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Mapmaking Contest 'Map-ximum' by Team Crux - Page 5

Forum Index > SC2 Maps & Custom Games
134 CommentsPost a Reply
Prev 1 2 3 4 5 6 7 Next All
The_Templar
Profile Blog Joined January 2011
your Country52798 Posts
August 22 2014 19:27 GMT
#81
^I thought the mains were in the other corners at first :D
ModeratorI am still alive, somehow
TL+ Member
NewSunshine
Profile Joined July 2011
United States5938 Posts
August 22 2014 21:58 GMT
#82
On August 23 2014 04:05 SidianTheBard wrote:
+ Show Spoiler +
Finished my map up. I'll make a map thread sometime soon.


Moonlight Madness

[image loading]

Overview Labels:
+ Show Spoiler +

[image loading]


Random Shots:
+ Show Spoiler +

[image loading]

[image loading]

[image loading]



That's gonna be a top map for sure. I like the complex pathing, and I particularly like the watchtower placement, its vision range covers a very precisely controlled area, offering complete vision over certain paths but nothing more. Nice one.
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
iamcaustic
Profile Blog Joined May 2011
Canada1509 Posts
August 22 2014 22:10 GMT
#83
On August 23 2014 06:58 NewSunshine wrote:
Show nested quote +
On August 23 2014 04:05 SidianTheBard wrote:
+ Show Spoiler +
Finished my map up. I'll make a map thread sometime soon.


Moonlight Madness

[image loading]

Overview Labels:
+ Show Spoiler +

[image loading]


Random Shots:
+ Show Spoiler +

[image loading]

[image loading]

[image loading]



That's gonna be a top map for sure. I like the complex pathing, and I particularly like the watchtower placement, its vision range covers a very precisely controlled area, offering complete vision over certain paths but nothing more. Nice one.

I'd wanna play some games on it, personally. My gut feeling right now is that the early game will be awesome, but then the design degrades into frustration come mid/late game. As a Terran, I'm looking particularly at the third base options; either the gold or the back door. A terran sitting on that high ground pod has easy access to both drop/siege the gold and walk right down to the back door.

I also think taking that back door for a third will have some Blistering Sands syndrome, where the attacker can move around in mid to hit either the nat or backdoor, while the defender has to take an extended trip through the main and its tight chokes to get from one side to the other.

Basically, I think defensive positioning beyond early game is going to be a nightmare.
Twitter: @iamcaustic
Timetwister22
Profile Joined March 2011
United States538 Posts
August 22 2014 23:16 GMT
#84
On August 23 2014 07:10 iamcaustic wrote:
Show nested quote +
On August 23 2014 06:58 NewSunshine wrote:
On August 23 2014 04:05 SidianTheBard wrote:
+ Show Spoiler +
Finished my map up. I'll make a map thread sometime soon.


Moonlight Madness

[image loading]

Overview Labels:
+ Show Spoiler +

[image loading]


Random Shots:
+ Show Spoiler +

[image loading]

[image loading]

[image loading]



That's gonna be a top map for sure. I like the complex pathing, and I particularly like the watchtower placement, its vision range covers a very precisely controlled area, offering complete vision over certain paths but nothing more. Nice one.

I'd wanna play some games on it, personally. My gut feeling right now is that the early game will be awesome, but then the design degrades into frustration come mid/late game. As a Terran, I'm looking particularly at the third base options; either the gold or the back door. A terran sitting on that high ground pod has easy access to both drop/siege the gold and walk right down to the back door.

I also think taking that back door for a third will have some Blistering Sands syndrome, where the attacker can move around in mid to hit either the nat or backdoor, while the defender has to take an extended trip through the main and its tight chokes to get from one side to the other.

Basically, I think defensive positioning beyond early game is going to be a nightmare.


I am going to have to agree with Caustic, but even say that the early game will be tricky. Early to mid game on this map vs Terran just seems like a nightmare, as drops and hellions will have serious mobility. At the same time, Protoss can't really utilize blink to get around and Zerg will have a tough time spreading creep. As a result, I think the best thirds is not the back door, but rather the golds. They are a lot more centered and easier to control positioning wise than the backdoor.
Former ESV Mapmaker | @Timetwister22
NewSunshine
Profile Joined July 2011
United States5938 Posts
August 23 2014 01:36 GMT
#85
On second examining, it is pretty rough how you have to go to the dead center of the map or all the way to the back in order to go from one base to another, if it were my map some big changes would happen in that regard. Will probably still make top 7 though, depending on who submits what.
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
iamcaustic
Profile Blog Joined May 2011
Canada1509 Posts
August 24 2014 22:06 GMT
#86
I submitted Crystal Cavern. Would love to see what the Crux folks think of that map.

Best of luck, gents!
Twitter: @iamcaustic
Uvantak
Profile Blog Joined June 2011
Uruguay1381 Posts
August 25 2014 00:39 GMT
#87
My map for Mapximum ^^ (pretty obvious that it would be this one :b)


Mujo Gardens

[image loading]

glgl!
@Kantuva | Mapmaker | KTVMaps.wordpress.com | Check my profile to see my TL map threads, and you can search for KTV in the Custom Games section to play them.
EatThePath
Profile Blog Joined September 2009
United States3943 Posts
Last Edited: 2014-08-27 02:11:49
August 27 2014 02:10 GMT
#88
classic sidian amirite

@caustic glgl! I want games on that guy

@uvantak you are such a beauty queen
Comprehensive strategic intention: DNE
SidianTheBard
Profile Joined October 2010
United States2475 Posts
August 27 2014 04:04 GMT
#89
Okay, updated Moonlight Madness, here's the overview again just with the few changes I did. This is the version I'm going to go ahead and submit.

GL all!

+ Show Spoiler +

[image loading]
Creator of Abyssal Reef, Ascension to Aiur, Battle on the Boardwalk, Habitation Station, Honorgrounds, IPL Darkness Falls, King's Cove, Korhal Carnage Knockout & Moonlight Madness.
Meavis
Profile Blog Joined September 2011
Netherlands1300 Posts
August 27 2014 11:32 GMT
#90
oh man it's so tough to choose what to submit and so little time left as well ;_;
"Not you."
GeneralSezme
Profile Joined July 2014
United States58 Posts
August 30 2014 01:26 GMT
#91
Finally sent mine, hype!
Melee map maker
Uvantak
Profile Blog Joined June 2011
Uruguay1381 Posts
Last Edited: 2014-08-30 03:04:01
August 30 2014 03:03 GMT
#92
On August 27 2014 11:10 EatThePath wrote:
@uvantak you are such a beauty queen

Stahp! you'll make me blush :3

GLGL everyone! ^^!
@Kantuva | Mapmaker | KTVMaps.wordpress.com | Check my profile to see my TL map threads, and you can search for KTV in the Custom Games section to play them.
neobowman
Profile Blog Joined March 2008
Canada3324 Posts
August 30 2014 04:21 GMT
#93
Had a great time at IEM Toronto. Finally got Jaedong and Flash's autographs. Wish I could've met Scarlett too but we'll save that for next time.+ Show Spoiler +
[image loading][image loading]
Life goal fulfilled.
The_Templar
Profile Blog Joined January 2011
your Country52798 Posts
August 30 2014 04:22 GMT
#94
On August 30 2014 13:21 neobowman wrote:
Had a great time at IEM Toronto. Finally got Jaedong and Flash's autographs. Wish I could've met Scarlett too but we'll save that for next time.+ Show Spoiler +
[image loading][image loading]
Life goal fulfilled.

This is the right thread
ModeratorI am still alive, somehow
TL+ Member
Uvantak
Profile Blog Joined June 2011
Uruguay1381 Posts
August 30 2014 04:24 GMT
#95
OMG IS JAEDONG SQUEEEEEEEEEEEE!!!!!!!!!!!!!!
@Kantuva | Mapmaker | KTVMaps.wordpress.com | Check my profile to see my TL map threads, and you can search for KTV in the Custom Games section to play them.
neobowman
Profile Blog Joined March 2008
Canada3324 Posts
August 30 2014 04:25 GMT
#96
Right thread =D.
eTcetRa
Profile Joined November 2010
Australia822 Posts
August 30 2014 08:52 GMT
#97
Definitely right thread.

I am jealous.
Retired Mapmaker™
Meavis
Profile Blog Joined September 2011
Netherlands1300 Posts
August 30 2014 09:26 GMT
#98
I'm probs gonna get destroyed again but here's my entry
[image loading]
"Not you."
IeZaeL
Profile Joined July 2012
Italy991 Posts
August 30 2014 14:41 GMT
#99
So how many maps you got guys?
Author of Coda and Eastwatch.
eTcetRa
Profile Joined November 2010
Australia822 Posts
August 30 2014 19:30 GMT
#100
Annnndddddd submitted.

Good luck everyone
Retired Mapmaker™
Prev 1 2 3 4 5 6 7 Next All
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