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[D] Sub-standard teammates 3v3/4v4

Forum Index > StarCraft 2 Strategy
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1 2 3 Next All
TheBorg
Profile Joined March 2010
Netherlands56 Posts
January 12 2011 15:25 GMT
#1
I'm stuck in Silver League for 3v3 and 4v4. I know I'm not a great player, but I have noticed a pattern, especially after losses: 80 - 90% of the time, I am either the best player in the game or the best player on my team. Now, rather than b*tch about that, I see it as my responsibility to try and make my teammates better. The question is: how do I do that?

I can't give full instructions in the beginning of the game because when I do, I screw up my own build. (). Especially, seeing cannon rushes or 6pools happening to teammates, pinging the map and then getting a "What?"are very frustrating.

Any ideas on how I can improve my teammates with minimal impact on my own build?

Thanks in advance!
We are theBorg...
drooL
Profile Blog Joined May 2010
United Kingdom2108 Posts
January 12 2011 15:30 GMT
#2
is probably not going to happen. get better yourself and you will be able to carry most of the game on your own. then you will advance in rank and get better teammates etc.
@nowSimon
adius
Profile Joined May 2007
United States249 Posts
January 12 2011 15:31 GMT
#3
On January 13 2011 00:25 TheBorg wrote:
How I can improve my teammates


Choose them ahead of time. Don't play RT for any reason other than the comedy, just don't do it.
Trib
Profile Joined May 2010
Canada18 Posts
January 12 2011 15:43 GMT
#4
Dont try to improve their game. Help your team while playing your best game.
lfusion
Profile Joined April 2010
United States79 Posts
January 12 2011 15:48 GMT
#5
On January 13 2011 00:30 drooL wrote:
is probably not going to happen. get better yourself and you will be able to carry most of the game on your own. then you will advance in rank and get better teammates etc.


Do this. I got to diamond in 3v3 and 4v4 random because I always carried the team. The ranking for team games now check how you did in the game. You don't get penalized as much if your teammates rush for ultras on 1 base or if their preparation for a tier one rush is to go double stargate and have 1 stalker for defending.
Geiko
Profile Blog Joined June 2010
France2034 Posts
January 12 2011 15:50 GMT
#6
On January 13 2011 00:48 lfusion wrote:
Show nested quote +
On January 13 2011 00:30 drooL wrote:
is probably not going to happen. get better yourself and you will be able to carry most of the game on your own. then you will advance in rank and get better teammates etc.


Do this. I got to diamond in 3v3 and 4v4 random because I always carried the team. The ranking for team games now check how you did in the game. You don't get penalized as much if your teammates rush for ultras on 1 base or if their preparation for a tier one rush is to go double stargate and have 1 stalker for defending.


Source please ? (or it didn't happen)
geiko.813 (EU)
[F_]aths
Profile Blog Joined February 2010
Germany3947 Posts
January 12 2011 15:56 GMT
#7
On January 13 2011 00:25 TheBorg wrote:
I'm stuck in Silver League for 3v3 and 4v4. I know I'm not a great player, but I have noticed a pattern, especially after losses: 80 - 90% of the time, I am either the best player in the game or the best player on my team. Now, rather than b*tch about that, I see it as my responsibility to try and make my teammates better. The question is: how do I do that?
Do not do that but try to make teamplay. While I am Silver in 1v1, I am Platinum in 4v4 (even was Diamond for some games, but then I switched over to random and soon got demoted.) Try to communicate with your team, leave the dumb guys alone who try their own thing and try to coordinate with the players who are willing to communicate.

Don't teach them how to play.
You don't choose to play zerg. The zerg choose you.
Spammish
Profile Joined December 2010
United Kingdom42 Posts
January 12 2011 16:09 GMT
#8
Play team games for fun not specifically to win, sure winning is fun most of the time, but I hate to see people with 600 4v4s and 3v3s and 5 1v1s, it physically hurts me.
"tahts halo, don't worry O_O" - LiquidHuK, MLG
Sm3agol
Profile Blog Joined September 2010
United States2055 Posts
Last Edited: 2011-01-12 16:15:00
January 12 2011 16:13 GMT
#9
Half the problem in big team games is your teamates having no defense vs an early rush, so as such, doing things like a 10 gate as toss, and getting some early zealots out can really go a long way towards keeping your teamates alive into the late game.

The other suggestion I have, that works for me, is announce your timing. For instance, If I go for a 4 gate, then I tell my allies, "at 6:20, my 4-gate will be ready, order your units to follow mine/give me control, and rally your buildings to my pylon". Then just go win the game for them.

Of course, to do that, you physically have to be able to win the game. If all you can do is a-move, then you don't belong in higher leagues anyways.
andeh
Profile Blog Joined August 2009
United States904 Posts
January 12 2011 16:15 GMT
#10
they should make a grandmaster wizard league for 4v4/3v3 players which only requirement is to have an apm greater than 100
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
January 12 2011 16:46 GMT
#11
I play 3v3 random teams and I feel your pain. The best way to get a sense of your allies is to ask for a plan. I think out of my 200 games (or so, I can't recall off-hand). Only one gave me an elaborate plan.

The rest either 1. Name a unit they'll be massing 2. tell me they're rushing, cheesing or massing 3. Go mute.

From there, you'll have to fill in the blanks. If he's massing, play early defense to help defend them. If he's cheesing, macro hard and expand fast and hope they don't push out. If he's rushing, equally rush with tier 1 units.

That's my take on it. I'm mid Platinum in 3v3s, it's very hard to win sometimes.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
ShadesTheOne
Profile Joined December 2010
2 Posts
January 12 2011 16:46 GMT
#12
On January 13 2011 00:50 Geiko wrote:
Source please ? (or it didn't happen)


Sorry no Source, but he is right.
It is most notable during placement matches. It is more important what your score is than if you win or lose. You can get into gold with 4 losses.
alepov
Profile Joined December 2010
Netherlands1132 Posts
January 12 2011 16:52 GMT
#13
in 4v4 everyone either cheeses or turtles like hell, so pick T, wall off, do some op mm drops and easily kill 2 or 3 enemies, will get your winrate up in no time.
ლ(ಠ益ಠლ)
Geiko
Profile Blog Joined June 2010
France2034 Posts
January 12 2011 16:58 GMT
#14
On January 13 2011 01:46 ShadesTheOne wrote:
Show nested quote +
On January 13 2011 00:50 Geiko wrote:
Source please ? (or it didn't happen)


Sorry no Source, but he is right.
It is most notable during placement matches. It is more important what your score is than if you win or lose. You can get into gold with 4 losses.


I doubt that is true... And if it is, it's kind of stupid in my opinion.
Score doesn't tell anything about how good you are.
Some games i just like to have fun and go Pylon Pylon Nexus Nexus. Then my allies have to survive 3v4 while at the same time insulting me for not doing anything. I finaly push out with a control group of 3/3/3 carriers to end the game with twice as much point as anyone in the game...
So the matchmaking system actualy thinks i did twice as good as my allies who had to survive a 3v4 ?
geiko.813 (EU)
drteeth1
Profile Joined December 2010
United States2 Posts
January 12 2011 17:02 GMT
#15
On January 13 2011 01:58 Geiko wrote:
Show nested quote +
On January 13 2011 01:46 ShadesTheOne wrote:
On January 13 2011 00:50 Geiko wrote:
Source please ? (or it didn't happen)


Sorry no Source, but he is right.
It is most notable during placement matches. It is more important what your score is than if you win or lose. You can get into gold with 4 losses.


I doubt that is true... And if it is, it's kind of stupid in my opinion.
Score doesn't tell anything about how good you are.
Some games i just like to have fun and go Pylon Pylon Nexus Nexus. Then my allies have to survive 3v4 while at the same time insulting me for not doing anything. I finaly push out with a control group of 3/3/3 carriers to end the game with twice as much point as anyone in the game...
So the matchmaking system actualy thinks i did twice as good as my allies who had to survive a 3v4 ?


This was implemented in patch 1.1.2. Source: http://us.starcraft2.com/launcher/patch-notes.htm
Simberto
Profile Blog Joined July 2010
Germany11962 Posts
January 12 2011 17:04 GMT
#16
On January 13 2011 01:46 Torte de Lini wrote:
I play 3v3 random teams and I feel your pain. The best way to get a sense of your allies is to ask for a plan. I think out of my 200 games (or so, I can't recall off-hand). Only one gave me an elaborate plan.

The rest either 1. Name a unit they'll be massing 2. tell me they're rushing, cheesing or massing 3. Go mute.

From there, you'll have to fill in the blanks. If he's massing, play early defense to help defend them. If he's cheesing, macro hard and expand fast and hope they don't push out. If he's rushing, equally rush with tier 1 units.

That's my take on it. I'm mid Platinum in 3v3s, it's very hard to win sometimes.


The most effective way to win i found was tell the other players a time. If you say something like "Attack at 6 minutes", mostly, all of your teammates will do something remotely intelligent and you have enough stuff to usually win. However, if you notice that your team consist mostly of 6-8poolers, something like nexus first and a large colossi stalker push usually work out fine.
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
January 12 2011 17:07 GMT
#17
On January 13 2011 02:04 Simberto wrote:
Show nested quote +
On January 13 2011 01:46 Torte de Lini wrote:
I play 3v3 random teams and I feel your pain. The best way to get a sense of your allies is to ask for a plan. I think out of my 200 games (or so, I can't recall off-hand). Only one gave me an elaborate plan.

The rest either 1. Name a unit they'll be massing 2. tell me they're rushing, cheesing or massing 3. Go mute.

From there, you'll have to fill in the blanks. If he's massing, play early defense to help defend them. If he's cheesing, macro hard and expand fast and hope they don't push out. If he's rushing, equally rush with tier 1 units.

That's my take on it. I'm mid Platinum in 3v3s, it's very hard to win sometimes.


The most effective way to win i found was tell the other players a time. If you say something like "Attack at 6 minutes", mostly, all of your teammates will do something remotely intelligent and you have enough stuff to usually win. However, if you notice that your team consist mostly of 6-8poolers, something like nexus first and a large colossi stalker push usually work out fine.



Oh yes, that is great too. I hear a lot of "attack at 6 minutes" which really helps me and other plan their build and units suitably!
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Resistentialism
Profile Blog Joined October 2010
Canada688 Posts
January 12 2011 17:20 GMT
#18
Just tell them that dudes own, so they should build dudes. Cannons are not dudes.
TheBorg
Profile Joined March 2010
Netherlands56 Posts
January 12 2011 17:28 GMT
#19
On January 13 2011 01:46 Torte de Lini wrote:
I play 3v3 random teams and I feel your pain. [...]

The rest either 1. Name a unit they'll be massing 2. tell me they're rushing, cheesing or massing 3. Go mute.

From there, you'll have to fill in the blanks. If he's massing, play early defense to help defend them. If he's cheesing, macro hard and expand fast and hope they don't push out. If he's rushing, equally rush with tier 1 units.

That's my take on it. I'm mid Platinum in 3v3s, it's very hard to win sometimes.


Wow - I love the SC-community. So many responses already.

This is exactly what happens, someone says: "Going mass Roach" and I think to myself: how do you know that? You've not even scouted anything yet!!

The "Attack at the X-minute mark" suggestion is really good: I've done that a couple of times and that seems to work pretty well, although it won't protect you agasint 6poolers/cannon rushers.

I've devised a new scheme, though: I'm a Protoss-player, but I'm getting kinda bored with it. So I've decided to tinker with Zerg a bit and that's what I'm using my 3v3s and 4v4s for from now on... to learn Zerg. And obviously incorporate all of your suggestions.
We are theBorg...
Elean
Profile Joined October 2010
689 Posts
Last Edited: 2011-01-12 18:27:05
January 12 2011 18:26 GMT
#20
On January 13 2011 00:25 TheBorg wrote:
I'm stuck in Silver League for 3v3 and 4v4. I know I'm not a great player, but I have noticed a pattern, especially after losses: 80 - 90% of the time, I am either the best player in the game or the best player on my team.

You think you are the best player. If you are in the sylver league, most of the time you will be one of the weakest player.

If you want to improve, start asking yourself what you did wrong instead of blaming your allies.

Asking "my allies suck, what an I Do", won't get you really far. And I doubt anyone can give you a useful answer.


Post a couple of replay if you want to know what you could change.
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