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[A] HotS Unit Tester - Page 2

Forum Index > SC2 Maps & Custom Games
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Prev 1 2 3 4 Next All
Ahli
Profile Joined May 2012
Germany355 Posts
September 17 2012 09:18 GMT
#21
On September 17 2012 12:24 Brandhor wrote:
I've updated the map with the balance updates #2 except the reaper one since I have no idea how to do it

Unit - Vision Height: 2

If it can only look 1 level upwards, set it to 1. I'm not sure as the newest balance changes aren't in the hots editor. -.-
Maybe someone that actually plays hots ladder can test/check it. I'm to lazy to publish a map just to test that.
AhliSC2@Twitter - GameHeart Observer UI - "HomeStoryCup XX" extension mod fixes WCS GameHeart's small bugs, adds a lot of new features -
Brandhor
Profile Joined January 2012
482 Posts
September 17 2012 13:12 GMT
#22
On September 17 2012 18:18 Ahli wrote:
Show nested quote +
On September 17 2012 12:24 Brandhor wrote:
I've updated the map with the balance updates #2 except the reaper one since I have no idea how to do it

Unit - Vision Height: 2

If it can only look 1 level upwards, set it to 1. I'm not sure as the newest balance changes aren't in the hots editor. -.-
Maybe someone that actually plays hots ladder can test/check it. I'm to lazy to publish a map just to test that.

thanks I've updated it
Brandhor
Profile Joined January 2012
482 Posts
September 20 2012 22:08 GMT
#23
updated for balance update #3
Brandhor
Profile Joined January 2012
482 Posts
September 27 2012 15:10 GMT
#24
fixed missing phase shield in the balance version
Brandhor
Profile Joined January 2012
482 Posts
September 29 2012 10:06 GMT
#25
anyone knows the range of the repulsor cannon(the new mothership core attack)?
hitsuyosi
Profile Joined December 2011
9 Posts
September 30 2012 00:41 GMT
#26
I guess it's 5. I saw the marrine was not out ranged from some stream.

Thanks for update, this map is very useful.

By the way, I found two values didn't updated.
battlecruiser ground damage should be 8?(Not sure))
Tempest damage should be 50 against Massive.
Brandhor
Profile Joined January 2012
482 Posts
September 30 2012 02:12 GMT
#27
On September 30 2012 09:41 hitsuyosi wrote:
I guess it's 5. I saw the marrine was not out ranged from some stream.

Thanks for update, this map is very useful.

By the way, I found two values didn't updated.
battlecruiser ground damage should be 8?(Not sure))
Tempest damage should be 50 against Massive.

I haven't changed the bc, it should have the same damage as WoL
the tempest already does 50 damage against massive, you can try it against a broodlord, it should do 49 damage since the broodlord has 1 armor
Brandhor
Profile Joined January 2012
482 Posts
September 30 2012 02:21 GMT
#28
updated with the balance update #4 changes
larse
Profile Blog Joined March 2012
1611 Posts
September 30 2012 23:32 GMT
#29
Constant update with new patches came up. OP is so dedicated. Thank you!
Soulous
Profile Joined April 2010
United States133 Posts
October 01 2012 01:09 GMT
#30
On September 30 2012 11:12 Brandhor wrote:
Show nested quote +
On September 30 2012 09:41 hitsuyosi wrote:
I guess it's 5. I saw the marrine was not out ranged from some stream.

Thanks for update, this map is very useful.

By the way, I found two values didn't updated.
battlecruiser ground damage should be 8?(Not sure))
Tempest damage should be 50 against Massive.

I haven't changed the bc, it should have the same damage as WoL
the tempest already does 50 damage against massive, you can try it against a broodlord, it should do 49 damage since the broodlord has 1 armor

It doesn't
Brandhor
Profile Joined January 2012
482 Posts
October 01 2012 07:36 GMT
#31
On October 01 2012 10:09 Soulous wrote:
Show nested quote +
On September 30 2012 11:12 Brandhor wrote:
On September 30 2012 09:41 hitsuyosi wrote:
I guess it's 5. I saw the marrine was not out ranged from some stream.

Thanks for update, this map is very useful.

By the way, I found two values didn't updated.
battlecruiser ground damage should be 8?(Not sure))
Tempest damage should be 50 against Massive.

I haven't changed the bc, it should have the same damage as WoL
the tempest already does 50 damage against massive, you can try it against a broodlord, it should do 49 damage since the broodlord has 1 armor

It doesn't

that's weird, do you use the version with the balance updates or without and do you have access to the beta?
Brandhor
Profile Joined January 2012
482 Posts
October 01 2012 09:09 GMT
#32
On October 01 2012 16:36 Brandhor wrote:
Show nested quote +
On October 01 2012 10:09 Soulous wrote:
On September 30 2012 11:12 Brandhor wrote:
On September 30 2012 09:41 hitsuyosi wrote:
I guess it's 5. I saw the marrine was not out ranged from some stream.

Thanks for update, this map is very useful.

By the way, I found two values didn't updated.
battlecruiser ground damage should be 8?(Not sure))
Tempest damage should be 50 against Massive.

I haven't changed the bc, it should have the same damage as WoL
the tempest already does 50 damage against massive, you can try it against a broodlord, it should do 49 damage since the broodlord has 1 armor

It doesn't

that's weird, do you use the version with the balance updates or without and do you have access to the beta?

I think I've found the problem, I'll update the map in an hour or two
Brandhor
Profile Joined January 2012
482 Posts
October 01 2012 11:35 GMT
#33
I've uploaded the new version, I've also fixed the dependencies no longer available error
JohnnyZerg
Profile Joined July 2012
Italy378 Posts
October 06 2012 12:43 GMT
#34
Balance update #5:

http://us.battle.net/sc2/en/forum/topic/6794980782
Brandhor
Profile Joined January 2012
482 Posts
October 06 2012 13:16 GMT
#35
On October 06 2012 21:43 JohnnyZerg wrote:
Balance update #5:

http://us.battle.net/sc2/en/forum/topic/6794980782

yeah I'm working on it already I have already done the widow mine and oracle changes so I guess 1-2 hours to do the ms core
Brandhor
Profile Joined January 2012
482 Posts
October 06 2012 17:01 GMT
#36
I've uploaded the balance update #5 however there are a few minor bugs:
  • I can't remove the possibility to disable the autocast on the unstable payload, I'm not sure how blizzard did it, maybe they converted it from an autocast ability to a weapon even if they still call it like that
  • The oracle's void siphon harvests 3 minerals per second but I haven't found a way to show the resources of the players controlled by the computer
  • the show requirement on the nexus stop ability doesn't seem to work so it will show even without purify

larse
Profile Blog Joined March 2012
1611 Posts
October 07 2012 22:26 GMT
#37
Thank you for update 5
Brandhor
Profile Joined January 2012
482 Posts
October 13 2012 00:40 GMT
#38
updated to balance update #6
Brandhor
Profile Joined January 2012
482 Posts
October 26 2012 18:32 GMT
#39
I've finally got the beta and I've published the map under the name "HOTS Unit Tester Online"
Brandhor
Profile Joined January 2012
482 Posts
October 27 2012 01:15 GMT
#40
updated to balance update #7
Prev 1 2 3 4 Next All
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