• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 11:39
CEST 17:39
KST 00:39
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Finals Preview: Two Legacies18Code S Season 2 (2026) - RO12 Preview2herO wins GSL Code S Season 1 (2026)5Code S Season 1 (2026) - RO4 & Finals Preview5[ASL21] Ro4 Preview: On Course12
Community News
Crank Gathers Season 4: BW vs SC2 Team League0Weekly Cups (May 11-17): Classic wins double0Code S Season 1 (2026) - RO8 Results2Weekly Cups (May 4-10): Clem, MaxPax, herO win1Maestros of The Game 2 announcement and schedule !18
StarCraft 2
General
How to Download Betbhai9 App Safely on Mobile herO wins GSL Code S Season 1 (2026) Code S Season 2 (2026) - RO12 Preview Weekly Cups (May 11-17): Classic wins double Code S Season 1 (2026) - RO4 & Finals Preview
Tourneys
GSL Code S Season 2 (2026) Crank Gathers Season 4: BW vs SC2 Team League GSL Code S Season 1 (2026) Sparkling Tuna Cup - Weekly Open Tournament Maestros of The Game 2 announcement and schedule !
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
Mutation # 527 Hell Train The PondCast: SC2 News & Results Mutation # 526 Rubber and Glue Mutation # 525 Wheel of Misfortune
Brood War
General
25 Years Since Brood War Patch 1.08 VPN experiences vespene.gg — BW replays in browser (Spoiler) ASL21 Winner's Interview [ASL21] Finals Preview: Two Legacies
Tourneys
[ASL21] Grand Finals [Megathread] Daily Proleagues Escore Tournament StarCraft Season 2 Small VOD Thread 2.0
Strategy
Any training maps people recommend? Muta micro map competition [G] Hydra ZvZ: An Introduction Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Dawn of War IV ZeroSpace Megathread Warcraft III: The Frozen Throne
Dota 2
The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Trading/Investing Thread Dating: How's your luck? Russo-Ukrainian War Thread European Politico-economics QA Mega-thread
Fan Clubs
The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software)
TL Community
The Automated Ban List
Blogs
Esports Organizations: Raisi…
TrAiDoS
Why RTS gamers make better f…
gosubay
ramps on octagon
StaticNine
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1448 users

[M] (2) ESV Cloud Kingdom - Page 9

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 7 8 9 10 Next All
Frankon
Profile Joined May 2010
3054 Posts
Last Edited: 2012-05-10 08:40:05
May 10 2012 08:39 GMT
#161
Congratulate on getting into Proleague.
But get them to use the map with spacesharkuuuu
Skawuscha
Profile Joined January 2011
Austria110 Posts
May 10 2012 09:00 GMT
#162
congratulation for making it to PROLEAGUE ...sick accomplishment
NemesysTV
Profile Blog Joined October 2010
United States1088 Posts
Last Edited: 2012-07-25 21:49:32
July 25 2012 21:49 GMT
#163
Not sure if it was intentional to allow slight vision with gasses to the high ground but you can warp in units with a pylon to the high ground if you gas steal

Woops forgot image
http://i.imgur.com/2x2FV.jpg
NewSunshine
Profile Joined July 2011
United States5938 Posts
July 25 2012 21:51 GMT
#164
On July 26 2012 06:49 NemesysTV wrote:
Not sure if it was intentional to allow slight vision with gasses to the high ground but you can warp in units with a pylon to the high ground if you gas steal

Woops forgot image
http://i.imgur.com/2x2FV.jpg

I don't see that as a problem. Replace the assimilator with a pylon, and you'd be told to scout for a proxy instead of letting it happen to you. You wouldn't even have to scout for a gas steal.
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
NemesysTV
Profile Blog Joined October 2010
United States1088 Posts
July 25 2012 21:54 GMT
#165
On July 26 2012 06:51 NewSunshine wrote:
Show nested quote +
On July 26 2012 06:49 NemesysTV wrote:
Not sure if it was intentional to allow slight vision with gasses to the high ground but you can warp in units with a pylon to the high ground if you gas steal

Woops forgot image
http://i.imgur.com/2x2FV.jpg

I don't see that as a problem. Replace the assimilator with a pylon, and you'd be told to scout for a proxy instead of letting it happen to you. You wouldn't even have to scout for a gas steal.


Yea but when a Terran is fast expanding off 1 barracks or even CC 1st, unallowing them to take out those assimilators with some stalker pressure should be enough to delay it until warp gate tech is done
Diamond
Profile Blog Joined May 2009
United States10796 Posts
July 25 2012 22:06 GMT
#166
On July 26 2012 06:54 NemesysTV wrote:
Show nested quote +
On July 26 2012 06:51 NewSunshine wrote:
On July 26 2012 06:49 NemesysTV wrote:
Not sure if it was intentional to allow slight vision with gasses to the high ground but you can warp in units with a pylon to the high ground if you gas steal

Woops forgot image
http://i.imgur.com/2x2FV.jpg

I don't see that as a problem. Replace the assimilator with a pylon, and you'd be told to scout for a proxy instead of letting it happen to you. You wouldn't even have to scout for a gas steal.


Yea but when a Terran is fast expanding off 1 barracks or even CC 1st, unallowing them to take out those assimilators with some stalker pressure should be enough to delay it until warp gate tech is done


So greedy builds can be punished?? What is this madness?
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
SpiZe
Profile Joined December 2010
Canada3640 Posts
July 26 2012 00:41 GMT
#167
On July 26 2012 07:06 Diamond wrote:
Show nested quote +
On July 26 2012 06:54 NemesysTV wrote:
On July 26 2012 06:51 NewSunshine wrote:
On July 26 2012 06:49 NemesysTV wrote:
Not sure if it was intentional to allow slight vision with gasses to the high ground but you can warp in units with a pylon to the high ground if you gas steal

Woops forgot image
http://i.imgur.com/2x2FV.jpg

I don't see that as a problem. Replace the assimilator with a pylon, and you'd be told to scout for a proxy instead of letting it happen to you. You wouldn't even have to scout for a gas steal.


Yea but when a Terran is fast expanding off 1 barracks or even CC 1st, unallowing them to take out those assimilators with some stalker pressure should be enough to delay it until warp gate tech is done


So greedy builds can be punished?? What is this madness?


Well I wouldn't really consider 1 rax expo greedy but w/e

I don't see that as a big problem anyway, if terran gets his gas stolen while 1 rax expanding he shouldn't know something is up. The guy will probably loose the first time, but it shouldn't happen another time. If the T isn't 1 rax expanding, he just has to take this gas first.
TheFlexN
Profile Joined March 2012
Israel472 Posts
October 07 2014 03:33 GMT
#168
Welcome back to the ladder baby!
An Esports fan, playing SC2 and LoL because they are fun. Huge fan of mapmaking, Cloud Kingdom = best map ever made EVER.
Xenotolerance
Profile Joined November 2012
United States464 Posts
October 07 2014 03:41 GMT
#169
I cannot flippin wait

When the voting was announced I assumed CK would be back and I could not be happier
www.alonetone.com/xenotolerance
ChopTheHassan
Profile Joined June 2014
35 Posts
October 07 2014 04:07 GMT
#170
I really wish they would change the textures and doodads of the map so at least something about it is new for next seasons ladder pool. Not to mention I've never been much of a fan of Cloud Kingdom's purple/blue tones in the first place. I think I remember Blizzard saying something about their being possible changes to the maps to make them more balanced, so that might include a make over.
HassanChop/
NewSunshine
Profile Joined July 2011
United States5938 Posts
October 07 2014 06:22 GMT
#171
On October 07 2014 13:07 ChopTheHassan wrote:
I really wish they would change the textures and doodads of the map so at least something about it is new for next seasons ladder pool. Not to mention I've never been much of a fan of Cloud Kingdom's purple/blue tones in the first place. I think I remember Blizzard saying something about their being possible changes to the maps to make them more balanced, so that might include a make over.

They mentioned minor changes, such as locking spawns on 4-spawn maps. They are re-adding the Space Shark though.
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
-NegativeZero-
Profile Joined August 2011
United States2142 Posts
Last Edited: 2014-10-07 07:13:24
October 07 2014 07:12 GMT
#172
On October 07 2014 15:22 NewSunshine wrote:
Show nested quote +
On October 07 2014 13:07 ChopTheHassan wrote:
I really wish they would change the textures and doodads of the map so at least something about it is new for next seasons ladder pool. Not to mention I've never been much of a fan of Cloud Kingdom's purple/blue tones in the first place. I think I remember Blizzard saying something about their being possible changes to the maps to make them more balanced, so that might include a make over.

They mentioned minor changes, such as locking spawns on 4-spawn maps. They are re-adding the Space Shark though.

Wouldn't mind them cutting a gap around the main/3rd cliff or changing the main ramp orientation in order to make blink harder, but knowing Blizzard they'd do it badly and I also kind of want to see if terrans can figure out how to defend blink allins on this map so mapmakers can go back to making mains with a high cliff surface area if they want.

edit: oops just accidentally blew my thousandth post on this, yey i'm a corsair or something
vibeo gane,
Superouman
Profile Blog Joined August 2007
France2195 Posts
October 07 2014 10:04 GMT
#173
On October 07 2014 13:07 ChopTheHassan wrote:
I really wish they would change the textures and doodads of the map so at least something about it is new for next seasons ladder pool. Not to mention I've never been much of a fan of Cloud Kingdom's purple/blue tones in the first place. I think I remember Blizzard saying something about their being possible changes to the maps to make them more balanced, so that might include a make over.

The decoration is a matter of personal taste. Some like the actual decoration, some don't. If it changes, some will like the new decoration, some won't. It's neverending.

As for balancing, the map was made for WoL. If the map needs a gap between the main and the path leading to the third, it will make the main smaller (which is already quite tight). To regive the right size to the main, the map needs to be enlarged by 4 or 6 squares (or maybe more depending on the size of the gap) on each side. This will make more air space on the edges.

In the end, the edits would change the map quite a lot. There is no point in making large edits to WoL maps to make them playable for HotS, it's better to make HotS maps from scratch. It's like repairing a ship full of holes with wooden planks, it has its limits.
Search "[SO]" on B.net to find all my maps ||| Cloud Kingdom / Turbo Cruise '84 / Bone Temple / Eternal Empire / Zen / Purity and Industry / Golden Wall / Fortitude / Beckett Industries / Waterfall
IeZaeL
Profile Joined July 2012
Italy991 Posts
October 07 2014 12:55 GMT
#174
Superouman please come back and save HotS again
Author of Coda and Eastwatch.
algue
Profile Joined July 2011
France1436 Posts
October 07 2014 13:47 GMT
#175
Counter Strike has chikens, we have Space Sharks.
rly ?
vult
Profile Blog Joined February 2012
United States9400 Posts
October 07 2014 16:18 GMT
#176
Welcome back old friend.
I used to play random, but for you I play very specifically.
sTYleZerG-eX
Profile Joined January 2010
Mexico473 Posts
October 07 2014 17:42 GMT
#177
Is this getting played as is, or is it getting edited?
10%
Hexe
Profile Joined August 2014
United States332 Posts
October 07 2014 17:45 GMT
#178
On October 08 2014 02:42 sTYleZerG-eX wrote:
Is this getting played as is, or is it getting edited?

Blink would be a problem on this map with the mothership core right?
iamcaustic
Profile Blog Joined May 2011
Canada1509 Posts
October 07 2014 19:11 GMT
#179
On October 08 2014 02:45 Hexe wrote:
Show nested quote +
On October 08 2014 02:42 sTYleZerG-eX wrote:
Is this getting played as is, or is it getting edited?

Blink would be a problem on this map with the mothership core right?

I'm not so sure, given widow mines and the relatively controlled space a Protoss can blink into. I'm keeping this issue filed under "wait and see".
Twitter: @iamcaustic
hvylobster
Profile Joined November 2010
United States23 Posts
October 07 2014 19:20 GMT
#180
I think the obvious nature of early Blink rushes on this map would simply alter Terran builds to include a few widow mines to burrow on the edge of their base around when the Protoss should be moving out; considering the buffs vs Shields widow mines received, I would imagine a few shots would be lethal to the critical High-Ground Vision-granting Mothership Core. But who knows, I play zerg :I
teh
Prev 1 7 8 9 10 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 21m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
sc2solar 660
Ryung 466
TKL 414
ProTech99
Railgan 86
StarCraft: Brood War
Britney 60893
Mini 1794
EffOrt 1630
Jaedong 1308
BeSt 448
actioN 393
Light 373
Hyuk 336
ggaemo 334
firebathero 315
[ Show more ]
Soulkey 235
Sharp 162
Nal_rA 138
Rush 115
Mind 81
Mong 76
Pusan 49
scan(afreeca) 47
Sea.KH 45
Barracks 40
ToSsGirL 31
Movie 30
Sexy 28
soO 26
Terrorterran 24
HiyA 21
Rock 21
IntoTheRainbow 19
ajuk12(nOOB) 11
Counter-Strike
byalli1085
allub206
Other Games
B2W.Neo928
hiko912
Dendi861
Beastyqt558
Lowko553
Hui .254
Pyrionflax238
XaKoH 201
ArmadaUGS181
Liquid`VortiX93
KnowMe87
Trikslyr49
FrodaN37
Organizations
Counter-Strike
PGL725
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 16 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• HappyZerGling57
League of Legends
• Jankos2854
• Nemesis1635
• Stunt356
Other Games
• WagamamaTV373
• Shiphtur143
Upcoming Events
Monday Night Weeklies
21m
Replay Cast
8h 21m
Kung Fu Cup
19h 21m
GSL
1d 17h
herO vs Classic
Cure vs Clem
uThermal 2v2 Circuit
1d 23h
Replay Cast
2 days
GSL
2 days
Maru vs SHIN
Zoun vs Rogue
WardiTV Spring Champion…
2 days
SKillous vs Strange
Lambo vs Strange
Ryung vs Strange
Lambo vs Ryung
Ryung vs SKillous
Lambo vs SKillous
OSC
3 days
Replay Cast
3 days
[ Show More ]
Maestros of the Game
3 days
Replay Cast
4 days
RSL Revival
4 days
Lambo vs SHIN
Solar vs Rogue
herO vs Clem
Maestros of the Game
4 days
IPSL
5 days
ZZZero vs WorsT
Julia vs eOnzErG
Replay Cast
5 days
RSL Revival
5 days
Maestros of the Game
5 days
IPSL
6 days
Dragon vs Artosis
dxtr13 vs Hawk
BSL
6 days
Wardi Open
6 days
Liquipedia Results

Completed

ASL Season 21
2026 GSL S1
Heroes Pulsing #1

Ongoing

2026 KK StarCraft Pro League
BSL Season 22
IPSL Spring 2026
KCM Race Survival 2026 Season 2
KK 2v2 League Season 1
YSL S3
Acropolis #4
CSCL: Masked Kings S4
SCTL 2026 Spring
WardiTV Spring 2026
2026 GSL S2
RSL Revival: Season 5
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals

Upcoming

Escore Tournament S2: King of Kings
BSL 22 Non-Korean Championship
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
Bounty Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.