[M] (2) 3m1g Bounty Beach Winter - Page 2
Forum Index > SC2 Maps & Custom Games |
PassiveAce
United States18076 Posts
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Badred
Canada129 Posts
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JOJOsc2news
3000 Posts
Only 3 sets of destructible rocks does not fulfill Blizzard's aesthetic standards. Gotta put more in to even be considered. | ||
WP_Insanity
Germany33 Posts
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Crazyeyes
Canada1342 Posts
The destructable rocks to the expansion are amazing | ||
Big J
Austria16289 Posts
On April 02 2012 05:48 Crazyeyes wrote: ROFL The destructable rocks to the expansion are amazing Arent they favoring Terran too much? I think there should be a second set to prevent an expo from landing. Also it would slow down the macro a little generally, as this map seems to favor turtling styles already. | ||
chuky500
France473 Posts
About having 4 minerals in the base, I think this would give a big excess of minerals compared to 8 mineral 2 gas bases because here you start with a fully saturated base while on a regular base you have to ramp up until full saturation. About the backdoor rocks, they don't really favor terran regarding an expansion because only 1 worker can mine the gold at a time so you can only have 2 workers up there. If you expand that's money you don't spend on units. Here are the analyzer pictures : + Show Spoiler + | ||
Ballnazor
Sweden22 Posts
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windsupernova
Mexico5280 Posts
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Indrium
United States2236 Posts
On April 01 2012 23:15 Barrin wrote: This is the future of SC2. I'm so proud. You have started a great trend, sir. I am going to play this when I get home. Amazing design. I think a siege tank drop on the middle or back will break the game which is exactly what I intend to do. | ||
See.Blue
United States2673 Posts
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The_Templar
your Country52797 Posts
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Roblin
Sweden948 Posts
max saturation is 3 on gas + 6 on minerals so whenever zergs want to build buildings they lose 11% of their economy? | ||
Praetorial
United States4241 Posts
On April 03 2012 08:46 Roblin wrote: I just realized: max saturation is 3 on gas + 6 on minerals so whenever zergs want to build buildings they lose 11% of their economy? Build drones in advance, use them immediately to build! | ||
chuky500
France473 Posts
On April 03 2012 02:07 Ballnazor wrote: This map creates some incredible strats and rushes, is there a possibility of you making another one? Id like to have an inhouse tourney with some friends and it would be pretty boring to just play the same map over and over. Some variation is needed I was thinking of making a 2v2 map out of it but I'm a bit scared about the strategy where one player only mines and gives all his income to his teammate, saving the cost of buildings. I've made other maps like Congo, a giant map, and Back to Back a more standard map where the main and natural are back to back. If you want rush maps I'd suggest looking at other April 1st's maps like Petite, Cockayne, BCPGALMENBMOT, Gollum, Frostfang, Jackhammer. | ||
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