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Mapmaking Contest 'Map-ximum' by Team Crux - Page 4

Forum Index > SC2 Maps & Custom Games
134 CommentsPost a Reply
Prev 1 2 3 4 5 6 7 Next All
GeneralSezme
Profile Joined July 2014
United States58 Posts
August 16 2014 17:53 GMT
#61
Is that the playable size or full size?
Melee map maker
ScorpSCII
Profile Joined April 2012
Denmark499 Posts
August 16 2014 18:50 GMT
#62
On August 17 2014 02:53 GeneralSezme wrote:
Is that the playable size or full size?

Seeing as the full map size doesn't affect gameplay, it's always the playable bounds that is refered to.
Mapmaker | Author of Atlas, Rao Mesa & Paralda
Semmo
Profile Joined June 2011
Korea (South)627 Posts
August 16 2014 19:07 GMT
#63
On August 17 2014 03:50 ScorpSCII wrote:
Show nested quote +
On August 17 2014 02:53 GeneralSezme wrote:
Is that the playable size or full size?

Seeing as the full map size doesn't affect gameplay, it's always the playable bounds that is refered to.

Yes.
Mapmaker of Frost, Fruitland and Bridgehead
iamcaustic
Profile Blog Joined May 2011
Canada1509 Posts
August 16 2014 19:45 GMT
#64
I'm also assuming the rush distances are determined the same way as the TLMC, or does Crux use a different method of measurement?
Twitter: @iamcaustic
Semmo
Profile Joined June 2011
Korea (South)627 Posts
August 16 2014 20:02 GMT
#65
On August 17 2014 04:45 iamcaustic wrote:
I'm also assuming the rush distances are determined the same way as the TLMC, or does Crux use a different method of measurement?


Same, worker seconds (in game time).

Also guys, a description will bolster your claim of using different features.
Mapmaker of Frost, Fruitland and Bridgehead
neobowman
Profile Blog Joined March 2008
Canada3324 Posts
Last Edited: 2014-08-17 03:10:39
August 17 2014 03:10 GMT
#66
Submitted. White Storm with a couple of fixes and aesthetic changes.

+ Show Spoiler +
[image loading]
algue
Profile Joined July 2011
France1436 Posts
August 18 2014 17:14 GMT
#67
Map sent. I hope I didn't fuck up anything in the mail.
rly ?
Uvantak
Profile Blog Joined June 2011
Uruguay1381 Posts
Last Edited: 2014-08-18 19:18:45
August 18 2014 19:18 GMT
#68
No map pic algue?

Also i really need to get working in my map, i'm running out of time :eek:
@Kantuva | Mapmaker | KTVMaps.wordpress.com | Check my profile to see my TL map threads, and you can search for KTV in the Custom Games section to play them.
The_Templar
Profile Blog Joined January 2011
your Country52798 Posts
August 18 2014 19:52 GMT
#69
Basically I have saturday morning to make my map. I will probably submit an edited Ultimatum.
ModeratorI am still alive, somehow
TL+ Member
SidianTheBard
Profile Joined October 2010
United States2475 Posts
August 18 2014 23:06 GMT
#70
On August 19 2014 04:18 Uvantak wrote:
No map pic algue?

Also i really need to get working in my map, i'm running out of time :eek:


Yeah, wtf algue? I'm in the same boat as you Uvantak, although I'm pretty sure I've got my layout completed, just need to give it aesthetics. Unfortunately I have no clue what type of setting I want to use.
Creator of Abyssal Reef, Ascension to Aiur, Battle on the Boardwalk, Habitation Station, Honorgrounds, IPL Darkness Falls, King's Cove, Korhal Carnage Knockout & Moonlight Madness.
ATTx
Profile Joined February 2012
Korea (South)178 Posts
August 21 2014 02:17 GMT
#71
Ten days left until the deadline!

We will wait for you! (google translation)
5one2heal@gmail.com
NewSunshine
Profile Joined July 2011
United States5938 Posts
August 21 2014 02:34 GMT
#72
On August 21 2014 11:17 ATTx wrote:
Ten days left until the deadline!

We will wait for you! (google translation)

Wait for me baby
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
Meavis
Profile Blog Joined September 2011
Netherlands1300 Posts
August 21 2014 07:33 GMT
#73
argh only 10 days and I still don't know what to submit or make from scratch ;_;
"Not you."
ATTx
Profile Joined February 2012
Korea (South)178 Posts
August 21 2014 07:52 GMT
#74
NewSunshine//Okay
5one2heal@gmail.com
IeZaeL
Profile Joined July 2012
Italy991 Posts
August 21 2014 08:38 GMT
#75
Gogogo! Pretty excited to see the submissions !

aTTx , after contest is over , will you release all the submissions overview ? Would be nice to see !
Author of Coda and Eastwatch.
ATTx
Profile Joined February 2012
Korea (South)178 Posts
August 21 2014 09:11 GMT
#76
leZaeL // The list of all the participating public.
But the map only entered the top 10 comments. (google translation)
5one2heal@gmail.com
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
August 21 2014 15:40 GMT
#77
--- Nuked ---
Superouman
Profile Blog Joined August 2007
France2195 Posts
August 21 2014 17:43 GMT
#78
If Back To Back doesn't win, this contest is rigged yo
Search "[SO]" on B.net to find all my maps ||| Cloud Kingdom / Turbo Cruise '84 / Bone Temple / Eternal Empire / Zen / Purity and Industry / Golden Wall / Fortitude / Beckett Industries / Waterfall
algue
Profile Joined July 2011
France1436 Posts
August 21 2014 18:27 GMT
#79
Here is the map I submited for those who missed it : http://www.teamliquid.net/forum/sc2-maps/465166-2-expedition-lost
rly ?
SidianTheBard
Profile Joined October 2010
United States2475 Posts
August 22 2014 19:05 GMT
#80
Finished my map up. I'll make a map thread sometime soon.


Moonlight Madness

[image loading]

Overview Labels:
+ Show Spoiler +

[image loading]


Random Shots:
+ Show Spoiler +

[image loading]

[image loading]

[image loading]


Creator of Abyssal Reef, Ascension to Aiur, Battle on the Boardwalk, Habitation Station, Honorgrounds, IPL Darkness Falls, King's Cove, Korhal Carnage Knockout & Moonlight Madness.
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