anything at all, instead breaking even in the economy battle.

When all is said and done, why shouldn't you have SCVs in your army? Bring in the mech medics!
Aragos
Profile Joined October 2010
France182 Posts
January 19 2011 13:08 GMT
#69
This is a nice build imo !
sleepingdog
Profile Joined August 2008
Austria6145 Posts
January 19 2011 13:19 GMT
#70
On January 19 2011 07:55 link0 wrote:
This all-in is actually very weak becomes it comes SOOOO SLOW. The FE toss will have a HUGE army advantage over you by the time you attack. It has virtually zero chance of beating a decent toss that spends all of his money.


Although I agree with you, I think the strenght "could" lie within the metagame-effect a starport with techlab has. If you manage to get the raven out before the observer spots the armory, there's a MASSIVE chance the toss will get stargate and phoenixes.
At least yesterday this is exactly what Mana did in one of his streamed games, where he crushed a timing push that consisted of a different composition.
"You see....YOU SEE..." © 2010 Sen
whojohnisgalt
Profile Joined December 2010
93 Posts
January 19 2011 13:37 GMT
#71
wow cool another allin 1 base push cool man thxx
Raiznhell
Profile Joined January 2010
Canada786 Posts
Last Edited: 2011-01-19 13:55:30
January 19 2011 13:49 GMT
#72
Would be a cool opening if it wasn't an all in. Dunno why fellow Terrans are so obsessed with going all in all the time.

Also this is a strategy not a tactic.
Cake or Death?
eu.exodus
Profile Blog Joined September 2010
South Africa1186 Posts
Last Edited: 2011-01-19 14:05:36
January 19 2011 14:00 GMT
#73
shitty connection double post my bad.
6 poll is a good skill toi have
eu.exodus
Profile Blog Joined September 2010
South Africa1186 Posts
January 19 2011 14:01 GMT
#74
On January 19 2011 03:25 jamesmax wrote:
lol, isnt there enough all in pushes? can't we work on things that make the game enjoyable =[


couldnt agree more. -.- and i play terran and even if it wins games i would probably never use it for that reason.
6 poll is a good skill toi have
Patriot.dlk
Profile Blog Joined October 2004
Sweden5462 Posts
January 19 2011 14:09 GMT
#75
I feel that one base timing attacks seems very very strong now in TvP many GSL terrans have done different ones and most of the time they crush through.

I don't play that style much but when I try it sometimes I often win I think terran is probably OP. Didn't see myself typing this a while back since i'm terran only but it seems this way. Not trying to start a balance discussion I'm just trying to express how strong I think these builds are

I'm pretty certain terran will do fine on bigger maps, just bring back old medivac speed if they don't.
LaserTurken
Profile Joined January 2011
Sweden17 Posts
January 19 2011 14:20 GMT
#76
Just played a guy from TL



Oh hey, nice army you got th.. PSI STORM! FEEDBACK!
LaserTurken
Profile Joined January 2011
Sweden17 Posts
January 19 2011 14:20 GMT
#77
On January 19 2011 23:20 LaserTurken wrote:
Just played a guy from TL






watchout for swedish BM, joked around with the guy!
Oh hey, nice army you got th.. PSI STORM! FEEDBACK!
Tomtaietot
Profile Joined July 2010
Romania57 Posts
Last Edited: 2011-01-19 14:22:59
January 19 2011 14:21 GMT
#78
What about 4 gate ?!

IF i buy a new game - and start playing toss - tommorow (i played random 4 months on beta) - then - after a couple of weeks - i get diamond over 2500 points ( add new bonus pool) - just and ONLY PLAYING 4 GATE !

---------------------------------

Anyway - this is a great tactic - nowadays i'm so BORED of mmm and vikings - this is really new - and IT REALLY works vs all >2500 diamond toss.

The SINGLE problem is this - scouting if he has DT ... u gotta have the feeling If he rushes to DT - u really need that raven and have a free win - if he isn't ... u have a free win !
http://eu.battle.net/sc2/en/profile/323212/1/Tom/
nihlon
Profile Joined April 2010
Sweden5581 Posts
January 19 2011 14:22 GMT
#79
On January 19 2011 11:44 iChau wrote:
Show nested quote +
On January 19 2011 08:16 SuNSeT(OD) wrote:
I still don't understand why people say mule is OP...it is needed to compete with chrono boosted nexus's...and the cool down time...it takes 50 energy to call down a mule as it is. The only way your going to be able to call down 10 is if you do the 4OC build vs Z, and that build although fun can be very detrimental to winning a match.


The only problem is that Terran's are using almost half of their SCV's just to add to their army knowing their economy won't be hurt. SCV's can become very good meat-shields and can so repair if needed, unlike probes or drones. Using SCV's just for an all-in doesn't sound right to me, but it's a game, I guess.


If it's an all-in, why shouldn't you use the scv's? If you fail you won't need them anyway.
Banelings are too cute to blow up
Robinsa
Profile Joined May 2009
Japan1333 Posts
January 19 2011 14:26 GMT
#80
On January 19 2011 02:55 Mr_Wo_Ot wrote:
That build may make kaoz with them.

This realy made me laugh.

Im not sure, but I feel like this build should have some trouble with protoss early pressure ? Like 4 gate etc?
4649!!
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