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Map Jam & Challenge #14 - Page 2

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 2 3 Next All
Uvantak
Profile Blog Joined June 2011
Uruguay1381 Posts
October 04 2014 22:16 GMT
#21
I have been craving apples for a while for no apparent reason (maybe i'm pregnant? and i'm a guy!), so only to torture myself i went ahead and textured the map with apple colors, sooooooooooo yeah behold! KTV Carozo!

[image loading]

90º Overview:
+ Show Spoiler +
[image loading]


Pretty:
+ Show Spoiler +
[image loading]

[image loading]

[image loading]

[image loading]
Hostile Turrets and tanks!


All the umoja/terran highgrounds are unpathable, so no drops there :b

I don't have spaces left in my account to upload the map so i might ask a friend to upload it for me if anyone wants the map to be published.
@Kantuva | Mapmaker | KTVMaps.wordpress.com | Check my profile to see my TL map threads, and you can search for KTV in the Custom Games section to play them.
Knatterking
Profile Joined April 2014
Germany405 Posts
Last Edited: 2014-10-04 23:13:36
October 04 2014 22:39 GMT
#22
(2) Bob

You can find it uploaded on the EU server under the name of "Bob 1337".

[image loading]
Yonnua
Profile Blog Joined October 2011
United Kingdom2331 Posts
October 04 2014 22:42 GMT
#23
(2) Discotech on Xil

Playable Bounds: 104x104

[image loading]
+ Show Spoiler +
[image loading]


Notes:
+ Show Spoiler +
-The main->main path is blocked by 4 staggered sets of rocks.
-The high ground by the natural isn't droppable, nor are the islands in the SW.
-Gold geysers are standard, not high yield.
-Watchtower island in the middle is droppable, but tanks don't fit on it.
LRSL 2014 Finalist! PartinG | Mvp | Bomber | Creator | NaNiwa | herO
SidianTheBard
Profile Joined October 2010
United States2474 Posts
October 04 2014 22:45 GMT
#24
Had about an hour of free time so decided what the hell! This map looks like something out of WoL beta lol. Yes, pathing by ground is very long and hard, so air battles all day!!! Also decided to go with the shit trees everywhere approach for the aesthetics.


Jungle Bush Battle
128x128

[image loading]

Angled:
+ Show Spoiler +

[image loading]


Random Shots:
+ Show Spoiler +

[image loading]

[image loading]

[image loading]

Creator of Abyssal Reef, Ascension to Aiur, Battle on the Boardwalk, Habitation Station, Honorgrounds, IPL Darkness Falls, King's Cove, Korhal Carnage Knockout & Moonlight Madness.
Homonuncnunc
Profile Joined May 2014
United States41 Posts
Last Edited: 2014-10-04 23:43:02
October 04 2014 23:40 GMT
#25
I love map jams! I made a map for the last one too, but never posted it...

Here's Thin Red Line. Slapped it together in a few minutes and spent 10 times that messing with "aesthetics." I'm happy with it.



Thin Red Line
100x92
[image loading]

More Pictures
+ Show Spoiler +
[image loading]
[image loading]

It should be noted that I've upvoted every single person who's disagreed with me here, as far as I know.
NewSunshine
Profile Joined July 2011
United States5938 Posts
Last Edited: 2014-10-05 00:52:49
October 05 2014 00:43 GMT
#26
knew my topic would make for some really different maps ^^

Cold Fuse
Published on NA
[image loading]

+ Show Spoiler [pictures!] +

[image loading]

[image loading]

[image loading]

[image loading]

The glacier walls next to the mains block air movement, creating an air rush path with a choke, and an open path around the back.
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
Xenotolerance
Profile Joined November 2012
United States464 Posts
Last Edited: 2014-10-05 03:23:23
October 05 2014 03:09 GMT
#27
Tengu
[image loading]

published NA and EU
118x118
8 bases. pretty easy to hold 3 on the ground. main and nat are very exposed to air.

The XNT can see the close gas and the blink spot. It's probably kinda OP. real cool tho
www.alonetone.com/xenotolerance
The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
October 05 2014 03:18 GMT
#28
On October 05 2014 07:16 Uvantak wrote:
I have been craving apples for a while for no apparent reason (maybe i'm pregnant? and i'm a guy!), so only to torture myself i went ahead and textured the map with apple colors, sooooooooooo yeah behold! KTV Carozo!
+ Show Spoiler +

[image loading]

90º Overview:
+ Show Spoiler +
[image loading]


Pretty:
+ Show Spoiler +
[image loading]

[image loading]

[image loading]

[image loading]
Hostile Turrets and tanks!


All the umoja/terran highgrounds are unpathable, so no drops there :b

I don't have spaces left in my account to upload the map so i might ask a friend to upload it for me if anyone wants the map to be published.

Is the fact that the map is also shaped like an apple just a coincidence then?
Moderatorshe/her
TL+ Member
Uvantak
Profile Blog Joined June 2011
Uruguay1381 Posts
October 05 2014 03:42 GMT
#29
On October 05 2014 12:18 The_Templar wrote:
Show nested quote +
On October 05 2014 07:16 Uvantak wrote:
I have been craving apples for a while for no apparent reason (maybe i'm pregnant? and i'm a guy!), so only to torture myself i went ahead and textured the map with apple colors, sooooooooooo yeah behold! KTV Carozo!
+ Show Spoiler +

[image loading]

90º Overview:
+ Show Spoiler +
[image loading]


Pretty:
+ Show Spoiler +
[image loading]

[image loading]

[image loading]

[image loading]
Hostile Turrets and tanks!


All the umoja/terran highgrounds are unpathable, so no drops there :b

I don't have spaces left in my account to upload the map so i might ask a friend to upload it for me if anyone wants the map to be published.

Is the fact that the map is also shaped like an apple just a coincidence then?

I tried, but at the end i had to choose between having a map that was interesting enough , or a apple shaped map.
@Kantuva | Mapmaker | KTVMaps.wordpress.com | Check my profile to see my TL map threads, and you can search for KTV in the Custom Games section to play them.
The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
Last Edited: 2014-10-05 03:53:53
October 05 2014 03:51 GMT
#30
Untitlesetted by The_Templar

[image loading]

Size: 128*128

Also, I like how just about everyone picked a map with exactly 8 bases :D (edit: there are two seven base maps ^^)
Moderatorshe/her
TL+ Member
SidianTheBard
Profile Joined October 2010
United States2474 Posts
Last Edited: 2014-10-05 04:38:59
October 05 2014 04:36 GMT
#31
omg Tengu is amazing.

ps.

This map jam rocks. I love it when you get interesting topics and not the shitty boring ones.
Creator of Abyssal Reef, Ascension to Aiur, Battle on the Boardwalk, Habitation Station, Honorgrounds, IPL Darkness Falls, King's Cove, Korhal Carnage Knockout & Moonlight Madness.
moskonia
Profile Joined January 2011
Israel1448 Posts
October 05 2014 06:19 GMT
#32
Hot Tub.
[image loading]

124x120
Big J
Profile Joined March 2011
Austria16289 Posts
Last Edited: 2014-10-05 12:07:16
October 05 2014 11:57 GMT
#33
probably won't be able to finish/polish this more, otherwise I'll let you know

A Pony on the moon
[image loading]

Spawns are the middle highgrounds.
-NegativeZero-
Profile Joined August 2011
United States2142 Posts
Last Edited: 2014-10-05 12:40:49
October 05 2014 12:29 GMT
#34
(2)Wildlife Exploitation Preserve
136x112

[image loading]

Watchtowers in the mains help spot the close air gap (a concept ripped off from my map jam 7 entry) - see analyzer image to see the range.

Details:
+ Show Spoiler +
[image loading]

[image loading]


Analyzer:
+ Show Spoiler +
[image loading]
vibeo gane,
Meavis
Profile Blog Joined September 2011
Netherlands1300 Posts
October 05 2014 12:34 GMT
#35
someone has been playing borderlands
"Not you."
-NegativeZero-
Profile Joined August 2011
United States2142 Posts
October 05 2014 12:47 GMT
#36
On October 05 2014 21:34 Meavis wrote:
someone has been playing borderlands

pre-sequel in 9 days!
vibeo gane,
Solar424
Profile Blog Joined June 2013
United States4001 Posts
October 05 2014 15:03 GMT
#37
[2] Switchblade
120x104
Published on NA
Angled Overview: + Show Spoiler +
[image loading]

90º Overview: + Show Spoiler +
[image loading]

Note: This map is probably terrible.
Namrufus
Profile Blog Joined August 2011
United States396 Posts
Last Edited: 2014-10-05 15:14:51
October 05 2014 15:07 GMT
#38
(2) Blue Scream
[image loading]
136x128

The 4th base is a 6m1hyg + 4m1g, you can mine the 4m1g from the back for a safer (but less valuable) base.
This is it... the alpaca lips.
The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
October 05 2014 16:31 GMT
#39
Submissions are closed; the poll is up. Everyone that submitted a map is allowed to vote an extra time via PM.
Moderatorshe/her
TL+ Member
IeZaeL
Profile Joined July 2012
Italy991 Posts
October 05 2014 16:49 GMT
#40
my map is missing bro
Author of Coda and Eastwatch.
Prev 1 2 3 Next All
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