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[D] Mapping and Reddit - Page 2

Forum Index > SC2 Maps & Custom Games
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Aunvilgod
Profile Joined December 2011
2653 Posts
August 26 2012 12:45 GMT
#21
On August 26 2012 20:57 ArcticRaven wrote:
Show nested quote +
On August 26 2012 20:30 Aunvilgod wrote:
On August 26 2012 20:26 Fatam wrote:
I agree w/ monitor, Atlantis Spaceship and Cloud Kingdom are pretty middle-of-the-road aesthetics-wise (not saying my maps' aesthetics are good at all, I think they are also mediocre, but I have seen lots of maps that look better than those 2). CK has a great color scheme and lighting, and the doodads are solid, but the texturing is kind of bad/doesn't make sense tbh (you have zul'kadas tiles (or w/e the name is) for 2 feet, then a different kind of tile for another 2 feet, then cracked ground for 2 feet, and it's like what?).

I think a dedicated aesthetics person(s) would be great. Which is basically one of the benefits you get from being in a mapmaking team. Hell, why don't some of us just start another map team or two? It's not like you need money or anything special to do it other than a few decent mapmakers whose strengths balance each other. Combining our efforts together we would probably be a lot more likely to get something into a major tourney.


Cloud Kingdom is fucking awesome but people don´t like dark maps. The usage of some of the doodads is really stunning.

I would actually not mind to do only aesthetics. If you have good maps and don´t want or cant do the texturing I might do the aesthetics. Don´t expect deadlines or anything like that though.


As much as I love CK, look at the texturing and you will see what they mean. The tiles just don't make much sense


That does not interfere with the overall quality, in my eyes. It is rather a matter of taste.
ilovegroov | Blizzards mapmaker(s?) suck ass | #1 Protoss hater
HeavenResign
Profile Joined April 2011
United States702 Posts
Last Edited: 2012-08-27 02:29:27
August 27 2012 02:29 GMT
#22
The best way to get your maps out there and have real discussion [imo] is to encourage Team Liquid to do another TLMC. The last one ended around December IIRC, and the ladder pool and most tournaments map pools haven't really changed since adding maps like Cloud Kingdom/Ohana, other than the GSL throwing in some of the newer ESV maps.
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
August 29 2012 12:45 GMT
#23
--- Nuked ---
EatThePath
Profile Blog Joined September 2009
United States3943 Posts
August 29 2012 15:33 GMT
#24
On August 25 2012 01:04 Samro225am wrote:
i am not saying that mappers get too much attention, but i feel like there is an overproduction already in the standard to sub-standard range. If the overproduction now feeds into an "over-promotion", we might assume that there will be even more low quality discussion on maps. Sub-standard attention for standard maps does not help map making at all.

I do not want to sound elitist our talk down any maps or chances that they get played/seen/discussed. Just an observation.

What I would like to see is in depth reviews from all kind of experts. For me an expert is not necessarily a mapper or (pro)player, but someone (where ever he/she comes from) who puts a lot of work in trying to communicate his thoughts on a map, explain the reasoning behind liking a map or not and so on.


put more work in fewer maps, throw away more ideas, discuss and play stuff thoroughly and hope some more people are into quality and support your ideas. They are not only out there, they are also here, I assume.


I agree with this completely, from the standpoint of how we, as mappers, should feel about ourselves, and what we should aspire to.

However.

Exposure by force of numbers can only be a good thing for awareness, which is really what we're talking about at this stage. I can see two easy possibilities resulting from an influx of mapping awareness on reddit.

1. (indistinct) A lot of people will begin wanting map rotations and custom map exposure in a concrete way. "There are these cool maps that could replace ladder maps right now!" Whether this translates into a movement that gets heard, who knows, but at least there will be more people serious about the idea of community mapping.

2. You will have a lot of testers at your disposal. This never took of on TL because all our masters players are a bunch of sheep who want to win on ladder, not investigate the potential of maps, and we are eclipsed by streams and tournaments and all the other content. It seems like the "can do" community spirit of reddit would be perfect -- if it caught on -- to provide that testing group we never kindled here.
Comprehensive strategic intention: DNE
Samro225am
Profile Joined August 2010
Germany982 Posts
August 30 2012 10:39 GMT
#25
On August 30 2012 00:33 EatThePath wrote:
Show nested quote +
On August 25 2012 01:04 Samro225am wrote:
i am not saying that mappers get too much attention, but i feel like there is an overproduction already in the standard to sub-standard range. If the overproduction now feeds into an "over-promotion", we might assume that there will be even more low quality discussion on maps. Sub-standard attention for standard maps does not help map making at all.

I do not want to sound elitist our talk down any maps or chances that they get played/seen/discussed. Just an observation.

What I would like to see is in depth reviews from all kind of experts. For me an expert is not necessarily a mapper or (pro)player, but someone (where ever he/she comes from) who puts a lot of work in trying to communicate his thoughts on a map, explain the reasoning behind liking a map or not and so on.


put more work in fewer maps, throw away more ideas, discuss and play stuff thoroughly and hope some more people are into quality and support your ideas. They are not only out there, they are also here, I assume.


I agree with this completely, from the standpoint of how we, as mappers, should feel about ourselves, and what we should aspire to.

However.

Exposure by force of numbers can only be a good thing for awareness, which is really what we're talking about at this stage. I can see two easy possibilities resulting from an influx of mapping awareness on reddit.

1. (indistinct) A lot of people will begin wanting map rotations and custom map exposure in a concrete way. "There are these cool maps that could replace ladder maps right now!" Whether this translates into a movement that gets heard, who knows, but at least there will be more people serious about the idea of community mapping.

2. You will have a lot of testers at your disposal. This never took of on TL because all our masters players are a bunch of sheep who want to win on ladder, not investigate the potential of maps, and we are eclipsed by streams and tournaments and all the other content. It seems like the "can do" community spirit of reddit would be perfect -- if it caught on -- to provide that testing group we never kindled here.


picking up on your attempt finding something positive in this format, I want to put forward an idea. Everybody choose his "best" map for testing and provide one overview and one aesthetic image (if really needed) and then do a group post that promotes the idea of testing. Maybe one could get a number of people who would agree to play such a "pool" of maps.
ArcticRaven
Profile Joined August 2011
France1406 Posts
August 30 2012 10:51 GMT
#26
Glad to see you active, samro

I'd be glad to participate in it.
[Govie] Wierd shit, on a 6 game AP winning streak with KOTL in the trench. I searched gandalf quotes and spammed them all game long, trenchwarfare247, whateva it takes!
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