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(2) Kumo Atlas

Forum Index > SC2 Maps & Custom Games
Post a Reply
Kinshini
Profile Joined January 2010
United States26 Posts
Last Edited: 2014-02-26 20:03:22
February 26 2014 19:37 GMT
#1
Top down view:
http://i.imgur.com/y7xtwDw.jpg

-All high grounds and islands are un-droppable.
-There's a rich geyser by the gold base that's more toward the opponent.
-Artwork are still being worked on.

-----------------------------------------------------------------------------------------------------------

Map Description

Kumo Atlas is a two player melee map that features long distances between the opposing bases with a safe natural expansion and a third base that is on high grounds which gives defending players a distinct advantage, but not too abusive as the higher ground blocks some of the vision off to the low ground. The base layout also make drop and air play harder to defend which compensate for the safety of natural and third base's against ground units. There's also a gold base near the spawn position that is very hard to defend with attacks on the high ground, close to opponent's base, and if too much units spent defending that position player can be susceptible to a flank at the 3rd, natural, and main base.

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Videos

Clan War: GGK v. Winston - @ 01:10:25
http://www.twitch.tv/goodgamekids/b/506398853

-----------------------------------------------------------------------------------------------------------

Please rate and review

If anyone have any comments, suggestions, or feedback you can contact me by going to the group Op Ryuuga, message me in game Ryuuga #643 or leave a comment below.

Other Maps I made:
(2) Raven Hunt http://www.teamliquid.net/forum/viewmessage.php?topic_id=444625
Melee Map-Maker Since 2008
moskonia
Profile Joined January 2011
Israel1448 Posts
February 26 2014 20:54 GMT
#2
Use the "upload Image" button TL gives, it is found at the top right of the comment box.
Kinshini
Profile Joined January 2010
United States26 Posts
February 26 2014 20:55 GMT
#3
On February 27 2014 05:54 moskonia wrote:
Use the "upload Image" button TL gives, it is found at the top right of the comment box.


I tried that first, but the image size was too large to fit.
Melee Map-Maker Since 2008
HyDrA_solic
Profile Blog Joined February 2011
Portugal491 Posts
February 26 2014 22:52 GMT
#4
about the map;
too easy to take third, protoss will be happy. Try to stretch the map a bit, it's too small for the current meta, specially those gold base gases.
It's all about the reflections of freedom. Even though he hoped for a better world, with all his strenght, all his will, the most he could do was to make her smile.
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