Post a replay, get a video lesson! (Terran) - Page 21
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172blink
7 Posts
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Soundless
United States7 Posts
You may have seen me in your Stream. ![]() I win this game but I feel it's so-so-So sloppy. I'd really love advice on how to sharpen my hotkeys, reaction times, skills, basically do the thing you do X D (please). Was the way I went about countering the Protoss in the manner that you would have as well? Thanks a bunch, later. -Soundless/Raptor/Hayden | ||
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JimCozad
Belgium47 Posts
Turns out at the IEM Tarson beat Morrow quite handily in their games with the gretorp build. He even gave gretorp a shout out. | ||
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Trump
United States350 Posts
On August 02 2010 09:12 Ghoro wrote: ![]() Platinum 20th rank as of now Is a 28 min Terran Vs Protoss. I seen that he was going mass Void rays, so then massed up on Marines and Vikings to counter. However I felt stuck the whole time, not feeling safe to try and move out. Later on in the game I seen that he had a mother Ship and a mass of Carriers with a few Stalkers and high templar, which at that point I had no idea what to make to counter. At the end of the game I knew I was done for so I just attacked, but knowing that it wouldn’t really help. I know that my Micro and Macro is pretty poor, even more so in this game. I'm still really new to all RTS, never really played SC1, when I did it was just custom maps and only played like 3 games in Beta. But still feel free to point out(or bash on) my mistakes in both. What I feel I could have done better is have a better unit mix to counter his forces better, not sure if a few Thors would have helped or not and should have expanded a lot sooner. Also I know that I built way too many turrets. But really, unlike most games I can see where I went wrong, but here I’m not fully sure what I should have done at the time, other then what I pointed out and the fact I needed to find a better way to expand sooner. On August 02 2010 11:52 chuninexam wrote: Name: Epoch League: Diamond ![]() I was trying to do standard TVT tank viking opening or whatever.. I play random so mirror matches can be tough for me. I really messed up this early game and got outplayed I had alot of losses early. I usually seem to lose these intial battles in tvt. Anyway, cheers ![]() On August 02 2010 13:31 cduytran wrote: ![]() I am in diamond league (rank 30-ish) in which I dont belong. I think I should be placed in gold. Any way, this is a short replay of how I rushed zerg player (who chose to early-expand) with 2 thors and some marines. Can you let me know this this build is viable against better skilled player? Also, please let me know if there's anything I could do to even improve this build? Thanks in advance. On August 02 2010 23:06 Svizcy wrote: Hi Trump. I'm glad that your still helping ppl. I posted once back in beta and now the time has come to post it again. It's a TvsZ (Platinum) matchup on desert oasis. Overall he scouted better and won mainly becasue of that, but i would like you to see this game for next reassons: 1.) comentate please on my defence vs his baneling bust 2.) Tell me what could i have done better to herras him and especially when? 3.) General question, how to expand on this map when playing zerg? This map is killing me. http://www.gamereplays.org/starcraft2/replays.php?game=33&show=details&id=135014 Thanks in advance and good day, Svizcy | ||
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Everlong
Czech Republic1973 Posts
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Trump
United States350 Posts
On August 03 2010 03:37 Jimmeh wrote: ![]() Top platinum league (1 at the moment, I imagine I'd be in low-mid diamond if I played more I just don't have time) Marines & Marauders vs Gateway units and colossi. I meant to do a 2rax expand but ended up 3rax expanding instead by accident.I think that I should have attacked near the start as he was fast teching so I could have applied pressure on early which would have been quite damaging. I should have also teched to medivacs/vikings quicker, and possibly gotten ghosts. After I killed his gold expansion I should have also retreated back to my main not attack his base. I would have also liked to expand a lot earlier, but the constant pressure meant I was insecure about doing it. My unit control could also be better, but I'm working on that. Cheers for any help you provide. On August 03 2010 05:04 UnknownHero wrote: ![]() 10 minute TvP 3 rax vs 4gate w/ proxy pylon 30ish diamond v 1 diamond Basic 3 rax strat with added engineering bay. he pushes off a proxy pylon with mass stalkers and sentries, right before my +1 weapons finishes, he breaks my rocks and then rolls over my army which is not in perfect position but not taken by surprise(I saw him breaking rocks in time) I missed a few scvs but i think it only shorted me like 1 or 2 marauders at the final battle, not enough that i think it would have turned the battle in my favor. normaly i drop a bunker as soon as i see 4 gate, but i cant on a map with two ramps, do i just have to suck it up and build multiple bunkers? i dont think this would work because he will just expand while i turtle on 1 base. On August 03 2010 05:15 TheEpicLolz wrote: ![]() Me: High Diamond Oppoenent: High Plat, but with 12/2 win loss ratio. I was so sure I was going to win this, but I didn't. I did a regular 1/1/1, I got viking advantage, I set up a strong position, I had econ advantage, but he just pushed right through my tanks using thor marauder and tanks. I got supply capped at 200/200 too. On August 03 2010 07:44 KevinIX wrote: ![]() This is a Platinum v Platinum TvT match. I am Spirit. In this game, I try to do a 3 Barracks push, but the timing was off. I didn't get to the enemy base until he already had sieged tanks. I pulled back and expanded. I wasn't sure how to follow up after the early game. I built a couple tanks and more marauders, but I had some trouble judging when to attack. Early in the game, I got reaper harassed. I actually scouted it with my scv, but it never clicked in my head, that it was reapers. I still held it off well enough, although that could use some improvement too. My macro was not as sharp as I'd have liked, but I felt like it was not bad enough to have caused me to lose the game. Can you help sharpen up my build and help me identify windows for timing pushes? On August 03 2010 08:51 Tiroth wrote: Don't skip over this because I am silver, I am fighting an opponent who is platinum and will be moved up to platinum league when Blizzard scans my profile again Edit 2: I actually am platinum rank 2 now, so it is a completely valid match ![]() ![]() Terran v Protoss - I started off with a typical build, 3 rax maurader/marine push at ~7 minutes. I was macroing pretty well until I slipped up during the push and stopped making SCV's for about 30-40 seconds. He was able to hold it off using force fields until he had enough units, then counter pushed with a 5 gateway build for the win. On August 03 2010 14:33 masas wrote: ![]() mid plat (30?) random player here honestly i was going for a early marine/marauder harass into a m/m/tank build, have no clue what he was doing... i started off a bit slow because of a phone call at the loading screen..from there I think my failing points were lack of scouting and just a lack of general attack timing...I tried to focus on constantly producing workers but i lost a lot of that once his first attack hit me We were even in unit/eco pretty much throughout the game... I would like to know what I could have done better, especially after his first drop. And maybe a hint or two about scouting/attack timings Thanks! (i'm spidarman in the game btw) | ||
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roliax
135 Posts
I'm 975 Diamond. I need help vs Protoss. I used to go 1-1-1 vs P until it seems all P does is 4-gate all-in. Tanks come out too slow for that and your starport is more or less useless. Then I started using 4 rax marine FE, but that breaks to 4-gate pushes as well even with 4 bunkers (and absolutetly gets crushed by rushed Colossi) I adopted a build I saw from Silver (Silver vs Huk on Metalopolis), which goes 2 rax marines with shield and ghosts with early pressure into more raxes vs gateways or factory starport vs colossi. It gave me some success, but at times a 4-gate push will overwhelm it because you simply don't have enough units. Lastly, I've been trying a 3 rax build with 2 tech labs. It looks promising but I've just been getting owned. I win about 75% of my TvT and almost never lose TvZ, but I lose to P like almost 75%. The problem with P is that at this level I'm at, they're just too unpredictable. There is no build that I find which will allow me to "not die" and survive into the mid game. P has so many options to kill me, 3gate robo, 3gate stargate, 4gate allin. And it's much harder to scout a P than it is to scout a T or Z. And even when I do scout it, it's like what can I do about it if my tech pattern doesn't really allow me to defend it (such as if I'm already 4 rax when I see a robotics bay). Anyhow, I have three replays: http://www.roliax.com/RoliaxVDopeyDeltaQuadrantLosstoPWarpacrossgorgeabuse.SC2Replay In this game, I scouted a 4 gate allin so I bunkered up. I didn't scout my natural so he had a pylon there warping in units into my natural with the rocks. For some reason, I thought you can't get site unless you had an observer so I assumed he had a robotics facility and hence I kept thinking his army was much smaller than it really was. http://www.roliax.com/RoliaxVSidDeltaQuadrantLosstoP.SC2Replay Same map same spawn location. I learned my lesson and scouted for pylons. I scouted a 4-gate allin but not the starport. I bunkered up and still got slaughtered. http://www.roliax.com/RoliaxViGwareMetalopolisLosstoP.SC2Replay Last game on Metalopolis. I scouted 4-gate allin again. He tried to FF my ramp but I was able to EMP and move out. I scouted robo bay so I went vikings. I didn't get enough vikings and I had too many marines. Basically, I need help with a build that is stable and doesn't die to P allins or cheese. Then I also need a way to transition. I tend to do well agaisnt P who play more like high level P don't do cheesy stuff or all ins and the game goes into the midgame. | ||
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Kinch
United States258 Posts
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Hiwashi
United States43 Posts
TvP on Steppes of War 23min game. I managed to defeated this guy on the previous game with the 3 Rax Build on Blistering Sands, so, when I saw him again on the load screen, I was expecting some kind of cheese. He tried to 2 Gate rush me, I scouted it and managed to hold his attack with my wall and a Bunker, after that, assuming that he was behind on economy/army, I tried to destroy him but he was better positioned and crushed me ( I wasn´t paying attention to my army ;( ). After that he just out macro´d me, keeping me in one base and expanded. I think that my mistakes were the lack of SCV production, no tech switch/upgrades and I lost to many units on the first big battle. Any tips to improve overall? | ||
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j L n
Germany1 Post
http://www.file-upload.net/download-2760361/Schrottplatz.SC2Replay.html i played vs. Alternate ' Mardow. Im playing since 1 Month ( with lil pause between) & dont know my great mistakes. i think he "overmicroed" me. Please watch it & help me to find my mistakes? Greetz jLn | ||
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Bosko
United States155 Posts
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TheV
Brazil107 Posts
![]() I'm a Diamond Terran ranked 40, around 500 points, whenever I get a Protoss and I am above 550 points I get crushed. On this game I went for a standard 1/1/1 opening, saw his Twilight Council and didn't know what to expect, found out later, after his attack, it was Zealot Legs, almost lost my expansion but managed to defend it, tried to go for a counter attack and got annihilated by the Zealots. I believe the problem was I went for siege tanks early and should have got Marauders I guess? I really don't know what could have helped me, Banshees maybe, no clue. I really need tips on what to do when a toss goes for Twilight Council. Thanks for the excellent service. | ||
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DamiaNPL
1 Post
![]() Diamond ranked 9th. Hey, DamiaN here, your one student who followed your 3rax strategy all the way to Diamond!. umm, i just want you to watch the replay to see if im actually even playing on some sort of diamond level or if ive just been fluking out. It's not my greatest replay, its just my latest and it was a warm up match. NORMALLY i am a lot more on point when it comes to creating scvs etc, but regardless, id like your analysis 3rax ftw:D | ||
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Trump
United States350 Posts
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kyym
Germany13 Posts
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ePhrygian
United States11 Posts
Rank 1 Gold at the time, Rank 73 Platinum right after that game Here is a match where i went with a 3 rax build. The opponent thought it was a good idea to try to take my refinery as a distraction. being that this 3 rax build doesn't get the second gas until after the first push, i felt it was just a waste of his money and pushed my 3rax army earlier trying to take advantage of his economic deficit. Was this the right play and how could i have cleaned this up? Did I just win because he wasn't so good? ![]() | ||
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SeamusSC
United States2 Posts
![]() Rank 1 Diamond (at the time of this game anyways). This game is nearly 30mins long on Delta Quadrant. I started out with the 3 rax build, the protoss went 4 warp gate. I started the aggression with a push around 50 supply our armies clashed at his ramp he walled off with sentries and managed to hold off my push, but not without losing a good amount. I then threw down expansions and started tech. I have trouble knowing when to transition and I need to scout more. I ended up winning the game but I feel like I should have one it sooner and more cleanly. | ||
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Fzero
United States1503 Posts
![]() Diamond Rank 22 (Fzero) against Diamond Rank 84 (MuD) This replay is me trying to do a 1 1 1 marine hellion push into expansion, but he fast expos and puts up spine crawlers before my push gets there. I manage to survive trying to swap my tech lab to my factory and letting lings in my base by getting some banshees to his expo, but I still felt behind the whole game. I feel like my timing is messed up on my initial push if I can't bust a fast expo. I've had this push fail in a few games and once I get tanks I usually get flanked because it took too long and the lings get to me. I try to stay aggressive (I watch your stream! lol), but I feel like I don't have the advantage I should in early/mid game vs zerg. | ||
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Meekee
United States46 Posts
![]() I'm not platinum yet but I'm gold. This is probably a quick one for you. I was playing a platinum Protoss and he did a very fast zealot rush on me. I was doing a standard 10depot, 12 rax, 13 ref, 15 orbital command. He threw me off immediately with a super early probe which killed my scv as I was freaked out. I got out 1 marine, should have had 2 and my wall off wasn't finished. Still he came in with 2 zealots really fast and then was chronoboosting more. With my standard build will a wall off and marines be able to hold this 2 gate proxy or do I have to scout the proxy really fast and cut scv production to try and get defenses/units built. | ||
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Dubst3p
United States2 Posts
![]() Diamond ~20ish Did a 3 Rax Opening to expand, pushed and got backstabbed with lings, what should I have done? | ||
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3rax ftw:D![[image loading]](http://www.gamereplays.org/community/uploads/repimgs/repimg-33-140987.jpg)
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