• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 20:45
CET 02:45
KST 10:45
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL: The Forgotten Master of ZvT28Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8
Community News
Weekly Cups (Feb 16-22): MaxPax doubles0Weekly Cups (Feb 9-15): herO doubles up2ACS replaced by "ASL Season Open" - Starts 21/0258LiuLi Cup: 2025 Grand Finals (Feb 10-16)46Weekly Cups (Feb 2-8): Classic, Solar, MaxPax win2
StarCraft 2
General
Terran AddOns placement How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? Nexon's StarCraft game could be FPS, led by UMS maker ByuL: The Forgotten Master of ZvT Oliveira Would Have Returned If EWC Continued
Tourneys
PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) Sparkling Tuna Cup - Weekly Open Tournament SEL Doubles (SC Evo Bimonthly) WardiTV Team League Season 10 RSL Season 4 announced for March-April
Strategy
Custom Maps
Publishing has been re-enabled! [Feb 24th 2026] Map Editor closed ?
External Content
The PondCast: SC2 News & Results Mutation # 515 Together Forever Mutation # 514 Ulnar New Year Mutation # 513 Attrition Warfare
Brood War
General
Soma Explains: JD's Unrelenting Aggro vs FlaSh Recent recommended BW games TvZ is the most complete match up BGH Auto Balance -> http://bghmmr.eu/ ACS replaced by "ASL Season Open" - Starts 21/02
Tourneys
BWCL Season 64 Announcement The Casual Games of the Week Thread [Megathread] Daily Proleagues [LIVE] [S:21] ASL Season Open Day 1
Strategy
Soma's 9 hatch build from ASL Game 2 Fighting Spirit mining rates Simple Questions, Simple Answers Zealot bombing is no longer popular?
Other Games
General Games
Battle Aces/David Kim RTS Megathread Diablo 2 thread Nintendo Switch Thread Path of Exile Beyond All Reason
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine UK Politics Mega-thread YouTube Thread Mexico's Drug War
Fan Clubs
The IdrA Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion TL MMA Pick'em Pool 2013
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Inside the Communication of …
TrAiDoS
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
James Bond movies ranking - pa…
Topin
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2947 users

[UMS] Macro Or Die - The Competitive Macro Trainer - Page 7

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 5 6 7 8 9 21 Next All
Argonx16
Profile Joined May 2010
20 Posts
Last Edited: 2011-05-07 03:52:33
May 07 2011 03:49 GMT
#121
This UMS map is amazing, I find it so helpful when training my macro, and just learning the mechanics of SC2. This map really made me look at my weaknesses and helped me adjust, even if it is just planting more production buildings instead of being lazy and queuing up masses of units.

Also, I'm midish Bronze, and like ~17 minutes into the game, it thinks I'm "Grandmaster Level" macro, with a cushion of x6?

EDIT: I was playing with a friend (Silver level) 2v2 today, and whenever he "donated" me resources (most likely because he was floating too many resources) I would be repeatedly nuked, so I was wondering, would there be any way to penalize (less) a player who receives many resources from an ally? I mean I know a solution is just not to be "gifted" resources in the first place, but that was just an issue that I encountered while playing this map.
_Major
Profile Joined April 2011
United States107 Posts
May 07 2011 05:49 GMT
#122
On May 07 2011 12:49 Argonx16 wrote:
This UMS map is amazing, I find it so helpful when training my macro, and just learning the mechanics of SC2. This map really made me look at my weaknesses and helped me adjust, even if it is just planting more production buildings instead of being lazy and queuing up masses of units.

Also, I'm midish Bronze, and like ~17 minutes into the game, it thinks I'm "Grandmaster Level" macro, with a cushion of x6?

EDIT: I was playing with a friend (Silver level) 2v2 today, and whenever he "donated" me resources (most likely because he was floating too many resources) I would be repeatedly nuked, so I was wondering, would there be any way to penalize (less) a player who receives many resources from an ally? I mean I know a solution is just not to be "gifted" resources in the first place, but that was just an issue that I encountered while playing this map.



I'm glad that you like it, and that you are finding it to be helpful. I applaud you for reaching a level of x6. Were you able to keep it to the end? Or was the game essentially over at 17 minutes? I'd love to see the replay.

As for the gifted resources, i think it's kind of cool that this can happen. The best advice I can offer is to use what you can and give the rest back =p

I'm very interested in hearing about your 2v2 experience too. Were you playing against AI or human opponents? I've had mixed results with the AI. Sometimes when they reach 3 bases, the sheer number of units and calculations brings my computer to its knees.

Do you practice on Macro Or Die maps? You should - http://www.teamliquid.net/forum/viewmessage.php?topic_id=216550
Argonx16
Profile Joined May 2010
20 Posts
May 07 2011 06:56 GMT
#123
The game was essentially over at ~17 minutes because my ally was attacked by both of the AIs (one on Medium, one on Very Hard), then my ally "gifted" me ~1000 minerals, or something insane, got nuked once, then raped by the AI's.

As evident, we played 2v2 against the AI, and enjoyed it, because the first game we played, my friend got 7 pooled *AND* drone rushed. But, if you want a 2v2 replay, I could find that replay, or just play another game tomorrow.
ScythedBlade
Profile Joined May 2010
308 Posts
May 07 2011 13:02 GMT
#124
Perfectly executed fast expands are still punished, because the cushion thinks allowing 400 minerals for a Nexus is bad when you have 34 food. This includes the 3 gate sentry expand ... =/
iPBioOrMech
Profile Joined May 2010
Turkey297 Posts
May 07 2011 14:17 GMT
#125
This looks really cool, if i have anytime to play this ill give it a try my macro is a bit off but not alot we'll see
i created scan BM, MvP created mule drop.
NiTroSc2
Profile Blog Joined December 2010
United States144 Posts
May 07 2011 15:48 GMT
#126
http://drop.sc/9963

My 50~min game vs hard AI (its way harder than blizzard's AI :D) where i spammed CCs
Looking foward to future changes to these maps
_Major
Profile Joined April 2011
United States107 Posts
May 07 2011 17:36 GMT
#127
On May 07 2011 22:02 ScythedBlade wrote:
Perfectly executed fast expands are still punished, because the cushion thinks allowing 400 minerals for a Nexus is bad when you have 34 food. This includes the 3 gate sentry expand ... =/



As in you trigger the timer? Or that you can't avoid being nuked? Triggering the timer isn't a big deal early in the game. You might be prevented from moving up a round once. Also, I posted a replay of Inori doing 3 gate sentry expand with no problems on Xel' Naga in the OP. Let me know what the difference is.
Do you practice on Macro Or Die maps? You should - http://www.teamliquid.net/forum/viewmessage.php?topic_id=216550
The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
May 07 2011 18:30 GMT
#128
Cool map.
Like others have noticed, FE's are punished. But, I played zerg and despite having horrible macro problems with it, I didn't get nuked once. I got warned 3 times, once when I FE'd.
I didn't notice a different AI...
Moderatorshe/her
TL+ Member
_Major
Profile Joined April 2011
United States107 Posts
May 07 2011 18:38 GMT
#129
On May 08 2011 00:48 NiTroSc2 wrote:
http://drop.sc/9963

My 50~min game vs hard AI (its way harder than blizzard's AI :D) where i spammed CCs
Looking foward to future changes to these maps



GODDAMN DUDE! That game truly deserves the EPIC moniker.

+ Show Spoiler +
[image loading]


That's the Starcraft I remember! Bravo! I'm adding to the OP.
Do you practice on Macro Or Die maps? You should - http://www.teamliquid.net/forum/viewmessage.php?topic_id=216550
_Major
Profile Joined April 2011
United States107 Posts
May 07 2011 18:41 GMT
#130
On May 08 2011 03:30 TheAwesomeTemplar wrote:
Cool map.
Like others have noticed, FE's are punished. But, I played zerg and despite having horrible macro problems with it, I didn't get nuked once. I got warned 3 times, once when I FE'd.
I didn't notice a different AI...


As in you don't notice a difference between Green Tea and Blizzard AI? I urge you to try again; maybe the opponent you faced off against chose something you hard counter?
Do you practice on Macro Or Die maps? You should - http://www.teamliquid.net/forum/viewmessage.php?topic_id=216550
Selkie
Profile Blog Joined October 2010
United States530 Posts
May 07 2011 19:00 GMT
#131
Is a countdown triggered if I attempt to go 15 CC?
_Major
Profile Joined April 2011
United States107 Posts
May 07 2011 19:22 GMT
#132
On May 08 2011 04:00 Selkie wrote:
Is a countdown triggered if I attempt to go 15 CC?


Yes. You will trigger the countdown as soon as you hit 361 minerals. You'll be able to get to 400 and put down a Command Center well before the Nuke launches. The only "penalty" is that you'll be on the 19x cushion one round longer than someone who didn't 15 CC. It's not going to affect the overall game.
Do you practice on Macro Or Die maps? You should - http://www.teamliquid.net/forum/viewmessage.php?topic_id=216550
VPCursed
Profile Blog Joined May 2011
1044 Posts
May 07 2011 22:24 GMT
#133
very cool, ill deff be trying this. thx
Growiel
Profile Joined October 2010
Korea (South)363 Posts
May 08 2011 09:19 GMT
#134
This looks like exactly what i've been looking for for a while.

Any chance of seeing it in EU ? I can help if needed.
StarCraft II for ever.
Kaizume
Profile Joined May 2011
Malaysia22 Posts
May 08 2011 09:40 GMT
#135
I tried this on NA server and it's a really good trainer! It's just that I tend to have ~1sec delay when playing on NA. Anytime we'd see this on SEA?
All is dust in the wind
Sirion
Profile Joined August 2010
131 Posts
May 08 2011 11:45 GMT
#136
I would love to play this on EU server. Any chance to get the maps here?
juyon
Profile Joined May 2011
Germany1 Post
May 08 2011 12:38 GMT
#137
please upload this map on EU - can anyone send me this via mail?
The Only Easy Day Was Yesterday
Xarwy
Profile Joined November 2010
Norway67 Posts
May 08 2011 14:26 GMT
#138
Yeah would be awesome to get it over to EU.
buff zerg
mnmnmmnnmnmn
Profile Joined April 2011
Canada6 Posts
May 08 2011 15:39 GMT
#139
On May 07 2011 00:59 _Major wrote:
Show nested quote +
On May 06 2011 23:35 mnmnmmnnmnmn wrote:
can anybody tell me what does Silver (x17 cushion) mean? it shows on the right hand bottom of my screen when i was playing. and sometimes i will have something like Gold (x15) and stuff?


Your cushion is the amount of resources you are allowed to stockpile before the Ghosts will be sent out to Nuke you. This is determined by the factor shown and your supplies available. It's a rough estimate, but silver players tend to keep their resources at about 17 or 18 times their supplies available (i.e. @ 100 food, they are floating 1700-1800 resources, etc...)

The game periodically checks to see if you are satisfying all objectives, and after these checks it will show you your current level in the bottom right of the screen. If you are completing all of your objectives for that round, then it will raise your level, lowering your cushion. If you aren't then it will do nothing. If you are letting nukes go off then it will lower your level, raising your cushion.

Everyone starts out at the Max cushion level - Bronze (20x). Over time their applied macro abilities will determine what level they are able to reach. This means that the early game stages are essentially the same for all players, and that there is still flexibility for stockpiling if you want to. But, as players get to 6 minutes into the game (the fastest you can reach Diamond level) the true differences in ability will be obvious. Good players will be able to keep producing both supply, workers, and army - leaving them with very little leftover resources.

Being able to reach a high level is only part of this. What's more important is staying at a high level. The score screen will show your average macro level in contrast to your current level, which you will see throughout the game. This is determined by the amount of resources gathered at each level, and is the best indicator of how well you played.


Thanks so much for your detailed explaination Major.
nMinhBang
Profile Joined January 2011
Netherlands98 Posts
May 08 2011 16:07 GMT
#140
FFFFFFFFFFFFFFFFFFUUUUUUUUU I want this map on EU, But k, Take your time and fix all bugs you can find, ;D
Prev 1 5 6 7 8 9 21 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 7h 15m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 209
UpATreeSC 103
StarCraft: Brood War
Sea 5771
GuemChi 1500
Artosis 750
Shuttle 328
Moletrap 10
Dota 2
monkeys_forever528
League of Legends
JimRising 532
Counter-Strike
Fnx 1871
taco 778
Super Smash Bros
hungrybox2513
Heroes of the Storm
Khaldor209
Other Games
summit1g11298
C9.Mang0296
Maynarde182
JuggernautJason22
Organizations
Other Games
gamesdonequick1156
Counter-Strike
PGL146
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• Hupsaiya 450
• davetesta23
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21946
League of Legends
• Doublelift4048
Upcoming Events
Replay Cast
7h 15m
Wardi Open
10h 15m
Monday Night Weeklies
15h 15m
Replay Cast
22h 15m
Replay Cast
2 days
Replay Cast
2 days
The PondCast
3 days
KCM Race Survival
3 days
Replay Cast
3 days
Ultimate Battle
4 days
Light vs ZerO
[ Show More ]
Replay Cast
4 days
CranKy Ducklings
5 days
Replay Cast
5 days
Sparkling Tuna Cup
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Acropolis #4 - TS5
PiG Sty Festival 7.0
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Jeongseon Sooper Cup
Spring Cup 2026
WardiTV Winter 2026
Nations Cup 2026
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025

Upcoming

ASL Season 21: Qualifier #1
ASL Season 21: Qualifier #2
ASL Season 21
Acropolis #4 - TS6
Acropolis #4
IPSL Spring 2026
CSLAN 4
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
NationLESS Cup
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.