• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 23:34
CET 04:34
KST 12:34
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Intel X Team Liquid Seoul event: Showmatches and Meet the Pros4[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting10[ASL20] Ro4 Preview: Descent11Team TLMC #5: Winners Announced!3
Community News
Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win52025 RSL Offline Finals Dates + Ticket Sales!9BSL21 Open Qualifiers Week & CONFIRM PARTICIPATION1Crank Gathers Season 2: SC II Pro Teams10Merivale 8 Open - LAN - Stellar Fest4
StarCraft 2
General
Intel X Team Liquid Seoul event: Showmatches and Meet the Pros Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win Weekly Cups (Oct 13-19): Clem Goes for Four RotterdaM "Serral is the GOAT, and it's not close" DreamHack Open 2013 revealed
Tourneys
SC4ALL $6,000 Open LAN in Philadelphia Merivale 8 Open - LAN - Stellar Fest Crank Gathers Season 2: SC II Pro Teams 2025 RSL Offline Finals Dates + Ticket Sales! $5,000+ WardiTV 2025 Championship
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 497 Battle Haredened Mutation # 496 Endless Infection Mutation # 495 Rest In Peace Mutation # 494 Unstable Environment
Brood War
General
SnOw's ASL S20 Finals Review BW General Discussion [ASL20] Ask the mapmakers — Drop your questions BGH Auto Balance -> http://bghmmr.eu/ Ladder Map Matchup Stats
Tourneys
[ASL20] Grand Finals Small VOD Thread 2.0 The Casual Games of the Week Thread BSL21 Open Qualifiers Week & CONFIRM PARTICIPATION
Strategy
Current Meta How to stay on top of macro? PvZ map balance Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Path of Exile Stormgate/Frost Giant Megathread General RTS Discussion Thread Nintendo Switch Thread Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread The Big Programming Thread Things Aren’t Peaceful in Palestine YouTube Thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread MLB/Baseball 2023 Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
KPDH "Golden" as Squid Game…
Peanutsc
Reality "theory" prov…
perfectspheres
The Benefits Of Limited Comm…
TrAiDoS
Our Last Hope in th…
KrillinFromwales
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1372 users

Terran Cheese vs Protoss.

Forum Index > StarCraft 2 Strategy
Post a Reply
1 2 Next All
RexFTW
Profile Joined March 2010
United States172 Posts
Last Edited: 2010-03-23 16:07:12
March 23 2010 00:24 GMT
#1
How is it possible to stop this? The replay of it is here:

http://www.gamereplays.org/starcraft2/replays.php?game=33&show=details&id=116186

EDIT: This is the Terran rush with 6-10 marines and all of his SCVs. Detailed description follows.

The only way to survive is to build cannons. However, you can never push out to stop them from taking as many expos as they like. Then this happens:

http://www.gamereplays.org/starcraft2/replays.php?game=33&show=details&id=116191

Scenario #1
Terran player builds 6-10 marines from 2 barracks or a generator barracks. Then he attacks with 15 or so SCVS and his 10 marines, using the SCVS to fight the protoss units. The only option as protoss is to fight back using your own probes and units. SCVs are much stronger than probes in combat. If you survive your economy will be heavily damage and the terran will have a huge economic advantage even after losing his SCVS with MULEs.

Scenario #2
get cannons. The terran scouts your base. you have no way to deny the scout other than completely walling off the front. (is this viable?). You make 2 cannons and units to block the choke. Terran scout sees cannons and does not attack. Instead he builds CC in his base and fast expos. if you attack he uses his SCVS to kill your army, then comes and stomps your base (as before). Then he goes 5 rax + starport and crushes you because you cant catch up.

The only possible way to win that i can see is forge expand, but then you lose handily to the standard MM push as marauders trash cannons.


This is how the poster Comeback beat the same player that is in the reps i posted. First, the build:
12Gate,
cybernetics core,
Warpgate research
Gate
Gate

When the push came he had 6 zealots and 3 stalkers (approx) against about 20 marines and 12 SCV. He sent about 6 probes to help fight. The battle ended slightly in Protoss favor with about 5 stalkers vs 6-7 marines (in retreat). The T player already had an expo on the way so Comeback kept massing 3 gate zlots and stalkers, broke down the back entrance and won. Trashtalk was for the lols.


So, now lets discuss is this build viable vs other "normal" terran strategies. I dont think it is possible to scout this coming as (if you watch the replay) the T player gets gas and everything at the usual times until he gets the probe out of his base with a marine. then obv it is impossible to get another probe in
ahcho00
Profile Joined March 2010
United States220 Posts
March 23 2010 00:26 GMT
#2
is it the 4 rax rush? if it is. go straight stalkers with 2 canons in ur base. when he attacks just go back to ur base with canons. expand get collosus, obs, etc. sentrys are also very good
RoieTRS
Profile Blog Joined July 2008
United States2569 Posts
March 23 2010 00:26 GMT
#3
You would get 500x more meaningful replies if you described what happened and showed some attempt at learning on your own, instead of asking "How do I stop this?"
konadora, in Racenilatr's blog: "you need to stop thinking about starcraft or anything computer-related for that matter. It's becoming a bad addiction imo"
RexFTW
Profile Joined March 2010
United States172 Posts
March 23 2010 00:31 GMT
#4
On March 23 2010 09:26 RoieTRS wrote:
You would get 500x more meaningful replies if you described what happened and showed some attempt at learning on your own, instead of asking "How do I stop this?"


ok its the terran cheese rush that everyone should know but ill add it to OP.
jeebuzzx
Profile Joined January 2010
Canada365 Posts
March 23 2010 00:39 GMT
#5
cannons seem to be the only way to stop this i have found
AmstAff
Profile Blog Joined January 2008
Germany949 Posts
Last Edited: 2010-03-23 00:47:48
March 23 2010 00:43 GMT
#6
can you write what happens? some people (inculding me) are to lazy to download replays without any infos. and usually the OP wrote his own ideas and thoughts. seems like sc2 changed this board too...

edit
there was an other thread with the same discussion, if you scout it at first spot you can defend it easy with 2 gate chrono. if you dont scout it and wanted to play 1 gate robo you are pretty dead.
after 2 years i reached it = marine icon
Mnijykmirl
Profile Joined February 2010
United States299 Posts
March 23 2010 00:49 GMT
#7
1. This isn't the 4 min whatever all-in that's significantly harder to stop
2. There's like 10 different variations of a 2 rax ~6 minute push that'll stomp 5 stalker defense anyway without even being all-in
3. Balanced two-gate Zeal+sentry with decent micro and macro will do fine
chocoed
Profile Joined June 2007
United States398 Posts
March 23 2010 08:29 GMT
#8
I didn't know what to do with the cheese rush at first, but I learned that it's usually best to wall up your ramp so they can't push. While scouting, be sure to look for gas. If you don't see any gas, better get another gateway and even a forge for a couple of cannons. Then just hold them off from there. If necessary, drag some ofyour probes, but nonetheless you'll succeed with a bit of micro and then win with an econ advantage.
My life for Aiur!
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
Last Edited: 2010-03-23 10:45:25
March 23 2010 10:29 GMT
#9
i haven't seen this cheese in action yet, but do the terrans put their SCV on auto repair and does it mess with the AI of your units?

edit-
Seems to me like the problem is not the strategy, but the scouting and build you used. Also, your micro was pretty bad in your base, you basically jammed all your probes so that the marines could rape them easily.
and the 2nd game, where you made canons and shit, same thing. You just over-committed to him doing it (even though he lied, you should ignore talking and scout etc). Like, can't you open with 1 gate, seems like you got the 2nd one too soon. Also, do you have to open with stalkers? Seems like they aren't very good vs anything early of terran anyways. Is it possible to have a collosus/storm/DT by the time he does it? At the very least an obs?
..and then I would, ya know, check em'. (Aka SpoR)
abyss
Profile Joined September 2009
Czech Republic139 Posts
March 23 2010 10:52 GMT
#10
i did it 20times and never lost (as T)
Stupid is who stupid does
Puosu
Profile Blog Joined April 2007
6990 Posts
Last Edited: 2010-03-23 11:14:24
March 23 2010 11:12 GMT
#11
If the terran does not fuck up his micro/the build you're dead without cannons, when you go cannons he expoes and is ahead a ton.

If the terran is at all competent you won't stand a chance, expect there to be some kind of nerfing of marine build time or something in the future as the build currently gives terrans free wins on short distance maps and even on big maps its very unfair.

This coming from a T player btw.
aLt)nirvana
Profile Blog Joined September 2004
Singapore846 Posts
March 23 2010 11:22 GMT
#12
i thought there was a thread already but yes in this thread the OP is much clearer.

its impossible to stop if a good terran does it without cannons, and as a P i make a forge after my gateway every single time. Unless i see terran not add on his barracks or go fac but thats very rare.

in the other thread lorelei played some tler a bunch of matches pvt to test but won most of the games cause imo his micro was far superior and the terran didnt know how execute the rush properly. he sent ALL his scvs each time and keep his scvs right infront of his marines lol
sc2sea.com - The SEA / ANZ community
Thug[ro]
Profile Joined October 2005
Romania340 Posts
March 23 2010 11:29 GMT
#13
i do this all the time vs protoss hahah :D
iIIusion
Profile Joined March 2010
United States7 Posts
March 23 2010 14:56 GMT
#14
As a protoss player in top10 plat, I find this used against me alot, only way for me to stop this is to scout the terran ALOT (but the terran doesnt even need to do as much scouting as me).

Furthurmore, if I do find out he is SCV rushing me with 6 marines (usually by checking if he has 2 early barracks and no SCV on gas), I have to IMMEDIATELY get a forge up and build 2 cannons at my choke or its gg. However, if I do forge up, the terran can fast expo right away (2cannons+forge = 450minerals), giving him a huge econ adv.

Overall, I think blizzard needs to fix this, this strategy allows terran almost a free win against 90% of protoss players on small maps if executed correctly. I would think maybe lowering the SCV
s HP to 50, or lowering the SCV damage to 3 would help a little.
VTArlock
Profile Blog Joined December 2009
United States1763 Posts
March 23 2010 15:18 GMT
#15
Here
http://www.sc2rc.com/index.php/replay/show/298

Mind you this only works if you know that they are going to do the cheese...
I played this guy in a ladder match and he did the cheese and won. I asked him for a re and I just knew for some reason that he was going to do it again. So this is how I stopped it.
Why?
RexFTW
Profile Joined March 2010
United States172 Posts
March 23 2010 15:42 GMT
#16
Thanks Comeback, thats the exact same guy that did it to me!
VTArlock
Profile Blog Joined December 2009
United States1763 Posts
March 23 2010 16:01 GMT
#17
On March 24 2010 00:42 RexFTW wrote:
Thanks Comeback, thats the exact same guy that did it to me!


Ya further talking to him after game 2 he told me "I always do this". So I'm glad I assumed the cheese on game 2. 3 gate worked nicely, especially after he tried to expand. Gave me a big advantage
Why?
RexFTW
Profile Joined March 2010
United States172 Posts
March 23 2010 17:02 GMT
#18
On March 24 2010 01:01 TheComeback wrote:
Ya further talking to him after game 2 he told me "I always do this". So I'm glad I assumed the cheese on game 2. 3 gate worked nicely, especially after he tried to expand. Gave me a big advantage


Do you think this build is viable against "standard" terran plays of MM+Ghost or fast banshee?
VTArlock
Profile Blog Joined December 2009
United States1763 Posts
March 23 2010 17:25 GMT
#19
On March 24 2010 02:02 RexFTW wrote:
Show nested quote +
On March 24 2010 01:01 TheComeback wrote:
Ya further talking to him after game 2 he told me "I always do this". So I'm glad I assumed the cheese on game 2. 3 gate worked nicely, especially after he tried to expand. Gave me a big advantage


Do you think this build is viable against "standard" terran plays of MM+Ghost or fast banshee?


Sure, if the terran goes for a FE, a timing push would definatly put him back... I would probably go 2gate with a robo instead tho, so u can get immortal then continue tech to Collosus.
After you do your initial timing attack you need to expand (especially if you set his econ behind even further)
Why?
Alventenie
Profile Joined July 2007
United States2147 Posts
March 23 2010 17:26 GMT
#20
I'm surprised no one mentioned a fast sentry to wall off your choke to give you more time. To me that would be significant enough to give you the unit advantage + cutting some of his forces off to kill some of his units.
1 2 Next All
Please log in or register to reply.
Live Events Refresh
Replay Cast
23:00
Crank Gathers S2: Playoffs D1
BASILISK vs Shopify Rebellion
Team Liquid vs Team Falcon
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 178
NeuroSwarm 169
ProTech90
StarCraft: Brood War
Sharp 79
Icarus 6
Dota 2
XaKoH 97
League of Legends
JimRising 923
Cuddl3bear4
Other Games
summit1g13693
C9.Mang0414
ViBE133
Livibee62
Mew2King50
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• davetesta31
• practicex 27
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Scarra1341
• Lourlo623
Other Games
• imaqtpie1096
• Shiphtur131
Upcoming Events
Replay Cast
5h 26m
WardiTV Invitational
8h 26m
ByuN vs Spirit
herO vs Solar
MaNa vs Gerald
Rogue vs GuMiho
Epic.LAN
8h 26m
CrankTV Team League
9h 26m
BASILISK vs Team Liquid
Epic.LAN
1d 8h
BSL Team A[vengers]
1d 10h
Dewalt vs Shine
UltrA vs ZeLoT
BSL 21
1d 15h
BSL Team A[vengers]
2 days
Cross vs Motive
Sziky vs HiyA
BSL 21
2 days
Replay Cast
3 days
[ Show More ]
Wardi Open
3 days
Monday Night Weeklies
3 days
Sparkling Tuna Cup
4 days
Replay Cast
5 days
The PondCast
6 days
Liquipedia Results

Completed

CSL 2025 AUTUMN (S18)
WardiTV TLMC #15
Eternal Conflict S1

Ongoing

BSL 21 Points
BSL 21 Team A
C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
CranK Gathers Season 2: SC II Pro Teams
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025

Upcoming

SC4ALL: Brood War
YSL S2
BSL Season 21
SLON Tour Season 2
BSL 21 Non-Korean Championship
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
Stellar Fest
SC4ALL: StarCraft II
META Madness #9
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.