• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 20:51
CEST 02:51
KST 09:51
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Finals Preview: Two Legacies18Code S Season 2 (2026) - RO12 Preview2herO wins GSL Code S Season 1 (2026)5Code S Season 1 (2026) - RO4 & Finals Preview5[ASL21] Ro4 Preview: On Course12
Community News
Weekly Cups (May 11-17): Classic wins double0Code S Season 1 (2026) - RO8 Results2Weekly Cups (May 4-10): Clem, MaxPax, herO win1Maestros of The Game 2 announcement and schedule !18Weekly Cups (April 27-May 4): Clem takes triple0
StarCraft 2
General
herO wins GSL Code S Season 1 (2026) Code S Season 2 (2026) - RO12 Preview Weekly Cups (May 11-17): Classic wins double Code S Season 1 (2026) - RO4 & Finals Preview Team Liquid Map Contest #22 - The Finalists
Tourneys
Crank Gathers Season 4: BW vs SC2 Team League GSL Code S Season 2 (2026) GSL Code S Season 1 (2026) Sparkling Tuna Cup - Weekly Open Tournament Maestros of The Game 2 announcement and schedule !
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
Mutation # 527 Hell Train The PondCast: SC2 News & Results Mutation # 526 Rubber and Glue Mutation # 525 Wheel of Misfortune
Brood War
General
(Spoiler) ASL21 Winner's Interview 25 Years Since Brood War Patch 1.08 vespene.gg — BW replays in browser [ASL21] Finals Preview: Two Legacies UA StarCraft: Mawin (T) vs hanniGan (P) Showmatch
Tourneys
[ASL21] Grand Finals Escore Tournament StarCraft Season 2 [Megathread] Daily Proleagues Small VOD Thread 2.0
Strategy
Any training maps people recommend? Muta micro map competition [G] Hydra ZvZ: An Introduction Fighting Spirit mining rates
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Dawn of War IV ZeroSpace Megathread Warcraft III: The Frozen Throne
Dota 2
The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Trading/Investing Thread European Politico-economics QA Mega-thread YouTube Thread
Fan Clubs
The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software)
TL Community
The Automated Ban List
Blogs
Esports Organizations: Raisi…
TrAiDoS
Why RTS gamers make better f…
gosubay
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1215 users

TvP 3-1-2 build. - Page 3

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 2 3 4 5 14 15 16 Next All
kentonator
Profile Joined July 2010
Vatican City State95 Posts
September 01 2010 13:32 GMT
#41
I use 3 rax, 1 fact, 2 starports vs toss as my opening structures however I do it a bit differently.

I get two Rax, 1 tech lab before my factory(with lab) and starport, once my first starport is out I throw down my third rax and add a reactor to one of them. at some point I throw in my ghost lab and second starport.

I focus on heavy bio, with medivacs, tanks for support/securing positions.

Its very strong in my opinion and allows you to create tons of pressure consistently through out the game.
Deathtrooper
Profile Joined March 2010
Canada38 Posts
September 01 2010 14:12 GMT
#42
Thank you for coming up with this build. I am currently having much trouble TvP. I will try this out for sure tonight. (I am in Diamond, all my losses are P)
Balgore8 on youtube - I do commentaries of pro and personal games.
MforWW
Profile Joined July 2010
United States157 Posts
September 01 2010 14:22 GMT
#43
Great post OP. As usual, you'll have your idiot platinum players/know-it-alls who will come in this thread and say this build won't work for reason X or reason Y, but all things considered I'd have to say it sounds like a great build.
gillon
Profile Blog Joined April 2010
Sweden1578 Posts
September 01 2010 14:23 GMT
#44
On September 01 2010 21:51 Red Alert wrote:
Show nested quote +
On September 01 2010 21:48 gillon wrote:
This sounds similar to the iEchoic's 1-1-2 build except this one seems way more allin. Doesn't even seem stronger. No harass opportunities either.

the first attack IS the harass, dude. It's not all in at all.


How is 3 rax, 1 fact and 2 port constantly producing NOT an allin? Think of the follow through. And the frontal push most probably will never come close to effect of dropping 3 hellions one shotting heaps of probes.
www.teamproperty.net | "You should hate losing, but you should never fear defeat." - 이윤열
Gnial
Profile Blog Joined July 2010
Canada907 Posts
September 01 2010 14:44 GMT
#45
Damn you!!!!

This build, at least the way you execute it, is scary as shit.

On the plus side, it gives me more of an excuse to do phoenix play - and who doesn't love phoenix play?
1, eh? 2, eh? 3, eh?
junemermaid
Profile Joined September 2006
United States981 Posts
September 01 2010 14:52 GMT
#46
Ravens only nullify stalkers if hes playing at his choke, waiting to lose.. Any decent protoss player will not do that.

That said, this push is pretty strong, I've only seen replays of it and haven't experienced it
the UMP says YER OUT
Plakk
Profile Joined April 2010
Canada32 Posts
September 01 2010 15:55 GMT
#47
This push is so fkin scary. Ive personally experienced this and can say that you feel powerless when the unit composition hits you. I did 2gate robo expo into 3 gate robo thinking that a 2 immortal 8 stalker and handful of zealots with 1 sentry could hold this off. i was very very wrong.

Im not sure if you can fast expo vs this build. Can anyone comment on how to counter this build.

Phoenix play? 2 gate into blink stalker?
My ZvZ mentality: My muta micro is better than your muta micro
ganil
Profile Joined August 2009
253 Posts
Last Edited: 2010-09-01 16:16:03
September 01 2010 16:15 GMT
#48
Fast templars (if you manage to do this) hard counter banshee/marines build.
You can buy time with colossus too. Marines will melt against them. The T must choose between producing banshees and vikings and no terran will like this.
Impervious
Profile Blog Joined March 2009
Canada4218 Posts
September 01 2010 16:27 GMT
#49
Just wondering, how much of an alteration will I need to make if I open 10 rax 10 depot 12 OC 13 refinery instead (my standard opening)? I like the idea of the build.
~ \(ˌ)im-ˈpər-vē-əs\ : not capable of being damaged or harmed.
xCyan1de
Profile Joined May 2010
United States64 Posts
September 01 2010 16:31 GMT
#50
Do you put reactors on the 3x rax and the factory? Also do you get any upgrades? (pre ignitor, combat shield, stim etc)
Acritter
Profile Joined August 2010
Syria7637 Posts
Last Edited: 2010-09-01 16:35:38
September 01 2010 16:34 GMT
#51
Any replays of you losing? When (if) you lose, why do you lose? When you win, what do you think your opponents could have done better?
dont let your memes be dreams - konydora, motivational speaker | not actually living in syria
TheNomad
Profile Joined April 2010
United States134 Posts
September 01 2010 16:38 GMT
#52
Yep I am 800ish diamond and I have been dominating with this in my TvP's. I frikin LOVE it. Another hidden tactic this transition from marauders to two port banshee is the fact that the opponent will scout 3 marauders + marine early and will possibly transition into immortal, which then you will proceed to roll him with marines and banshees.
roymarthyup
Profile Joined April 2010
1442 Posts
September 01 2010 17:19 GMT
#53
the point of the poke is to force the toss to be getting units instead of teching or expanding too fast

any good toss will have enough units to beat your poke, but your poke will do damage to the toss and will let you scout slightly his build by sending in your hellion

in fact, by using that hellion to drive around his base for a while you can save a scan and the poke partly almost pays for itself cuz you get that 250 minerals from the mule instead of scanning


now every toss should beat back your poke if he is playing standard. i believe even 1gate stargate can beat back the poke with a void ray coming out shortly. but because you have mules and the toss doesnt that means you will outproduce the 1base toss so even if you lose all your poke units and the toss only loses 2 zealots it doesnt matter.

mm / banshee beats toss before high templar or collossi (heck it even beats high templar or collossi) so you will be fine against the toss




as a 800 diamond toss i go 1gate stargate void rays every game against terran. my strategy would beat back the terran and i would be on even grounds against this build. void rays are strong against all units even marines and vikings. 1 charged void ray (250 minerals) will kill 4 stimmed combat shield marines (200 minerals) and the zealots your pumping are more mineral effective than the marines so you can come out on top in the end. speed void rays also are fast and give map control letting you outproduce the terran


i still pump void rays even when my enemy is making vikings and marines. i can still win the battles usually

cloak is a real nightmare but i deal with it usually
Chronopolis
Profile Joined April 2009
Canada1484 Posts
Last Edited: 2010-09-01 17:30:10
September 01 2010 17:28 GMT
#54
On September 01 2010 17:08 frogmelter wrote:
How does this build do against the kcdc fast expand build?


I've played against this kind of strat...raven/marine using kcdc's expo build, and while this build will give a mid-game push that will certainly give you a run for your money, it is by no means unstoppable as a 2 base protoss. (for the record, I lost but there was plenty of room for improvement) Getting pheonixes will certainly make your life easier, but a different solution is just to plant your self somewhere between you and ur opponent base. Just engage once, you should have the larger army, bar PDD, and once your zealots die, retreat (he has no concussive shells, stalkers run faster than banshees, if they over extend themselves pursueing, just snipe them. Then with your ~6 warpgate chronoboosted, add zealotsfor a second engagement which you should win.
Cibron
Profile Joined March 2010
Sweden253 Posts
September 01 2010 17:35 GMT
#55
This fine, fine build just whooped som Protoss A$$!

Thank you Superbabosheki!! The initial poke+micro is enough to criple most guys! And they dont even know it's just the start lolololol...

This might be the new 1/1/1.
ZOMGY (¬O_o)¬ || BeastyQQ FTW!! ||
VonLego
Profile Joined June 2010
United States519 Posts
September 01 2010 17:37 GMT
#56
Do you mind uploading a loss or two so we can see what the weaknesses of the build are? Should help terrans flush out the build and help toss realize what to do against it.
Alaric
Profile Joined November 2009
France45622 Posts
Last Edited: 2010-09-01 17:42:04
September 01 2010 17:41 GMT
#57
On September 02 2010 01:15 ganil wrote:
Fast templars (if you manage to do this) hard counter banshee/marines build.
You can buy time with colossus too. Marines will melt against them. The T must choose between producing banshees and vikings and no terran will like this.


Banshees actually deal a lot of damage to colossi, so if you can micro them to avoid being sniped you can kill the colossus pretty fast and then you're golden.
Cant take LMS hipsters serious.
avilo
Profile Blog Joined November 2007
United States4100 Posts
September 01 2010 17:44 GMT
#58
two starport is starting to become standard since banshees are very strong and especially since tanks will start sucking soon.
Sup
Finrod
Profile Joined April 2010
Germany6 Posts
September 01 2010 17:53 GMT
#59
Very nice build. Used it now 5 times with 4-1 stats. Only lost cause my poke got owned (Stalkers are faster :/). He rushed instantly after my poke and with 2 marines a raven with ~80energy (+ a helion?) I couldnt defend against that. But all in all. Very nice! )
sircuddles
Profile Joined August 2010
Canada91 Posts
September 01 2010 18:36 GMT
#60
Tagging for later, this seems like a very solid build. Wouldn't mind a YABOT string for it either, if anyone would be kind enough.
Prev 1 2 3 4 5 14 15 16 Next All
Please log in or register to reply.
Live Events Refresh
OSC
00:00
OSC Elite Rising Star #19
CranKy Ducklings293
Liquipedia
Patches Events
19:30
Patches' Patch Clash #7
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Livibee 83
RuFF_SC2 61
StarCraft: Brood War
Artosis 688
Zeus 107
NaDa 75
Terrorterran 17
Dota 2
monkeys_forever284
NeuroSwarm158
League of Legends
JimRising 826
Other Games
gofns16997
summit1g14212
tarik_tv11717
Liquid`RaSZi1939
shahzam415
WinterStarcraft52
JuggernautJason34
ViBE23
Organizations
Other Games
gamesdonequick853
BasetradeTV100
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• Hupsaiya 67
• musti20045 27
• CranKy Ducklings SOOP11
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• Scarra2819
Upcoming Events
Universe Titan Cup
10h 9m
Rogue vs Percival
Wardi Open
11h 9m
Monday Night Weeklies
15h 9m
Replay Cast
23h 9m
Kung Fu Cup
1d 10h
GSL
2 days
herO vs Classic
Cure vs Clem
uThermal 2v2 Circuit
2 days
Replay Cast
3 days
GSL
3 days
Maru vs SHIN
Zoun vs Rogue
WardiTV Spring Champion…
3 days
SKillous vs Strange
Lambo vs Strange
Ryung vs Strange
Lambo vs Ryung
Ryung vs SKillous
Lambo vs SKillous
[ Show More ]
Replay Cast
3 days
Maestros of the Game
4 days
Replay Cast
4 days
RSL Revival
5 days
TBD vs SHIN
TBD vs Rogue
IPSL
5 days
ZZZero vs WorsT
Julia vs eOnzErG
Replay Cast
5 days
RSL Revival
6 days
IPSL
6 days
Dragon vs Artosis
dxtr13 vs Hawk
BSL
6 days
Liquipedia Results

Completed

ASL Season 21
2026 GSL S1
Heroes Pulsing #1

Ongoing

2026 KK StarCraft Pro League
BSL Season 22
IPSL Spring 2026
KCM Race Survival 2026 Season 2
KK 2v2 League Season 1
YSL S3
Acropolis #4
CSCL: Masked Kings S4
SCTL 2026 Spring
WardiTV Spring 2026
2026 GSL S2
RSL Revival: Season 5
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals

Upcoming

Escore Tournament S2: King of Kings
BSL 22 Non-Korean Championship
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
Bounty Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.