• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 19:44
CET 01:44
KST 09:44
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Behind the Blue - Team Liquid History Book8Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info5herO wins SC2 All-Star Invitational14
Community News
PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar)9Weekly Cups (Jan 26-Feb 1): herO, Clem, ByuN, Classic win2RSL Season 4 announced for March-April7Weekly Cups (Jan 19-25): Bunny, Trigger, MaxPax win3Weekly Cups (Jan 12-18): herO, MaxPax, Solar win0
StarCraft 2
General
Rongyi Cup S3 - Preview & Info Behind the Blue - Team Liquid History Book Clem wins HomeStory Cup 28 How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? HomeStory Cup 28 - Info & Preview
Tourneys
PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) WardiTV Mondays $21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7) Sparkling Tuna Cup - Weekly Open Tournament $5,000 WardiTV Winter Championship 2026
Strategy
Custom Maps
Map Editor closed ? [A] Starcraft Sound Mod
External Content
Mutation # 512 Overclocked The PondCast: SC2 News & Results Mutation # 511 Temple of Rebirth Mutation # 510 Safety Violation
Brood War
General
Liquipedia.net NEEDS editors for Brood War BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ Can someone share very abbreviated BW cliffnotes? StarCraft player reflex TE scores
Tourneys
[Megathread] Daily Proleagues Escore Tournament StarCraft Season 1 Small VOD Thread 2.0 KCM Race Survival 2026 Season 1
Strategy
Zealot bombing is no longer popular? Simple Questions, Simple Answers Current Meta Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Diablo 2 thread Battle Aces/David Kim RTS Megathread EVE Corporation Nintendo Switch Thread Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread YouTube Thread The Games Industry And ATVI Things Aren’t Peaceful in Palestine
Fan Clubs
The herO Fan Club! The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
Play, Watch, Drink: Esports …
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
James Bond movies ranking - pa…
Topin
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2369 users

[G] The Art Of ZvP 2 - Page 5

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 2 3 4 5 6 7 8 9 Next All
sick_transit
Profile Blog Joined November 2010
United States195 Posts
November 20 2010 18:36 GMT
#81
This is spectacular. This should be in Liquipedia. Thanks.
War is a drug.
nesf
Profile Joined November 2010
Ireland20 Posts
November 20 2010 20:21 GMT
#82
Thank you very much for this!
Slurgi
Profile Joined March 2010
United States118 Posts
November 20 2010 23:18 GMT
#83
Great guide. As a Protoss player, I more-or-less agree with 100% of your proposed build counters. No Zerg should ever lose a PvZ again.
kcdc
Profile Blog Joined April 2010
United States2311 Posts
November 20 2010 23:22 GMT
#84
As a P player, I don't see the purpose of hydras in the hydra-roach composition. The only units that can give realistically give a pure roach force trouble are void rays, immortals, and a critical mass of collosi. Against any of those units, you'd be better off with mutas (+queens if voids) than hydras. When I see hydra-roach, I think, "Phew, he's making hydras. If I can just get collosi or storm, I can win with a much smaller army." I know hydras have great DPS, but they kill your mobility and make you incredibly vulnerable if P has the right composition. Pure roach with a threat of mutas is far scarier.
Slurgi
Profile Joined March 2010
United States118 Posts
November 20 2010 23:28 GMT
#85
kcdc has a point, but only if the Zerg overcommits to hydra. In a large army, with a 2:1 ratio of roaches:hydras, I think the hydras are nothing but helpful, especially if kept in the rear of the army. They make any charging zealots utterly melt and also utterly useless.
DarKFoRcE
Profile Blog Joined April 2010
Germany1215 Posts
Last Edited: 2010-11-20 23:39:16
November 20 2010 23:36 GMT
#86
I think this guide is a very good base for someone learning ZvP. I personally like the section with the timings of certain attacks, as this is something i wanted to do research myself on, which i can now skip

One thing i noticed immidiately though: in your 2-3 gate -> Expand branch, against the 6 gate low econ push i think it is definitely better to get burrow immidiately once lair is done, and then get roach speed next, skipping the +1 ranged attack completly, as this will probably not get done before the push arrives at your natural. Also, burrow is very good for saving your roaches if they get split by forcefields - and this kind of push has alot of forcefields, because the P usually expand and gets like 7-8 sentries which will have almost all full energy when he pushes out.

I will read the whole guide tomorrow and maybe ill find some more things with which i can help, but on the first glance most of it seems very solid.

edit: One thing im missing on the second look is any kind of muta/ling play. going purely roach hydra every game does get absolutely stomped by collossi pushes :/
Follow me on Twitter: https://twitter.com/#!/PinDarKFoRcE
ChickenLips
Profile Blog Joined May 2010
2912 Posts
Last Edited: 2010-11-20 23:48:13
November 20 2010 23:40 GMT
#87
On November 21 2010 08:22 kcdc wrote:
As a P player, I don't see the purpose of hydras in the hydra-roach composition. The only units that can give realistically give a pure roach force trouble are void rays, immortals, and a critical mass of collosi. Against any of those units, you'd be better off with mutas (+queens if voids) than hydras. When I see hydra-roach, I think, "Phew, he's making hydras. If I can just get collosi or storm, I can win with a much smaller army." I know hydras have great DPS, but they kill your mobility and make you incredibly vulnerable if P has the right composition. Pure roach with a threat of mutas is far scarier.


Hm. I actually had to think about that post for a minute before formulating my response, something that doesn't happen too often as there's unfortunately mostly idiots wandering these forums.

As a Z player, I love Mutas. I love their mobility and that they can move anywhere and shoot anything. However since Blizzard didn't want to make Z win 100% of their games they gave it absolutely shitty DPS for their 100 gas cost. Which is ok from a balance standpoint but seeing mutas actually fight other GtA units makes me cringe every single timesince it's always a highly cost-inefficient battle for the Z.

I think that a stalker/sentry/immortal composition has absolutely no trouble against pure roach and even less against roach/muta since the muta production cuts heavily into much-needed upgrades (2/2 roaches are actually good lol) and further tech.
For mutas to actually do something in battle you need critical mass, which is around 16 mutas. No way in hell a Z is gonna be able to get out 16 mutas + roaches to defend constant pressure. It might be possible on 6-8 geysers but on 4 it strikes me as incredibly weak and flimsy.



One game comes to mind where Z wanted to go Roach Muta which was NexGenius vs NesTea. You can see NesTea putting down a spire (not wanting to counter colossus) but then due to immense gateway pressure from Genius he decides to opt for pure roach instead since mutas don't fare too well in low numbers.
❤Ƹ̵̡Ӝ̵̨̄Ʒ✿
hellblau
Profile Joined November 2010
Germany13 Posts
November 21 2010 00:41 GMT
#88
I love this post; great work!!
(your usage of "ain't" annoyed me a little bit though)
kinkosky
Profile Joined November 2010
United States73 Posts
Last Edited: 2010-11-21 04:43:22
November 21 2010 04:36 GMT
#89
great post. im wondering how should i transition when i scout high temp tech at around 10 minutes? still go roach hydra or tech to t3??

edit i guess the answer is macro up and just rebuild army after stomrs?
MorsCerta
Profile Joined October 2010
United States234 Posts
November 21 2010 04:43 GMT
#90
On November 21 2010 13:36 kinkosky wrote:
great post. im wondering how should i transition when i scout high temp tech at around 10 minutes? still go roach hydra or tech to t3??

Muta to snipe works well. Or just go super roach heavy + burrow, they tank storm pretty well.

At least this is what I like to do.
If I was you then I would prolly hate on me too. http://www.teamliquid.net/video/streams/MorsCerta
Keilah
Profile Joined May 2010
731 Posts
November 21 2010 06:14 GMT
#91
i've been seeing some hydra rushes lately. When if ever is this good, when is it bad, and how should a protoss resond to it?
DaemonX
Profile Joined September 2010
545 Posts
Last Edited: 2010-11-21 06:25:27
November 21 2010 06:24 GMT
#92
Um, seems nice, but I immediately checked for the most obvious response timing and it wasn't there - that is 4WG rush all-in, attacking before 6 mins (warp finishing ~5:25 - 5:40).

All your builds badly die to this, and you haven't provided a good discussion or answer to this very common opening.
rockslave
Profile Blog Joined January 2008
Brazil318 Posts
November 21 2010 06:48 GMT
#93
Thank you very much!!!
What qxc said.
OrcaMOrciM
Profile Joined August 2010
4 Posts
November 21 2010 11:31 GMT
#94
nice guide, liquipedia worthy
Exawn
Profile Joined July 2010
Netherlands13 Posts
November 21 2010 11:40 GMT
#95
Realy nice work. Just what i needed.
ZerG~LegenD
Profile Blog Joined August 2007
Sweden1179 Posts
November 21 2010 11:53 GMT
#96
On November 21 2010 15:24 DaemonX wrote:
Um, seems nice, but I immediately checked for the most obvious response timing and it wasn't there - that is 4WG rush all-in, attacking before 6 mins (warp finishing ~5:25 - 5:40).

All your builds badly die to this, and you haven't provided a good discussion or answer to this very common opening.

That's a typo actually, thanks for catching it. The Hallucination timing was also way off.
Even a broken clock is right twice a day
Fistdantilus
Profile Joined August 2010
United States136 Posts
November 21 2010 12:36 GMT
#97
Super awesome, thanks!
TheAntZ
Profile Blog Joined January 2009
Israel6248 Posts
November 21 2010 12:48 GMT
#98
People like you make TL great LegenD! Keep it up, and thanks for the guide!
43084 | Honeybadger: "So july, you're in the GSL finals. How do you feel?!" ~ July: "HUNGRY."
MobiusOne
Profile Joined September 2010
United States106 Posts
November 21 2010 15:46 GMT
#99
I would absolutely love it if you included some info on how to handle 2 gates effectively!
"Macro while you macro all day every day"
Vaporized
Profile Joined July 2010
United States1471 Posts
November 21 2010 18:19 GMT
#100
On November 22 2010 00:46 MobiusOne wrote:
I would absolutely love it if you included some info on how to handle 2 gates effectively!

you mean 2 gate opening with delayed cyber? as soon as u scout those going down start your own roach warren. when the zealots arrive your roaches will be seconds away from popping. 2 gate is ridiculously awful if scouted.

i like to research ling speed and attack with my roaches i build for defense and rallied slings after driving him away.
Prev 1 2 3 4 5 6 7 8 9 Next All
Please log in or register to reply.
Live Events Refresh
OSC
00:00
OSC Elite Rising Star #17.5
CranKy Ducklings111
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 85
StarCraft: Brood War
Britney 10259
Artosis 699
Hyun 204
Shuttle 37
NaDa 19
League of Legends
JimRising 470
Counter-Strike
taco 257
Super Smash Bros
hungrybox1892
AZ_Axe153
Heroes of the Storm
Khaldor256
Other Games
summit1g8694
FrodaN4963
Liquid`RaSZi1660
ToD177
Organizations
Other Games
gamesdonequick1989
BasetradeTV119
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• Hupsaiya 96
• musti20045 46
• davetesta23
• Migwel
• sooper7s
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• RayReign 31
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota21329
League of Legends
• Doublelift6578
Other Games
• imaqtpie2017
• Shiphtur335
Upcoming Events
Replay Cast
8h 17m
Wardi Open
11h 17m
Monday Night Weeklies
16h 17m
Replay Cast
23h 17m
Sparkling Tuna Cup
1d 9h
LiuLi Cup
1d 10h
Reynor vs Creator
Maru vs Lambo
PiGosaur Monday
2 days
Replay Cast
2 days
LiuLi Cup
2 days
Clem vs Rogue
SHIN vs Cyan
The PondCast
3 days
[ Show More ]
KCM Race Survival
3 days
LiuLi Cup
3 days
Scarlett vs TriGGeR
ByuN vs herO
Replay Cast
3 days
Online Event
4 days
LiuLi Cup
4 days
Serral vs Zoun
Cure vs Classic
RSL Revival
5 days
RSL Revival
5 days
LiuLi Cup
5 days
uThermal 2v2 Circuit
5 days
RSL Revival
5 days
Replay Cast
5 days
Sparkling Tuna Cup
6 days
LiuLi Cup
6 days
Replay Cast
6 days
Liquipedia Results

Completed

CSL 2025 WINTER (S19)
Rongyi Cup S3
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Nations Cup 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8

Upcoming

Escore Tournament S1: W8
Acropolis #4
IPSL Spring 2026
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
WardiTV Winter 2026
LiuLi Cup: 2025 Grand Finals
CCT Season 3 Global Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.