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[A] HotS Unit Tester

Forum Index > SC2 Maps & Custom Games
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1 2 3 4 Next All
Brandhor
Profile Joined January 2012
482 Posts
Last Edited: 2013-03-17 12:40:33
September 05 2012 13:07 GMT
#1
Hi, I've modified the unit tester map with the units and upgrades from hots

on the arcade search for "HOTS Unit Tester Online"
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
September 05 2012 13:53 GMT
#2
I have access to the beta if there's any way I can help.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Brandhor
Profile Joined January 2012
482 Posts
September 05 2012 14:03 GMT
#3
On September 05 2012 22:53 Torte de Lini wrote:
I have access to the beta if there's any way I can help.

I think you can try to replace the dependencies with the real one from file->dependencies in the editor, swarm and swarmmulti should be under add standard and if it works you can publish it on the beta server so everyone can easily use it
wrj
Profile Joined August 2012
219 Posts
September 05 2012 15:43 GMT
#4
you sure its for hors?????
Brandhor
Profile Joined January 2012
482 Posts
September 05 2012 16:16 GMT
#5
On September 06 2012 00:43 wrj wrote:
you sure its for hors?????

yeah why?
[image loading]
Brandhor
Profile Joined January 2012
482 Posts
September 06 2012 15:07 GMT
#6
I've updated the map dependencies to use the swarm and swarmmulti sc2mod files so you don't need to have a custom made sc2mod or change any dependencies in the map just like this http://www.teamliquid.net/forum/viewmessage.php?topic_id=366548
larse
Profile Blog Joined March 2012
1611 Posts
Last Edited: 2012-09-06 15:31:45
September 06 2012 15:25 GMT
#7
Hi Brandhor, I tried both the editor and starcraft all-in-one, but when I started the map I got this "The launch of this game makes reference to mod or map dependencies which are no longer available."

Edit: ok got it going. Only need to turn off all other user slot
Brandhor
Profile Joined January 2012
482 Posts
September 06 2012 15:33 GMT
#8
On September 07 2012 00:25 larse wrote:
Hi Brandhor, I tried both the editor and starcraft all-in-one, but when I started the map I got this "The launch of this game makes reference to mod or map dependencies which are no longer available."

are you sure you are opening the file with the sc2 editor from the beta? it should say that you don't have a license for heart of the swarm but it works anyway when you test it
you need to do pretty much the same stuff as this one except the player properties and game speed things http://www.teamliquid.net/forum/viewmessage.php?topic_id=366548
overloadrages
Profile Joined November 2011
United States2 Posts
Last Edited: 2012-09-06 15:47:36
September 06 2012 15:42 GMT
#9
On September 07 2012 00:33 Brandhor wrote:
Show nested quote +
On September 07 2012 00:25 larse wrote:
Hi Brandhor, I tried both the editor and starcraft all-in-one, but when I started the map I got this "The launch of this game makes reference to mod or map dependencies which are no longer available."

are you sure you are opening the file with the sc2 editor from the beta? it should say that you don't have a license for heart of the swarm but it works anyway when you test it
you need to do pretty much the same stuff as this one except the player properties and game speed things http://www.teamliquid.net/forum/viewmessage.php?topic_id=366548

Says that for me too :/ the other thing works fine.

Edit*
Got rid of all other players and now it works fine.
TangledAvatar
Profile Joined September 2012
United States2 Posts
Last Edited: 2012-09-08 00:20:13
September 07 2012 23:52 GMT
#10
I had the "The launch of this game makes reference to mod or map dependencies which are no longer available." error too. In player properties, select all other players and under control, select none. I'm having another problem. The game launches, but I none of the buttons respond. I can't make units, I can't start, I can't look at options... But the workers on the right work, which is weird. Do I make both of them user controled? I tried one and both and either way I wasn't able to get it to work. I feel like I'm making a silly mistake.

Edit: Hmm. Played around with it and still can't get it to work. How is the Player Properties supposed to look like?

Edit: I got it! I just deleted all the players, kept neutral, and then added one player for user and one player for computer. One more question tho, how do I make the AI cast storm and stuff like that? I tried using options but it doesn't work.
Batman: Not everything... Not yet...
Brandhor
Profile Joined January 2012
482 Posts
September 08 2012 11:13 GMT
#11
On September 08 2012 08:52 TangledAvatar wrote:
I had the "The launch of this game makes reference to mod or map dependencies which are no longer available." error too. In player properties, select all other players and under control, select none. I'm having another problem. The game launches, but I none of the buttons respond. I can't make units, I can't start, I can't look at options... But the workers on the right work, which is weird. Do I make both of them user controled? I tried one and both and either way I wasn't able to get it to work. I feel like I'm making a silly mistake.

Edit: Hmm. Played around with it and still can't get it to work. How is the Player Properties supposed to look like?

Edit: I got it! I just deleted all the players, kept neutral, and then added one player for user and one player for computer. One more question tho, how do I make the AI cast storm and stuff like that? I tried using options but it doesn't work.

that error is weird, make sure you are using the hots editor and not the wol one and that you are using the latest version of the map with the dependencies set to swarm and swarmmulti MD5: abd9270d6da5329040d36dc1efe943a9
file->dependencies should look like this
[image loading]

for storm you need to control both armies, if you are not fast enough you can shift queue the storm
Grapefruit
Profile Joined November 2010
Germany439 Posts
September 09 2012 00:44 GMT
#12
Any way to update this with the first balance patch?
Starcraft 2 is funny, everybody picks the race, which he considers to be the weakest. ¯\_(ツ)_/¯
Brandhor
Profile Joined January 2012
482 Posts
September 09 2012 11:25 GMT
#13
On September 09 2012 09:44 Grapefruit wrote:
Any way to update this with the first balance patch?

not that I know of, I think the patch is downloaded after you log into the game
hitsuyosi
Profile Joined December 2011
9 Posts
September 09 2012 13:37 GMT
#14
Can we mannually editor this map in the editor to fit the balance updates? I tried to change the Warhound fire rate, but I cannot find the Warhound in the data editer. There is only Liberty.SC2mod in the data source, how can i add the Swarm.SC2mod?
Brandhor
Profile Joined January 2012
482 Posts
Last Edited: 2012-09-09 14:15:57
September 09 2012 14:15 GMT
#15
On September 09 2012 22:37 hitsuyosi wrote:
Can we mannually editor this map in the editor to fit the balance updates? I tried to change the Warhound fire rate, but I cannot find the Warhound in the data editer. There is only Liberty.SC2mod in the data source, how can i add the Swarm.SC2mod?

that's because the map is linked to the official swarm and swarmmulti sc2mod, when you open it in the editor it will warn you that you don't have a license for hots so they won't be loaded but when you launch the game it works, if you want to edit the units you need to open the files inside swarm and swarmulti folders with mpqeditor and extract them and copy the files in a new mod created with the editor(I made 1 mod for each files otherwise texture and other stuff don't work) then you need to change the dependencies in the editor from swarm and swarmmulti to your custom mod files
Brandhor
Profile Joined January 2012
482 Posts
September 09 2012 22:19 GMT
#16
I've updated the map to include the changes from the balance update #1
TangledAvatar
Profile Joined September 2012
United States2 Posts
September 10 2012 01:18 GMT
#17
On September 08 2012 20:13 Brandhor wrote:
for storm you need to control both armies, if you are not fast enough you can shift queue the storm


Hmm, is there any way for the computer to cast automatically, or is that not possible? Also, my ultra charge isn't working I don't even get an icon for it.
Batman: Not everything... Not yet...
Brandhor
Profile Joined January 2012
482 Posts
September 10 2012 08:24 GMT
#18
On September 10 2012 10:18 TangledAvatar wrote:
Show nested quote +
On September 08 2012 20:13 Brandhor wrote:
for storm you need to control both armies, if you are not fast enough you can shift queue the storm


Hmm, is there any way for the computer to cast automatically, or is that not possible? Also, my ultra charge isn't working I don't even get an icon for it.

I've updated the map to fix the missing burrow charge, it was a dependency order problem
I don't think there is a way to automatically cast storm because there is no AI, a second player can control the units but you need access to the beta to play online, your best chance is to shift queue storms
Brandhor
Profile Joined January 2012
482 Posts
September 14 2012 22:32 GMT
#19
I've updated the map to reflect the new changes, I've only updated the one with no balance updates.
I don't have access to the beta so I can't fully test it but it should work
Brandhor
Profile Joined January 2012
482 Posts
September 17 2012 03:24 GMT
#20
I've updated the map with the balance updates #2 except the reaper one since I have no idea how to do it
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