• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 06:21
CET 11:21
KST 19:21
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL: The Forgotten Master of ZvT29Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8
Community News
Vitality ends partnership with ONSYDE14Team Liquid Map Contest - Preparation Notice6Weekly Cups (Feb 23-Mar 1): herO doubles, 2v2 bonanza1Weekly Cups (Feb 16-22): MaxPax doubles0Weekly Cups (Feb 9-15): herO doubles up2
StarCraft 2
General
Vitality ends partnership with ONSYDE How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? Team Liquid Map Contest - Preparation Notice ByuL: The Forgotten Master of ZvT Nexon's StarCraft game could be FPS, led by UMS maker
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) RSL Season 4 announced for March-April $5,000 WardiTV Winter Championship 2026 Sea Duckling Open (Global, Bronze-Diamond)
Strategy
Custom Maps
Publishing has been re-enabled! [Feb 24th 2026] Map Editor closed ?
External Content
The PondCast: SC2 News & Results Mutation # 515 Together Forever Mutation # 514 Ulnar New Year Mutation # 513 Attrition Warfare
Brood War
General
BSL 22 Map Contest — Submissions OPEN to March 10 battle.net problems Are you ready for ASL 21? Hype VIDEO BGH Auto Balance -> http://bghmmr.eu/ Flash's ASL S21 & Future Plans Announcement
Tourneys
ASL Season 21 Qualifiers March 7-8 [Megathread] Daily Proleagues BWCL Season 64 Announcement [BSL22] Open Qualifier #1 - Sunday 21:00 CET
Strategy
Soma's 9 hatch build from ASL Game 2 Fighting Spirit mining rates Simple Questions, Simple Answers Zealot bombing is no longer popular?
Other Games
General Games
No Man's Sky (PS4 and PC) Path of Exile PC Games Sales Thread Nintendo Switch Thread Stormgate/Frost Giant Megathread
Dota 2
Official 'what is Dota anymore' discussion The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia TL Mafia Community Thread
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Mexico's Drug War Things Aren’t Peaceful in Palestine YouTube Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Anime Discussion Thread
Sports
Formula 1 Discussion 2024 - 2026 Football Thread TL MMA Pick'em Pool 2013
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
Gaming-Related Deaths
TrAiDoS
ONE GREAT AMERICAN MARINE…
XenOsky
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1761 users

[G] iEchoic's 1/1/2 Hellion Drop TvP - Page 14

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 12 13 14 15 16 27 Next All
guyGOTgirth
Profile Joined August 2010
United States76 Posts
September 21 2010 11:23 GMT
#261
My comment I guess would be, I had done this "build" for awhile and was spoiled by the fact that iEchoic put up the order instead of watching the replays carefully. After awhile I noticed my version had started to become ineffective (because the Toss players were better and I am around ~1400+).

I watched the replay just for the sake of seeing what I was doing wrong, and I realized I was such a moron! I was flying my dropship RIGHT next to the minerals! iEchoic just landed them as soon as he could touch the base for more of a surprise. The effectiveness of my hellions skyrocketed!

I dont know where I really am going with this, except, even if stalkers ARE somewhat waiting in the mineral line, it would have to really be a significant number to make the drop not work if done effectively. Good Protoss do pylon around their base, which means sneaking the hellions in iEchoic method style works much better.
Bnet ID: guyGOTgirth.114
havenrl
Profile Joined August 2010
Ireland23 Posts
September 21 2010 22:25 GMT
#262
such a sick strat - awesome..

ive tried it a few times....im very rusty w the build order and fluidity etc etc...but that will come...

awesome, won some easy games with it....

just need to practice and play...
VanGarde
Profile Joined July 2010
Sweden755 Posts
September 22 2010 01:56 GMT
#263
This build is absolutely fantastic! Thank you iEchoic you have answered my prayers. Tried this thing out now for 2 days and finally my TvP winrate has caught up with my TvZ and TvT.

No more beating 1400 terrans and zergs just to loose to 700 rating protosses with 50 apm the next game
War does not determine who is right - only who is left.
captainwaffles
Profile Blog Joined February 2009
United States1050 Posts
September 22 2010 03:53 GMT
#264
Haha, this was just mentioned on the Daily (184).

Paraphrasing:

"Oh some Terran is doing a hellion drop into banshee/expand with a battle cruiser transition? The best way to deal with that is probably have a lot of shit, because he probably won't."

https://x.com/CaptainWaffless
iEchoic
Profile Blog Joined May 2010
United States1776 Posts
September 22 2010 03:59 GMT
#265
On September 22 2010 12:53 captainwaffles wrote:
Haha, this was just mentioned on the Daily (184).

Paraphrasing:

"Oh some Terran is doing a hellion drop into banshee/expand with a battle cruiser transition? The best way to deal with that is probably have a lot of shit, because he probably won't."



Hah, sounds interesting, anyone have an exact quote/what he was responding to?
vileEchoic -- clanvile.com
captainwaffles
Profile Blog Joined February 2009
United States1050 Posts
September 22 2010 18:09 GMT
#266
Not til the vod comes out :D
https://x.com/CaptainWaffless
SkullOne
Profile Joined April 2010
United States52 Posts
September 22 2010 18:39 GMT
#267
On September 23 2010 03:09 captainwaffles wrote:
Not til the vod comes out :D


VOD is out on Blip.tv. I pulled it this morning. Just need to dump it to my phone so I can watch on the way home from work (go go metro system).

Back on topic though...I was really rusty because hadn't played in a week and found myself in a TvP this morning. Even with my incredibly HORRID macro and really late timings I still had the ability to make the P so mad he rage quit by saying "I'm not wasting anymore time in this match up".

Again many thanks to you iEchoic for such a fantastic build.

I have a question though and I don't remember if this was asked earlier in the thread so my apologies if it has been asked already.

I only thought about this this morning while listening to Daily 186 on the way to work. Day9 was talking about the way Gretorp gets a fast banshee by going Ref before Rax and getting OC at 16 instead of 15.

Would doing that speed up this build even more because you get the factory faster? I will certainly try it in YABOT tonight but just wondering if anybody has looked at that before.
I dont need no stinking quote
Moja
Profile Joined July 2010
United States313 Posts
September 22 2010 19:38 GMT
#268
The factory will come faster with refinery before rax, but you're more vulnerable to early and mid-game pressure because you'll have a lower marine count. It's probably not worth the trade.
TheOGBlitzKrieg
Profile Joined June 2010
United States346 Posts
September 22 2010 20:19 GMT
#269
so is this pretty much an all in or do you build an expo? somewhere later in the build, i mean yea if it doesn't work obviously expo but do most of you just continue on the all in if the first attack doesn't kill the opponent but severely cripples him
SkullOne
Profile Joined April 2010
United States52 Posts
September 22 2010 20:39 GMT
#270
On September 23 2010 05:19 TheOGBlitzKrieg wrote:
so is this pretty much an all in or do you build an expo? somewhere later in the build, i mean yea if it doesn't work obviously expo but do most of you just continue on the all in if the first attack doesn't kill the opponent but severely cripples him


Definitely not an all-in.

I usually expo soon after the drop right as I do my first push.
I dont need no stinking quote
TheOGBlitzKrieg
Profile Joined June 2010
United States346 Posts
September 22 2010 20:47 GMT
#271
thats what i thought i had a similar build to this which was bascially a hellion drop with 4 hellions and a reactor on raxx which went 1/1/1 opener into expo, i would pump 2 rines then reactor then factory then second gas tech swap when fact complete build starport pump out hellions and a medivac drop 4 hellions in the base and toast up some harvesters after the medivac i would drop a tech lab and pump out a raven as well as the bunker in this build and a tech lab on the fact and raxx back to reactor to transition after the harras into a more defensive state because after the harras i usually got attacked and the raven plus a siege tank and bunker would hold it off this sounds really interesting as well tho
Minigun
Profile Blog Joined August 2010
619 Posts
September 22 2010 20:51 GMT
#272
The hellion drop really hurts if they FE and don't see it coming, it's something that throws me off if they pull it off.

+1 that it works.

I'm not sure how well it would work if they don't FE though. Depends on how good the player is.
“Quiet people have the loudest minds.” ― Stephen Hawking
iEchoic
Profile Blog Joined May 2010
United States1776 Posts
Last Edited: 2010-09-22 20:56:09
September 22 2010 20:52 GMT
#273
I can't find the quote in Day[9]'s VOD, if anyone wants to be a fine gentleman and would let me know what time it happens at in here that'd be fantastic.

@SkullOne I've looked into ref before rax a bit, but there's unfortunately a very easy counter. An opponent who scouts you quickly or knows you go ref-rax can basically kill you right off the bat by 2-gating zealots into your base (they can block off your wall with their own pylon and cancel when they need to go into your base). I didn't watch the daily where day[9] discusses this, but if he has a counter for an aggressive 2-gate, I'd like to hear it.

@OHBlitzKrieg The expo comes after the 2 starports usually, after your first or second production cycle. It's relatively early for how aggressive the build is.
vileEchoic -- clanvile.com
Caprica6
Profile Joined September 2010
Sweden103 Posts
September 22 2010 21:16 GMT
#274
Thanks for this build iEchoic, it has helped me improve my TvP to my best matchup.

Im having similar issues as other players when countering the fast FE strat. Especially since after the patch, zealots become a lesser part of the P gateway force, and more stalkers/sentries being able to damage your banshees. How would you proceed when you arrive at the P base with the ~13marine, 2 hellion, 4 banshee timing push, and you find 2-3 zealots as meatshields and the rest stalkers/sentries? I guess it could be a micro issue on my part that makes it fail.

iEchoic
Profile Blog Joined May 2010
United States1776 Posts
Last Edited: 2010-09-22 21:31:53
September 22 2010 21:27 GMT
#275
On September 23 2010 06:16 Caprica6 wrote:

Im having similar issues as other players when countering the fast FE strat. Especially since after the patch, zealots become a lesser part of the P gateway force, and more stalkers/sentries being able to damage your banshees. How would you proceed when you arrive at the P base with the ~13marine, 2 hellion, 4 banshee timing push, and you find 2-3 zealots as meatshields and the rest stalkers/sentries? I guess it could be a micro issue on my part that makes it fail.



Have you read my update on the protoss FE? If you haven't, take a look and see if there's anything there that can help.

A heavy stalker/sentry force suggests that they're using a lot of gas on their gateway army, necessarily at the expense of tech. You need to make sure you're keeping them honest by forcing them to get a robo bay, as it's a wasteful structure for them by time you push. If you don't scout a robo bay, make sure you get cloak and punish them.

If they do get a robo, and then mass stalker/sentry, you should be able to harass with mass banshees (4-6+). This is where it really comes down to micro. You should be able to send them in, take out pylons, workers, important structures, etc. They can't punish your banshee harass without either pheonix or templar. I've had a lot of success attacking the back of my opponent's main and then bringing my ground forces in to attack the expo once they come to defend. You have to make a lot with the units you have and really exploit the mobility of your banshees.
vileEchoic -- clanvile.com
policymaker
Profile Joined September 2010
Greece152 Posts
Last Edited: 2010-09-22 22:33:46
September 22 2010 22:31 GMT
#276
iEchoic, plz do provide with more good replays, more importantly vs opponents that gave u a real hard time.


As for other average players like me, NOT microing ur first push would be detrimental to ur chances! Like iechoic said you can harrass with banshees and force them to defend while u move ur ground forces. A more simple way to attack is directly towards his ramp: if he blocks with sentries back off ur marines so they dont get killed, and try to snipe off the sentries, its really easy with banshees.

If u find opponent troops out in the open, abuse ur marines:group them in a reachable number(I use 5 as I have grid settings enabled), and send them on attack command with ur marines. As soon as he sees banshees he will try to pick them off with stalkers: use that to ur advantage, immediately select banshees and run them back,that will provide sooo many free hits for ur marines, and stalkers arent good vs marines. Banshees then snipe off sentries/immortals/zealots. If he attacks banshees again repeat.

Always have ur production buildings waypoint on a green banshee, reinforcements are valuable and pressure opponent like no end.
Hardcore gamer/Hellenic Community Enthusiast
Dosey
Profile Joined September 2010
United States4505 Posts
September 22 2010 22:36 GMT
#277
Very well thought out and informative... Not something I'd expect from someone I viewed as a cheater on Socom. I have a new found respect for you, sir.
KoArtist
Profile Joined September 2010
Colombia23 Posts
September 23 2010 04:44 GMT
#278
Hey iEchoic:

Your build is fantastic. Ive been doing the hellion drop to great effect and have had impressive success with the banshee follow-up.

I have also been adding a raven to the mix after the first push, due to the higher pressence of stalkers that I have been experimenting since patch 1.1. What do you think of ravens as an addition to your banshees? You clear out observers and score heavily with cloak, plus PDD also grants a few free hits.


PS: I have been trying to save at least one hellion from the initial drop to then drop again as the protoss counter-push gets underway, as it seems the protoss is thinking about pushing right as the first drop lands and, after they repel it, the push comes right after. In the midst of that push and fight, the surviving hellion is dropped to do some additional damage.
Pain is just weakness leaving the body
Gungalley
Profile Joined September 2010
7 Posts
September 23 2010 10:32 GMT
#279
When is a good time to get stim packs?
xprometheusx
Profile Joined September 2010
United States5 Posts
September 23 2010 14:59 GMT
#280
how would this build work against a terran player? Sorry didn't read through every single post, so if someone asked and it was answered, just let me know and I will find it myself.

Thanks
Prev 1 12 13 14 15 16 27 Next All
Please log in or register to reply.
Live Events Refresh
RSL Revival
10:00
Season 4: Group C
Classic vs TriGGeR
Cure vs Cham
Liquipedia
Sparkling Tuna Cup
10:00
Weekly #122
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Tasteless 480
SortOf 223
Rex 68
StarCraft: Brood War
Sea 87248
Horang2 23798
Britney 22777
Jaedong 3113
Mong 338
ToSsGirL 128
Sharp 88
Shine 77
Last 50
NaDa 29
Dota 2
XaKoH 483
Super Smash Bros
hungrybox526
Heroes of the Storm
Khaldor211
MindelVK16
Other Games
B2W.Neo581
singsing259
Fuzer 160
crisheroes96
Mew2King37
Organizations
Dota 2
PGL Dota 2 - Main Stream10387
PGL Dota 2 - Secondary Stream4927
StarCraft 2
CranKy Ducklings47
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 12 non-featured ]
StarCraft 2
• Berry_CruncH274
• LUISG 22
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Upcoming Events
WardiTV Winter Champion…
1h 40m
Solar vs Clem
Cure vs Bunny
herO vs MaxPax
OSC
2h 10m
BSL
9h 40m
Replay Cast
13h 40m
Replay Cast
22h 40m
Monday Night Weeklies
1d 6h
OSC
1d 13h
Replay Cast
3 days
The PondCast
3 days
Replay Cast
4 days
[ Show More ]
Replay Cast
5 days
CranKy Ducklings
5 days
Replay Cast
6 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

ASL Season 21: Qualifier #1
PiG Sty Festival 7.0
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Jeongseon Sooper Cup
Spring Cup 2026
ASL Season 21: Qualifier #2
RSL Revival: Season 4
WardiTV Winter 2026
Nations Cup 2026
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

ASL Season 21
Acropolis #4 - TS6
Acropolis #4
IPSL Spring 2026
CSLAN 4
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
NationLESS Cup
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.