The few recent threads on reddit that I have seen about map pools have displayed a disturbing lack of understanding on the subject of mapping and of the potential of new maps in freshening up the competitive scene.
Here is an example on the subject on TDA getting removed from ladder : http://www.reddit.com/r/starcraft/comments/ym0ag/when_will_taldarim_altar_le_be_cut_from_the_map/
Now luckily the reddit community at least seems to understand roughly which maps need removing the most; the top voted comments talk about the removal of TDA, Shakuras, Antiga and Condemned. However a bit more in depth look at the comments reveals a whole lot of misinformation and general confusion about the process of making and introducing new maps. I won't go in to detail about it because we have all seen it and know about the community's thoughts on new maps, that isn't what this thread is about.
This thread is about ways of informing the community as a whole that there are more maps out there than GSL maps, and that we as map makers want open discussions with the community so that not only do we receive more feedback and exposure but so we can clear up some of misinformation surrounding the subject.
So how do I propose we do this? We as map makers are quite insular. We have our own section of TL that we occasionally venture out from but which rarely gets visited from others. We have a few private chats here and there, we are not visible at all to the community at large. I propose we make ourselves more visible by focussing our efforts on one target : reddit.
At the moment ESVDiamond acts as a 1 man knowledge dropping machine, he is regularly the top comment on reddit threads, and has probably single handedly changed a lot of people's perceptions of mapping already, despite not being a mapper himself. This, however, should not be Diamond's burden alone. Any discussion on mapping on reddit needs to be upvoted and well informed comments really will help our cause. You'd be surprised how many people can be reached by a few well worded comments, only 1% of reddit viewers actually post comments.
However I know that posting comments is time consuming and can feel like fighting a losing battle some times. Therefore I feel that the main thing that we can do to help our cause is to actually post our maps on reddit. I recently ran a mini experiment by posting my map Uncanny Valley and the response was incredibly positive. It reached the top 5 with over 200 upvotes, which shows a desire from the reddit community to expose new maps and talk about the implications of introducing new maps. Icetoad posted his map Aradia the day after mine and it reached the front page with over 100 upvotes. I've seen terrible maps reach the front page by virtue of it being a bit of a slow news day. Reddit clearly has the appetite for such threads.
You can find my reddit thread here. You will notice that, although there were a lot of trolls and bronze leaguers, there was actually a decent amount of good, honest feedback, more than I even received here. However the main purpose of posting my map to reddit was not to receive feedback, it was to gain exposure. Exposure is what the mapping community desperately needs. Without the community (and guess what, screddit has a fair amount of clout in 'our industry') there is no pressure for tournaments to pick up new maps, there is no talk about new maps from a wider audience, there is no way for new maps to make it in to the map pool except through very specific channels (ESV/GSL).
So please, if you see a discussion on maps on r/starcraft; give it an upvote and, even better, a comment. If you make a new map, post it to reddit. It may seem daunting exposing your creation to the hoards but you will gain valuable feedback and the mapping community will gain much needed exposure.