• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 02:15
CEST 08:15
KST 15:15
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL20] Ro24 Preview Pt2: Take-Off7[ASL20] Ro24 Preview Pt1: Runway132v2 & SC: Evo Complete: Weekend Double Feature4Team Liquid Map Contest #21 - Presented by Monster Energy9uThermal's 2v2 Tour: $15,000 Main Event18
Community News
Weekly Cups (Aug 18-24): herO dethrones MaxPax6Maestros of The Game—$20k event w/ live finals in Paris31Weekly Cups (Aug 11-17): MaxPax triples again!13Weekly Cups (Aug 4-10): MaxPax wins a triple6SC2's Safe House 2 - October 18 & 195
StarCraft 2
General
Geoff 'iNcontroL' Robinson has passed away #1: Maru - Greatest Players of All Time #2: Serral - Greatest Players of All Time I hope balance council is prepping final balance Aligulac - Europe takes the podium
Tourneys
Esports World Cup 2025 Sparkling Tuna Cup - Weekly Open Tournament Maestros of The Game—$20k event w/ live finals in Paris WardiTV Mondays RSL: Revival, a new crowdfunded tournament series
Strategy
Custom Maps
External Content
Mutation # 488 What Goes Around Mutation # 487 Think Fast Mutation # 486 Watch the Skies Mutation # 485 Death from Below
Brood War
General
BSL Polish World Championship 2025 20-21 September BGH Auto Balance -> http://bghmmr.eu/ ASL Season 20 Ro24 Groups Flash On His 2010 "God" Form, Mind Games, vs JD No Rain in ASL20?
Tourneys
[Megathread] Daily Proleagues [IPSL] CSLAN Review and CSLPRO Reimagined! [ASL20] Ro24 Group F [ASL20] Ro24 Group D
Strategy
Muta micro map competition Simple Questions, Simple Answers Fighting Spirit mining rates [G] Mineral Boosting
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread General RTS Discussion Thread Dawn of War IV Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine The year 2050 European Politico-economics QA Mega-thread
Fan Clubs
INnoVation Fan Club SKT1 Classic Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece [\m/] Heavy Metal Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
High temperatures on bridge(s) Gtx660 graphics card replacement Installation of Windows 10 suck at "just a moment"
TL Community
The Automated Ban List TeamLiquid Team Shirt On Sale
Blogs
RTS Design in Hypercoven
a11
Evil Gacha Games and the…
ffswowsucks
Breaking the Meta: Non-Stand…
TrAiDoS
INDEPENDIENTE LA CTM
XenOsky
[Girl blog} My fema…
artosisisthebest
Sharpening the Filtration…
frozenclaw
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1750 users

[M] (2) White Forest

Forum Index > SC2 Maps & Custom Games
Post a Reply
-NegativeZero-
Profile Joined August 2011
United States2141 Posts
Last Edited: 2013-10-29 23:59:43
October 27 2013 05:00 GMT
#1
White Forest
Playable bounds: 120x144
Published on [NA] [EU] [KR] [SEA]

[image loading]

Angled:
+ Show Spoiler +
[image loading]


Info/details:
Pretty straightforward SC2 adaptation of my BW map Overwatch. The third is intentionally rather far, although the presence of some narrow chokes should prevent it from being too difficult to take. Control of the central high ground should be important for securing additional bases, although not quite to the extent of the BW version.

The aesthetics were inspired by the White Forest resistance base from Half-Life 2: Episode 2 (hence the map name), but with lots of added water so I could make use of the bridges shamelessly ripped off of Mereel's Polaris Rhapsody remake.

Center bases are 6m1hyg, all others are standard 8m2g. None of the high ground pods are droppable.

Analyzer:
+ Show Spoiler +
[image loading]

[image loading]


Aesthetics:
+ Show Spoiler +
[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]


Tileset:
+ Show Spoiler +
-Aiur Dirt
-Aiur Rock
-Aiur Grunge
-Aiur Grass
-Haven Grass Rocky
-Agria Concrete
-Braxis Alpha Metal

-Korhal Wastes Organic Cliffs
-Korhal Wastes Manmade Cliffs
-Agria Manmade Cliffs
-Skygeirr Platform Manmade Cliffs (yep, all 4 cliff slots used)
vibeo gane,
Semmo
Profile Joined June 2011
Korea (South)627 Posts
October 27 2013 06:39 GMT
#2
I think the little bridge in the middle is meaningless because it is not very hard to go around it.
Mapmaker of Frost, Fruitland and Bridgehead
Slydie
Profile Joined August 2013
1922 Posts
October 27 2013 09:12 GMT
#3
Looks cool, but I am not so sure the middle is optimally designed. It seems quite open, and not many alternative attack paths. Zergs would probably love this map for it, as I think the game would be pretty much over if they get enough creepspread.
Buff the siegetank
Aunvilgod
Profile Joined December 2011
2653 Posts
October 27 2013 10:51 GMT
#4
Why is it white? It is green.
ilovegroov | Blizzards mapmaker(s?) suck ass | #1 Protoss hater
-NegativeZero-
Profile Joined August 2011
United States2141 Posts
Last Edited: 2013-10-28 01:51:34
October 27 2013 12:22 GMT
#5
On October 27 2013 19:51 Aunvilgod wrote:
Why is it white? It is green.

http://half-life.wikia.com/wiki/White_Forest

The original BW map this was based on (Overwatch) had a Half-Life inspired name, so I kept the theme. Not entirely sure why the White Forest in Half-Life had that name, but that's what Valve picked. I would have used "Outlands" which was the more general name for that area in the game, but that name was already taken in SC2.

Also the thick forests around the map borders have a bit of white fog, so the map isn't entirely devoid of white lol.
vibeo gane,
Damnight
Profile Blog Joined October 2010
Germany222 Posts
October 27 2013 14:56 GMT
#6
Thank you for NOT including Watch Towers, I really feel they hurt the gameplay overall by simplifying a key Starcraft mechanic (vision ofc :D ). I tried it out some and it seems quite interesting, of course I would have to play some more to give a good feedback, which I will do if my math exercises don't take up to much time
I play ~1700 Masters. I hope I'm not too bad to give a good assesment of the gameplay quality.
Thanks for the map!

P.S.: Pardon my English
Uvantak
Profile Blog Joined June 2011
Uruguay1381 Posts
October 27 2013 16:27 GMT
#7
I really like the map, it is beautiful and it flows just right, it has well placed overlord pods and it is open enough to avoid 3 base turtling. i quite like it, it looks like a more dynamic version of Daybreak, the only "problem" i see is that it lacks a small gimmick, but that's not a"problem" per se, so no problems there
@Kantuva | Mapmaker | KTVMaps.wordpress.com | Check my profile to see my TL map threads, and you can search for KTV in the Custom Games section to play them.
lolfail9001
Profile Joined August 2013
Russian Federation40190 Posts
October 27 2013 16:38 GMT
#8
It's me or 4 base is going to be trouble-some on this map? And that's with relative ease of 3 base.
DeMoN pulls off a Miracle and Flies to the Moon
InfCereal
Profile Joined December 2011
Canada1759 Posts
October 28 2013 03:22 GMT
#9
On October 28 2013 01:38 lolfail9001 wrote:
It's me or 4 base is going to be trouble-some on this map? And that's with relative ease of 3 base.


Then I would speculate strategies would revolve around < 4 bases on this map.
Cereal
-NegativeZero-
Profile Joined August 2011
United States2141 Posts
October 28 2013 06:30 GMT
#10
On October 28 2013 01:38 lolfail9001 wrote:
It's me or 4 base is going to be trouble-some on this map? And that's with relative ease of 3 base.

Actually I think both the 3rd and 4th on this map are both a little more difficult to take than on most current maps - at least that was my goal. Due to the layout, if the game gets to 6 vs 6 bases the map can get a bit splitty, so I tried to extend the amount of time it would take to reach that stage.
vibeo gane,
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
SEL S2 Championship: Ro16
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Leta 363
ggaemo 158
PianO 142
Pusan 121
Zeus 81
Nal_rA 71
NaDa 23
Noble 18
Movie 18
Icarus 10
[ Show more ]
Bale 10
JulyZerg 9
SilentControl 7
Dota 2
NeuroSwarm92
League of Legends
JimRising 699
Other Games
tarik_tv7905
summit1g7853
singsing778
shahzam665
C9.Mang0343
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• Berry_CruncH187
• practicex 24
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush1223
• Lourlo1046
• HappyZerGling56
Upcoming Events
The PondCast
3h 45m
WardiTV Summer Champion…
4h 45m
herO vs MaxPax
Clem vs Classic
Replay Cast
17h 45m
LiuLi Cup
1d 4h
MaxPax vs TriGGeR
ByuN vs herO
Cure vs Rogue
Classic vs HeRoMaRinE
Cosmonarchy
1d 9h
OyAji vs Sziky
Sziky vs WolFix
WolFix vs OyAji
Big Brain Bouts
1d 9h
Iba vs GgMaChine
TriGGeR vs Bunny
Reynor vs Classic
Serral vs Clem
BSL Team Wars
1d 12h
Team Hawk vs Team Dewalt
BSL Team Wars
1d 12h
Team Hawk vs Team Bonyth
SC Evo League
2 days
TaeJa vs Cure
Rogue vs threepoint
ByuN vs Creator
MaNa vs Classic
Maestros of the Game
2 days
ShoWTimE vs Cham
GuMiho vs Ryung
Zoun vs Spirit
Rogue vs MaNa
[ Show More ]
[BSL 2025] Weekly
2 days
SC Evo League
3 days
Maestros of the Game
3 days
SHIN vs Creator
Astrea vs Lambo
Bunny vs SKillous
HeRoMaRinE vs TriGGeR
BSL Team Wars
3 days
Team Bonyth vs Team Sziky
BSL Team Wars
3 days
Team Dewalt vs Team Sziky
Monday Night Weeklies
4 days
Replay Cast
4 days
Sparkling Tuna Cup
5 days
Replay Cast
6 days
Liquipedia Results

Completed

CSL Season 18: Qualifier 1
uThermal 2v2 Main Event
HCC Europe

Ongoing

Copa Latinoamericana 4
BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Qualifiers
ASL Season 20
Acropolis #4 - TS1
CSL Season 18: Qualifier 2
SEL Season 2 Championship
WardiTV Summer 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025

Upcoming

CSL 2025 AUTUMN (S18)
LASL Season 20
BSL Season 21
BSL 21 Team A
Chzzk MurlocKing SC1 vs SC2 Cup #2
RSL Revival: Season 2
Maestros of the Game
EC S1
Sisters' Call Cup
Skyesports Masters 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
MESA Nomadic Masters Fall
Thunderpick World Champ.
CS Asia Championships 2025
Roobet Cup 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.