• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 09:35
CEST 15:35
KST 22:35
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash8[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy12ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
Weekly Cups (March 23-29): herO takes triple5Aligulac acquired by REPLAYMAN.com/Stego Research3Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool49Weekly Cups (March 9-15): herO, Clem, ByuN win4
StarCraft 2
General
What mix of new & old maps do you want in the next ladder pool? (SC2) herO wins SC2 All-Star Invitational Weekly Cups (March 23-29): herO takes triple Team Liquid Map Contest #22 - Presented by Monster Energy Aligulac acquired by REPLAYMAN.com/Stego Research
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament RSL Season 4 announced for March-April StarCraft Evolution League (SC Evo Biweekly) WardiTV Mondays World University TeamLeague (500$+) | Signups Open
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
Mutation # 519 Inner Power The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat
Brood War
General
[ASL21] Ro24 Preview Pt2: News Flash BGH Auto Balance -> http://bghmmr.eu/ Pros React To: SoulKey vs Ample ASL21 General Discussion RepMastered™: replay sharing and analyzer site
Tourneys
[ASL21] Ro24 Group E [Megathread] Daily Proleagues [ASL21] Ro24 Group D [ASL21] Ro24 Group C
Strategy
What's the deal with APM & what's its true value Fighting Spirit mining rates Simple Questions, Simple Answers
Other Games
General Games
Starcraft Tabletop Miniature Game Nintendo Switch Thread General RTS Discussion Thread Stormgate/Frost Giant Megathread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine The Games Industry And ATVI European Politico-economics QA Mega-thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2856 users

Planetary Fortress Rush - Is it Viable #3 - Page 2

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 2 All
youngminii
Profile Blog Joined May 2010
Australia7514 Posts
October 15 2010 04:38 GMT
#21
Oh Plexa, you and your silly builds.

I would have thought a few Immortals and Zealots would take this thing out, no problem.
lalala
Yaotzin
Profile Joined August 2010
South Africa4280 Posts
October 15 2010 04:44 GMT
#22
Sounds like another excuse to open stargate to me!
kzn
Profile Blog Joined June 2007
United States1218 Posts
October 15 2010 04:48 GMT
#23
Can't you just deny the proxy? Put a probe on his scout scv permanently, which renders that SCV unable to build until it gets help, and then watch for another pulled SCV and follow that.
Like a G6
EtherealDeath
Profile Blog Joined July 2007
United States8366 Posts
October 15 2010 05:47 GMT
#24
On October 15 2010 13:48 kzn wrote:
Can't you just deny the proxy? Put a probe on his scout scv permanently, which renders that SCV unable to build until it gets help, and then watch for another pulled SCV and follow that.


They don't build the cc in your base.
Caphe
Profile Blog Joined May 2007
Vietnam10817 Posts
October 15 2010 09:10 GMT
#25
Nice read. Thanks for the build. I'll try it on ladder if my opponent goes fast Nexus :D
Plexa rocks as normal :D!!
Terran
slained
Profile Blog Joined October 2006
Canada966 Posts
Last Edited: 2010-10-15 09:23:22
October 15 2010 09:22 GMT
#26
Corinthos tried it on my FE build, I didn't find any problem at all if you balance your attention and judge, usually the terran pressure is not nearly deadly enough. I just found it weird for him to push with mnm against a FE build so late and decided to just make a lot of units lol.

http://topreplays.com/Replays/Details/2059/SlaineD_vs_Corinthos
kcdc
Profile Blog Joined April 2010
United States2311 Posts
October 15 2010 17:29 GMT
#27
FWIW, I just ran into Corinthos on ladder. I expected PF rush and I'm sure he expected 1-gate FE, and we both obliged each other's expectations. It wasn't a perfect experiment by any means given that we both had a good idea from the start what was coming, but it works as a data point. Also, he said he messed up the build order between engineering bay and CC which probably slowed him down ~15-30 seconds. Anyway, I had spotter pylons (which I always try to do anyway, but this time there was no chance I'd forget), saw the CC floating in and blocked it w/ probes while killing his MM push w/ zealot/stalker. The rush was easily deflected.

Replay if anyone's interested:

[image loading]
spearofsolomon
Profile Joined October 2010
United States7 Posts
October 15 2010 22:46 GMT
#28
Plexa, what do you think about using the PF at the expo instead of the main? Is that too much of an investment to just deny him an expo?
kzn
Profile Blog Joined June 2007
United States1218 Posts
October 16 2010 00:26 GMT
#29
On October 15 2010 14:47 EtherealDeath wrote:
Show nested quote +
On October 15 2010 13:48 kzn wrote:
Can't you just deny the proxy? Put a probe on his scout scv permanently, which renders that SCV unable to build until it gets help, and then watch for another pulled SCV and follow that.


They don't build the cc in your base.


Uh, that doesn't matter?
Like a G6
SkyFrostSalvo
Profile Joined October 2010
United States16 Posts
October 16 2010 01:13 GMT
#30
It should be mentioned that the 5 loaded SCVs are a good way to eliminate/chase away the blocking probe, provided the army is engaged elsewhere.
N'est absente que toi!
kcdc
Profile Blog Joined April 2010
United States2311 Posts
October 16 2010 15:10 GMT
#31
On October 16 2010 10:13 SkyFrostSalvo wrote:
It should be mentioned that the 5 loaded SCVs are a good way to eliminate/chase away the blocking probe, provided the army is engaged elsewhere.


I pulled ~5 probes to block in case that happened. P can always use more probes if it comes to worker fights.
Ryuu314
Profile Joined October 2009
United States12679 Posts
Last Edited: 2010-10-16 23:48:05
October 16 2010 23:46 GMT
#32
On October 16 2010 09:26 kzn wrote:
Show nested quote +
On October 15 2010 14:47 EtherealDeath wrote:
On October 15 2010 13:48 kzn wrote:
Can't you just deny the proxy? Put a probe on his scout scv permanently, which renders that SCV unable to build until it gets help, and then watch for another pulled SCV and follow that.


They don't build the cc in your base.


Uh, that doesn't matter?

Erm, unless you have maphack, lots of luck, or really damn good scouting skills, yes it does.
The CC should be proxied, meaning you usually won't see it being built. Either that or it's built as if it were an expansion CC.
Even if you continuously follow his scv scout it's not that big a deal for the Terran to either kill that probe following the scv with a marine or to simply send out a different scv while you're distracted or something.
This build is certainly stoppable, though.
kzn
Profile Blog Joined June 2007
United States1218 Posts
October 16 2010 23:47 GMT
#33
On October 17 2010 08:46 Ryuu314 wrote:
Show nested quote +
On October 16 2010 09:26 kzn wrote:
On October 15 2010 14:47 EtherealDeath wrote:
On October 15 2010 13:48 kzn wrote:
Can't you just deny the proxy? Put a probe on his scout scv permanently, which renders that SCV unable to build until it gets help, and then watch for another pulled SCV and follow that.


They don't build the cc in your base.


Uh, that doesn't matter?

Erm, unless you have maphack, lots of luck, or really damn good scouting skills, yes it does.
The CC should be proxied, meaning you usually won't see it being built. Either that or it's built as if it were an expansion CC.


If you just put a probe on his scouting SCV and park your scout probe outside his ramp, he has to fight off your scout probe and then pull a second SCV from his base to build a proxy cc, or force your probe off of his scout. There's no rule that says you cant follow their SCV forever.
Like a G6
ChickenLips
Profile Blog Joined May 2010
2912 Posts
October 16 2010 23:55 GMT
#34
Or you know the Protoss could just not be stupid and select a single probe, right click it on the CC that is indicated by the big fat colored blob on his mini map to prevent it from landing and focus on holding the ramp, which is easily doable with almost all builds vs 2 rax pressure.

I love these Is it viables but I really wish you'd focus on stuff that cannot be countered by friggin monkey playing for the first time in his life.
❤Ƹ̵̡Ӝ̵̨̄Ʒ✿
TRAP[yoo]
Profile Joined December 2009
Hungary6026 Posts
October 17 2010 19:30 GMT
#35
yeah right...lyn is so bad i cannot desribe it...

i love the is it viable series keep on doing it!!
FTD
edepot
Profile Joined November 2010
United States7 Posts
November 25 2010 16:07 GMT
#36
Ok I have viewed this thread and found that it DOES NOT take into consideration of a FAST RUSH PF. We are talking rushing with it, not as a proxy somewhere.

http://www.edepot.com/forums/viewforum.php?f=7

Look at above for the replay with 4 minutes 30 seconds rush. That is the time you LAND the CC on his base.
SCdinner
Profile Blog Joined September 2010
Canada516 Posts
November 25 2010 17:12 GMT
#37
Very interesting, good read. So this build is kind of rock paper scissors and sucess depends on what the oppenent does? Is there any ways to use an offensive PF build against other races than protoss? Is the timing too late to have a command center landed close enough to a zerg expo?
My other car is a battlecruiser.
clickrush
Profile Blog Joined May 2010
Switzerland3257 Posts
November 25 2010 17:51 GMT
#38
the rush you figured out is no doubt funny and certainly effective against a FEing protoss. so solely for you theory (is it viable?) it works.

but the problem I have with it: I believe there are at least 1-2 strategies that are way more solid than this to prevent a FE. Why?

FEing protoss count on their sentrys. They mix in either stalkers or immortals (1gate robo). either way: If you 3rax pressure with MMG then you kill him AND have decent tech. In my practice against T I we figured out that this attack is safe against any shenanigans P has, to kill T early on from 4gate to voidrays to DTs + it kills an FE + you can get a lucky EMP on sentrys even if hes 1 basing "safely" behind his ramp.

qxy even pulled off a win with mass reapers against stalkers.

this PL build and anything else only shows one thing: you cannot FE with P in this MU if your not 100% certain that T is FEing.
oGsMC: Zealot defense, Stalker attack, Sentry forcefieldu forcefieldu, Marauder die die
Tsabo
Profile Joined September 2010
Russian Federation266 Posts
Last Edited: 2010-11-25 18:28:12
November 25 2010 18:27 GMT
#39
On October 17 2010 08:47 kzn wrote:
Show nested quote +
On October 17 2010 08:46 Ryuu314 wrote:
On October 16 2010 09:26 kzn wrote:
On October 15 2010 14:47 EtherealDeath wrote:
On October 15 2010 13:48 kzn wrote:
Can't you just deny the proxy? Put a probe on his scout scv permanently, which renders that SCV unable to build until it gets help, and then watch for another pulled SCV and follow that.


They don't build the cc in your base.


Uh, that doesn't matter?

Erm, unless you have maphack, lots of luck, or really damn good scouting skills, yes it does.
The CC should be proxied, meaning you usually won't see it being built. Either that or it's built as if it were an expansion CC.


If you just put a probe on his scouting SCV and park your scout probe outside his ramp, he has to fight off your scout probe and then pull a second SCV from his base to build a proxy cc, or force your probe off of his scout. There's no rule that says you cant follow their SCV forever.


Or he can just kill your scouting probe with his first marine and proceed to proxy the CC. Geez
NarutO
Profile Blog Joined December 2006
Germany18839 Posts
November 25 2010 18:42 GMT
#40
First of, thanks for the shoutout. As for the build TheStC uses. I can't really say much about it, but it shouldw ork similar to the 3 Rax Dropship play build DemusliM and most other Terrans used a while ago.

You can put immense pressure from the front and harass in the back - with the different that a command center certainly is not a medivac - so I think it could work out pretty okay. I really need to try it against a good protoss. If you want we can try it out.
CommentatorPolt | MMA | Jjakji | BoxeR | NaDa | MVP | MKP ... truly inspiring.
Prev 1 2 All
Please log in or register to reply.
Live Events Refresh
WardiTV Team League
11:00
Group B
WardiTV895
IndyStarCraft 183
TKL 168
Liquipedia
Sparkling Tuna Cup
10:00
Weekly #125
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
LamboSC2 194
IndyStarCraft 183
TKL 168
ProTech119
Rex 105
Hui .25
StarCraft: Brood War
Bisu 3478
Flash 3372
PianO 1775
EffOrt 1030
Larva 523
Mini 483
actioN 445
Stork 414
firebathero 399
Snow 295
[ Show more ]
Soma 216
Hyuk 215
hero 100
Dewaltoss 83
sSak 81
Barracks 63
HiyA 60
Sharp 58
Backho 57
ToSsGirL 54
Aegong 51
sorry 40
JulyZerg 36
[sc1f]eonzerg 35
Shine 28
Noble 18
Bale 16
GoRush 15
SilentControl 10
Terrorterran 7
Icarus 6
Dota 2
qojqva1645
BananaSlamJamma600
syndereN332
Counter-Strike
pashabiceps1461
kennyS1274
zeus646
byalli545
x6flipin305
markeloff118
edward79
oskar58
Other Games
singsing2406
B2W.Neo1060
Liquid`RaSZi993
hiko594
crisheroes293
Lowko285
XaKoH 196
Fuzer 150
Sick109
QueenE92
Mew2King65
ArmadaUGS54
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• musti20045 22
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV691
• lizZardDota241
League of Legends
• Nemesis2366
• TFBlade657
Upcoming Events
PiGosaur Cup
10h 25m
Replay Cast
19h 25m
Afreeca Starleague
20h 25m
BeSt vs Leta
Queen vs Jaedong
Replay Cast
1d 10h
The PondCast
1d 20h
OSC
2 days
RSL Revival
2 days
TriGGeR vs Cure
ByuN vs Rogue
Replay Cast
3 days
RSL Revival
3 days
Maru vs MaxPax
BSL
4 days
[ Show More ]
RSL Revival
4 days
uThermal 2v2 Circuit
5 days
BSL
5 days
Replay Cast
6 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

Acropolis #4 - TS6
WardiTV Winter 2026
NationLESS Cup

Ongoing

BSL Season 22
CSL Elite League 2026
CSL Season 20: Qualifier 1
ASL Season 21
RSL Revival: Season 4
Nations Cup 2026
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

CSL Season 20: Qualifier 2
Escore Tournament S2: W1
CSL 2026 SPRING (S20)
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
StarCraft2 Community Team League 2026 Spring
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.