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KTV Maps Volume III - Page 2

Forum Index > SC2 Maps & Custom Games
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Uvantak
Profile Blog Joined June 2011
Uruguay1381 Posts
October 29 2013 15:54 GMT
#21
@eTcetRa Yeah, the way the map forces you to split the army, that's a tricky thing because it forces you to have an eye on the enemy army at all times, i had other possible layouts for this map some where more standarish some others less, but since the map was supposed to be a non standard map, i thought why the hell not force the players to be more aware of their surroundings that in other maps? and thus Crystal Empire was made.

+ Show Spoiler +
A heavy bio drop style worries me tho, it may be very problematic in PvT to hold a style like that in the current metagame, but hey, that's the bet you have to make when creating non standard maps


Damn you @Rude! can't unsee!!!!
@Kantuva | Mapmaker | KTVMaps.wordpress.com | Check my profile to see my TL map threads, and you can search for KTV in the Custom Games section to play them.
FFW_Rude
Profile Blog Joined November 2010
France10201 Posts
October 29 2013 16:12 GMT
#22
On October 30 2013 00:54 Uvantak wrote:
@eTcetRa Yeah, the way the map forces you to split the army, that's a tricky thing because it forces you to have an eye on the enemy army at all times, i had other possible layouts for this map some where more standarish some others less, but since the map was supposed to be a non standard map, i thought why the hell not force the players to be more aware of their surroundings that in other maps? and thus Crystal Empire was made.

+ Show Spoiler +
A heavy bio drop style worries me tho, it may be very problematic in PvT to hold a style like that in the current metagame, but hey, that's the bet you have to make when creating non standard maps


Damn you @Rude! can't unsee!!!!


Hahahaha sorry. Keep your good work ! (you can rename the map :p)
#1 KT Rolster fanboy. KT BEST KT ! Hail to KT playoffs Zergs ! Unofficial french translator for SlayerS_`Boxer` biography "Crazy as me".
autechr3
Profile Joined May 2013
United States58 Posts
October 29 2013 16:53 GMT
#23
I really like the second map. I love to see asymmetrical maps, plus this one looks pretty balanced.
You can't not rax as terran
eTcetRa
Profile Joined November 2010
Australia822 Posts
October 30 2013 12:17 GMT
#24
Took a look at the pretty pictures for map two. Really nice, though there are too many straight lines with the natural cliffs.
Retired Mapmaker™
Uvantak
Profile Blog Joined June 2011
Uruguay1381 Posts
Last Edited: 2013-11-04 20:23:49
November 04 2013 20:22 GMT
#25
Did some little tweaking to the maps, so i added changelogs, for Sueños i opened the center around the xel'naga a little and for Sueños, i improved the straight cliffs of the main bases a bit, besides some small pathing fixes in the center and some small terrain changes in the naturals to avoid some Boss Cannon Rush spots, i hope you guys enjoy!

Also Autechr Star Sapphire is a 3 players map, not an asymmetrical one (or at least not as asymmetrical as a really asymmetrical map :p)
@Kantuva | Mapmaker | KTVMaps.wordpress.com | Check my profile to see my TL map threads, and you can search for KTV in the Custom Games section to play them.
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