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[Q] Zerg BO's - Page 2

Forum Index > StarCraft 2 Strategy
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StormsInJuly
Profile Joined January 2009
Sweden165 Posts
February 21 2010 00:57 GMT
#21
When I expand I do
10 lord
14 pool
17 hatch
16 queen
18 extractor
18 lord
18 extractor
Then lair or roach or ling speed or whatever
It's probably really crappy, it's not something i planned it just emerged in my play
danl9rm
Profile Blog Joined July 2009
United States3111 Posts
February 21 2010 02:32 GMT
#22
geez, u guys pay way too much attention to specific builds already

imo ofc..
"Science has so well established that the preborn baby in the womb is a living human being that most pro-choice activists have conceded the point. ..since the abortion proponents have lost the science argument, they are now advocating an existential one."
onihunter
Profile Blog Joined September 2008
United States515 Posts
February 21 2010 04:27 GMT
#23
david kim appears to go 13 or 14 hat quite a bit
jaedong forever~
sixduck
Profile Blog Joined September 2009
United States301 Posts
February 21 2010 04:54 GMT
#24
13hatch
15pool/gas
16 queen at expo

then adapt to whatever your opponent is doing, lings are out in time to stop any rush.
Neon_Monkey
Profile Joined February 2008
United States270 Posts
Last Edited: 2010-02-21 06:18:14
February 21 2010 06:17 GMT
#25
I've been fine against bunker rushes and 2 gates while going:

15 hatch
14 pool
16 gas
15 overlord
15-17 lings

Except that if for whatever reason P goes forge first there is nothing to stop them from making a pylon at your nat and just spamming cannons if you don't go pool first. Since cannons now have 2 armor and 250 health, you would literally have to pull all your drones just to stop them from finishing before your lings are out.
Wire
Profile Joined July 2009
United States494 Posts
February 21 2010 07:21 GMT
#26
i tried david kim's build order vs terran and it seems to be very effective as long as you don't go up against someone who rushes medivacs.

this was his build in one replay i watch.

10/10 ovie
14/18 hatch
14/18 pool
14/18 gas (3 drones on gas when done)
15/18 ovie
@100% pool, get up to 12 lings (you can only get like 4 initially but then you tack on more)
@100 gas research ling speed
12 lings = 21 pop, drone until 23/28
23/28 queen at main
drone until 25
25/28 ovie
25/28 queen at natural
30/36 lair (should be right after queen is done)
33/36 ovie (drone until 36)
41/44 (lings until 41)
41/44 second gas main
41/44 second gas natural
41/44 ovie
43/44 (lings until 43)
43/44 spire
51/52 baneling nest

from there you go lings banelings mutas. very effective.

which brings me to my question. How do fellow zergs modify their builds toward the 2 medivac rush build?
"You sacced your ovie, which is great, but then you didn't watch it die, which is bad :("
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