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[M] (2) TPW Breaking Point - Page 4

Forum Index > SC2 Maps & Custom Games
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EatThePath
Profile Blog Joined September 2009
United States3943 Posts
September 23 2012 19:47 GMT
#61
On September 17 2012 05:24 Qikz wrote:
Just played a mech TvT together with Kollin and I definately want to play it again. What an amazingly designed map and I LOVE the way you've put the LOS blockers at the top of the small ramp to give defenders advantage on those cliffs, why on earth has nobody done that before?

Really great map, thanks for making it! :D


LosB on top of a ramp just mitigates the advantage of the ramp. Not sure what you mean..?
Comprehensive strategic intention: DNE
Qikz
Profile Blog Joined November 2009
United Kingdom12041 Posts
September 23 2012 20:16 GMT
#62
On September 24 2012 04:47 EatThePath wrote:
Show nested quote +
On September 17 2012 05:24 Qikz wrote:
Just played a mech TvT together with Kollin and I definately want to play it again. What an amazingly designed map and I LOVE the way you've put the LOS blockers at the top of the small ramp to give defenders advantage on those cliffs, why on earth has nobody done that before?

Really great map, thanks for making it! :D


LosB on top of a ramp just mitigates the advantage of the ramp. Not sure what you mean..?


It doesn't, because you have the top of the ramp, you can get say for example an air unit in safety or even go right up to the cliff and you'll still see the ramp.
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
EatThePath
Profile Blog Joined September 2009
United States3943 Posts
September 23 2012 21:48 GMT
#63
On September 24 2012 05:16 Qikz wrote:
Show nested quote +
On September 24 2012 04:47 EatThePath wrote:
On September 17 2012 05:24 Qikz wrote:
Just played a mech TvT together with Kollin and I definately want to play it again. What an amazingly designed map and I LOVE the way you've put the LOS blockers at the top of the small ramp to give defenders advantage on those cliffs, why on earth has nobody done that before?

Really great map, thanks for making it! :D


LosB on top of a ramp just mitigates the advantage of the ramp. Not sure what you mean..?


It doesn't, because you have the top of the ramp, you can get say for example an air unit in safety or even go right up to the cliff and you'll still see the ramp.

Oh I realized you were talking about TvT that's different ^^
Comprehensive strategic intention: DNE
iamcaustic
Profile Blog Joined May 2011
Canada1509 Posts
September 23 2012 22:13 GMT
#64
On September 24 2012 06:48 EatThePath wrote:
Show nested quote +
On September 24 2012 05:16 Qikz wrote:
On September 24 2012 04:47 EatThePath wrote:
On September 17 2012 05:24 Qikz wrote:
Just played a mech TvT together with Kollin and I definately want to play it again. What an amazingly designed map and I LOVE the way you've put the LOS blockers at the top of the small ramp to give defenders advantage on those cliffs, why on earth has nobody done that before?

Really great map, thanks for making it! :D


LosB on top of a ramp just mitigates the advantage of the ramp. Not sure what you mean..?


It doesn't, because you have the top of the ramp, you can get say for example an air unit in safety or even go right up to the cliff and you'll still see the ramp.

Oh I realized you were talking about TvT that's different ^^

I'm not so sure it's any different. TvT revolves a lot around air control in the first place, to get vision for tanks. Both players are going to have air units, either in the form of vikings or medivacs. LOS is completely mitigated by air unit vision. o_o
Twitter: @iamcaustic
Fatam
Profile Joined June 2012
1986 Posts
September 23 2012 22:20 GMT
#65
I like this map and newsunshine's the best of the motm winners.

i did lol at "mapsize increased to 18.8mb"
I'm guessing that's mostly because of the bw music ?
Search "FTM" in SC2 | Latest Maps: http://www.teamliquid.net/forum/sc2-maps/528528-2-ftm-siegfried-station http://www.teamliquid.net/forum/sc2-maps/525489-2-ftm-crimson-aftermath http://www.teamliquid.net/forum/sc2-maps/524737-2-ftm-grime
Meerel
Profile Joined March 2012
Germany713 Posts
September 23 2012 22:36 GMT
#66
On September 24 2012 07:20 Fatam wrote:
I like this map and newsunshine's the best of the motm winners.

i did lol at "mapsize increased to 18.8mb"
I'm guessing that's mostly because of the bw music ?

yes^^
SDMF
AssyrianKing
Profile Blog Joined August 2011
Australia2117 Posts
October 14 2012 02:29 GMT
#67
Any plans with this map?
John 15:13
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