• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 08:36
CEST 14:36
KST 21:36
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244ByuL, and the Limitations of Standard Play3
Community News
New 3v3 BGH Ladder (and more) on ShieldBattery!32Weekly Cups (August 17-23): Zerg dominate the week6Weekly Cups (August 10-16): SHIN doubles2GSTL Returns in 2026!45Weekly Cups (Aug 3-9): Protoss get shut out7
StarCraft 2
General
Weekly Cups (August 17-23): Zerg dominate the week SC4ALL II: SC2 Player Announcement 6/8 - Maru Daily SC2 Player Grid - feedback wanted Balance hotfix patch 5.0.16b (July 16) How would you feel about frequent/monthly balance patches for SC2?
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament 2026 GSTL Announcement IntoTheTV X SOOP SC2 League : Weekly & Monthly PIG STY FESTIVAL 8.0! (13 - 23 August) WORTEX 2026 - Hungarian SC2 Finals Budapest
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 540 Dodge This The PondCast: SC2 News & Results Mutation # 539 Thunder Dome Mutation # 538 Media Blackout
Brood War
General
Pros React To: Calm's Big Brain Play Vs Mini [Personal Project Share] Terran Defense v0.60 !!!NEW BUG!!! FIRE ARCHONS [Visual] New 3v3 BGH Ladder (and more) on ShieldBattery! BW General Discussion
Tourneys
[ASL22] Ro24 Group F BSL LAN Party - Kraków 29-30 August - OPEN SIGNUPS [Megathread] Daily Proleagues Escore Tournament - Season 3
Strategy
Replay Review Process - What do you do? Game Theory for Starcraft Odyssey Mineral Stack Saturation Fighting Spirit mining rates
Other Games
General Games
Stormgate/Frost Giant Megathread General RTS Discussion Thread Nintendo Switch Thread Anyone here play Quakeworld back in the day? EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Artificial Intelligence Thread Canadian Politics Mega-thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Violent Games and Crime Rate…
TrAiDoS
LOCKPICKING NOOB
LUCKY_NOOB
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9211 users

TvP 3-1-2 build. - Page 3

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 2 3 4 5 14 15 16 Next All
kentonator
Profile Joined July 2010
Vatican City State95 Posts
September 01 2010 13:32 GMT
#41
I use 3 rax, 1 fact, 2 starports vs toss as my opening structures however I do it a bit differently.

I get two Rax, 1 tech lab before my factory(with lab) and starport, once my first starport is out I throw down my third rax and add a reactor to one of them. at some point I throw in my ghost lab and second starport.

I focus on heavy bio, with medivacs, tanks for support/securing positions.

Its very strong in my opinion and allows you to create tons of pressure consistently through out the game.
Deathtrooper
Profile Joined March 2010
Canada38 Posts
September 01 2010 14:12 GMT
#42
Thank you for coming up with this build. I am currently having much trouble TvP. I will try this out for sure tonight. (I am in Diamond, all my losses are P)
Balgore8 on youtube - I do commentaries of pro and personal games.
MforWW
Profile Joined July 2010
United States157 Posts
September 01 2010 14:22 GMT
#43
Great post OP. As usual, you'll have your idiot platinum players/know-it-alls who will come in this thread and say this build won't work for reason X or reason Y, but all things considered I'd have to say it sounds like a great build.
gillon
Profile Blog Joined April 2010
Sweden1578 Posts
September 01 2010 14:23 GMT
#44
On September 01 2010 21:51 Red Alert wrote:
Show nested quote +
On September 01 2010 21:48 gillon wrote:
This sounds similar to the iEchoic's 1-1-2 build except this one seems way more allin. Doesn't even seem stronger. No harass opportunities either.

the first attack IS the harass, dude. It's not all in at all.


How is 3 rax, 1 fact and 2 port constantly producing NOT an allin? Think of the follow through. And the frontal push most probably will never come close to effect of dropping 3 hellions one shotting heaps of probes.
www.teamproperty.net | "You should hate losing, but you should never fear defeat." - 이윤열
Gnial
Profile Blog Joined July 2010
Canada907 Posts
September 01 2010 14:44 GMT
#45
Damn you!!!!

This build, at least the way you execute it, is scary as shit.

On the plus side, it gives me more of an excuse to do phoenix play - and who doesn't love phoenix play?
1, eh? 2, eh? 3, eh?
junemermaid
Profile Joined September 2006
United States981 Posts
September 01 2010 14:52 GMT
#46
Ravens only nullify stalkers if hes playing at his choke, waiting to lose.. Any decent protoss player will not do that.

That said, this push is pretty strong, I've only seen replays of it and haven't experienced it
the UMP says YER OUT
Plakk
Profile Joined April 2010
Canada32 Posts
September 01 2010 15:55 GMT
#47
This push is so fkin scary. Ive personally experienced this and can say that you feel powerless when the unit composition hits you. I did 2gate robo expo into 3 gate robo thinking that a 2 immortal 8 stalker and handful of zealots with 1 sentry could hold this off. i was very very wrong.

Im not sure if you can fast expo vs this build. Can anyone comment on how to counter this build.

Phoenix play? 2 gate into blink stalker?
My ZvZ mentality: My muta micro is better than your muta micro
ganil
Profile Joined August 2009
253 Posts
Last Edited: 2010-09-01 16:16:03
September 01 2010 16:15 GMT
#48
Fast templars (if you manage to do this) hard counter banshee/marines build.
You can buy time with colossus too. Marines will melt against them. The T must choose between producing banshees and vikings and no terran will like this.
Impervious
Profile Blog Joined March 2009
Canada4222 Posts
September 01 2010 16:27 GMT
#49
Just wondering, how much of an alteration will I need to make if I open 10 rax 10 depot 12 OC 13 refinery instead (my standard opening)? I like the idea of the build.
~ \(ˌ)im-ˈpər-vē-əs\ : not capable of being damaged or harmed.
xCyan1de
Profile Joined May 2010
United States64 Posts
September 01 2010 16:31 GMT
#50
Do you put reactors on the 3x rax and the factory? Also do you get any upgrades? (pre ignitor, combat shield, stim etc)
Acritter
Profile Joined August 2010
Syria7637 Posts
Last Edited: 2010-09-01 16:35:38
September 01 2010 16:34 GMT
#51
Any replays of you losing? When (if) you lose, why do you lose? When you win, what do you think your opponents could have done better?
dont let your memes be dreams - konydora, motivational speaker | not actually living in syria
TheNomad
Profile Joined April 2010
United States134 Posts
September 01 2010 16:38 GMT
#52
Yep I am 800ish diamond and I have been dominating with this in my TvP's. I frikin LOVE it. Another hidden tactic this transition from marauders to two port banshee is the fact that the opponent will scout 3 marauders + marine early and will possibly transition into immortal, which then you will proceed to roll him with marines and banshees.
roymarthyup
Profile Joined April 2010
1442 Posts
September 01 2010 17:19 GMT
#53
the point of the poke is to force the toss to be getting units instead of teching or expanding too fast

any good toss will have enough units to beat your poke, but your poke will do damage to the toss and will let you scout slightly his build by sending in your hellion

in fact, by using that hellion to drive around his base for a while you can save a scan and the poke partly almost pays for itself cuz you get that 250 minerals from the mule instead of scanning


now every toss should beat back your poke if he is playing standard. i believe even 1gate stargate can beat back the poke with a void ray coming out shortly. but because you have mules and the toss doesnt that means you will outproduce the 1base toss so even if you lose all your poke units and the toss only loses 2 zealots it doesnt matter.

mm / banshee beats toss before high templar or collossi (heck it even beats high templar or collossi) so you will be fine against the toss




as a 800 diamond toss i go 1gate stargate void rays every game against terran. my strategy would beat back the terran and i would be on even grounds against this build. void rays are strong against all units even marines and vikings. 1 charged void ray (250 minerals) will kill 4 stimmed combat shield marines (200 minerals) and the zealots your pumping are more mineral effective than the marines so you can come out on top in the end. speed void rays also are fast and give map control letting you outproduce the terran


i still pump void rays even when my enemy is making vikings and marines. i can still win the battles usually

cloak is a real nightmare but i deal with it usually
Chronopolis
Profile Joined April 2009
Canada1484 Posts
Last Edited: 2010-09-01 17:30:10
September 01 2010 17:28 GMT
#54
On September 01 2010 17:08 frogmelter wrote:
How does this build do against the kcdc fast expand build?


I've played against this kind of strat...raven/marine using kcdc's expo build, and while this build will give a mid-game push that will certainly give you a run for your money, it is by no means unstoppable as a 2 base protoss. (for the record, I lost but there was plenty of room for improvement) Getting pheonixes will certainly make your life easier, but a different solution is just to plant your self somewhere between you and ur opponent base. Just engage once, you should have the larger army, bar PDD, and once your zealots die, retreat (he has no concussive shells, stalkers run faster than banshees, if they over extend themselves pursueing, just snipe them. Then with your ~6 warpgate chronoboosted, add zealotsfor a second engagement which you should win.
Cibron
Profile Joined March 2010
Sweden253 Posts
September 01 2010 17:35 GMT
#55
This fine, fine build just whooped som Protoss A$$!

Thank you Superbabosheki!! The initial poke+micro is enough to criple most guys! And they dont even know it's just the start lolololol...

This might be the new 1/1/1.
ZOMGY (¬O_o)¬ || BeastyQQ FTW!! ||
VonLego
Profile Joined June 2010
United States519 Posts
September 01 2010 17:37 GMT
#56
Do you mind uploading a loss or two so we can see what the weaknesses of the build are? Should help terrans flush out the build and help toss realize what to do against it.
Alaric
Profile Joined November 2009
France45622 Posts
Last Edited: 2010-09-01 17:42:04
September 01 2010 17:41 GMT
#57
On September 02 2010 01:15 ganil wrote:
Fast templars (if you manage to do this) hard counter banshee/marines build.
You can buy time with colossus too. Marines will melt against them. The T must choose between producing banshees and vikings and no terran will like this.


Banshees actually deal a lot of damage to colossi, so if you can micro them to avoid being sniped you can kill the colossus pretty fast and then you're golden.
Cant take LMS hipsters serious.
avilo
Profile Blog Joined November 2007
United States4100 Posts
September 01 2010 17:44 GMT
#58
two starport is starting to become standard since banshees are very strong and especially since tanks will start sucking soon.
Sup
Finrod
Profile Joined April 2010
Germany6 Posts
September 01 2010 17:53 GMT
#59
Very nice build. Used it now 5 times with 4-1 stats. Only lost cause my poke got owned (Stalkers are faster :/). He rushed instantly after my poke and with 2 marines a raven with ~80energy (+ a helion?) I couldnt defend against that. But all in all. Very nice! )
sircuddles
Profile Joined August 2010
Canada91 Posts
September 01 2010 18:36 GMT
#60
Tagging for later, this seems like a very solid build. Wouldn't mind a YABOT string for it either, if anyone would be kind enough.
Prev 1 2 3 4 5 14 15 16 Next All
Please log in or register to reply.
Live Events Refresh
GSL
11:00
2026 GSTL: Main Stage Day 3
IntoTheiNu 829
SHIN 122
CranKy Ducklings SOOP116
Maru79
herO (SOOP)43
ByuN (SOOP)41
Zoun (SOOP)38
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SHIN 122
Maru 79
BRAT_OK 75
herO (SOOP) 43
ByuN (SOOP) 41
Zoun (SOOP) 38
Rex 23
MindelVK 18
StarCraft: Brood War
Britney 44700
Jaedong 1110
Shuttle 1028
Soulkey 915
BeSt 637
EffOrt 581
Killer 278
firebathero 260
actioN 247
Stork 223
[ Show more ]
ZerO 153
Last 134
ZZZero.O 131
Mong 72
Mind 61
Barracks 60
Sexy 43
Pusan 42
Bale 35
hero 33
Hm[arnc] 30
soO 29
Sharp 18
HiyA 14
sorry 13
scan(afreeca) 12
SilentControl 12
Noble 12
Sacsri 11
Shine 9
Dota 2
qojqva1994
Dendi1561
Gorgc606
syndereN164
Counter-Strike
zeus242
nookyyy 105
fl0m33
Super Smash Bros
Mew2King132
Heroes of the Storm
Khaldor89
Other Games
singsing2270
B2W.Neo1337
amsayoshi27
ZerO(Twitch)14
Organizations
Other Games
gamesdonequick2140
[ Show 11 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Michael_bg 7
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos1960
Other Games
• WagamamaTV668
Upcoming Events
AI Arena Tournament
4h 24m
Replay Cast
11h 24m
WardiTV Weekly
22h 24m
Sparkling Tuna Cup
1d 21h
Afreeca Starleague
1d 21h
Monday Night Weeklies
2 days
GSL
2 days
PiGosaur Cup
3 days
Replay Cast
4 days
The PondCast
4 days
[ Show More ]
IntoTheTV X SOOP
5 days
CranKy Ducklings
6 days
Liquipedia Results

Completed

Proleague 2026-08-27
PiG Sty Festival 8.0
Light Tournament 2026

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL Season 22: Qualifier 2
BSL 2026 LAN: Kraków
RSL Revival: Season 6
Big Dog Cup 2026 Div 1
BLAST Open Fall 2026
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

CSL 2026 AUTUMN (S22)
Escore Tournament S3: King of Kings
Acropolis #5
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
Acropolis #5 - GSB
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Calamity Invitational
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.