[M] (2) TPW Breaking Point - Page 3
Forum Index > SC2 Maps & Custom Games |
a176
Canada6688 Posts
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Meerel
Germany713 Posts
- uploaded to NA (search for tpw in arcade mode) | ||
Nisyax
Netherlands756 Posts
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Meerel
Germany713 Posts
On August 25 2012 05:53 Nisyax wrote: Looks cool, I just don't like that every expo has the "place base here" feature, would either variate or only give 'm to some. Just a little detail ![]() yea, there are changes to come so i might change that aswell. its like super easy to expand with those decals hehe | ||
a176
Canada6688 Posts
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RFDaemoniac
United States544 Posts
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Meerel
Germany713 Posts
I narrowed the middle path so it actually functions the way it should be, as a scouting path and nothing more. Update: - added an additional ramp - mapsize increased from 147x150 to 147x158 - more doodads^^ ![]() | ||
Meerel
Germany713 Posts
On August 26 2012 04:01 RFDaemoniac wrote: Would you be willing to make these textures available for others to use? http://www.2shared.com/file/Jf-q4TID/PlatformTexture.html Cliff texture need the following path: Assets\Textures Texture 5,6,7 and 8 use the original normal from the braxis alpha texture Texture 3 use its own normal | ||
a176
Canada6688 Posts
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Samro225am
Germany982 Posts
yet i want to re-articulate my concerns over the nat to third. while you changed the mineral line i think they do not flow into each other as they could. part of this issue is that the rocks mainly have to be understood as defensive rocks. the army movement between nat and third and along that the coverage and penetration over the various attack path are crucial in my opinion. I do not have a solution for now, but maybe you could come up with something better. | ||
imPermanenCe
Netherlands595 Posts
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OxyGenesis
United Kingdom281 Posts
You should post this update on reddit ![]() | ||
AssyrianKing
Australia2111 Posts
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Meerel
Germany713 Posts
On September 01 2012 23:33 PiPoGevy wrote: Is this on SEA? im sorry i dont have a sea account to upload it ![]() | ||
AssyrianKing
Australia2111 Posts
On September 01 2012 23:43 Terranlover wrote: im sorry i dont have a sea account to upload it ![]() Aww, its alright mate, thanks for quick reply! ![]() | ||
HeavenResign
United States702 Posts
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The_Templar
your Country52797 Posts
Lots of tiny features that make this map awesome. | ||
Fatam
1986 Posts
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Qikz
United Kingdom12022 Posts
Really great map, thanks for making it! :D | ||
Meerel
Germany713 Posts
Changes: - new design - middle ramp is changed back - starting sound now plays properly - added broodwar music (turn your normal music on and enable the 'ongoing music' option. - mapsize increased to 18.8mb (lol) ![]() | ||
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