• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 07:11
CEST 13:11
KST 20:11
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro8 Preview Pt1: Inheritors13[ASL21] Ro16 Preview Pt2: All Star10Team Liquid Map Contest #22 - The Finalists19[ASL21] Ro16 Preview Pt1: Fresh Flow9[ASL21] Ro24 Preview Pt2: News Flash10
Community News
2026 GSL Season 1 Qualifiers20Maestros of the Game 2 announced92026 GSL Tour plans announced15Weekly Cups (April 6-12): herO doubles, "Villains" prevail1MaNa leaves Team Liquid25
StarCraft 2
General
Team Liquid Map Contest #22 - The Finalists MaNa leaves Team Liquid Maestros of the Game 2 announced 2026 GSL Tour plans announced Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool
Tourneys
2026 GSL Season 1 Qualifiers Sparkling Tuna Cup - Weekly Open Tournament INu's Battles#14 <BO.9 2Matches> GSL CK: More events planned pending crowdfunding RSL Revival: Season 5 - Qualifiers and Main Event
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 523 Firewall Mutation # 522 Flip My Base Mutation # 521 Memorable Boss
Brood War
General
[ASL21] Ro8 Preview Pt1: Inheritors FlaSh: This Will Be My Final ASL【ASL S21 Ro.16】 Leta's ASL S21 Ro.16 review BGH Auto Balance -> http://bghmmr.eu/ ASL21 General Discussion
Tourneys
[ASL21] Ro8 Day 1 [Megathread] Daily Proleagues [ASL21] Ro16 Group D Escore Tournament StarCraft Season 2
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend?
Other Games
General Games
Stormgate/Frost Giant Megathread Diablo IV Nintendo Switch Thread Dawn of War IV Total Annihilation Server - TAForever
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread 3D technology/software discussion European Politico-economics QA Mega-thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Sexual Health Of Gamers
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2269 users

Best 2 Base Mutalisk BO?

Forum Index > StarCraft 2 Strategy
Post a Reply
1 2 Next All
birdkicker
Profile Blog Joined August 2010
United States752 Posts
Last Edited: 2010-09-21 00:45:22
September 19 2010 21:08 GMT
#1
[image loading]
Yeah, feels good to wreck some economy.



I currently been using mutalisks in all of my match-ups. Mutalisk/Bane/Zergling vs Terran, Mutalisk/Zergling versus Protoss. I use the same identical Build order vs both Terran and Protoss.


Basically, i start out as:
14 - Extractor
14 - Spawning Pool
15 - Overlord
16 - Metabolic Boost, then take 2 drones off gas.
16 - Queen
18 - 4-6 Zerglings
20/21 - Expand
*2nd Queen after expansion goes down.

*Power drones accordingly and add a few spine crawlers as needed.

*Once i get enough gas for my lair, i put back both drones to fully saturate the one geyser, and get geysers 2 and 3 and saturate them. While my lair and spire is morphing, i still power as much drones as possible and will add some zerglings and/or banelings(If I'm VS Terran) while powering drones to help with my mutalisks for any timing attacks.

*Order in which i get my upgrades: - Air Attack 1 (When started, Add 2 evolution chambers for group attack and defense)
Air Attack 2
Air Attack 3 or Air Defense
-----------------------------------------------------------------
VS PROTOSS
Stargate Opener - Get hydralisk den instead of spire and then get the spire once phoenix threat is out.

4 Gate - Get 3-4 Spine crawlers with zerglings. Try sniping unguarded probe/proxy pylons to prevent warp-ins near your base.

Robo opening - Proceed with regular build.
--------------------------------------------------------------------
VS TERRAN
*When barracks is finished, i continuously create and cancel an extractor to delay any strong gas heavy builds.

*If i see heavy infantry push, i delay lair to get my baneling nest.
-----------------------------------------------------------------
Replays:
Desert Oasis ZvP 2 Base Mutalisk Vs. 2 Stargate Proxy

So, I need a solid BO to use this strategy effectively. My opener is 14 gas 14 pool but after all that, i just freestyle it because I don't know the best way to approach this style of play.

If there is anything that you think i can do better from what I'm describing to you, please say so.

Note: I did look at 2 Base Mutalisk from Liquipedia but I'd rather get information from the forums. Liquipedia 2 seems like no one is putting effort into it to populate it with builds at the zerg section.



DarKFoRcE
Profile Blog Joined April 2010
Germany1215 Posts
Last Edited: 2010-09-19 21:38:17
September 19 2010 21:24 GMT
#2
i'd get only one pair of lings vs terran with this bo and build the second queen at 21, move the first queen at the edge of your creep in the main and place a tumor at 25 energy, do the second inject on the main hatch with the second queen and move the first one down after she places the tumor.

edit: i wouldnt scout with a drone at all against terran and instead use the drone for stronger eco. you can just scout with your first 2 lings which is good enough as you wont change your build anyway with the information you get from an early drone scout.
Follow me on Twitter: https://twitter.com/#!/PinDarKFoRcE
ZomgTossRush
Profile Blog Joined May 2010
United States1041 Posts
September 19 2010 21:35 GMT
#3
Looks pretty good on paper, may i ask what level of players you are using this on?
Coaching for 1v1 and Team games at Gosucoaching.com
birdkicker
Profile Blog Joined August 2010
United States752 Posts
September 19 2010 21:37 GMT
#4
I am at around 1050 points in diamond. So people I play against are usually around there as well.
VelRa_G
Profile Blog Joined March 2010
Canada304 Posts
September 19 2010 21:52 GMT
#5
Might I recommend adding several corruptors instead of hydralisk tech against phoenixes. The extra range disallows any move-shot micro. Also, please contribute your discussion to the relevant discussion pages on LP2!
Nuda Veritas
birdkicker
Profile Blog Joined August 2010
United States752 Posts
Last Edited: 2010-09-19 21:56:27
September 19 2010 21:56 GMT
#6
On September 20 2010 06:52 VelRa_G wrote:
Might I recommend adding several corruptors instead of hydralisk tech against phoenixes. The extra range disallows any move-shot micro. Also, please contribute your discussion to the relevant discussion pages on LP2!


Hm...that could possibly work. Using Mutalisk/Corruptors/Zergling may be viable, as corruptors as 2 more range then phoenixes. I'll try this and I'll see if this could work or not.
cerebralz
Profile Joined August 2009
United States443 Posts
September 19 2010 22:10 GMT
#7
I would say the freestyle and adapt after the initial 18 supply is what i do. There just so much crap that can happen early game.

My success lately is vs. terran. I do the normal speedling expand but before i send drones back on gas i get out one more queen and around 8-10 lings. That might be too many for many people's taste, but I like being safe from delayed mass reaper. After the 2nd queen pops to drop creep tumors, i send drones back on gas drone to 22-23, morph lair, then sac my first overlord to see what he's got.

The 2nd fast queen before lair was the big factor in helping me go from megafail vs. T to not bad. You can spread your creep over your 2 bases, block your ramp from hellion runbys, and defend against the early banshee.

After lair i go either roach/baneling first if he's pushing fast, or muta harass if he's expanding or teching. I eventually want roach/baneling/muta for my final army. Against pure mech I want either mass roach w/burrow or mass muta/ling depending oh his composition.
birdkicker
Profile Blog Joined August 2010
United States752 Posts
Last Edited: 2010-09-19 23:43:40
September 19 2010 23:42 GMT
#8
On September 20 2010 07:10 cerebralz wrote:
I would say the freestyle and adapt after the initial 18 supply is what i do. There just so much crap that can happen early game.

My success lately is vs. terran. I do the normal speedling expand but before i send drones back on gas i get out one more queen and around 8-10 lings. That might be too many for many people's taste, but I like being safe from delayed mass reaper. After the 2nd queen pops to drop creep tumors, i send drones back on gas drone to 22-23, morph lair, then sac my first overlord to see what he's got.

The 2nd fast queen before lair was the big factor in helping me go from megafail vs. T to not bad. You can spread your creep over your 2 bases, block your ramp from hellion runbys, and defend against the early banshee.

After lair i go either roach/baneling first if he's pushing fast, or muta harass if he's expanding or teching. I eventually want roach/baneling/muta for my final army. Against pure mech I want either mass roach w/burrow or mass muta/ling depending oh his composition.


Roach/Baneling/Mutalisks seems like a nice composition versus a terran with many variety of his units.
whomybuddy
Profile Joined August 2010
United States620 Posts
September 19 2010 23:46 GMT
#9
............I hate muta because it's so easy for you to win with decent micro when you mass them up. I can pick up marines, turret, even thors easily when I mass them on 2 base. It's easy win mode if you have better economy than your opponent.
........Trying queen/hydra build it's hard as hell to win even if you have better economy because very un mobile units.
Roaches all the way way way.
Zvendetta
Profile Joined July 2010
United States321 Posts
September 19 2010 23:50 GMT
#10
Vs protoss corrupters are a good addition to the army composition. but less for any phoenixes they "might" have, but more for the colossus which are more likely to come out. Right now I think P meta prefers colos/robo in general over any stargate play. Corrupters also allow for a transition into broodlords a little bit faster than if you built those 3 extra mutas instead.

Oh and BTW this is the BO i favor the most, but just like you after opening I'm really fidgety with what I want to do with the rest of the game.
"Its as if I can see the gears of the Eternal Alchemy spinning before, and I can almost reach out and turn them with my hands."
KandLeMaN
Profile Joined September 2010
United States64 Posts
September 19 2010 23:52 GMT
#11
What is a better initial build?

12 Spawn Pool
12 Extractor

or

14 Extractor
14 Pool
Liter of cola
3clipse
Profile Blog Joined September 2008
Canada2555 Posts
September 20 2010 00:27 GMT
#12
I basically do what op does for 2 base muta. Slight differences: I find I don't need queen until 16 when I 14gass 14pool and I usually only get 2 lings until I see a zealot/reaper threat. I just try to keep my econ as strong as possible.
birdkicker
Profile Blog Joined August 2010
United States752 Posts
Last Edited: 2010-09-20 00:33:54
September 20 2010 00:32 GMT
#13
On September 20 2010 08:46 whomybuddy wrote:
............I hate muta because it's so easy for you to win with decent micro when you mass them up. I can pick up marines, turret, even thors easily when I mass them on 2 base. It's easy win mode if you have better economy than your opponent.
........Trying queen/hydra build it's hard as hell to win even if you have better economy because very un mobile units.



Wait so your complaining how easy zerg is? How ironic.

On September 20 2010 08:52 KandLeMaN wrote:
What is a better initial build?

12 Spawn Pool
12 Extractor

or

14 Extractor
14 Pool


I'm not an expert, but I think 14 Extractor 14 Pool is the better choice as it gives you a better economy. 12 Spawning Pool seems a bit early.
Zerokaiser
Profile Blog Joined March 2010
Canada885 Posts
September 20 2010 00:38 GMT
#14
On September 20 2010 08:46 whomybuddy wrote:
............I hate muta because it's so easy for you to win with decent micro when you mass them up. I can pick up marines, turret, even thors easily when I mass them on 2 base. It's easy win mode if you have better economy than your opponent.
........Trying queen/hydra build it's hard as hell to win even if you have better economy because very un mobile units.



Yes, zerg is easy to win with when you're left alone for 20 minutes to mass 50 mutas.
Lanaia is love.
whomybuddy
Profile Joined August 2010
United States620 Posts
September 20 2010 00:47 GMT
#15
I would say about 10 mutas+ should be enough to kill turrets ,marines, and thors.
Roaches all the way way way.
Saltheart
Profile Joined September 2010
11 Posts
September 20 2010 00:51 GMT
#16
On September 20 2010 09:38 Zerokaiser wrote:
Show nested quote +
On September 20 2010 08:46 whomybuddy wrote:
............I hate muta because it's so easy for you to win with decent micro when you mass them up. I can pick up marines, turret, even thors easily when I mass them on 2 base. It's easy win mode if you have better economy than your opponent.
........Trying queen/hydra build it's hard as hell to win even if you have better economy because very un mobile units.



Yes, zerg is easy to win with when you're left alone for 20 minutes to mass 50 mutas.


If you've been left alone for 20 mins in a 1v1, one (or both) of you isn't playing right
KandLeMaN
Profile Joined September 2010
United States64 Posts
September 20 2010 00:58 GMT
#17
On September 20 2010 09:32 VirtuallyLost wrote:
Show nested quote +
On September 20 2010 08:52 KandLeMaN wrote:
What is a better initial build?

12 Spawn Pool
12 Extractor

or

14 Extractor
14 Pool


I'm not an expert, but I think 14 Extractor 14 Pool is the better choice as it gives you a better economy. 12 Spawning Pool seems a bit early.


Okay cuz I've been 12 Pool 12 Extractor 16 Queening but I guess I'll try 14/14/16 next game.
Liter of cola
birdkicker
Profile Blog Joined August 2010
United States752 Posts
Last Edited: 2010-09-20 01:57:09
September 20 2010 01:17 GMT
#18
On September 20 2010 09:47 whomybuddy wrote:
I would say about 10 mutas+ should be enough to kill turrets ,marines, and thors.


Are you sure? When i have 10 mutalisks it's not worth killing turrets because they will damage a mutalisk severly if not dead and will have marines running to the turret from the time it takes you to kill the turret.
birdkicker
Profile Blog Joined August 2010
United States752 Posts
September 20 2010 22:06 GMT
#19
Oh, one thing i left out is: Using this build, when do you get out your 2nd and 3rd gas?
DarKFoRcE
Profile Blog Joined April 2010
Germany1215 Posts
September 20 2010 22:45 GMT
#20
On September 21 2010 07:06 VirtuallyLost wrote:
Oh, one thing i left out is: Using this build, when do you get out your 2nd and 3rd gas?


I dont think there is a general answer to that, but i personally pretty much never get my second gas before teching to lair. there are too many variations for both vP and vZ that its impossible to answer something like that, you just need to practise alot and get experience.
Follow me on Twitter: https://twitter.com/#!/PinDarKFoRcE
1 2 Next All
Please log in or register to reply.
Live Events Refresh
Wardi Open
11:00
#84
IntoTheiNu 455
WardiTV186
OGKoka 131
Rex50
Liquipedia
Replay Cast
09:00
WardiTV Mondays #79
CranKy Ducklings92
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
OGKoka 131
SortOf 128
Hui .54
Rex 50
Ryung 19
StarCraft: Brood War
Calm 17089
Jaedong 5907
Sea 2715
BeSt 935
Hyuk 823
EffOrt 600
ZerO 328
Pusan 325
actioN 317
Larva 303
[ Show more ]
Stork 208
Hyun 170
Mini 122
PianO 109
ToSsGirL 86
Aegong 71
Rush 70
Killer 53
ggaemo 53
Free 31
Shine 21
HiyA 20
Sacsri 19
Shinee 18
yabsab 17
Nal_rA 17
soO 16
Bale 14
Terrorterran 14
Barracks 13
GoRush 10
ajuk12(nOOB) 8
scan(afreeca) 7
SilentControl 6
Light 6
Dota 2
XaKoH 630
NeuroSwarm437
resolut1ontv 205
XcaliburYe89
Counter-Strike
olofmeister2007
zeus526
x6flipin389
allub382
edward167
markeloff157
Heroes of the Storm
Khaldor191
Other Games
singsing1888
B2W.Neo816
Happy272
Pyrionflax171
Mew2King46
Organizations
StarCraft: Brood War
Afreeca ASL 12472
StarCastTV_EN300
Dota 2
PGL Dota 2 - Main Stream255
StarCraft: Brood War
UltimateBattle 220
lovetv 12
Kim Chul Min (afreeca) 9
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• StrangeGG 56
• CranKy Ducklings SOOP5
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• TFBlade779
Other Games
• WagamamaTV323
Upcoming Events
Monday Night Weeklies
4h 49m
Replay Cast
12h 49m
Replay Cast
21h 49m
Afreeca Starleague
22h 49m
Leta vs YSC
GSL
1d 22h
Rogue vs Percival
Zoun vs Solar
Replay Cast
2 days
GSL
2 days
Cure vs TriGGeR
ByuN vs Bunny
The PondCast
2 days
KCM Race Survival
2 days
Replay Cast
3 days
[ Show More ]
Replay Cast
3 days
Escore
3 days
Replay Cast
4 days
Replay Cast
4 days
IPSL
5 days
Ret vs Art_Of_Turtle
Radley vs TBD
BSL
5 days
Replay Cast
5 days
uThermal 2v2 Circuit
6 days
BSL
6 days
IPSL
6 days
eOnzErG vs TBD
G5 vs Nesh
Replay Cast
6 days
Wardi Open
6 days
Afreeca Starleague
6 days
Jaedong vs Light
Liquipedia Results

Completed

Escore Tournament S2: W4
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
StarCraft2 Community Team League 2026 Spring
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026

Upcoming

Escore Tournament S2: W5
KK 2v2 League Season 1
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
RSL Revival: Season 5
2026 GSL S1
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.