• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 10:22
CEST 16:22
KST 23:22
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro4 Preview: Mirror Mirror4[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10
Community News
SC4ALL: II SC2 Complete Invited Player Lineup8StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026)69Weekly Cups (Sept 21-27): herO and ByuN double2Weekly Cups (Sep 13-20): herO scores triple3BSL Season 2316
StarCraft 2
General
StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026) How do you feel about the mass reverts in the 5.0.17 PTR? SC4ALL: II SC2 Complete Invited Player Lineup Back to SC2 after 14 years - Protoss CTRL groups? October World Ranking: herO stays #1, ByuN returns
Tourneys
Stellar Fest TWO the Moon (Dec 16-20) Sparkling Tuna Cup - Weekly Open Tournament 2026 GSTL Grand Finals Sea Duckling Open (Global, Bronze-Diamond) SC2 INu's Battles#21 [ 3-Days tournament ]
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
Mutation # 546 Catch the Train The PondCast: SC2 News & Results Mutation # 545 And Drops and Rifts Mutation # 544 Double Trouble
Brood War
General
Sagi.gg Launcher Released Fantasy returning? Bot on ladder [ASL22] Ro4 Preview: Mirror Mirror mca64Launcher 2.0
Tourneys
[ASL22] Semifinal A [Megathread] Daily Proleagues [ASL22] Ro8 Day 4 2v2v2v2 Tournament
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread Total Annihilation Zero
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread Artificial Intelligence Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Escaping Into Video Games: G…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8587 users

[D] Finding a reason to get upgrades. - Page 3

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 2 3 All
Chill
Profile Blog Joined January 2005
Calgary26003 Posts
July 26 2010 16:13 GMT
#41
Very interesting and informative OP. Thanks for taking the time. I liked reading it and learned a lot.
Moderator
Xahhk
Profile Joined April 2010
Canada540 Posts
July 26 2010 16:48 GMT
#42
On July 26 2010 09:15 harky wrote:
Some interesting stuff. In regard to Carriers though there is a slight flaw. While they do technically get +16 for each weapon upgrade, they also receive -16 for each opposing armor upgrade. D'oh.

This is pretty damaging if you look at something like Carrier vs BC. BCs at +3 have 6 armor. So at +3 weapons a full wave of Interceptors only does 32 damage. That's ~10 DPS. Roughly what 4 Marines would do. It's only slightly better than 1 Stalker... Pretty abysmal against Corruptors (5 armor) as well. Both beat Carriers at roughly half the cost. Vikings do the same, but have the range advantage as well and after you reach a certain mass of Vikings you can take out many times their worth in Carriers. Last I tired I was able to pick off 18 Carriers with 12 Vikings before losing the first Viking (you often take 2-3 hits as you kite away). Basically I traded 150/75 for 8100/4500.

Because of stuff like this don't expect to see Carriers thought of as better. Especially when not only do Terran and Zerg beat them in the air, but so do Void Rays. They do beat Phoenix and Banshees though. Does that count?

Wait, is -16 per armor necessarily the case? If the interceptor shots hit simultaneously doesn't the armor value apply only once? Also in regards to individual interceptors, doesn't their dual attack fire at the same time?
viscral
Profile Joined February 2010
United States45 Posts
July 26 2010 16:57 GMT
#43
I love upgrades, and figuring out which combination and WHY is essential.

Determining what upgrades your opponent has is a subtle but effective way to determine your upgrade path, tactics, and overall strategy. For example, I see hydras, I try to kite at various times to see if he has the range upgrade, and learn how much of his play will revolve around that unit.

I love the carrier bit, as that was the first unit we saw in the original starcraft, when it annihilated the zerg infested terran planet. When I think protoss, that scene is always central. Hope to see more carriers in play.

Anyway, great original post. Thanks.
harky
Profile Joined July 2010
98 Posts
July 26 2010 16:58 GMT
#44
Yes, that's the case for all multi-hit attacks, which are all simultaneous. Even Zealots. While you will hear and see two 'hits' and even see two hit confirms on the defending unit if you look at the health it drops in a single chunk. Same goes for something like the Thor. Their ground attack is 2 hits that happen at the same time and their air attack is 4 hits. Multiple hits are part of how Blizz balances units.
nujgnoy
Profile Joined December 2009
United States204 Posts
July 26 2010 17:15 GMT
#45
I think multi hit attacks get reduced by armor multiple times.

I'll have to look into this but I remember I had my thor attack a unit only once. For example, if I made it move too quickly after shooting a drone, it shot the worker only once and the drone lived. I'm 90% certain this is what happened. If this is true, then multiple attacks would damage a unit in multiple chunks, meaning armor would be applied multiple times.

But this is just what I think and I could be wrong, will have to test it out.
Xapti
Profile Joined April 2010
Canada2473 Posts
July 26 2010 17:51 GMT
#46
On July 26 2010 18:24 obsid wrote:
I would call +1 range attack critical if your going a quick roach attack in ZvZ though. 2 hits rather then 3 is big (against zerglings and banelings which is probably what your going to fight). Even if the other guy went roaches too, its still a 12% bump, so its better to have the upgrade and 9 roaches then have 10 roaches and no upgrade. And if you do push out and see roaches, you can always back off and get more roaches (18 roaches with upgrade better then 20 without, etc), force him to keep getting roaches or get overrun, while you save the larva you didnt need because of the upgrade to drone.
I was going to say the same thing.

Except you REALLY need to watch out about getting early upgrades in roach vs roach. Not only does it take a long time for the research to finish (time used to gain more money with drones, or moreso a few more roaches), but the cost of upgradeing level 1 attack is much more than the cost of 1 roach. 1 upgrade is about the same cost of 2.5 roaches. Not only that, but 9 roaches with upgrade isn't even superior to 10 roaches without, because while their damage output is slightly higher (very slight), their pooled heath is LOWER, since they have 145 less health as a whole.

I used to go fast ranged attack, and it would work well cause most people weren't going roaches first, and those that were, it still worked against (because they were too defensive due to teching to mutas, expanding, or something else. But then I got utterly dominated when a guy went standard mass roach. I got fried cause i rushed evo upgrade (and possibly burrow as well), and was just completely out-numbered. Being 2 units down can really swing a mirror match, but this was even worse.
"Then he told me to tell you that he wouldn't piss on you if you were on fire" — "Well, you tell him that I said that I wouldn't piss on him if he was on Jeopardy!"
ohN
Profile Blog Joined November 2009
United States1075 Posts
July 26 2010 18:01 GMT
#47
Very great post. Thanks for this.
Never realized a lot of the points you've made.
Prev 1 2 3 All
Please log in or register to reply.
Live Events Refresh
WardiTV Weekly
20:00
WardiTV Mondays #107
IntoTheiNu 1466
WardiTV937
OGKoka 239
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
OGKoka 239
StarCraft: Brood War
Calm 8077
Bisu 1951
Shuttle 1078
Horang2 703
Larva 498
Stork 421
EffOrt 412
BeSt 400
actioN 271
Mini 244
[ Show more ]
Mind 137
910 96
Zeus 92
Snow 74
Barracks 64
Mong 62
Sea.KH 54
Shinee 51
hero 49
JYJ 41
ToSsGirL 36
Bale 31
sorry 31
Killer 26
Shine 25
Sexy 25
Yoon 20
HiyA 20
Aegong 19
soO 18
zelot 17
scan(afreeca) 14
Free 10
Sacsri 9
Terrorterran 9
Noble 7
Dota 2
Gorgc5636
qojqva2260
Dendi1113
febbydoto25
Counter-Strike
fl0m2592
Heroes of the Storm
Lowko476
Other Games
singsing2905
olofmeister1186
hiko956
B2W.Neo834
Livibee452
TKL 439
XBOCT291
Hui .215
Liquid`VortiX204
XaKoH 191
Organizations
Dota 2
PGL Dota 2 - Main Stream23
[ Show 14 non-featured ]
StarCraft 2
• LUISG 23
• mYiSmile16
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• HerbMon 31
• iopq 1
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis3139
• Jankos2304
Upcoming Events
Monday Night Weeklies
1h 38m
Replay Cast
8h 38m
Afreeca Starleague
19h 38m
Soma vs Soulkey
INu's Battles
20h 38m
SHIN vs Cure
ByuN vs Zoun
PiGosaur Cup
1d 9h
The PondCast
2 days
INu's Battles
2 days
Percival vs TBD
TBD vs herO
OSC
3 days
Replay Cast
4 days
BSL: Ladder Tournament
5 days
[ Show More ]
Sparkling Tuna Cup
5 days
Patches Events
6 days
BSL Open Qualifier
6 days
BSL Open Qualifier
6 days
Liquipedia Results

Completed

CSL 2026 AUTUMN (S22)
Blizzard Classic Cup 2026
Copium Cup

Ongoing

ASL Season 22
Super Anchor Qualifying S3
Acropolis #5
Acropolis #5 - GSB
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual

Upcoming

Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
HCC Season 3
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.