• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 10:57
CEST 16:57
KST 23:57
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash8[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy16ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
Weekly Cups (March 23-29): herO takes triple6Aligulac acquired by REPLAYMAN.com/Stego Research8Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool49Weekly Cups (March 9-15): herO, Clem, ByuN win4
StarCraft 2
General
What mix of new & old maps do you want in the next ladder pool? (SC2) Team Liquid Map Contest #22 - Presented by Monster Energy Aligulac acquired by REPLAYMAN.com/Stego Research Weekly Cups (March 23-29): herO takes triple herO wins SC2 All-Star Invitational
Tourneys
RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament StarCraft Evolution League (SC Evo Biweekly) WardiTV Mondays World University TeamLeague (500$+) | Signups Open
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
Mutation # 519 Inner Power The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat
Brood War
General
ASL21 General Discussion How can I add timer&apm count ? A cwal.gg Extension - Easily keep track of anyone BGH Auto Balance -> http://bghmmr.eu/ Behind the scenes footage of ASL21 Group E
Tourneys
Escore Tournament StarCraft Season 2 [ASL21] Ro24 Group F [Megathread] Daily Proleagues [ASL21] Ro24 Group E
Strategy
Fighting Spirit mining rates What's the deal with APM & what's its true value Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Starcraft Tabletop Miniature Game General RTS Discussion Thread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread The Games Industry And ATVI European Politico-economics QA Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2598 users

[M] (4) Elevation Burrow

Forum Index > SC2 Maps & Custom Games
Post a Reply
Kinshini
Profile Joined January 2010
United States26 Posts
Last Edited: 2014-04-20 01:23:36
April 19 2014 01:26 GMT
#1
Top down view:

http://i.imgur.com/005hba7.jpg

-1 v 1 spawns horizontally (NO cross NOR top vs bottom).
-There're two destructible rocks behind the natural expansions.
-2 v 2 allies' spawn vertically.

-----------------------------------------------------------------------------------------------------------

Playable Dimension: 220 X 144

Distance by ground path using a worker (using in games seconds):

Top spawn
Main to Main ≈ 72s
Natural to Natural ≈ 55s

Bottom spawn
Main to Main ≈ 80s
Natural to Natural ≈ 60s
-----------------------------------------------------------------------------------------------------------

Map Description

Elevation Burrow has come a long to its third final version, going through an additional 74 major and minor surgeries for the Team Liquid Map Contest #4, from its initial 11 when I posted the first final version on the StarCraft II’s General Discussion and Melee Map Showcase Forums, I hope everyone enjoys playing on it and I’m looking forward to seeing it on the ladder pool.

Elevation Burrow is a four player melee map designed for one versus one matches. The distant feature of this map is that it’s horizontal spawn only (NO cross NOR top vs bottom), since the top and bottom of the map isn’t mirrored. There are also two destructible rocks behind the natural expansions serving as a turtle breaker during the mid to late stages of the game when a split map scenario occurs. There are two path to the center third bases from either spawning locations with a destructible rock tower placed by it that can be knocked down to block the path at the back to shutting down harassments. In the center of the map there’s a Xel’ Naga watch tower surrounded by sight blockers on a high ground that reveals a large portion of two huge path in the center, that can be used to spot most unit movement, while there’re also two long and narrow paths that circles around the vision of the watch tower. The map leans toward macro oriented play due to its sheer size and close bases.

Special thank-you and shout-out to those who helped me made the map to what it is. Scyt and Shipdoodle who tested many version of this map pointing out problem, giving good feedback and suggestion. GMs and progammers: KoMA, viOLet, Mercy, Splendor, and SSanaEE testing out final versions and pointing out core problems and explaining to me why something is broken and give suggestions for fixing. CommradConnor for a great idea of fix and XOXO for playing against GM.


-----------------------------------------------------------------------------------------------------------

Please rate and review

If anyone have any comments, suggestions, and or feedback you can contact me by going to the group Op Ryuuga, message me in game Ryuuga #643 or leave a comment below.

Other maps I've made:
(2) Kumo Atlas http://www.teamliquid.net/forum/viewmessage.php?topic_id=444624
(2) Raven Hunt http://www.teamliquid.net/forum/viewmessage.php?topic_id=444625
(2) Sleeping Beauty http://www.teamliquid.net/forum/sc2-maps/444719-2-sleeping-beauty
Melee Map-Maker Since 2008
Gfire
Profile Joined March 2011
United States1699 Posts
April 19 2014 02:39 GMT
#2
Finally a reflectional 2-in-1. I had plans for something like this myself, but haven't got it done. Great to see someone else is on it.

I feel it's very large with a lot of bases... I'd prefer something a bit simpler I think.
all's fair in love and melodies
JessicaSc2
Profile Joined February 2014
Poland123 Posts
April 19 2014 06:07 GMT
#3
Some nice concepts there but the execution is a bit raw.
Kinshini
Profile Joined January 2010
United States26 Posts
April 19 2014 06:30 GMT
#4
To be honest I'd like to destroy the bottom half of the map and remake it, but I ran out of time to modify the structure further.
Melee Map-Maker Since 2008
Isarios
Profile Joined March 2014
United States153 Posts
April 19 2014 21:22 GMT
#5
Why don't people like it? Including you, OP?

I think it looks fantastic. The little path on the very edges is really cool, seems good for sneaky attack for both attack and defense.
Nice bright color.

Decent ability to take thirds.
Blahhh
Kinshini
Profile Joined January 2010
United States26 Posts
April 19 2014 21:34 GMT
#6
On April 20 2014 06:22 Isarios wrote:
Why don't people like it? Including you, OP?

I think it looks fantastic. The little path on the very edges is really cool, seems good for sneaky attack for both attack and defense.
Nice bright color.

Decent ability to take thirds.

Think it's because I worked on it too much, I wanted to delete this map at one point when I reached around the 80th version and becomes frustrating.
Melee Map-Maker Since 2008
LoveTool
Profile Joined April 2012
Sweden143 Posts
April 20 2014 17:34 GMT
#7
Shooting the natural mineral line from the gold mineral line looks like a problem.
Isarios
Profile Joined March 2014
United States153 Posts
April 21 2014 01:41 GMT
#8
Yeah, but I'd be mad if it was bad. This looks really nice. The layout seems pretty good so far? and the colors and textures are nice and bright.
Blahhh
Kinshini
Profile Joined January 2010
United States26 Posts
Last Edited: 2014-04-21 02:10:55
April 21 2014 02:10 GMT
#9
On April 21 2014 10:41 Isarios wrote:
Yeah, but I'd be mad if it was bad. This looks really nice. The layout seems pretty good so far? and the colors and textures are nice and bright.

Thanks and yeah the layout is good so far it's not the best map in the world but it's good. I also spent a lot of time through out the map making process to improve how the texture looks and it looks a lot like how a dessert should be.

By the way this is the stream of the guy who helped me balance the map, be sure to check him out, he's pretty good.
http://www.twitch.tv/colkoma
Melee Map-Maker Since 2008
Kinshini
Profile Joined January 2010
United States26 Posts
April 22 2014 00:58 GMT
#10
On April 21 2014 02:34 LoveTool wrote:
Shooting the natural mineral line from the gold mineral line looks like a problem.

Yeah, I just tested it and you could put siege tank there and shoot the mineral line, but it can easily be fixed by removing some terrain if it's a serious problem.
Melee Map-Maker Since 2008
Please log in or register to reply.
Live Events Refresh
Next event in 1h 4m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
LamboSC2 338
Hui .222
ProTech116
trigger 23
RotterdaM 17
StarCraft: Brood War
Britney 34070
Calm 8898
Horang2 1493
Mini 1480
Jaedong 1322
Snow 689
BeSt 612
Soma 525
Stork 462
EffOrt 453
[ Show more ]
firebathero 448
actioN 419
hero 215
ggaemo 204
Soulkey 121
Sharp 97
[sc1f]eonzerg 65
JYJ 61
Leta 51
Hm[arnc] 35
sorry 29
Hyun 28
Backho 26
scan(afreeca) 24
Aegong 22
Rock 16
GoRush 16
Sexy 15
Sacsri 15
soO 15
IntoTheRainbow 11
Terrorterran 11
Shine 10
yabsab 9
zelot 6
Dota 2
Gorgc5408
420jenkins206
Counter-Strike
shoxiejesuss640
markeloff138
Heroes of the Storm
MindelVK1
Other Games
gofns2685
B2W.Neo1668
crisheroes296
Livibee272
Fuzer 131
ArmadaUGS118
XaKoH 97
QueenE75
KnowMe62
oskar35
Trikslyr26
Organizations
StarCraft 2
ComeBackTV 335
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• StrangeGG 75
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 2825
League of Legends
• Nemesis4351
• Jankos2483
Other Games
• WagamamaTV291
Upcoming Events
Big Brain Bouts
1h 4m
Bly vs TBD
TriGGeR vs Lambo
Replay Cast
9h 4m
RSL Revival
19h 4m
Maru vs MaxPax
BSL
1d 4h
RSL Revival
1d 16h
Cure vs Rogue
uThermal 2v2 Circuit
1d 23h
BSL
2 days
Afreeca Starleague
2 days
Wardi Open
2 days
Replay Cast
3 days
[ Show More ]
Sparkling Tuna Cup
3 days
The PondCast
5 days
Replay Cast
6 days
Liquipedia Results

Completed

CSL Season 20: Qualifier 1
WardiTV Winter 2026
NationLESS Cup

Ongoing

BSL Season 22
CSL Elite League 2026
ASL Season 21
CSL Season 20: Qualifier 2
Escore Tournament S2: W1
StarCraft2 Community Team League 2026 Spring
RSL Revival: Season 4
Nations Cup 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026

Upcoming

CSL 2026 SPRING (S20)
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.