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Sun Cross by lefix Size: 162x162 Available on all Servers
So I finally finished this map. It was heavily inspired by Korhal Carnage Knockout by SidianTheBard. The interesting part is that it basically a 1v1 map with 8 spawns. The opponent will always spawn in one of the 3 locations across the map, which means the 2 closest spawns are disabled. This image might explain it a bit better: + Show Spoiler +
Anyway, I loved this idea and thought that it could actually work really well. So I was trying to figure out how to make this concept compatible with more standard builds. I am really curious how this will play out.
Screenshots
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your Country52796 Posts
There's not a really good spot to have a maxed out fight where you need to spread your units IMO. Also
On November 15 2014 23:05 Superouman wrote: BRIDGES
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On November 15 2014 23:15 The_Templar wrote:There's not a really good spot to have a maxed out fight where you need to spread your units IMO. Also
Hmm, I think you might underestimate the proportions of the map, there's plenty of open areas as well.
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Glad to finally see this finished.
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strong concept. lovely execution. i am happy that we still get such maps from time to time.
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Wow that might be the first map with not all spawns enabled that makes me enthusiastic. Great job
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i totally want to 8 player ffa on this tho. get this goin at the lan center yeaaa.
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United States9927 Posts
On November 16 2014 17:48 fenix404 wrote: i totally want to 8 player ffa on this tho. get this goin at the lan center yeaaa. if you want to ffa this map, you're going to have a bad time. it will degenerate into a massive "who can 6 pool their neighbor".
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On November 17 2014 18:36 FlaShFTW wrote:Show nested quote +On November 16 2014 17:48 fenix404 wrote: i totally want to 8 player ffa on this tho. get this goin at the lan center yeaaa. if you want to ffa this map, you're going to have a bad time. it will degenerate into a massive "who can 6 pool their neighbor".
I am okay with this :3
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This would make for a good 2v2 map as well! Great execution of this concept.
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The maps looks small because the main base is so spacious, but its actually big. Super safe natural with a backdoor on the main can produce some crazy games. Early push to break the enemy debree and lock him in the main base. XD Bridges.
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This map looks like blink city O:
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Blink City sounds like a great name for a F-Zero Racetrack
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