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[M] (2) Archi - The Machine II - Page 2

Forum Index > SC2 Maps & Custom Games
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lefix
Profile Joined February 2011
Germany1082 Posts
April 19 2011 16:55 GMT
#21
i like the new changes. wanted to try it out all the time but i keep forgetting about it :D maybe later today
Map of the Month | The Planetary Workshop | SC2Melee.net
Archivian
Profile Joined November 2010
United Kingdom362 Posts
April 19 2011 16:57 GMT
#22
On April 20 2011 01:44 Ragoo wrote:
This map is both aesthetically beautiful and has a very interesting layout

I don't understand why the golds are gold tho, I'd rather make the bases at the very top gold or add a gold in the middle over the watchtower.

And I would add ramps facing the gold bases on the top, that would make counterattacks/flanks a lot easier when Terran controls the tower.

Other than that I like it very much. I'd love to have a balanced map that's the shape of Scrap Station in tournaments


in the first version the golds were at the top.

in another 2 versions the gold was in the middle

but after all the testing, it worked out better this way, more of the map gets used, it feels more open and flanking on terran can still happen when they take the middle. Also alot of the players seemed to prefere it (it all flowed better). Also with the gold in the middle it was more imba for terran, coz if they took the middle they had a gold Expo right there backing them up and they wouldnt have to do too much to get to it to protect it from harass.

At least with it on the sides they have to give up the middle somewhat to go back and defend the gold expos.

"you were only supposed to blow the bloody doors off!" Micheal Caine
Joseph123
Profile Joined October 2010
Bulgaria1144 Posts
April 22 2011 20:08 GMT
#23
to me it seems like its a better version of scrap station because it is more macro oriented
there are a lot of ways for attack and it really requires a lot of multitasking to cover it all
you need to have a good strategy entering this map
personally i like it a lot cause it seems to me as a macro map ( just played 1 game on it )
BloodreaveZ
Profile Joined May 2010
United States15 Posts
April 30 2011 13:05 GMT
#24
The updated version looks a lot better for sure. Unfortunately I only can find the first version of this map on the NA server, and I was wondering if and when v2.0 is going to be uploaded? I really want to play on it and see how it compares to Scrap Station as it looks like a sick macro-oriented style of that map. Great work btw.
BloodreaveZ
Profile Joined May 2010
United States15 Posts
Last Edited: 2011-04-30 13:30:58
April 30 2011 13:15 GMT
#25
Sorry, double post.
Archivian
Profile Joined November 2010
United Kingdom362 Posts
April 30 2011 13:44 GMT
#26
On April 30 2011 22:05 BloodreaveZ wrote:
The updated version looks a lot better for sure. Unfortunately I only can find the first version of this map on the NA server, and I was wondering if and when v2.0 is going to be uploaded? I really want to play on it and see how it compares to Scrap Station as it looks like a sick macro-oriented style of that map. Great work btw.


Here is a DL link
if anyone wants to upload to NA servers. Unfortuanately i dont have an account to do it myself.
"you were only supposed to blow the bloody doors off!" Micheal Caine
Crais
Profile Blog Joined March 2010
Canada2136 Posts
April 30 2011 16:31 GMT
#27
Im playing on it right now. I like it a lot. I'm not sure if its a bug map side or my side but when I was using a void ray to break down the destructible debris at the gold expansions I could not see any lasers.
RIP MBC Game Hero
Archivian
Profile Joined November 2010
United Kingdom362 Posts
Last Edited: 2011-04-30 20:46:43
April 30 2011 20:35 GMT
#28
On May 01 2011 01:31 Crais wrote:
Im playing on it right now. I like it a lot. I'm not sure if its a bug map side or my side but when I was using a void ray to break down the destructible debris at the gold expansions I could not see any lasers.


I never had that issue in any of the test matches. And there was alot of tests. So maybe its on ur end?

though is it possible the uploaded map file can be corrupted or something. I really dont know


EDIT:
I was trying to think if i had seen that issue, and i hadn't. Then i realized i had never seen the rox destroyed by voidray, in over 50 test matches.

So i just did it myself and you were right.

This link is an updated and fixed version. I had to change it back to standard rocks As i dont know how to actually fix the issue. I never even knew that could be an issue.

Thanks for bringing it up.

The EU server version has already been updated
"you were only supposed to blow the bloody doors off!" Micheal Caine
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