• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 03:43
CEST 09:43
KST 16:43
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Maestros of the Game: Week 1/Play-in Preview6[ASL20] Ro24 Preview Pt2: Take-Off7[ASL20] Ro24 Preview Pt1: Runway132v2 & SC: Evo Complete: Weekend Double Feature4Team Liquid Map Contest #21 - Presented by Monster Energy9
Community News
Weekly Cups (August 25-31): Clem's Last Straw?0Weekly Cups (Aug 18-24): herO dethrones MaxPax6Maestros of The Game—$20k event w/ live finals in Paris43Weekly Cups (Aug 11-17): MaxPax triples again!13Weekly Cups (Aug 4-10): MaxPax wins a triple6
StarCraft 2
General
Maestros of the Game: Week 1/Play-in Preview Weekly Cups (August 25-31): Clem's Last Straw? 2024/25 Off-Season Roster Moves #2: Serral - Greatest Players of All Time #1: Maru - Greatest Players of All Time
Tourneys
🏆 GTL Season 2 – StarCraft II Team League Maestros of The Game—$20k event w/ live finals in Paris LiuLi Cup - September 2025 Tournaments $5,100+ SEL Season 2 Championship (SC: Evo) Kirktown Chat Brawl #8 - 4.6K max Tonight
Strategy
Custom Maps
External Content
Mutation # 489 Bannable Offense Mutation # 488 What Goes Around Mutation # 487 Think Fast Mutation # 486 Watch the Skies
Brood War
General
GTL Season 2 – StarCraft II Team League Post ASL20 Ro24 discussion. Starcraft at lower levels TvP BGH Auto Balance -> http://bghmmr.eu/ Easiest luckies way to get out of Asl groups
Tourneys
[ASL20] Ro24 Group F [IPSL] CSLAN Review and CSLPRO Reimagined! Small VOD Thread 2.0 Cosmonarchy Pro Showmatches
Strategy
Simple Questions, Simple Answers Muta micro map competition Fighting Spirit mining rates [G] Mineral Boosting
Other Games
General Games
General RTS Discussion Thread Nintendo Switch Thread Path of Exile Warcraft III: The Frozen Throne Mechabellum
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread YouTube Thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread
Fan Clubs
The Happy Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece [\m/] Heavy Metal Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s) Gtx660 graphics card replacement
TL Community
The Automated Ban List TeamLiquid Team Shirt On Sale
Blogs
hello world
radishsoup
Lemme tell you a thing o…
JoinTheRain
How Culture and Conflict Imp…
TrAiDoS
RTS Design in Hypercoven
a11
Evil Gacha Games and the…
ffswowsucks
INDEPENDIENTE LA CTM
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 865 users

[M] (2) TPW Breaking Point - Page 3

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 2 3 4 Next All
a176
Profile Blog Joined August 2009
Canada6688 Posts
August 24 2012 17:40 GMT
#41
is this uploaded to NA?
starleague forever
Meerel
Profile Joined March 2012
Germany713 Posts
August 24 2012 20:44 GMT
#42
Update:
- uploaded to NA (search for tpw in arcade mode)
SDMF
Nisyax
Profile Blog Joined January 2012
Netherlands756 Posts
August 24 2012 20:53 GMT
#43
Looks cool, I just don't like that every expo has the "place base here" feature, would either variate or only give 'm to some. Just a little detail
Meerel
Profile Joined March 2012
Germany713 Posts
August 24 2012 21:02 GMT
#44
On August 25 2012 05:53 Nisyax wrote:
Looks cool, I just don't like that every expo has the "place base here" feature, would either variate or only give 'm to some. Just a little detail

yea, there are changes to come so i might change that aswell. its like super easy to expand with those decals hehe
SDMF
a176
Profile Blog Joined August 2009
Canada6688 Posts
August 25 2012 18:04 GMT
#45
the map feels a bit small. maybe because im used to most maps being average 130 rush distance ...
starleague forever
RFDaemoniac
Profile Joined September 2011
United States544 Posts
August 25 2012 19:01 GMT
#46
Would you be willing to make these textures available for others to use?
Meerel
Profile Joined March 2012
Germany713 Posts
August 25 2012 19:19 GMT
#47
so i noticed in some games that the rush distance nat/nat is actually way too close. I made the map bigger and reshaped the middle and the lowground area infront of the natural and third so it flows better.
I narrowed the middle path so it actually functions the way it should be, as a scouting path and nothing more.

Update:
- added an additional ramp
- mapsize increased from 147x150 to 147x158
- more doodads^^

[image loading]
SDMF
Meerel
Profile Joined March 2012
Germany713 Posts
Last Edited: 2012-08-25 19:46:40
August 25 2012 19:21 GMT
#48
On August 26 2012 04:01 RFDaemoniac wrote:
Would you be willing to make these textures available for others to use?


http://www.2shared.com/file/Jf-q4TID/PlatformTexture.html

Cliff texture need the following path: Assets\Textures
Texture 5,6,7 and 8 use the original normal from the braxis alpha texture
Texture 3 use its own normal
SDMF
a176
Profile Blog Joined August 2009
Canada6688 Posts
August 25 2012 23:41 GMT
#49
rush distance seems perfect now. i hope this map gets a lot of exposure, will def want to see it on the pro circuit.
starleague forever
Samro225am
Profile Joined August 2010
Germany982 Posts
August 28 2012 12:35 GMT
#50
glad you went for a bigger size with this in the meantime.

yet i want to re-articulate my concerns over the nat to third. while you changed the mineral line i think they do not flow into each other as they could. part of this issue is that the rocks mainly have to be understood as defensive rocks. the army movement between nat and third and along that the coverage and penetration over the various attack path are crucial in my opinion. I do not have a solution for now, but maybe you could come up with something better.
imPermanenCe
Profile Joined July 2011
Netherlands595 Posts
August 31 2012 10:41 GMT
#51
Looks sweet, is this tileset currently used in SC2? O_o never seen it like this, I think. Really reminds me of the BW space tileset
Micro at its best is like an elegant dance between two people trying to achieve a similar end.
OxyGenesis
Profile Joined May 2012
United Kingdom281 Posts
August 31 2012 12:36 GMT
#52
I like all the changes, It's looking like a fantastic map now. Only thing that bugs me is the mineral block, I think it would be better just using larger destructible debris personally. The shape of the main isn't quite as smooth as it used to be either.

You should post this update on reddit
Maker of Maps inc. Vector, Uncanny Valley and Fissure | Co-Founder of SC2Melee.net
AssyrianKing
Profile Blog Joined August 2011
Australia2113 Posts
September 01 2012 14:33 GMT
#53
Is this on SEA?
John 15:13
Meerel
Profile Joined March 2012
Germany713 Posts
September 01 2012 14:43 GMT
#54
On September 01 2012 23:33 PiPoGevy wrote:
Is this on SEA?

im sorry i dont have a sea account to upload it
SDMF
AssyrianKing
Profile Blog Joined August 2011
Australia2113 Posts
September 01 2012 15:21 GMT
#55
On September 01 2012 23:43 Terranlover wrote:
Show nested quote +
On September 01 2012 23:33 PiPoGevy wrote:
Is this on SEA?

im sorry i dont have a sea account to upload it

Aww, its alright mate, thanks for quick reply!
John 15:13
HeavenResign
Profile Joined April 2011
United States702 Posts
September 10 2012 00:10 GMT
#56
Once I realized this was a 2p map I immediately saw how great this map is. I hope this gets some serious exposure.
The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
September 10 2012 01:01 GMT
#57
This gets better every time I look at it O__O
Lots of tiny features that make this map awesome.
Moderatorshe/her
TL+ Member
Fatam
Profile Joined June 2012
1986 Posts
September 10 2012 01:18 GMT
#58
Map is pretty cool, it's hard to hate on it very much. Only thing I'm not 100% sold on are the charcoal-colored areas, they break the Brood War feeling the map previously had.
Search "FTM" in SC2 | Latest Maps: http://www.teamliquid.net/forum/sc2-maps/528528-2-ftm-siegfried-station http://www.teamliquid.net/forum/sc2-maps/525489-2-ftm-crimson-aftermath http://www.teamliquid.net/forum/sc2-maps/524737-2-ftm-grime
Qikz
Profile Blog Joined November 2009
United Kingdom12022 Posts
September 16 2012 20:24 GMT
#59
Just played a mech TvT together with Kollin and I definately want to play it again. What an amazingly designed map and I LOVE the way you've put the LOS blockers at the top of the small ramp to give defenders advantage on those cliffs, why on earth has nobody done that before?

Really great map, thanks for making it! :D
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
Meerel
Profile Joined March 2012
Germany713 Posts
September 23 2012 19:36 GMT
#60
so now that i got into motm this month :D i had the motivation to do a redesign based on my reworked textures that i used on match point.

Changes:
- new design
- middle ramp is changed back
- starting sound now plays properly
- added broodwar music (turn your normal music on and enable the 'ongoing music' option.
- mapsize increased to 18.8mb (lol)

[image loading]
SDMF
Prev 1 2 3 4 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 2h 17m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 233
StarCraft: Brood War
sSak 320
Hyuk 314
Tasteless 308
PianO 141
Zeus 74
ggaemo 40
Sacsri 32
Noble 19
Bale 12
HiyA 9
League of Legends
JimRising 631
Counter-Strike
Stewie2K1290
shoxiejesuss323
Other Games
summit1g8847
WinterStarcraft541
ceh9136
ViBE76
Organizations
Other Games
gamesdonequick1285
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 11 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV135
Upcoming Events
Afreeca Starleague
2h 17m
Wardi Open
3h 17m
Monday Night Weeklies
8h 17m
Replay Cast
16h 17m
Sparkling Tuna Cup
1d 2h
PiGosaur Monday
1d 16h
LiuLi Cup
2 days
Replay Cast
2 days
The PondCast
3 days
RSL Revival
3 days
Maru vs SHIN
MaNa vs MaxPax
[ Show More ]
RSL Revival
4 days
Reynor vs Astrea
Classic vs sOs
BSL Team Wars
4 days
Team Bonyth vs Team Dewalt
CranKy Ducklings
5 days
RSL Revival
5 days
GuMiho vs Cham
ByuN vs TriGGeR
Cosmonarchy
5 days
TriGGeR vs YoungYakov
YoungYakov vs HonMonO
HonMonO vs TriGGeR
[BSL 2025] Weekly
5 days
RSL Revival
6 days
Cure vs Bunny
Creator vs Zoun
BSL Team Wars
6 days
Team Hawk vs Team Sziky
Liquipedia Results

Completed

Acropolis #4 - TS1
SEL Season 2 Championship
HCC Europe

Ongoing

Copa Latinoamericana 4
BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Qualifiers
ASL Season 20
CSL Season 18: Qualifier 2
CSL 2025 AUTUMN (S18)
Maestros of the Game
Sisters' Call Cup
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025

Upcoming

LASL Season 20
2025 Chongqing Offline CUP
BSL Season 21
BSL 21 Team A
Chzzk MurlocKing SC1 vs SC2 Cup #2
EC S1
BLAST Rivals Fall 2025
Skyesports Masters 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
MESA Nomadic Masters Fall
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.