Ultralisks; Are they worth it? - Page 5
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FreedonNadd
Austria573 Posts
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MousecL1ck1
187 Posts
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USApwn
United States81 Posts
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Azn_Christian
United States153 Posts
Only problem is engaging on creep lol.... >,> | ||
Noob3rt
Canada114 Posts
I use Ultralisks to tank and deal damage while Hydralisks, or Broodlords throw out mass damage, or even allow the banelings to come through and roflstomp the Marines/Tanks. | ||
Moonling
United States987 Posts
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Kitani
United States44 Posts
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MilesTeg
France1271 Posts
But I think they could have potential against toss and zerg, using them with a lot of queens, and some nydus worms. It doesn't sound too unrealistic, I'll give it a try. Against terran I don't see any reason to make them other than when he has too many vikings, as a brutal switch. The best thing about them is how larva efficient they are, so after an army trade it's easier to get back to 200 pop with them than with anything else. That's why they can't be too good IMO, late game would be ridiculous for zerg if they were actually good at killing things. | ||
Cibron
Sweden253 Posts
On January 18 2011 20:16 MilesTeg wrote: My personal experience with ultras has been nothing but desastrous, so I stopped making them (and that was before the nerf). But I think they could have potential against toss and zerg, using them with a lot of queens, and some nydus worms. It doesn't sound too unrealistic, I'll give it a try. Against terran I don't see any reason to make them other than when he has too many vikings, as a brutal switch. The best thing about them is how larva efficient they are, so after an army trade it's easier to get back to 200 pop with them than with anything else. That's why they can't be too good IMO, late game would be ridiculous for zerg if they were actually good at killing things. Exactly!!! This is why we terrans ragequit after trading our mass mech army only to face 12 recently hatched ultras with 6 tanks and 2 thors. Ultras are like cleaning ladies. They quickly and efficiently clean up the mess you just made in your office at a relatively low cost. | ||
bondafong
Denmark19 Posts
On January 18 2011 22:56 Cibron wrote: Exactly!!! This is why we terrans ragequit after trading our mass mech army only to face 12 recently hatched ultras with 6 tanks and 2 thors. Ultras are like cleaning ladies. They quickly and efficiently clean up the mess you just made in your office at a relatively low cost. You realize they are one of the most expensive units in the game right? They cost about the same as B-cruisers and Carriers. | ||
frucisky
Singapore2170 Posts
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dUTtrOACh
Canada2339 Posts
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Wolf
Korea (South)3290 Posts
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jaelerin
United States36 Posts
I mean think about it, as Terran when are 5 Ultras scarier than 25 Roaches? 25 Roaches: 1875 min - 625 Gas - 50 food - 25 larvae 5 Ultralisks: 1500 min - 1000 Gas - 30 food - 6 larvae 25 Roaches are significantly more expensive in food and larvae. The ultras are more expensive in terms of only gas. In situations where you have lots of resources, but are tight on food and larva, the Ultralisks become much better. "Lots of resources but tight on food or larva" is a very good description of late game. 50 food is 8 ultralisks (and only 8 larvae, leaving a lot more for lings), which yes, is way scarier to me as a terran, than 25 roaches. Also, comparing ultralisks to thors and saying "oh see how thors are better" is like comparing vikings to mutalisks. Vikings can't harrass give map control anywhere near what a muta ball can. But that isn't the point. Vikings fufill their role in the terran army, which their slow speed and long range help with air superiority and ground support. Because of this, they compliment marines and tanks perfectly, generally by hanging out over/near the rest of the army. They aren't supposed to "be mutalisks" any more than ultralisks are supposed to "be thors". Ultras give the zerg army it's AoE damage. Ultras give the zerg army their high armor/high hp unit that can take damage on the way in, letting the lings or hydras deal damage. They are the fastest T3 Unit by far... on creep they move 3.8! (They are faster on creep than stimmed marines.) The ultralisks are good, even if more people are still trying to figure out how to use them. Just like battlecruisers and carriers (which are also not seen very often at this point in time). | ||
marvellosity
United Kingdom36161 Posts
He'd gone for a heavy roach/ling composition having harrassed originally with mutas. So I kinda veered down the IST path instead of my normal CSS combination. He had a shit-ton of roaches, so I had loads of immortals. As it was a long game, he teched up to broodlords, to which I responded with Void Rays. So now I had my Void + Immortal heavy army, the poor dude decided it was a great time to switch to ultras. Never seen health disappear so fast :/ | ||
IceMage
United States8 Posts
Since they're a powerful unit, I usually make the decision based on if I see my opponent preparing for, or already building an army in which my ultras would not do well, such as an army that's more air heavy, or immortals. Against a bio-ball it's important to have sufficient infestor casting, otherwise your ultras can be kited by better players, especially roaches. (Fungal is good to prevent kiting) | ||
Robellicose
England245 Posts
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gr8ape
Canada302 Posts
Omg ultras worth it? Carriers suck!!! BC's dont do shit When will people understand they are designed as powerful support units to an already existing army???? | ||
Drascus
United States100 Posts
You're going to be making zerglings with either unit, because you need someplace to dump your minerals. Terran and Protoss both have amazing anti-armor units that shoot ground. Ultras die super fast to them. I guess I can see a little bit of use vrs a roach or ling heavy force in zvz but zvz matches rarely get all the way to T3. | ||
PimpMobeel
120 Posts
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