• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 04:35
CET 10:35
KST 18:35
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Behind the Blue - Team Liquid History Book8Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info6herO wins SC2 All-Star Invitational14
Community News
PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar)9Weekly Cups (Jan 26-Feb 1): herO, Clem, ByuN, Classic win2RSL Season 4 announced for March-April7Weekly Cups (Jan 19-25): Bunny, Trigger, MaxPax win3Weekly Cups (Jan 12-18): herO, MaxPax, Solar win0
StarCraft 2
General
Rongyi Cup S3 - Preview & Info Behind the Blue - Team Liquid History Book Clem wins HomeStory Cup 28 How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? HomeStory Cup 28 - Info & Preview
Tourneys
PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) WardiTV Mondays $21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7) Sparkling Tuna Cup - Weekly Open Tournament $5,000 WardiTV Winter Championship 2026
Strategy
Custom Maps
Map Editor closed ? [A] Starcraft Sound Mod
External Content
Mutation # 512 Overclocked The PondCast: SC2 News & Results Mutation # 511 Temple of Rebirth Mutation # 510 Safety Violation
Brood War
General
Liquipedia.net NEEDS editors for Brood War BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion Can someone share very abbreviated BW cliffnotes? StarCraft player reflex TE scores
Tourneys
[Megathread] Daily Proleagues Escore Tournament StarCraft Season 1 Small VOD Thread 2.0 KCM Race Survival 2026 Season 1
Strategy
Zealot bombing is no longer popular? Simple Questions, Simple Answers Current Meta Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Diablo 2 thread ZeroSpace Megathread Battle Aces/David Kim RTS Megathread EVE Corporation Nintendo Switch Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread YouTube Thread The Games Industry And ATVI Things Aren’t Peaceful in Palestine
Fan Clubs
The herO Fan Club! The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
Play, Watch, Drink: Esports …
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2045 users

Bad Habits from Starcraft 1: Stop Spamming Workers - Page 5

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 2 3 4 5 All
BlasiuS
Profile Blog Joined September 2007
United States2405 Posts
April 20 2010 17:35 GMT
#81
On April 21 2010 01:40 Gokain wrote:
would sending extra workers in with troops to a battle, [i.e. Jinro vs. LucifroNNNN match] be a viable reason to continue worker production even after saturation?


for terran yes (repair, make bunker/turret), for toss/zerg, no. Unless you are zerg late-game, you have extended your creep-route all the way to your opponent's base, you have extra minerals, and you want to supplement your attack with some spine crawlers.
next week on Everybody Loves HypnoToad:
ShoeFactory
Profile Blog Joined April 2010
United States186 Posts
April 20 2010 18:12 GMT
#82
Did some quick calculations using the spreadsheet data and assuming the data is reliable...

It's not important what the per scv mineral rate is but rather the EXPECTED value of creating another SCV beyond 16.

We expect the expected value to behave like a piecewise step function, where the expected value is constant to 16, then falls to a lower value from 16-24, as there are 8 mineral patches to be filled to 100% capacity.

The expected value of an scv before 17 total scv is 57 minerals/min/scv/patch. The expected value of an scv from 17-24 total is 27.5 minerals/min/scv/patch. so SCV after 16 is worth 48% of an SCV before 16.

This is assuming the effect of scvs moving is of little effect. Does someone have multiple trial point to point data? I would like to calculate the expected value of each scv at each point in time as I think that is important, not the average mining rate of the whole group.

starcraft911
Profile Blog Joined July 2008
Korea (South)1263 Posts
Last Edited: 2010-04-20 18:22:29
April 20 2010 18:18 GMT
#83
Couple things... I ran numbers for blistering sands using Zerg and Terran. The expo in the middle top and middle bottom on blistering sands are not the same for Z and T. Using 24 workers each the zerg mined the 12 out about 3 minutes earlier than the T mined the 6. I don't know if it's because the drones AI is better or because drones have a slight advantage or the mineral patches themselves are superior, but if given the choice I take the top middle expo.

The golds seemed identical with only a slight advantage to the zerg.

The other thing is that I win 90% of my games against 1800+ plats based solely on my macro. I make more workers than anyone i've played against on NA and I think that yea having too many on one base is bad, but I like to have my workers ready to move to my expo when it comes up.

edit: oh yea.. one other thing is that you can't rely on the in game "mineral counter". The best way to find out your mineral/minute is to have a set number of workers mine all of them for a set amount of time (8 minutes) or something and then divide the total gain over total time. The longer time period the better results you'll get. The mineral range that you get from the little mineral counter isn't going to give you reliable results for determining the value of each addditional scv.
jabberwokie
Profile Joined September 2009
Canada142 Posts
April 20 2010 18:30 GMT
#84
starcraft911 You are failing to factor mule when you discuss the relative value of gold minerals for terran vs zerg. Terran can utilize the yellow minerals as a launch platform into an insane endgame. They can also create a planetary fortress to hold the minerals more easily. I disagree that zerg have some kind of edge or are even on gold minerals.
Prev 1 2 3 4 5 All
Please log in or register to reply.
Live Events Refresh
Replay Cast
09:00
Rongyi Cup S3 - Playoffs Day 4
CranKy Ducklings63
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
herO (Afreeca) 14
StarCraft: Brood War
Calm 4366
GuemChi 2854
Hyuk 1506
BeSt 754
Bisu 733
JYJ 449
JulyZerg 431
Larva 330
Sharp 244
Soma 239
[ Show more ]
actioN 183
Zeus 119
PianO 108
Rush 47
Backho 43
EffOrt 34
Shuttle 32
Pusan 32
910 29
Shinee 28
ToSsGirL 27
Sea.KH 26
Free 24
Noble 22
soO 18
zelot 18
GoRush 18
Bale 15
Movie 11
SilentControl 6
sorry 5
HiyA 5
Dota 2
XaKoH 350
NeuroSwarm131
ODPixel43
League of Legends
JimRising 517
C9.Mang0346
Counter-Strike
shoxiejesuss1043
olofmeister564
allub211
kRYSTAL_44
Super Smash Bros
Mew2King137
Other Games
summit1g11468
singsing997
ceh9477
crisheroes173
Organizations
Other Games
BasetradeTV85
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 11 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 8
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Upcoming Events
Wardi Open
2h 26m
Monday Night Weeklies
7h 26m
Replay Cast
14h 26m
Sparkling Tuna Cup
1d
LiuLi Cup
1d 1h
Reynor vs Creator
Maru vs Lambo
PiGosaur Monday
1d 15h
Replay Cast
1d 23h
LiuLi Cup
2 days
Clem vs Rogue
SHIN vs Cyan
The PondCast
3 days
KCM Race Survival
3 days
[ Show More ]
LiuLi Cup
3 days
Scarlett vs TriGGeR
ByuN vs herO
Replay Cast
3 days
Online Event
4 days
LiuLi Cup
4 days
Serral vs Zoun
Cure vs Classic
RSL Revival
4 days
RSL Revival
5 days
LiuLi Cup
5 days
uThermal 2v2 Circuit
5 days
RSL Revival
5 days
Replay Cast
5 days
Sparkling Tuna Cup
6 days
LiuLi Cup
6 days
Replay Cast
6 days
Replay Cast
6 days
Liquipedia Results

Completed

CSL 2025 WINTER (S19)
Rongyi Cup S3
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Nations Cup 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8

Upcoming

Escore Tournament S1: W8
Acropolis #4
IPSL Spring 2026
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
WardiTV Winter 2026
LiuLi Cup: 2025 Grand Finals
CCT Season 3 Global Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.