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[H] PvZ mass muta - Page 3

Forum Index > StarCraft 2 Strategy
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Ganondorf
Profile Joined April 2010
Italy600 Posts
Last Edited: 2010-04-26 10:28:42
April 26 2010 10:28 GMT
#41
On April 26 2010 16:39 Clearout wrote:
NonY did a great game yesterday showing how to counter this in the HDH invitational. Continually chrono'ing two stargates with phoenix. Then he made a push with tons of zealots, some sentry / stalker and a colossi, nearly breaking the zerg's natural, because his phoenix > muta, and his ground army was superior to the 7 spinecrwalers and the lings. After that his phoenix had free reign and he took out queens, overlords and drones and it was basically GG.


The counter is what i thought a while back while playing protoss, but it looked too hard to do so i didn't think too much about it. How wrong i was. Phoenixes in guardian shield = bye bye mutas. Out of guardian shield the Phoenixes are good for defense, but won't get rid of mutas right away. The shield works with air units. Ah yeah forgot to say my league, platinum on eu server.
BrTarolg
Profile Blog Joined June 2009
United Kingdom3574 Posts
April 26 2010 10:45 GMT
#42
Seriously i dont understand you people going phoenix lol

Useless stargate tech...

Just go mass sentry +some stalker/zealot is enough

The main problem is when he techswitches to roach/hydra you are in trouble ^^
count
Profile Joined April 2010
Netherlands3 Posts
April 26 2010 12:02 GMT
#43
On April 26 2010 19:45 BrTarolg wrote:
Seriously i dont understand you people going phoenix lol

Useless stargate tech...

Just go mass sentry +some stalker/zealot is enough

The main problem is when he techswitches to roach/hydra you are in trouble ^^


Yeah you're right, you don't understand

You can't stop Mutas with Sentries unless you are both noble gentlemen and have arranged for a duel at dawn. Otherwise the Mutas will just avoid the Sentries and harass the Protoss into oblivion.

Phoenix maintain value after a Zerg techswitch thanks to their Graviton ability.
i will kill you until you die from it - s. hussein
FuryX
Profile Joined April 2010
Australia495 Posts
April 26 2010 12:43 GMT
#44
by mass how many muta we talking about? because i get rolf stomped by the timing push that protoss do, with the stalker/zeal/sentry/immortals
kalysto
Profile Joined April 2010
Germany1 Post
April 26 2010 13:06 GMT
#45
Build masses of phoenixes, then after harrasing, move them with stalkers and-against hydras, with additional Colossi with you and the Zerg player will probably looses the game.
10119
Entropia
Profile Joined April 2010
France103 Posts
April 26 2010 13:07 GMT
#46
I can stand mutas up to 10-12 in number. After that, cannons are no more effective and neither is splitting army to defend the expo (mandatory to take it if you wanna survive).

When I do an immortal push, it is a gamble: if he gets enough mutas before I can make any major damage, I lose, otherwise I win just because I did a lot of damage before. With the patch 9, I'm afraid we have to find another way of playing versus Zerg
Aelfric
Profile Blog Joined March 2010
Turkey1496 Posts
April 26 2010 13:09 GMT
#47
What Nony did yesterday is only supportable with 1 exp, i mean your natural. You can't support 2 stargates with only your base. You can actually fe in lost temple and blistering sands but other maps are not really helping with fe cuz of unblockable terrain. But the important thing here is that nony hasn't really fe'd in that game. He just expanded before scouting with hallucinated phoenix. It was actually good strategy but moonglade didn't play right imo. Massing 6-7 crawlers when you see protoss expand isn't really good talent toi have. He should have tried to mass mutas to overcome phoenix count and then we would see how good Nony's stratejy is. Anyways i hope he tries same thing in some other pvz too cuz nowadays all zerg do is to gain map control with mutas and double expand to normal and gold.
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