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Speedling slipknot - Page 3

Forum Index > StarCraft 2 Strategy
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daywiss
Profile Joined March 2010
United States83 Posts
September 30 2010 14:32 GMT
#41
this is a great find, wow.
Dryzt
Profile Joined April 2010
Canada118 Posts
September 30 2010 14:44 GMT
#42
Why are people suggesting that this will work against planetary fortress? Zerglings get ass raped by PF, zerglings are about the worst unit you could send against a PF, in fact because that thing one shots 4+ lings at a time. maybe with 100 food worth of lings you could possibly take one down but the trade off isn't anywhere economical in the least.

on a side note planetary fortresses are retarded...
all your Zerg are belong to us
flanksteak
Profile Joined September 2010
Canada246 Posts
Last Edited: 2010-09-30 15:02:02
September 30 2010 15:00 GMT
#43
Can we not try to name everything? xD Besides, this has been brought up many times before, apologies to Thorn.

And this doesn't work nearly as well when you have more than 2 thors, or just a general mix of other T units. In the heat of a battle, banelings do a way better job of getting rid of the SCVs (among other things). If only 1 or 2 isolated thors, you can use zerglings+hold, but they're usually not alone.
aka_star
Profile Blog Joined July 2007
United Kingdom1546 Posts
September 30 2010 15:02 GMT
#44
now how to do this vs 3 thors and 9 blue helions with 15 scvs? just add more lings?
FlashDave.999 aka Star
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33723 Posts
September 30 2010 15:07 GMT
#45
On September 30 2010 13:14 Raiden X wrote:
Blizzard should just fix the AI priorities. Priorities are really messed up right now.

Back in BW weren't workers high priority?

... No, back in BW workers were so low on the priority list that you could very easily use them to defend vs things like 6 pool or proxy-gates etc.

There just werent any 400 hp ground units lol
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
RoarMan
Profile Blog Joined January 2010
Canada745 Posts
September 30 2010 15:07 GMT
#46
Can anyone confirm this working with other units like Roachs or hydras? Cause then it's a whole 'nother level....
All the pros got dat Ichie.
Chaosvuistje
Profile Joined April 2010
Netherlands2581 Posts
September 30 2010 15:11 GMT
#47
I used this when there was just thors and tanks being repaired.
Here is the actual problem

Hellions, and cliffs.

Thors on cliffs cant be hit by zerglings, and thus this trick is null and void then.
Hellions DESTROY lings. Regardless of your micro.

Using hold position on lings is especially handy in mineral lines. Where if you attack move you will attack a zealot for example, while with hold position you will kill the workers. This is really great against planetary fortresses.

In enormous thor numbers, even a couple of hellions is enough to make this void.
Bair
Profile Joined May 2010
United States698 Posts
September 30 2010 15:23 GMT
#48
Can this be used for other things? Splitting forces, breaking concaves, etc.
In Roaches I Rust.
Wohmfg
Profile Blog Joined January 2009
United Kingdom1292 Posts
September 30 2010 15:27 GMT
#49
On October 01 2010 00:07 Liquid`Jinro wrote:
Show nested quote +
On September 30 2010 13:14 Raiden X wrote:
Blizzard should just fix the AI priorities. Priorities are really messed up right now.

Back in BW weren't workers high priority?

... No, back in BW workers were so low on the priority list that you could very easily use them to defend vs things like 6 pool or proxy-gates etc.

There just werent any 400 hp ground units lol


What do you mean by priority?
BW4Life!
ocdscale
Profile Joined August 2010
United States61 Posts
September 30 2010 15:37 GMT
#50
On October 01 2010 00:07 RoarMan wrote:
Can anyone confirm this working with other units like Roachs or hydras? Cause then it's a whole 'nother level....


If only there was a way to get roaches/hydras to shoot at a thor instead of having their shots blocked by the repairing scvs...
monterto
Profile Joined June 2010
Canada103 Posts
Last Edited: 2010-09-30 15:46:21
September 30 2010 15:45 GMT
#51
On October 01 2010 00:27 Wohmfg wrote:
Show nested quote +
On October 01 2010 00:07 Liquid`Jinro wrote:
On September 30 2010 13:14 Raiden X wrote:
Blizzard should just fix the AI priorities. Priorities are really messed up right now.

Back in BW weren't workers high priority?

... No, back in BW workers were so low on the priority list that you could very easily use them to defend vs things like 6 pool or proxy-gates etc.

There just werent any 400 hp ground units lol


What do you mean by priority?


Priority is just an order of importance that the AI uses when deciding what to attack. An example would be using A-move into an opponents base and they have an evo chamber and a roach. Your units will attack the roach first because it has a higher priority. Jinro is saying that a ling rush in BW could be stopped with workers cause the workers were the last thing that the lings AI wanted to attack.
I'm pretty much Hyuk but white...
gruntrush
Profile Joined May 2008
Canada134 Posts
September 30 2010 15:53 GMT
#52
i would like to see a video of the same units fighting without the slipknot to see what the difference is.
Don't worry, That's halo
Parrr-Agh
Profile Joined August 2010
Chile31 Posts
September 30 2010 16:42 GMT
#53
yay so i can finally kill planetary fortress with zealots now props to thorn, great finding
STS17
Profile Joined April 2010
United States1817 Posts
September 30 2010 16:56 GMT
#54
TO anyone who said "you're dumb why would you do this against PFs"

You don't just send lings at a PF, you hold position the lings near the SCVs while the rest of your army kills and tanks the PF
Platinum Level Terran - Take my advice from that perspective
noD
Profile Blog Joined August 2010
2230 Posts
September 30 2010 21:30 GMT
#55
is there ANY way to lose with 40 speedlings to a thor and 8/10 scv repairing ?
stk01001
Profile Joined September 2007
United States786 Posts
September 30 2010 21:36 GMT
#56
On October 01 2010 06:30 noD wrote:
is there ANY way to lose with 40 speedlings to a thor and 8/10 scv repairing ?


um yea pretty sure if you attack move the lings they will get raped by a thor with 8-10 scv's repairing... they just run around the thor like chickens with their head cut off because the SCV's deny a good surround... that's why you would use this method..
a.k.a reLapSe ---
Deleted User 55994
Profile Blog Joined December 2009
949 Posts
September 30 2010 21:40 GMT
#57
This is so obvious, really. I'm surprised people didn't think of this earlier

Also really useful for protoss.
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
Last Edited: 2010-09-30 21:52:43
September 30 2010 21:50 GMT
#58
okay could you post a video of 10 SCVs surrounding thor like that that are on auto-repair? Since the Thor beats the lings in my tests

EDIT: nvm I just suck, but it's much much closer if you actually right click autorepair instead of doing what you did
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
bobcat
Profile Joined May 2010
United States488 Posts
Last Edited: 2010-09-30 21:58:28
September 30 2010 21:56 GMT
#59
I know almost nothing about this issue, but cant 40 speedlings beat a thor and 6 scvs in any situation?


Will A-moving zerglings not try to hit the SCV's?
"I just want to see bobcat wrist deep in someone's mother's anus" 165 votes
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
September 30 2010 22:00 GMT
#60
On October 01 2010 06:56 bobcat wrote:
I know almost nothing about this issue, but cant 40 speedlings beat a thor and 6 scvs in any situation?

Tested -

http://img844.imageshack.us/img844/6221/thortest.jpg
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
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