• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 12:17
CEST 18:17
KST 01:17
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash9[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy16ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
Weekly Cups (March 23-29): herO takes triple6Aligulac acquired by REPLAYMAN.com/Stego Research8Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool49Weekly Cups (March 9-15): herO, Clem, ByuN win4
StarCraft 2
General
What mix of new & old maps do you want in the next ladder pool? (SC2) Team Liquid Map Contest #22 - Presented by Monster Energy Aligulac acquired by REPLAYMAN.com/Stego Research Weekly Cups (March 23-29): herO takes triple herO wins SC2 All-Star Invitational
Tourneys
RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament StarCraft Evolution League (SC Evo Biweekly) WardiTV Mondays World University TeamLeague (500$+) | Signups Open
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
Mutation # 519 Inner Power The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat
Brood War
General
Pros React To: JaeDong vs Queen Gypsy to Korea How Can I Add Timer & APM Count? [ASL21] Ro24 Preview Pt2: News Flash ASL21 General Discussion
Tourneys
[ASL21] Ro24 Group E [Megathread] Daily Proleagues [ASL21] Ro24 Group F Azhi's Colosseum - Foreign KCM
Strategy
Fighting Spirit mining rates What's the deal with APM & what's its true value Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Starcraft Tabletop Miniature Game General RTS Discussion Thread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread NASA and the Private Sector Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1427 users

[H] PvT with Siege Tanks - Page 5

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 2 3 4 5 All
p14c
Profile Joined May 2010
Vatican City State431 Posts
June 05 2010 10:29 GMT
#81
The protoss has so many options its not even funny! For the Terran to make mass tanks it requires huge amount of time and resources especially in SC2! Just expand all over the map in the meanwhile
BTW: Immortalls are specially designed to counter tanks.
Game Over, Man! Game Over!
DeeD
Profile Joined May 2010
Sweden88 Posts
Last Edited: 2010-06-05 14:08:46
June 05 2010 12:46 GMT
#82
On June 02 2010 14:29 Salv wrote:
So what's the problem? The problem is if you opponent makes siege tanks, hellions, and vikings, you're going to in a lot of trouble. For the above strategy to work, you have to add a stargate and pump phoenix from the beginning of the game, once you know he is doing a siege tank build. If you try this versus siege tank, hellion, and vikings, it will fail really bad. The problem is that colossi and your regular army can't tear through hellions quick enough. Colossi don't hit as many because hellions are bigger, and they have more HP. You can move in with phoenix's and lift tanks, but you won't be able to get through the rest of his army in time before the tanks land, and when they do, your army is going to get smashed.

Well, with no rines on the field you can just macro up and move in with the phoenixes or add some voidrays? Attacking a sieged up area with your groundforce is obviously plain stupidity.
BIGnQT
Profile Joined May 2010
Sweden10 Posts
June 05 2010 16:40 GMT
#83
I've had some troubles vs this build aswell but have started to get phoenixes and mothership lately, seem to be working really well.
Phoenix harrass is really good but most importantly during "the big" engage which will happen eventually, you just lift tanks to prevent dmg onto your own army.
Mothership I don't know why but I won lately vs tanks when i got it and lost when I didn't, however im in gold but this is what have been working for me.
HalfAmazing
Profile Joined May 2008
Netherlands402 Posts
June 05 2010 18:40 GMT
#84
Solid macro toss should beat any terran player, every time. No exceptions.
You can figure out the other half.
ScythedBlade
Profile Joined May 2010
308 Posts
June 05 2010 18:57 GMT
#85
On June 06 2010 03:40 HalfAmazing wrote:
Solid macro toss should beat any terran player, every time. No exceptions.


In other words, play zerg-like against terran tanks using protoss. It really is a different mindset, which is why it's so psychologically different.

Basically, as toss, your usually trained to be like "yeaaa, this is my toss army, it kills everythingthat tries to touch you", so you kill zerg with collosus, high templars, and everything vaporizes, same thing with toss and collosus, and bioballs with high templars. And of course, you get used to this "manly feeling" that your army composition just owns everything.

Of course, when you don't get this feeling, you usually feel like your doing something wrong as toss. (If your a zerg player, your usually used to your units getting wiped out ... you just make new ones) However, against a turtle terran, you just out macro and send in swarms and swarms of units, whether itd be mass void rays, soem high templars etc. anything you can, and eventually you'll whittle terran down.
DarkwindHK
Profile Blog Joined April 2010
Hong Kong343 Posts
Last Edited: 2010-06-07 02:12:31
June 07 2010 02:11 GMT
#86
On June 06 2010 03:57 ScythedBlade wrote:
Show nested quote +
On June 06 2010 03:40 HalfAmazing wrote:
Solid macro toss should beat any terran player, every time. No exceptions.


In other words, play zerg-like against terran tanks using protoss. It really is a different mindset, which is why it's so psychologically different.

Basically, as toss, your usually trained to be like "yeaaa, this is my toss army, it kills everythingthat tries to touch you", so you kill zerg with collosus, high templars, and everything vaporizes, same thing with toss and collosus, and bioballs with high templars. And of course, you get used to this "manly feeling" that your army composition just owns everything.

Of course, when you don't get this feeling, you usually feel like your doing something wrong as toss. (If your a zerg player, your usually used to your units getting wiped out ... you just make new ones) However, against a turtle terran, you just out macro and send in swarms and swarms of units, whether itd be mass void rays, soem high templars etc. anything you can, and eventually you'll whittle terran down.



This is so true, but I want to be MANtoss!! I need a way to be the MANtoss in SC1 again!!

I used to get zealot and charge directly to the tanks, bringing in the spider mines, but now...even dropping zealot bomb is not effective anymore. I guess we need to find a way to utilize immortals ma be?
Dont be too humble, you are not that great.
johngalt90
Profile Joined May 2010
United States357 Posts
June 08 2010 23:59 GMT
#87
This is so true, but I want to be MANtoss!! I need a way to be the MANtoss in SC1 again!!

I used to get zealot and charge directly to the tanks, bringing in the spider mines, but now...even dropping zealot bomb is not effective anymore. I guess we need to find a way to utilize immortals ma be?


i dont think starcraft 1 you could mantoss either if im not mistaken. play the way muta ling zerg play against toss which means be obnoxious. imo dt openings should be standrad against T (i've watched some pros and day 9 do this and it allows you to begin the game with a macro advantage if not outright win) dt's are a nitemare for the terran to deal with and he cant push out until he gets a raven and in this time frame you have picked up an extra base putting you ahead. if they go 1/1/1 you should be 20-30 food ahead by the time he moves out. after this i love to do things like storm drops or phoenix play. so consider this:
-your already one base ahead
-you have the tech for leg speed
-your dt's can do dmg on top of the contain
-your next tech can be a templar archives if he went bioball
-he has used fewer mules cuz of scans
-phoenix transition is rather painless as well (for dealing with tanks)
harrasment from prisms dt's phoenixes and voidrays will usually get the terran agitated and increase the chances he will make a mistake.
lastly some pointers
-if the terran ball is in the ravine and his tanks are on high ground (i.e the natural at lost temple) snipe with an immortal and then retreat (u have an observe so sight works)
-a three base terran will have to spread his units out to effectively defend so abuse the fact there wont be a "ball"
-if he utilizes emps just retreat (ur shields will recharge faster than their energy)
-ur the protoss u get to choose when to engage 90% of the time
-spend money...
fuck the haters
hexodeci
Profile Joined June 2010
United States4 Posts
Last Edited: 2010-06-09 03:51:11
June 09 2010 03:42 GMT
#88
It all comes down to scouting at every minute of the game. I'm a protoss player and my usual Terran play is.

-Quick stalker.
-Put a probe outside his base (incase he is early attacking)
-Tech to warpgate as quick as possible (ignore building units except maybe zealots). Also make sure you have 3 gates + a tech building...any of the three will be fine depending on what you scout....if its a tech id go robo...if its going to be a straight marine push get fastlots quick.
Get hallucination and fly a fake phoenix over his base to see what build he is going. (if I know already he is getting marauders i usually get a robo and send a observer over instead of rushing to hallucination)

-If he is going mass air gotta get phoenixes + stalkers with blink fast.
-If he is going mech (really common now) with just marines + tanks just get fastlots with phenoix or fastlots with void (make sure you snipe the tanks)
-If he is going thors (i hardly see this) just go immortals
-If he is going MMM get psi storm as quick as possible.

The most important upgrade i think to much of terran ground builds is chargelots. It is much better than blink (unless you scout and see holes in their defense...this can often be exploited and you can use your fake phoenix to blink up into his base). This is almost the opposite of zerg play which blink is really really good if microed correctly (unless he is going hydra than i love chargelots)

When I say get chargelots you should prob have a few stalkers in the mix and sentries. As gas frees up.

Also i think immortals are overrated against a mech build...their range is so small trying to snipe a tank is really hard for them....so id rather have a void ray in the mix than them. In early game they are really important against marauder rushes though.

Oh and on some games i like to DT rush and expand while he is annoyed....(leave one outside his base while the other one annoys him incase he has energy for one scan)...no terran i know techs to missile turrets...although some now a days get quick ravens.
Woosa
Profile Joined September 2011
United States1 Post
September 24 2011 05:50 GMT
#89
I am in my first season in the meagre Silver League so this may not work against higher division players but I found it to work most of the time for pvts where they go for marine siege tank mass with a few marauders.

I go 4-gate and if I see that I wont break up the ramp I immediately macro and go for 2nd expansions while trying to contain him. As soon as my second has enough probes and double gas I add four more gates and start sending out a warp prism with 4 stalkers. Keep an obs on his siege and where hes defending and sneak into his main, warp out 8 zealots and drop the stalkers and go for the mineral line or tech. He usually responds with moving a lot of his MM troops out but if thats not enough troops pulled, pick up 2 stalkers in the prism and go to his second. By now the warpgate timer has cooled down and spam more zealots here. He will be forced to move away from his siege tanks and maybe even unsiege them. My main force is waiting just outside range of tanks and vision and as soon as the front is mainly siege tanks I go for the kill sending out 2 or 3 zealots a little early with charge.

Even if this strategy fails to brake him it can really hurt the mineral line and allow protoss to expand and gain map control

User was warned for this post
sam!zdat
Profile Blog Joined October 2010
United States5559 Posts
September 24 2011 06:54 GMT
#90
On June 04 2010 01:19 Liquid`Jinro wrote:
Show nested quote +
On June 03 2010 15:31 link0 wrote:
Pheonix builds with decent micro absolutely RAPES tank builds. It makes me cry =[

I'm actually still trying to find a counter to pheonix that doesn't involve going back to the boring bioball.

Thors are pretty good against phoenix.


I have been leaning towards the phoenix/colossus composition in pvt, becuase the zealot archon fad is frankly the stupidest stuff ever. A terran was complaining about it, and I told him to build a thor; he insisted that it was just a bad unit and he couldn't make it.

I'm like...

If I have like 20+ phoenix, I think you can get a damn thor.

Please, terrans, if you see a phoenix heavy compositon just get some thors and play slow. You cannot beat a maxed colossus phoenix with pure bio/viking, it just won't happen. Sorry.
shikata ga nai
Alpino
Profile Joined June 2011
Brazil4390 Posts
Last Edited: 2011-09-24 07:08:20
September 24 2011 07:08 GMT
#91
On September 24 2011 15:54 sam!zdat wrote:
Show nested quote +
On June 04 2010 01:19 Liquid`Jinro wrote:
On June 03 2010 15:31 link0 wrote:
Pheonix builds with decent micro absolutely RAPES tank builds. It makes me cry =[

I'm actually still trying to find a counter to pheonix that doesn't involve going back to the boring bioball.

Thors are pretty good against phoenix.


I have been leaning towards the phoenix/colossus composition in pvt, becuase the zealot archon fad is frankly the stupidest stuff ever. A terran was complaining about it, and I told him to build a thor; he insisted that it was just a bad unit and he couldn't make it.

I'm like...

If I have like 20+ phoenix, I think you can get a damn thor.

Please, terrans, if you see a phoenix heavy compositon just get some thors and play slow. You cannot beat a maxed colossus phoenix with pure bio/viking, it just won't happen. Sorry.


14 vikings focus firing the collosus + emp. I dont care if you have 20 phoenix, just means your ground force is gonna melt to marauders. The vikings will take out at least 3 collosus.
20/11/2015 - never forget EE's Ember
Arachne
Profile Blog Joined December 2010
South Africa426 Posts
September 24 2011 07:12 GMT
#92
^ What he said. Nightend vs Boxer in TSL 3 ro32 is a good example of this. Nightend did same army comp as did boxer in all 3 games, and the difference was that in one game boxer missed the emps...

Or at least afaik.

If I were a rich man, I wouldn't be here
sam!zdat
Profile Blog Joined October 2010
United States5559 Posts
Last Edited: 2011-09-24 07:16:07
September 24 2011 07:15 GMT
#93
On September 24 2011 16:08 Alpino wrote:
Show nested quote +
On September 24 2011 15:54 sam!zdat wrote:
On June 04 2010 01:19 Liquid`Jinro wrote:
On June 03 2010 15:31 link0 wrote:
Pheonix builds with decent micro absolutely RAPES tank builds. It makes me cry =[

I'm actually still trying to find a counter to pheonix that doesn't involve going back to the boring bioball.

Thors are pretty good against phoenix.


I have been leaning towards the phoenix/colossus composition in pvt, becuase the zealot archon fad is frankly the stupidest stuff ever. A terran was complaining about it, and I told him to build a thor; he insisted that it was just a bad unit and he couldn't make it.

I'm like...

If I have like 20+ phoenix, I think you can get a damn thor.

Please, terrans, if you see a phoenix heavy compositon just get some thors and play slow. You cannot beat a maxed colossus phoenix with pure bio/viking, it just won't happen. Sorry.


14 vikings focus firing the collosus + emp. I dont care if you have 20 phoenix, just means your ground force is gonna melt to marauders. The vikings will take out at least 3 collosus.


This hasn't been my experience. Often the battle will end with both of you having nothing on the ground, but toss keeps his phoenix. Phoenix means medivacs cannot escape, and you can pick off any retreating bio. You can then cut phoenix and go double robo and get a lot of zealot to tank.

You want to build very few stalker and make sure you get 1/1 on your air.

EDIT: the reason I like this build is that I find it is much more resilient to emp.
shikata ga nai
Prev 1 2 3 4 5 All
Please log in or register to reply.
Live Events Refresh
Next event in 1h 43m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Hui .364
LamboSC2 274
ProTech127
trigger 73
BRAT_OK 59
Rex 58
Creator 42
Vindicta 30
StarCraft: Brood War
Britney 36857
Horang2 1923
Mini 527
Soulkey 238
scan(afreeca) 113
Dewaltoss 87
sorry 69
Shinee 66
sSak 31
Movie 22
[ Show more ]
Sexy 19
Shine 19
IntoTheRainbow 17
Rock 17
Bale 9
ajuk12(nOOB) 6
Dota 2
Gorgc5262
syndereN541
420jenkins237
monkeys_forever211
League of Legends
Reynor51
Counter-Strike
fl0m2806
pashabiceps1665
Heroes of the Storm
Khaldor411
Liquid`Hasu386
Other Games
B2W.Neo1067
FrodaN980
Beastyqt745
QueenE68
Mew2King49
Trikslyr1
Organizations
Counter-Strike
PGL18305
StarCraft 2
ComeBackTV 708
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• Freeedom8
• AfreecaTV YouTube
• sooper7s
• intothetv
• Migwel
• Kozan
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• Airneanach17
• Michael_bg 4
• blackmanpl 3
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• lizZardDota227
League of Legends
• Jankos2052
Other Games
• Shiphtur143
Upcoming Events
Ladder Legends
1h 43m
BSL
2h 43m
RSL Revival
14h 43m
Cure vs Rogue
Maru vs TBD
MaxPax vs TBD
uThermal 2v2 Circuit
21h 43m
BSL
1d 2h
Afreeca Starleague
1d 17h
Wardi Open
1d 17h
Replay Cast
2 days
Sparkling Tuna Cup
2 days
Kung Fu Cup
3 days
[ Show More ]
The PondCast
4 days
Replay Cast
5 days
Replay Cast
6 days
CranKy Ducklings
6 days
Liquipedia Results

Completed

Escore Tournament S2: W1
WardiTV Winter 2026
NationLESS Cup

Ongoing

BSL Season 22
CSL Elite League 2026
ASL Season 21
CSL Season 20: Qualifier 2
StarCraft2 Community Team League 2026 Spring
RSL Revival: Season 4
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026

Upcoming

CSL 2026 SPRING (S20)
IPSL Spring 2026
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.